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      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p748/feed.rss</link>
      <pubDate>Sat, 11 Apr 2026 20:59:21 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p748/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Installing content from a .exe help!</title>
      <link>https://www.daz3d.com/forums/discussion/168806/installing-content-from-a-exe-help</link>
      <pubDate>Mon, 15 May 2017 20:55:32 +0000</pubDate>
      <dc:creator>adoniogts</dc:creator>
      <guid isPermaLink="false">168806@/forums/discussions</guid>
      <description><![CDATA[<p>Hello Daz Community! Couldn&#39;t live with out ya! :)</p>

<p>I&#39;m trying to install content from an old .exe daz set up installer. The installation runs fine automatically, but the content can&#39;t be found or seen in the Daz program...</p>

<p><br />
I&#39;ve tried with multiple other .exe daz set up installers for other content and the same thing happens. Might it be installing in the wrong directory? Is the .exe too old to work with Daz 4.9? Any info would be greatly appreciated! :/</p>

<p>&nbsp;</p>

<p><img alt="" src="http://i.imgur.com/DuLPLJh.jpg" /></p>

<p>&nbsp;</p>

<p><img alt="" src="http://i.imgur.com/zXN6Spj.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>3DConnexion SpacePilot Pro problems: buttons do nothing.</title>
      <link>https://www.daz3d.com/forums/discussion/167476/3dconnexion-spacepilot-pro-problems-buttons-do-nothing</link>
      <pubDate>Tue, 09 May 2017 20:26:41 +0000</pubDate>
      <dc:creator>liquidphantom</dc:creator>
      <guid isPermaLink="false">167476@/forums/discussions</guid>
      <description><![CDATA[<p>I have recently aquired a SpacePilot pro and i&#39;m trying to get used to it, I&#39;ve managed to reduce the speed from the lightspeed it was moving at thankfully but I cannot get any of the buttons to work in Daz. I&#39;ve tried remapping them specifically to the controlls in Daz it&#39;s self from the selection but still no dice.</p>

<p>Any one have any ideas?</p>
]]></description>
   </item>
   <item>
      <title>xnormal and genesis 3 UVs</title>
      <link>https://www.daz3d.com/forums/discussion/168911/xnormal-and-genesis-3-uvs</link>
      <pubDate>Tue, 16 May 2017 08:54:07 +0000</pubDate>
      <dc:creator>schlop3d</dc:creator>
      <guid isPermaLink="false">168911@/forums/discussions</guid>
      <description><![CDATA[<p>was wondering if anyone here uses xnormal with genesis 3 models successfully. Tried it myself with an entire genesis 3 model but the resulting texture was just of the face. I&#39;m thinking this has something to do with the uv layout, but I don&#39;t know where to go from here. What should I be doing to get this to work?</p>
]]></description>
   </item>
   <item>
      <title>Secluded Island Too Dark and Hogging Memory</title>
      <link>https://www.daz3d.com/forums/discussion/161456/secluded-island-too-dark-and-hogging-memory</link>
      <pubDate>Tue, 11 Apr 2017 15:25:14 +0000</pubDate>
      <dc:creator>colinmac2</dc:creator>
      <guid isPermaLink="false">161456@/forums/discussions</guid>
      <description><![CDATA[<p>Secluded Island is beautiful, but it hogs a LOT of memory; II have to click the eye icon next to it to get anything done with the characters. &nbsp;Anyone else? Also, trying to put an Iray sky above Secluded Island, but it comes out WAAAY too dark. &nbsp;It was suggested on Facebook that I make the sky an emissive surface, but that makes it even darker! &nbsp;Suggestions? &nbsp;(I&#39;d attach the pic, but there&#39;s a nipple in it.)</p>
]]></description>
   </item>
   <item>
      <title>Platinum Club + issues</title>
      <link>https://www.daz3d.com/forums/discussion/168921/platinum-club-issues</link>
      <pubDate>Tue, 16 May 2017 10:16:50 +0000</pubDate>
      <dc:creator>liquidphantom</dc:creator>
      <guid isPermaLink="false">168921@/forums/discussions</guid>
      <description><![CDATA[<p>Is any one else having a problem with their platinum club + subscription? It&#39;s acting like I no longer have the subscription, no access to the forum, no discounts etc.</p>

