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      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p681/feed.rss</link>
      <pubDate>Sun, 05 Apr 2026 17:55:48 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p681/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Migrating to New Computer</title>
      <link>https://www.daz3d.com/forums/discussion/222166/migrating-to-new-computer</link>
      <pubDate>Mon, 01 Jan 2018 19:12:13 +0000</pubDate>
      <dc:creator>Mutant-X</dc:creator>
      <guid isPermaLink="false">222166@/forums/discussions</guid>
      <description><![CDATA[<p>I am getting a new computer and I want to keep all the content I purchased. Can I re-install my purchased content on the new computer using Install Manager, or do I have to copy the files from my old computer?</p>
]]></description>
   </item>
   <item>
      <title>Lost Gen 3 Wardrobe Morphs</title>
      <link>https://www.daz3d.com/forums/discussion/222161/lost-gen-3-wardrobe-morphs</link>
      <pubDate>Mon, 01 Jan 2018 18:59:23 +0000</pubDate>
      <dc:creator>plaul2002</dc:creator>
      <guid isPermaLink="false">222161@/forums/discussions</guid>
      <description><![CDATA[<p>Woke up this morning to find that none of my G3 wardrobe content has any morphs.&nbsp; Any help?</p>
]]></description>
   </item>
   <item>
      <title>Lost Morphs</title>
      <link>https://www.daz3d.com/forums/discussion/222081/lost-morphs</link>
      <pubDate>Mon, 01 Jan 2018 09:39:15 +0000</pubDate>
      <dc:creator>Zipper730</dc:creator>
      <guid isPermaLink="false">222081@/forums/discussions</guid>
      <description><![CDATA[<p>Some of the morph features for Rare Stone&#39;s Genesis 8 male and female are gone: I did evidently download them, but the files got lost somehow.</p>

<p>I did have tecnical problems earlier, and in a (failed) attempt to fix them, I did attempt to delete everything and then download the software from scratch, but it didn&#39;t work (I was able to fix the technical problems): I&#39;m not sure what folders they&#39;re in because the download was pretty much automatic.</p>
]]></description>
   </item>
   <item>
      <title>I can't find my LAMH tab!</title>
      <link>https://www.daz3d.com/forums/discussion/222116/i-can-t-find-my-lamh-tab</link>
      <pubDate>Mon, 01 Jan 2018 15:19:06 +0000</pubDate>
      <dc:creator>mlolya</dc:creator>
      <guid isPermaLink="false">222116@/forums/discussions</guid>
      <description><![CDATA[<p>I hope someone can help. I purchased that nice furry wolf and downloaded the Look At My Hair Plug In. Daz Studio says it&#39;s installed, but I can&#39;t seem to find the tab to open the&nbsp;LAMH menu. I can load the wolf and attach the LAMH fur, but i can&#39;t attach it without opening the LAMH menu and I can&#39;t find it anywhere. I unistalled it and reinstalled it but it&#39;s still no where to be found. Help!</p>
]]></description>
   </item>
   <item>
      <title>DAZ Hangs Immediately After UI Load</title>
      <link>https://www.daz3d.com/forums/discussion/219671/daz-hangs-immediately-after-ui-load</link>
      <pubDate>Wed, 20 Dec 2017 08:32:29 +0000</pubDate>
      <dc:creator>cliffwmiller</dc:creator>
      <guid isPermaLink="false">219671@/forums/discussions</guid>
      <description><![CDATA[<p>For over a week I&#39;ve been unable to use DAZ Studio 4.10 because it hangs immediately after loading the UI. I submitted a support ticket last week and haven&#39;t gotten a&nbsp;response. Has anyone else had this issue and been able to resolve it?</p>

<p>I was able to temporarily resolve it with a fresh install of Windows 10. I did that for unrelated reasons but it worked for a day or so after the install and then went back to hanging.</p>

