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      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p669/feed.rss</link>
      <pubDate>Sat, 11 Apr 2026 16:50:32 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p669/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>What setting mistake could cause a whole scene to render totally black ?</title>
      <link>https://www.daz3d.com/forums/discussion/231456/what-setting-mistake-could-cause-a-whole-scene-to-render-totally-black</link>
      <pubDate>Fri, 09 Feb 2018 15:12:08 +0000</pubDate>
      <dc:creator>heisdave</dc:creator>
      <guid isPermaLink="false">231456@/forums/discussions</guid>
      <description><![CDATA[<p>Hi</p>

<p>I purchased the nightbar scene that is sold on this site.</p>

<p>I&#39;ve made a bunch of chanegs. mostly to color, and I was able to render it successfully as i made them......but&nbsp; I think at the end I inadvertently made a change that messed it up. when I try to render, the scene renders too quickly and renders totally black.&nbsp;</p>

<p>I can still go back to the original&nbsp; (before any of my changes)&nbsp; and it renders okay. But i dont want to lose all of my changes though, so can anyone take a guess as to what kind of accidental change could cause the render error I describe?&nbsp; Thanks!</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Suppressing detail</title>
      <link>https://www.daz3d.com/forums/discussion/231436/suppressing-detail</link>
      <pubDate>Fri, 09 Feb 2018 13:09:10 +0000</pubDate>
      <dc:creator>LordGeneral</dc:creator>
      <guid isPermaLink="false">231436@/forums/discussions</guid>
      <description><![CDATA[<p>So I am trying to create a toon character using the base genesis 3 maps as a starting point . What I want is some way to be able to suppresss all the unnecessary details alreasy present in the base skin . Is there some way I can do it without having to use something like photoshop(not too good at it)??</p>
]]></description>
   </item>
   <item>
      <title>"Duplicate formulas" error rears its head again, but this time with Genesis 8 Male.</title>
      <link>https://www.daz3d.com/forums/discussion/231336/duplicate-formulas-error-rears-its-head-again-but-this-time-with-genesis-8-male</link>
      <pubDate>Fri, 09 Feb 2018 00:04:49 +0000</pubDate>
      <dc:creator>Aethyr</dc:creator>
      <guid isPermaLink="false">231336@/forums/discussions</guid>
      <description><![CDATA[<p>Hi there,</p>

<p>I thought this was an issue that had been resolved long ago, but upon loading a scene I&#39;d been working on (which had previously been fine), I got the dreaded &quot;Duplicate formulas found&quot; error on load. Looking in the log, the item causing the errors seems to be <a rel="nofollow" href="https://www.daz3d.com/m3d-dalton-hd-for-genesis-8-male">M3D Dalton for G8M</a>, but uninstalling it and reinstalling it from DIM doesn&#39;t seem to have fixed the issue. Genesis 8 seems to load fine and there are no obvious glitches with his morphs, however.</p>

<p>I&#39;ve attached a file with the relevant parts of the log, in the hopes that someone who&#39;s more familiar with the terminology might be able to decrypt it.</p>

<p>It&#39;s been so long since I&#39;ve dealt with this error that I can&#39;t remember how to fix it, and all the forum threads I can find refer to the original Genesis figure. Has anyone else experienced this problem with G8?</p>

<p>Hopefully a solution can be found! Seems odd that this error should only have appeared recently, I&#39;m certain that I&#39;d worked on this scene with no problems after having bought and installed the Dalton pack, so it&#39;s not like it&#39;s a recent addition that&#39;s caused the problems.</p>