<p>I have a raised a ticket just wondering if i&#39;m the only one.</p>
]]></description>
   </item>
   <item>
      <title>The Victoria 4 support folder could not be found (Solved)</title>
      <link>https://www.daz3d.com/forums/discussion/168891/the-victoria-4-support-folder-could-not-be-found-solved</link>
      <pubDate>Tue, 16 May 2017 06:35:53 +0000</pubDate>
      <dc:creator>AJ2112</dc:creator>
      <guid isPermaLink="false">168891@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, did a search and could not find resolution to issue, I am having.&nbsp; I am getting critical error message, each time I try to load, V4, M4, K4, A4..........support folder could not be found.&nbsp; I checked runtime support folder, all content there.&nbsp; I have tried everything, uninstall/install, checked all folders/directories, content directory manager, all path is correct, Daz/Poser format.&nbsp; Assistance appreciated.&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Find content by type</title>
      <link>https://www.daz3d.com/forums/discussion/168901/find-content-by-type</link>
      <pubDate>Tue, 16 May 2017 06:55:35 +0000</pubDate>
      <dc:creator>stitlown</dc:creator>
      <guid isPermaLink="false">168901@/forums/discussions</guid>
      <description><![CDATA[<p>I reckon there must be an easy way to do this - but I haven&#39;t found it.</p>

<p>Say I want to find all the items I have that Studio classifies as &quot;Hair&quot; [you know - the little icons in content manager and smart manager have a little banner that says &quot;Hair&quot; or &quot;Pose&quot; or &quot;Actor&quot; etc.]&nbsp; Is there an easy way to do this so that I can see everything I might be able to thrown onto a figure?</p>

<p>Thanks in advance</p>
]]></description>
   </item>
   <item>
      <title>Help, what is this ? ( self solved )</title>
      <link>https://www.daz3d.com/forums/discussion/168851/help-what-is-this-self-solved</link>
      <pubDate>Tue, 16 May 2017 00:12:41 +0000</pubDate>
      <dc:creator>harrykim</dc:creator>
      <guid isPermaLink="false">168851@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, any idea what it is, &nbsp;And, &nbsp;can it&nbsp;get solved.</p>

<p>It is Rhys material applied on shrinked g3</p>

<p>Edit.&nbsp;&nbsp; Removed the material and reapplied. It fits</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Animation Conversion Genesis 2 to Genesis 3</title>
      <link>https://www.daz3d.com/forums/discussion/168831/animation-conversion-genesis-2-to-genesis-3</link>
      <pubDate>Mon, 15 May 2017 22:33:18 +0000</pubDate>
      <dc:creator>whitesentinix6355962</dc:creator>
      <guid isPermaLink="false">168831@/forums/discussions</guid>
      <description><![CDATA[<p>So I like the idea of being about to convert from 2 to 3... but is it also possible, using this tool, I can convert from 3 to 2?&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Will a nVidia GPU increase my Render Times?</title>
      <link>https://www.daz3d.com/forums/discussion/168786/will-a-nvidia-gpu-increase-my-render-times</link>
      <pubDate>Mon, 15 May 2017 18:17:59 +0000</pubDate>
      <dc:creator>jcalebdesign</dc:creator>
      <guid isPermaLink="false">168786@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m still new to Daz Studio and all the ins and outs. I&#39;m looking at building a new computer and was just curious about a dedicated graphics card. If I buy a nVidia GPU will it help with renders and processing time or will any dedicated GPU work? I&#39;m currently running a Mac mini with 16gb RAM and its soldered Intel Iris Graphics. I&#39;m looking at going up to a 32gb RAM or 64gb RAM PC/Workstation and find myself in uncharted territory. Any advice would be appreciated.</p>

<p>Jake</p>
]]></description>
   </item>
   <item>
      <title>How do you Archive your Installed Content without Winzip?</title>
      <link>https://www.daz3d.com/forums/discussion/167816/how-do-you-archive-your-installed-content-without-winzip</link>
      <pubDate>Thu, 11 May 2017 09:13:45 +0000</pubDate>
      <dc:creator>nokoteb99</dc:creator>
      <guid isPermaLink="false">167816@/forums/discussions</guid>
      <description><![CDATA[<p>Winzip is expensive.&nbsp; But there&#39;s a tutorial in youtube(for DAZ 4.8) that tells you how to archive your Daz content . But it says &quot;Use a utility that can save recursive path of files&quot;.&nbsp;&nbsp;&nbsp;&nbsp; I have 7-zip and i don&#39;t see any options for recursive path so if i just drag the&nbsp; User/Public/Documents/My Daz 3D Library ETC(I have 2 locations for content) to 7-zip will that be enough or will it not work?</p>