<p>Here are some things I&#39;ve tried that haven&#39;t worked:</p>

<ul>
	<li>Wipe DAZ and all associated files off hard drive and reinstall (both manual and with DIM).</li>
	<li>Update and/or roll back NVidia drivers.</li>
	<li>Rename the plugin folder (kinda moot with the wipes).</li>
</ul>

<p>My gut feeling says a Windows update is involved but I&#39;d expect to see boat loads of other people having this same issue.&nbsp;</p>

<p>Any help would be greatly appreciated. I&#39;ve attached my log.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>removed by poster</title>
      <link>https://www.daz3d.com/forums/discussion/222091/removed-by-poster</link>
      <pubDate>Mon, 01 Jan 2018 12:14:25 +0000</pubDate>
      <dc:creator>alesiaschumann</dc:creator>
      <guid isPermaLink="false">222091@/forums/discussions</guid>
      <description><![CDATA[<p>Post voluntarily removed by user.</p>
]]></description>
   </item>
   <item>
      <title>Problem with wire bounding box</title>
      <link>https://www.daz3d.com/forums/discussion/222096/problem-with-wire-bounding-box</link>
      <pubDate>Mon, 01 Jan 2018 12:30:59 +0000</pubDate>
      <dc:creator>themeshow101</dc:creator>
      <guid isPermaLink="false">222096@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m having an issue where the model, for some reason, when I try moving the camera around or try manipulating anything within the viewport everything switches over to the Wire Bounding Box setting, then back to normal once I&#39;m done manipulating it. I read on a discussion on someone&#39;s similar problem and their solution and it just doesnt work (the one where you go to the Tool Settings pane and change the During Manipulating setting to something else)</p>

<p>Is there any way I can get a resolution with this?</p>
]]></description>
   </item>
   <item>
      <title>LOOK AT MY HAIR ISSUE</title>
      <link>https://www.daz3d.com/forums/discussion/222046/look-at-my-hair-issue</link>
      <pubDate>Mon, 01 Jan 2018 06:07:19 +0000</pubDate>
      <dc:creator>Vick_Vega</dc:creator>
      <guid isPermaLink="false">222046@/forums/discussions</guid>
      <description><![CDATA[<p>I downloaded the free Look At My Hair Program, I downloaded some of the presets from the site, but when I try to load them nothing happens.&nbsp;</p>

<p>I just get this messege: &#39;There is no matching figure available.&#39; I don&#39;t understand what I&#39;m doing wrong. Please help.</p>
]]></description>
   </item>
   <item>
      <title>Unable to see the bottom-most dials as they're hidden and I don't know how to fix it.</title>
      <link>https://www.daz3d.com/forums/discussion/222016/unable-to-see-the-bottom-most-dials-as-they-re-hidden-and-i-don-t-know-how-to-fix-it</link>
      <pubDate>Mon, 01 Jan 2018 00:57:17 +0000</pubDate>
      <dc:creator>Cyrinadia</dc:creator>
      <guid isPermaLink="false">222016@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve scrolled down as far as I can go, and have lost the ability to see the last few dials. I&#39;ve tried resizing the program windows and the tabs, and I&#39;ve tried to remove the bottom-most tabs which were&nbsp;Animate Lite and the Lessons Tab... Here&#39;s a screenshot: It&#39;s nose morphs: It shows the issue the best as you can see a complete slider bar.&nbsp;&nbsp;The slider is at the bottom of the list, but as you can see, it&#39;s cut off and I am not sure how to fix it. First image is of the lessons tab in the way, or so it seems. The next is no tabs but the Taskbar for Win 7 (btw), and the last is me hiding the Taskbar for Windows and capturing the very bottom and corner of my screen. Click on them for full image :-/ the thumbnails cut stuff off too.</p>
]]></description>
   </item>
   <item>
      <title>Props giving of fluorescent colors</title>
      <link>https://www.daz3d.com/forums/discussion/221986/props-giving-of-fluorescent-colors</link>
      <pubDate>Sun, 31 Dec 2017 23:05:40 +0000</pubDate>
      <dc:creator>phataknishad_23d08b1b76</dc:creator>
      <guid isPermaLink="false">221986@/forums/discussions</guid>
      <description><![CDATA[<p>Ever since upgrading to DAZ 4.10 I have problems when I load a prop into the scene. Look at the attached picture. The viewport gets dark and all the surfaces appear in bright fluorescent colors. It happens to almost every scene (kitchen, home, laundry, bedroom, etc) I load into the viewport. Oh let me tell u when it started giving problems. One time I decided to change the color and/or opacity of the bulb using Surfaces (color) tab. Since that very moment all the scene items have started to appear like that. Can somebody tell me how to fix that? Thanks</p>