<p>--A</p>
]]></description>
   </item>
   <item>
      <title>How do I get rid of the mesh highlights in DS?</title>
      <link>https://www.daz3d.com/forums/discussion/231311/how-do-i-get-rid-of-the-mesh-highlights-in-ds</link>
      <pubDate>Thu, 08 Feb 2018 22:05:38 +0000</pubDate>
      <dc:creator>Devon Oreschnick</dc:creator>
      <guid isPermaLink="false">231311@/forums/discussions</guid>
      <description><![CDATA[<p>Does anybody know how to get rid of the mesh highlighter for collisions (I&#39;m assuming that&#39;s what it&#39;s for). It&#39;s super distracting and I don&#39;t really need it... like at all.</p>
]]></description>
   </item>
   <item>
      <title>RESOLVED: How to Upgrade to D|S 4.9.4.111</title>
      <link>https://www.daz3d.com/forums/discussion/199986/resolved-how-to-upgrade-to-d-s-4-9-4-111</link>
      <pubDate>Sun, 24 Sep 2017 21:46:09 +0000</pubDate>
      <dc:creator>ArtsyDragon</dc:creator>
      <guid isPermaLink="false">199986@/forums/discussions</guid>
      <description><![CDATA[<p>I just managed to obtain Michael 8 and have installed several&nbsp;files looking forward to playing with new toys.. No problems installing things using the DAZ program. However, when I try to load a figure that needs Genesis 8 Male or Michael 8, I get a message indicating that the figure cannot load until I upgrade my DAZ Studio to 4.9.4.111. I can see no way to do this.</p>

<p>Could someone please advise how to upgrade DAZ Studio itself? I&#39;ve been through the forums, I&#39;ve been through web searches, I did not see a thread or any indication on how to upgrade. Seems strange to me that this is hidden information unless it&#39;s in plain sight at the end of my nose.&nbsp;My apologizies if I missed it. I&#39;ve submitted a ticket for help but do not expect to hear back until sometime tomorrow. This leaves me dead in the water tonight.</p>

<p>I have a Windows 10 64bit computer; I have tried to manually download a new copy of D|S to no avail. Nothing will download from the Technology DAZ Studio page.&nbsp;I have tried to use Install Manager (after upgrading that). Another strike out. :(</p>

<p>Help me please? Thanks in advance for your help.</p>
]]></description>
   </item>
   <item>
      <title>Tiff images not showing inside DS</title>
      <link>https://www.daz3d.com/forums/discussion/231261/tiff-images-not-showing-inside-ds</link>
      <pubDate>Thu, 08 Feb 2018 19:39:12 +0000</pubDate>
      <dc:creator>Samanthie</dc:creator>
      <guid isPermaLink="false">231261@/forums/discussions</guid>
      <description><![CDATA[<p>I just purchased Gensesis 3 and 8 Female texture Merchant Resource but it doesn&#39;t show any images from within Daz Studio. The folders are there but they appear empty. The images are there in file explorer. How do I fix this? Thank you.</p>
]]></description>
   </item>
   <item>
      <title>Can I "inject" the Genesis 2 male body into a Genesis 2 female body?</title>
      <link>https://www.daz3d.com/forums/discussion/231236/can-i-inject-the-genesis-2-male-body-into-a-genesis-2-female-body</link>
      <pubDate>Thu, 08 Feb 2018 15:47:53 +0000</pubDate>
      <dc:creator>antoniocaroppos</dc:creator>
      <guid isPermaLink="false">231236@/forums/discussions</guid>
      <description><![CDATA[<p>And if not, could somebody tell me why?</p>

<p>I read about &quot;Morph injection&quot;, and I wondered if that was what I needed.</p>

<p>Thank you!</p>
]]></description>
   </item>
   <item>
      <title>RAW massive morphs gen 8 male teeth?</title>
      <link>https://www.daz3d.com/forums/discussion/230691/raw-massive-morphs-gen-8-male-teeth</link>
      <pubDate>Tue, 06 Feb 2018 15:18:35 +0000</pubDate>
      <dc:creator>Serene Night</dc:creator>
      <guid isPermaLink="false">230691@/forums/discussions</guid>
      <description><![CDATA[<p>Can someone look at the teeth in the Massive definition dial.&nbsp; <a rel="nofollow" href="https://www.daz3d.com/massive-morphs-for-genesis-8-male">https://www.daz3d.com/massive-morphs-for-genesis-8-male</a></p>

<p>I really love the massive morphs, but think the teeth may be conflicting with other morphs I have or just acting strangely.</p>