<p>&nbsp;</p>

<p>Here&#39;s the link to the video <a rel="nofollow" href="https://www.youtube.com/watch?v=VZFa-P5MCa8">https://www.youtube.com/watch?v=VZFa-P5MCa8</a></p>
]]></description>
   </item>
   <item>
      <title>Barack Obama (for Poser) (Missing download files)</title>
      <link>https://www.daz3d.com/forums/discussion/168341/barack-obama-for-poser-missing-download-files</link>
      <pubDate>Sat, 13 May 2017 21:36:02 +0000</pubDate>
      <dc:creator>darkguyver1994_a1285f4265</dc:creator>
      <guid isPermaLink="false">168341@/forums/discussions</guid>
      <description><![CDATA[<p>Just picked this up from this weekend&#39;s sale, but there is no download file, nor does it show up in the DAZ downloader.</p>
]]></description>
   </item>
   <item>
      <title>Transfer Utility goof..</title>
      <link>https://www.daz3d.com/forums/discussion/168596/transfer-utility-goof</link>
      <pubDate>Sun, 14 May 2017 21:26:09 +0000</pubDate>
      <dc:creator>tommyd79</dc:creator>
      <guid isPermaLink="false">168596@/forums/discussions</guid>
      <description><![CDATA[<p>I accidently gave my Genesis 3 Female the bone of a dress while using Transfer Utility. Now all my Genesis 3 Females are sharing that bone rigging. How do I fix this?</p>
]]></description>
   </item>
   <item>
      <title>Hair wont load</title>
      <link>https://www.daz3d.com/forums/discussion/168616/hair-wont-load</link>
      <pubDate>Mon, 15 May 2017 00:23:52 +0000</pubDate>
      <dc:creator>fredericduquette</dc:creator>
      <guid isPermaLink="false">168616@/forums/discussions</guid>
      <description><![CDATA[<p>Hi just bought this&nbsp;<a href="https://www.daz3d.com/downloader/customer/files/prod/22298/" target="_blank" rel="nofollow">https://www.daz3d.com/downloader/customer/files/prod/22298/</a></p>

<p>and i cant load it to my character!</p>

<p>&nbsp;</p>

<p>cheers!</p>
]]></description>
   </item>
   <item>
      <title>Photoshop cs6 and Daz Bridge</title>
      <link>https://www.daz3d.com/forums/discussion/168356/photoshop-cs6-and-daz-bridge</link>
      <pubDate>Sun, 14 May 2017 00:49:34 +0000</pubDate>
      <dc:creator>schlop3d</dc:creator>
      <guid isPermaLink="false">168356@/forums/discussions</guid>
      <description><![CDATA[<p>Was anyone with cs6 able to have the Bridge plugin update textures after exporting your map from PS? I tried updating textures in DAZ with ctrl+I but it isn&#39;t updating after I export. I read in DAZ&#39;s guide that Bridge is suggested to be used with cs4 or cs5 but it sounds like some people managed to get cs6 to work, if so how? I&#39;d like to know before I downgrade.</p>
]]></description>
   </item>
   <item>
      <title>Can't see the prop in viewport</title>
      <link>https://www.daz3d.com/forums/discussion/168251/can-t-see-the-prop-in-viewport</link>
      <pubDate>Sat, 13 May 2017 10:36:35 +0000</pubDate>
      <dc:creator>Little Woody</dc:creator>
      <guid isPermaLink="false">168251@/forums/discussions</guid>
      <description><![CDATA[<p>I got some prop which is some sort of space rover. It shows up in &quot;content library&quot; and when I click so that it comes into viewport it loads (first can&#39;t find textures but I show it the path) but I can&#39;t see it. See the picture</p>

<p><img alt="" src="https://i.imgbox.com/Cl7zUcBG.png" /></p>

<p>What should I do to make it visible? Frist I thought it was too small and tried to scale it up but nothing.</p>
]]></description>
   </item>
   <item>
      <title>D-Formers don't transform well when parented to bones</title>
      <link>https://www.daz3d.com/forums/discussion/168336/d-formers-don-t-transform-well-when-parented-to-bones</link>
      <pubDate>Sat, 13 May 2017 20:42:17 +0000</pubDate>
      <dc:creator>Rezzer</dc:creator>
      <guid isPermaLink="false">168336@/forums/discussions</guid>
      <description><![CDATA[<p>Hello</p>