<p>The attached image is when I have only loaded a scene into the viewport</p>
]]></description>
   </item>
   <item>
      <title>Facegen artist Texture problem (help!)</title>
      <link>https://www.daz3d.com/forums/discussion/221981/facegen-artist-texture-problem-help</link>
      <pubDate>Sun, 31 Dec 2017 22:50:13 +0000</pubDate>
      <dc:creator>zappinimario</dc:creator>
      <guid isPermaLink="false">221981@/forums/discussions</guid>
      <description><![CDATA[<p>I installed facegen demo and tried to do a face morph, worked all good untill i wanted to export it for genesis 2 and this message popped out (look at the picture below) the morphs are saved but it can&#39;t save the texture files, somebody can help me?</p>
]]></description>
   </item>
   <item>
      <title>About DAZ Categories</title>
      <link>https://www.daz3d.com/forums/discussion/221761/about-daz-categories</link>
      <pubDate>Sat, 30 Dec 2017 20:52:08 +0000</pubDate>
      <dc:creator>laststand6522732</dc:creator>
      <guid isPermaLink="false">221761@/forums/discussions</guid>
      <description><![CDATA[<p>Hi People,</p>

<p>I&#39;ve begun an experiment with content location that is working well except for one small detail.</p>

<p>I&#39;ve replicated my DAZ content dir on an NAS.&nbsp; The goal is to have two different boxes access the exact same content.&nbsp; That will allow me to use one box as a render box (Z drive), and another as the front end box (C drive).&nbsp; So far so good.&nbsp;</p>

<p>Then I began to use the category system to organize my files.&nbsp; I added a base dir associated with (I thought) ONLY the files on Z drive.&nbsp; Then I created a file using only content from Z drive.&nbsp; This way, I thought, I would be able to shut down the C drive and leave only the render box running.&nbsp; What I found was that, if a given file existed in BOTH content dirs, DAZ added BOTH files to the new category entry, even though I had explicitly told it to use the file on Z drive.&nbsp; So far I haven&#39;t found any switch to disable this behavior, or any forum threads discussing it.&nbsp; Removing the C drive reference removes both refrences.</p>

<p>I look forward to reading the comments on this.</p>
]]></description>
   </item>
   <item>
      <title>Moving Morphs to Actor  or Poses Sub-tab</title>
      <link>https://www.daz3d.com/forums/discussion/221946/moving-morphs-to-actor-or-poses-sub-tab</link>
      <pubDate>Sun, 31 Dec 2017 21:01:06 +0000</pubDate>
      <dc:creator>aaráribel caađo</dc:creator>
      <guid isPermaLink="false">221946@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been playing around with making clothes, including fit and movement morphs. I know how to bring my morphs in, but I don&#39;t know how to put them in the Actor or Pose sub-tab, nor how to arrange them in sub-sub-tabs (aka Properties | Actor | Movement or Properties | Actor | Fitting) the way a professional product would be. These are going to be freebies, but I&#39;d like to mak them as close to a professional finished product as I can. How can I do that?</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>dforce-Problem Jumping Item</title>
      <link>https://www.daz3d.com/forums/discussion/221856/dforce-problem-jumping-item</link>
      <pubDate>Sun, 31 Dec 2017 11:00:27 +0000</pubDate>
      <dc:creator>neubert_sauter_5e00e36d76</dc:creator>
      <guid isPermaLink="false">221856@/forums/discussions</guid>
      <description><![CDATA[<p>Hi Guys,</p>