<p>I&#39;m relatively new to DAZ and I just found out about D-Formers. To me, it looks like they only transform well if they are parented to the root of a figure: if they are parented to the bone, the transform breaks as soon as the figure is moved away from the origin. Here&#39;s what I&#39;m doing, step by step:</p>

<p>1. Create a D-Former, position it, create the weight map, delete the D-former field. Parent the D-former to the Head bone of the figure in this case:</p>

<p><img src="https://www.daz3d.com/forums/utility/thumbnail/493761/FileUpload/33/c223244556959a1fe93abb1c78035d.png" alt="image" /></p>

<p>2. Move the D-former:</p>

<p><img src="https://www.daz3d.com/forums/utility/thumbnail/493771/FileUpload/0b/1d7b684a69560242944219ac20f975.png" alt="image" /></p>

<p>3. Now, rotate the Hip of the figure by 90 degrees and watch how the D-Former follows well; but the transform gets squashed:</p>

<p><img src="https://www.daz3d.com/forums/utility/thumbnail/493776/FileUpload/8b/af46bef377126b6308d073d8c3dd14.png" alt="image" /></p>

<p>4. If, instead of parenting the D-Former to the Head bone, we parent it to the base of the figure, we can then rotate the Hip and the transform will follow correctly; but the D-Former will stay in its original zero-pose:</p>

<p><img src="https://www.daz3d.com/forums/utility/thumbnail/493781/FileUpload/c3/bd207907c262c868c23c8f637314e7.png" alt="image" /></p>

<p>5. Moving the D-former along its axis will apply the right transformation; but it is rather inconvenient to have the D-Former at the origin while the figure itself could be anywhere else:</p>

<p><img src="https://www.daz3d.com/forums/utility/thumbnail/493786/FileUpload/3f/9f5d349a193b68604875136eec9d7e.png" alt="image" /></p>

<p>Am I doing something wrong here, or is this just the way D-Formers work right now?&nbsp;I&#39;m running DAZ 4.9, which I believe is the latest version.</p>
]]></description>
   </item>
   <item>
      <title>Clear all animations</title>
      <link>https://www.daz3d.com/forums/discussion/167211/clear-all-animations</link>
      <pubDate>Mon, 08 May 2017 19:27:58 +0000</pubDate>
      <dc:creator>Toonces</dc:creator>
      <guid isPermaLink="false">167211@/forums/discussions</guid>
      <description><![CDATA[<p>When I&#39;m done with an animation, I&#39;ll select all the animated figures (or items) and clear the animations for each. Then I go back to using frame 0.</p>

<p>Works great except the scene file size still remains quite large. And it takes a while to save the scene.</p>

<p>Is there any way to completely wipe all animations in a scene?</p>
]]></description>
   </item>
   <item>
      <title>Using D-formers on figures</title>
      <link>https://www.daz3d.com/forums/discussion/167146/using-d-formers-on-figures</link>
      <pubDate>Mon, 08 May 2017 11:34:04 +0000</pubDate>
      <dc:creator>barnabet14_6e3228f4c2</dc:creator>
      <guid isPermaLink="false">167146@/forums/discussions</guid>
      <description><![CDATA[<p>I tried using D-formers on figures, even parenting them to bones, and the field appears around the SCENE origin instead of the figure or bone origin. It means the field sphere and the actual influence map are not at the same spot. Am I doing it wrong or is it a bug?</p>
]]></description>
   </item>
   <item>
      <title>Headshop 9.2 Mac error message</title>
      <link>https://www.daz3d.com/forums/discussion/126191/headshop-9-2-mac-error-message</link>
      <pubDate>Sat, 12 Nov 2016 00:19:45 +0000</pubDate>
      <dc:creator>cheard</dc:creator>
      <guid isPermaLink="false">126191@/forums/discussions</guid>
      <description><![CDATA[<p>Getting an error message &ldquo;FaceShop closed before it could create the necessary files &hellip;&rdquo; Anybody know what&rsquo;s going on or how to fix it? First time to run Headshop 9.2 for Mac so I have no background whatsoever with HS &hellip;</p>
]]></description>
   </item>
   <item>
      <title>bone resistance to movement and mouse setting</title>
      <link>https://www.daz3d.com/forums/discussion/167976/bone-resistance-to-movement-and-mouse-setting</link>
      <pubDate>Fri, 12 May 2017 00:46:06 +0000</pubDate>
      <dc:creator>1234MATT</dc:creator>
      <guid isPermaLink="false">167976@/forums/discussions</guid>
      <description><![CDATA[<p>hi,,i need to understand how to adjust the bone resistance to movement,,,,or ...after i have turned my mouse setting one notch from lowest &nbsp;in windows and the like ,</p>