<p>what make I wrong with dforce?</p>

<p>I create a plane, move it in the height i need, add the dforce dynamic - and when I simulate the pane jumps to ground.</p>

<p>I got nuts with this. Anyone knows the reason?</p>

<p>Thanks and a happy New Year.</p>
]]></description>
   </item>
   <item>
      <title>AniMate 2 won't download after purchase?</title>
      <link>https://www.daz3d.com/forums/discussion/221851/animate-2-won-t-download-after-purchase</link>
      <pubDate>Sun, 31 Dec 2017 08:13:01 +0000</pubDate>
      <dc:creator>WayneX</dc:creator>
      <guid isPermaLink="false">221851@/forums/discussions</guid>
      <description><![CDATA[<p>Hello. I&#39;ve just purchased AniMate 2 from:&nbsp; <a href="https://www.daz3d.com/animate2" target="_blank" rel="nofollow">https://www.daz3d.com/animate2</a><br />
<br />
and nothing appears for download when I click &quot;Download and Install&quot; for Install Manager. Well, it opens Install Manager, but the product doesn&#39;t appear for download.<br />
I decided to try the manual install option and that failed too. I put my Daz3d content directory in and clicked &#39;install&#39;, but I get this error &quot;There has been an error. The installation path for DAZ Studio could not be found&quot;.<br />
<br />
I&#39;m not sure what to do.. Am I missing something? Is it outdated? I&#39;m using Daz3d 4.10.</p>
]]></description>
   </item>
   <item>
      <title>Is there a way to set up Genesis body measurements with...?</title>
      <link>https://www.daz3d.com/forums/discussion/221151/is-there-a-way-to-set-up-genesis-body-measurements-with</link>
      <pubDate>Wed, 27 Dec 2017 22:22:22 +0000</pubDate>
      <dc:creator>Max_theHitman</dc:creator>
      <guid isPermaLink="false">221151@/forums/discussions</guid>
      <description><![CDATA[<p>Good day everyone, happy holidays if you are still celebrating.</p>

<p>I have a question,</p>

<p>is it&nbsp;possible to set up a <strong>Genesis 3 and 8 female</strong> body and morphing it with the correct same measurements and height of a real human female?</p>

<p>In my case I want to create a&nbsp;Hollywood film actress from the film &quot;Blader Runner&quot; ( Rachel - the replicant).</p>

<p>On the internet it states some of her body measurements...&nbsp;<a href="https://www.celebritysizes.com/sean-young-bra-size-age-weight-height-measurements/" target="_blank" rel="nofollow">https://www.celebritysizes.com/sean-young-bra-size-age-weight-height-measurements/</a></p>

<p>&nbsp;</p>

<p>I have not found anything yet dealing with this question,</p>

<p>and I have not found any new DAZ model with this lovely &quot;Rachel&quot;.</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Sickle Yield's Decrackifier - solved!</title>
      <link>https://www.daz3d.com/forums/discussion/188726/sickle-yield-s-decrackifier-solved</link>
      <pubDate>Sat, 05 Aug 2017 02:24:21 +0000</pubDate>
      <dc:creator>LindaB</dc:creator>
      <guid isPermaLink="false">188726@/forums/discussions</guid>
      <description><![CDATA[<p>I can&#39;t find the controls to use this product. Where are the morph controls? I&#39;m at a total loss. I don&#39;t know how to contact individual PA&#39;s, so I can&#39;t ask SA herself, so I&#39;m asking here. How can I find the morphs?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>AOA (Age of Armor) Products not working with 4.10</title>
      <link>https://www.daz3d.com/forums/discussion/221446/aoa-age-of-armor-products-not-working-with-4-10</link>
      <pubDate>Fri, 29 Dec 2017 08:20:13 +0000</pubDate>
      <dc:creator>Llola Lane</dc:creator>
      <guid isPermaLink="false">221446@/forums/discussions</guid>
      <description><![CDATA[<p>Hi gang.. I just opened my Age of Armor Advance Ambient Light package and half the commands are gone.. Not hidden... Gone...</p>

<p>This is all I see... <img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/fc/39b86000770aa01087f4c3c68aced9.jpg" /></p>

<p>see below for screen captures... there should be commands under LIGHT... but&nbsp; I only have 2... Light color and Light Intensity...&nbsp;&nbsp; I&#39;ve used it before and there should be Light Radius... Light Falloff.. etc.. Now they are not there.&nbsp; :(&nbsp;</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/42/4ad1e9c5b65d808411c4e67fb3ec73.jpg" /></p>

<p>This product is totally useless without those commands.&nbsp; (fyi.. I don&#39;t use Iray.. this is for 3Delight)</p>
]]></description>
   </item>
   <item>
      <title>Render multiple scenes</title>
      <link>https://www.daz3d.com/forums/discussion/172351/render-multiple-scenes</link>
      <pubDate>Wed, 31 May 2017 21:32:31 +0000</pubDate>
      <dc:creator>hapciupalit</dc:creator>
      <guid isPermaLink="false">172351@/forums/discussions</guid>
      <description><![CDATA[<p>I think I have a stupid qustion but I really hope that there is a way for this.</p>

<p>So because I need a lot of renders and I don&#39;t have enough time to stay and wait for them to finish then start another one, I am curious if there is by chance any way to prepare for example 10 scenes and let the render over night or something. One after another.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>SY Clothing Fit Helper: What am I doing wrong?</title>
      <link>https://www.daz3d.com/forums/discussion/198861/sy-clothing-fit-helper-what-am-i-doing-wrong</link>
      <pubDate>Wed, 20 Sep 2017 07:20:45 +0000</pubDate>
      <dc:creator>PandaAnonymous</dc:creator>
      <guid isPermaLink="false">198861@/forums/discussions</guid>
      <description><![CDATA[<p>I just bought the SY Clothing Fit Helper Set, but they won&#39;t apply to my model.</p>

<p>I checked the &nbsp;Parameters&gt;&gt;Actor&gt;&gt;Chest &gt;&gt;Real World tab but I can&#39;t find any morphs for this item.</p>

<p>Anyone know what I can do to fix it?</p>
]]></description>
   </item>
   <item>
      <title>Daz Staff Out For Holidays?</title>
      <link>https://www.daz3d.com/forums/discussion/221476/daz-staff-out-for-holidays</link>
      <pubDate>Fri, 29 Dec 2017 13:57:27 +0000</pubDate>
      <dc:creator>mwokee</dc:creator>
      <guid isPermaLink="false">221476@/forums/discussions</guid>
      <description><![CDATA[I submitted a refund request days ago for a refund on a product I was disappointed with. Have not heard back. ]]></description>
   </item>
   <item>
      <title>Specular light in Render Studio IRay not working</title>
      <link>https://www.daz3d.com/forums/discussion/221361/specular-light-in-render-studio-iray-not-working</link>
      <pubDate>Thu, 28 Dec 2017 21:42:58 +0000</pubDate>
      <dc:creator>daveso</dc:creator>
      <guid isPermaLink="false">221361@/forums/discussions</guid>
      <description><![CDATA[<p>I have been trying to use&nbsp;<a href="https://www.daz3d.com/render-studio-iray" target="_blank" rel="nofollow">https://www.daz3d.com/render-studio-iray</a> Render Studio Iray, and the specular light does not seem to work. Not sure why , but there is no specular on the figure&#39;s eyes at all ... I tried placing the character in default, and nothing. or with differrent poses. I swung the light to the side the eyes were on, and still nothing.&nbsp;<br />
<br />
any idea?</p>
]]></description>
   </item>
   <item>
      <title>IBLMaster</title>
      <link>https://www.daz3d.com/forums/discussion/221586/iblmaster</link>
      <pubDate>Sat, 30 Dec 2017 01:49:53 +0000</pubDate>
      <dc:creator>Patroklos</dc:creator>
      <guid isPermaLink="false">221586@/forums/discussions</guid>
      <description><![CDATA[<p>I am in the middle of doing a series of Iray renders. I decided to load IBLMaster to try and see what it is all about.</p>