<p>what do in need to adjust so the individual parts or bones dont run off in circles at the slightest touch movment of the mouse,,, thanks</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Poke thru</title>
      <link>https://www.daz3d.com/forums/discussion/166911/poke-thru</link>
      <pubDate>Sun, 07 May 2017 05:01:05 +0000</pubDate>
      <dc:creator>greatguy351</dc:creator>
      <guid isPermaLink="false">166911@/forums/discussions</guid>
      <description><![CDATA[<p>I am using the classic trench coat on Lucian HD and it fits fine. I sat him in a office chair and got poke thru.&nbsp; I made some smoothing adjustments and everything looks fine, until I render it. I even bought the new&nbsp;poke away, but even that didn&#39;t do anything. I mean&nbsp;I made the adjustments and again it looks great until I render it.&nbsp; I&#39;m rendering it in Iray. Tried a different pose and the same thing. Thank God I can fix it in photoshop. But so far the only thing pokeaway has done was poke through my wallet. What good is it if it looks fine in the viewport but doesn&#39;t render properly? None of the adjustments seem to do anything once it is rendered. Attached is a photo of my screen</p>
]]></description>
   </item>
   <item>
      <title>"Syberia" style backdrop renders?</title>
      <link>https://www.daz3d.com/forums/discussion/168291/syberia-style-backdrop-renders</link>
      <pubDate>Sat, 13 May 2017 14:29:15 +0000</pubDate>
      <dc:creator>DrGonzo62</dc:creator>
      <guid isPermaLink="false">168291@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,<br />
Any suggestions on how to achive the look of the backdrop renders in the *original* Syberia 2.5D game?<br />
Here is a <a rel="nofollow" href="https://www.adventuregamers.com/games/view_screenshots/15603">link to screenshots</a> for those not familiar with that game, or simply don&#39;t remember the look.</p>

<p>The images have an almost dreamlike quality to them, somewhat handdrawn.<br />
So far I have only been doing photorealistic iRay renders, and I&#39;m wondering if that Syberia look can be done in DAZ, or at least by altering DAZ renders in a 3rd party application?<br />
Is it mostly a matter of using the apropriate shaders in DAZ?</p>

<p>I&#39;m not new to CGI, but programs have evolved a lot over the years and I can&#39;t think of a way to render a 3D scene with a look like that.<br />
Any thoughts?</p>

<p>Thanks<br />
Kay</p>
]]></description>
   </item>
   <item>
      <title>Prompted for login and missing plug-in registrations</title>
      <link>https://www.daz3d.com/forums/discussion/168301/prompted-for-login-and-missing-plug-in-registrations</link>
      <pubDate>Sat, 13 May 2017 16:56:23 +0000</pubDate>
      <dc:creator>SimonJM</dc:creator>
      <guid isPermaLink="false">168301@/forums/discussions</guid>
      <description><![CDATA[<p>That was strange. &nbsp;Out of the vlue, withj nothing having happened beyond normal computer pwer-down/power-up, DS suddenly requested I login to my DAZ account (despite me having selected the &#39;never do this&#39; option) and some (not all) plug-in regit=stration (DCC, Measure Metrics, ANimate 2, Gen X 2) had vanished.</p>

<p>&nbsp;</p>

<p>Oh, Win 7, 64-bit, DS 4.9.3.166</p>
]]></description>
   </item>
   <item>
      <title>Mirroring JCMs</title>
      <link>https://www.daz3d.com/forums/discussion/167866/mirroring-jcms</link>
      <pubDate>Thu, 11 May 2017 15:08:09 +0000</pubDate>
      <dc:creator>Jim_1831252</dc:creator>
      <guid isPermaLink="false">167866@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been following Esha&#39;s refined rigging tutorial to wrap my head around creating JCMs and creating morphs for tricky areas. I&#39;ve had a few rough spots, but found ways to overcome them, but now I&#39;m stuck on mirroring JCMs. Either I&#39;m missing something or Esha forgot to outline one final step after mirroring the morphs. What I end up with is a JMC that overrides it&#39;s mirror, which in a lot of situations is going to end real bad.</p>

<p>First of all, yes I know this is a horrible fix morph. Right now I&#39;m testing out the work flow start to finish, as I just got finished making a beautiful fix morph that made the gemetry explode (no I didn&#39;t weld or delete anything). Originally I have the morph applied to the left side. Works fine, but when I mirror the morph it does this, overriding the left.</p>

<p>I recently played with the attenuation settings and found that I can use weight maps to define the strength of the morph (which is cool), but found that this offers only a partial solution in this case. Is there another way to do this?</p>

<p><img alt="" src="http://pre10.deviantart.net/1233/th/pre/f/2017/131/5/2/no_by_jim_zombie-db8ur6h.jpg" /></p>

<p><img alt="" src="http://orig06.deviantart.net/714b/f/2017/131/5/2/what_i_m_doing_by_jim_zombie-db8urzt.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>audio file</title>
      <link>https://www.daz3d.com/forums/discussion/168261/audio-file</link>
      <pubDate>Sat, 13 May 2017 12:06:29 +0000</pubDate>
      <dc:creator>1234MATT</dc:creator>
      <guid isPermaLink="false">168261@/forums/discussions</guid>
      <description><![CDATA[<p>hi, what type of audio file will daz play? &nbsp;thanks&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Help restoring saved files after a computer crash</title>
      <link>https://www.daz3d.com/forums/discussion/167841/help-restoring-saved-files-after-a-computer-crash</link>
      <pubDate>Thu, 11 May 2017 12:58:03 +0000</pubDate>
      <dc:creator>Vaia</dc:creator>
      <guid isPermaLink="false">167841@/forums/discussions</guid>
      <description><![CDATA[<p>I recently suffered a computer crash and lost my main hard drive data. My runtimes were all stored on externals as were the saved files from the various projects that I have done over the years. The only content that I am certain of losing were the files associated with DAZ that *must* be stored/saved/installed on the main hard drive with the program.<br />
<br />
That said - I have my computer back up and running again, have reinstalled DS - but when opening my saved files, they load empty and I receive an error message.<br />
<br />
I know there is a way to restore them, but I can&#39;t remember what the process is.<br />
<br />
Many of these files are from projects that I have been working on for many years now (since DS1, transferred, updated, etc, etc) and are part of a commercial project that I can in no way rebuild from scratch at this point. Any help refreshing my memory to get these back to working order (and I know this isn&#39;t a simple process, I just can&#39;t for the life of me remember how to do it), I would be eternally grateful.</p>
]]></description>
   </item>
   <item>
      <title>I have 125+ gigs of content</title>
      <link>https://www.daz3d.com/forums/discussion/168281/i-have-125-gigs-of-content</link>
      <pubDate>Sat, 13 May 2017 14:06:47 +0000</pubDate>
      <dc:creator>dunhamdan11_04c81a970b</dc:creator>
      <guid isPermaLink="false">168281@/forums/discussions</guid>
      <description><![CDATA[<p>I have like I said I have 125+ gigs of content and growing. How do I move all of this stuff to another hard drive but preserve all of my smart content?</p>
]]></description>
   </item>
   <item>
      <title>Grey light</title>
      <link>https://www.daz3d.com/forums/discussion/168296/grey-light</link>
      <pubDate>Sat, 13 May 2017 14:53:06 +0000</pubDate>
      <dc:creator>skullhammer00</dc:creator>
      <guid isPermaLink="false">168296@/forums/discussions</guid>
      <description><![CDATA[<p>I have noticed that a lot of light presets&nbsp;from the store use grey (128,128,128) for the color and a high intensity.</p>

<p>What is the purpose of using grey instead of white with a lower intensity?&nbsp;I am using 3Delight.</p>
]]></description>
   </item>
   <item>
      <title>Generated Normal Maps, Causing Seams</title>
      <link>https://www.daz3d.com/forums/discussion/167886/generated-normal-maps-causing-seams</link>
      <pubDate>Thu, 11 May 2017 17:33:55 +0000</pubDate>
      <dc:creator>blackrockhorizon_f39c665403</dc:creator>
      <guid isPermaLink="false">167886@/forums/discussions</guid>
      <description><![CDATA[<p>Hey!, i have an Question, i have Problems to Generate Normal Maps,</p>

<p>When i Generate it in Xnormal, or in Pixplant, i have NORMAL Map Seams,and Really Heavy Seams,</p>

<p>Is there a Way to fix it?,in Diffuse it Works Fine.</p>

<p>&nbsp;</p>
]]></description>
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