<p>(I understand that it is likely that IBLMaster will give most impressive results when using 3Delight)</p>

<p>Anyway, I followed instructions, loaded IBLMaster, it seemed to load ok.&nbsp; The HDRI does not appear to load into the IBLMaster - the mini world globe does not appear at 0.0 -&nbsp; the HDRI appears otherwise as usual.</p>

<p>Loading the IBL lighting causes Iray to restart, as I would expect, but does not appear to affect the light levels in any way.</p>

<p>Are there more detailed instructions than the rather sketchy sheet to load/unload into the scene?</p>

<p>Seasonal good wishes to all.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Making Clothing for another figure</title>
      <link>https://www.daz3d.com/forums/discussion/220251/making-clothing-for-another-figure</link>
      <pubDate>Sat, 23 Dec 2017 07:27:48 +0000</pubDate>
      <dc:creator>deleted user</dc:creator>
      <guid isPermaLink="false">220251@/forums/discussions</guid>
      <description><![CDATA[<p>So I made small outift in zbrush. However I created it using another morph. So when I use the Transfer Utility it gets all messed up. Is there a way to do like a &quot;Reverse Deformations&quot; Type deal to Fit the clothing item onto the model correctly?</p>
]]></description>
   </item>
   <item>
      <title>Question about converting clothing using sy tutorial</title>
      <link>https://www.daz3d.com/forums/discussion/221576/question-about-converting-clothing-using-sy-tutorial</link>
      <pubDate>Sat, 30 Dec 2017 00:14:16 +0000</pubDate>
      <dc:creator>Serene Night</dc:creator>
      <guid isPermaLink="false">221576@/forums/discussions</guid>
      <description><![CDATA[<p>Okay I admit to being somewhat confused.</p>

<p>1. Where is the bone editor. I don&#39;t see anything that looks like a bone.<img alt="blush" src="https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/embarrassed_smile.png" title="blush" /></p>

<p>2. Initially Gen 8 male is posed in t-pose because I&#39;m instructed &nbsp;to. Later in the tutorial we are told that the clothing needs to be posed to match the figure. So.... Is the Genesis 3 clothing to be in A pose or T-pose when I save it?</p>

<p>Thanks for answering my questions.</p>
]]></description>
   </item>
   <item>
      <title>Facegen artist Texture problem (help!)</title>
      <link>https://www.daz3d.com/forums/discussion/221546/facegen-artist-texture-problem-help</link>
      <pubDate>Fri, 29 Dec 2017 21:54:50 +0000</pubDate>
      <dc:creator>zappinimario</dc:creator>
      <guid isPermaLink="false">221546@/forums/discussions</guid>
      <description><![CDATA[<p>I installed facegen demo and tried to do a face morph, worked all good untill i wanted to export it for genesis 2 and this message popped out (look at the picture below)</p>

<p>When i go on DAZ i can perfectly load the morphs but i can&#39;t find any textures, can somebody help me please?</p>
]]></description>
   </item>
   <item>
      <title>Safely Moving DS &amp; Library - an *.ini file Issue?</title>
      <link>https://www.daz3d.com/forums/discussion/221356/safely-moving-ds-library-an-ini-file-issue</link>
      <pubDate>Thu, 28 Dec 2017 21:07:02 +0000</pubDate>
      <dc:creator>Tynkere</dc:creator>
      <guid isPermaLink="false">221356@/forums/discussions</guid>
      <description><![CDATA[<p>Hi Everyone,</p>

<p>I know this question has probably been asked before, but have just spent 4 hours repairing self inflicted damage.&nbsp; : /</p>

<p>How do you move DS &amp; runtime library from default drive &ldquo;C:&rdquo; to a larger HDD &ldquo;E:&rdquo;&nbsp; (screenshot)</p>

<p>I went through the DIM and did *not* change any PostSQL CMS.</p>

<p>Result in DS was &ldquo;error&rdquo; message &amp; no content except assets I had installed myself.</p>

<p>1.) If I paid for products, can I manually install them so I won&rsquo;t lose access if error with PostSQL CMS?</p>

<p>a.) While I understand anti-piracy, may need to re-evaluate paying money for products I cannot use if error with DRM app.</p>

<p>2.) <em><strong>Safest, most *reliable* way to move content?</strong></em>&nbsp; Time isn&rsquo;t an issue if I need to uninstall/reinstall.</p>

<p>a.) the ini file in screenshot has a date of Sept 24th 2017 and <em>not</em> December 28th.&nbsp; Artifact from install &amp; delete it, or I need to manually specify a different path as seems to be the case with older versions &amp; same question.</p>

<p>I appreciate members being patient with me.&nbsp; PostSQL CMS error is not something I care to repeat.</p>

<p>---<br />
info if helps:<br />
DIM v.1.1.0.72<br />
DS v.4.10.0.123</p>

<p>---<br />
Edit: weeding out old imgur files.&nbsp; PM broken links.</p>
]]></description>
   </item>
   <item>
      <title>Substance Painter to DAZ Export Nightmare</title>
      <link>https://www.daz3d.com/forums/discussion/221521/substance-painter-to-daz-export-nightmare</link>
      <pubDate>Fri, 29 Dec 2017 17:18:55 +0000</pubDate>
      <dc:creator>jaspersykes</dc:creator>
      <guid isPermaLink="false">221521@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone. I&#39;m kind&#39;a new here and already started having problems. Let me start with my workflow.<br />
I create my model and pose it in DAZ. I make two poses one as the T-Pose other is the final pose. Using Keyframes I create the transition animation aswell. Export the T-Pose and Final Pose as obj&#39;s while exporting the animation in the form of COLLADA file.</p>

<p>Open up Marvelous Designer, load up the T Pose and create my outfits on the pose. Switch to COLLADA file, animate the outfit and switch to Final Pose obj to make final adjustments. When I&#39;m happy with the result, simply export the outfit as obj.&nbsp;</p>

<p>There are no problems trough those steps. I can open up DAZ Studio and throw my outfit in and no problem there either. As I&#39;ve designed it on the custom avatar and exported it after the last touches on Final Pose file, it fits perfectly.<br />
So I decided to Step it up a &#39;lil bit and texture my outfits. For this purpose I open up my Substance Painter and throw my outfit obj in. No problem. Paint/texture as I desire. No problem either. I export my textures and mesh obj from SP and throw it back to DAZ, whole outfit is still grayed out. As I&#39;ve searched the web I&#39;ve discovered that we have to manually input those texture files to DAZ via surfaces tab.<br />
Thats&nbsp;exactly where I struggle. I have no idea which maps I should&#39;ve exported from SP and after that which map goes where.<br />
When I try to dial them in manually, I always end up with bad results. It would be great if someone can point me to the right direction or better, quickly explain what exports to get from SP and where they go in DAZ.&nbsp;<br />
<br />
Thank you for reading people. Hope to find some answers here or else I will stop my journey here.<br />
<br />
PS: Here are some examples<br />
<br />
Substance Painter&nbsp;<br />
<img alt="" src="https://cdn.discordapp.com/attachments/239807592073920513/395742363194228737/unknown.png" /><br />
<br />
DAZ<br />
<img alt="" src="https://cdn.discordapp.com/attachments/239807592073920513/395742471394557955/unknown.png" /></p>
]]></description>
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      <title>Genesis 8 DMC?</title>
      <link>https://www.daz3d.com/forums/discussion/221146/genesis-8-dmc</link>
      <pubDate>Wed, 27 Dec 2017 22:04:49 +0000</pubDate>
      <dc:creator>tomhbwc</dc:creator>
      <guid isPermaLink="false">221146@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, I was wondering if anyone has made a DMC file for genesis 8 figures yet? I don&#39;t know if you can use the lip sync plugin without a DMC file, hence why I ask.</p>

<p>Any help is appreciated. Thank you.</p>

<p>Tom</p>
]]></description>
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   <item>
      <title>Full Body Morph File Location?</title>
      <link>https://www.daz3d.com/forums/discussion/221341/full-body-morph-file-location</link>
      <pubDate>Thu, 28 Dec 2017 19:43:11 +0000</pubDate>
      <dc:creator>bigD3d</dc:creator>
      <guid isPermaLink="false">221341@/forums/discussions</guid>
      <description><![CDATA[<p>Hello and thanks for reading. TLDR at the bottom if you don&#39;t want all the finer details...</p>

<p>Earlier in the year I created a full body morph for G3F&nbsp;in Zbrush and saved it into a new folder of my own naming. The morph was ERC Frozen after doing an Adjust Rigging to Shape... as the size and bones moved and it would warp horribly when applied if not for that (I&#39;m not really sure what ERC Freeze&nbsp;does, but it worked to solve the problem). I then saved the morph as a Morph Asset. I can see my morph file under the ../Genesis 3/Female/Morphs/&lt;my product&gt;/&lt;my morph&gt;.dsf.&nbsp;</p>

<p>The other day I&nbsp;went&nbsp;to modify this morph and so saved a copy&nbsp;of the .dsf file in the same directory (&lt;my morph&gt;-copy.dsf). I used GoZ to get the figure into Zbrush, made the updates, then on GoZ back I gave it the same morph name and location as the original, then&nbsp;saved it again as a Morph Asset. In the directory I can see the file has the updated timestamp. I saved a Scene Subset of my updated G3F figure in hopes of using this as a new &#39;base&#39; for future figures.</p>

<p>Oddly, when I load the Scene Subset the figure still has the original morph and not my new change, even though the timestamp of the morph file shows that it was from my recent change.&nbsp;I had also saved the new morphed figure out as an OBJ, so out of curiousity I used Morph Loader Pro and apply it again and the figure changes with the new morph. But nothing I do seems to save the new morph so I don&#39;t have to re-load it again via the OBJ on subsequence Scene Subset loads (or merge for that matter).</p>

<p>In trying to understand what&#39;s happening behind the scenes, I removed both the new .dsf and the original (&lt;my morph&gt;-copy.dsf) file completely from the directory to a directory outside my DAZ library. Now when I load the Scene Subset the figure loads and gives a message that my morph file is missing (expected). However, my custom folder on the figure is there, and the morph still shows. I can move the slider and the original morph applies! I would think without the .dsf file my figure would not load it at all and I wouldn&#39;t even see my custom folder or the morph in it. I&#39;ve searched the whole DAZ library directory and there is no additional copy of my morph file anywhere. On a side note, if I load a scene subset with two of the figures, the first one has the original morph applied automatically but the 2nd figure is the base G3F. I&#39;m not sure why one would be morphed and the 2nd not.</p>

<p>TLDR:</p>

<p>1) If I save a morph from Zbrush on top of the same named morph, how do I save the new morph so that I don&#39;t have to re-load it via Morph Loader Pro by its OBJ every time?</p>

<p>2) After removing all the morph files from the DAZ Library folders, my figures saved as Scene Subsets still show the morph even though Daz says the file is missing. Where&#39;s the morph?</p>

<p>If anyone understands what is going on for my two questions I would greatly appreciate the help.</p>

<p>thanks in advance</p>
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