<p>The morph in question is: Massive Definition</p>

<p>I&#39;m also wondering if this is intentional? I would love to use this morph, but I prefer the standard teeth and for my muscle morphs to not alter the teeth.</p>
]]></description>
   </item>
   <item>
      <title>Required Products disappearing</title>
      <link>https://www.daz3d.com/forums/discussion/230971/required-products-disappearing</link>
      <pubDate>Wed, 07 Feb 2018 16:37:19 +0000</pubDate>
      <dc:creator>3dOutlaw</dc:creator>
      <guid isPermaLink="false">230971@/forums/discussions</guid>
      <description><![CDATA[<p>I was looking at&nbsp;<a rel="nofollow" href="https://www.daz3d.com/rolling-iron">https://www.daz3d.com/rolling-iron</a>, and thought it may require&nbsp;<a rel="nofollow" href="https://www.daz3d.com/escort-fav">https://www.daz3d.com/escort-fav</a>, but it was not showing up as such.</p>

<p>So I logged out, and then the Required Products line showed up.</p>

<p>Logged in again, and it is gone.</p>

<p>I don&#39;t own either (I double-checked my library)</p>

<p>Anyone else seeing this?</p>
]]></description>
   </item>
   <item>
      <title>Problems installing Carrara 5.0 Pro on a Power Mac G5</title>
      <link>https://www.daz3d.com/forums/discussion/225681/problems-installing-carrara-5-0-pro-on-a-power-mac-g5</link>
      <pubDate>Tue, 16 Jan 2018 04:22:56 +0000</pubDate>
      <dc:creator>otodomus</dc:creator>
      <guid isPermaLink="false">225681@/forums/discussions</guid>
      <description><![CDATA[<p>Hello everyone, I had to replace my old PowerMac G4 for a newer G5, and after installing Carrara 5.0 Pro I couldn&#39;t see any text on user interface, all the menus are blank, no text at all, I was trying to apply a solution I have seen on the 7.0 version, but is not working on 5.0, can anyone please point me in a possible solution?</p>

<p>Thanks in advance.</p>

<p>&nbsp;</p>

<p>Otto</p>
]]></description>
   </item>
   <item>
      <title>Alternative Piercing Pack</title>
      <link>https://www.daz3d.com/forums/discussion/231051/alternative-piercing-pack</link>
      <pubDate>Wed, 07 Feb 2018 20:11:05 +0000</pubDate>
      <dc:creator>edorn</dc:creator>
      <guid isPermaLink="false">231051@/forums/discussions</guid>
      <description><![CDATA[<p>OK, I bought the Alternative Piercing Pack because I wanted to put jewlry on my female and male characters. Some of the items have gems in them. Ok, I applied various colored materials and I do not see any change in them. Before, after, iRay nor 3Dlight. These gems only render as slightly blueish white or clear. Anyone have a solution to get these to work. I&#39;ve tried them on Genesis 2, 3, 8, Victoria 8, and her various character variations. <strong>What&#39;s wrong here</strong>! What am I doing wrong?</p>
]]></description>
   </item>
   <item>
      <title>GPU at 50%?</title>
      <link>https://www.daz3d.com/forums/discussion/230016/gpu-at-50</link>
      <pubDate>Sat, 03 Feb 2018 11:17:07 +0000</pubDate>
      <dc:creator>barnabet14_6e3228f4c2</dc:creator>
      <guid isPermaLink="false">230016@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, I noticed on the task manager that my GTX 1070 is only used at 25 to 50% during an Iray render. Is it because it use all 8gb of the card memory?</p>
]]></description>
   </item>
   <item>
      <title>Problems with: Alternative Piercing Pack for Genesis 8 Female</title>
      <link>https://www.daz3d.com/forums/discussion/218876/problems-with-alternative-piercing-pack-for-genesis-8-female</link>
      <pubDate>Sat, 16 Dec 2017 14:55:32 +0000</pubDate>
      <dc:creator>gordon20100</dc:creator>
      <guid isPermaLink="false">218876@/forums/discussions</guid>
      <description><![CDATA[<p>Product:&nbsp;<a href="https://www.daz3d.com/alternative-piercing-pack-for-genesis-8-female" target="_blank" rel="nofollow">https://www.daz3d.com/alternative-piercing-pack-for-genesis-8-female</a></p>

<p>Hey there,</p>

<p>somehow I can&#39;t add shaders/materials to the piercing-props after I&#39;ve added them to my genesis8 model.... Also there isn&#39;t a tab for it at the surface-tab to add the materials manually.&nbsp;</p>

<p>I&#39;ve installed this product via install-manager so it must be installed correctly I think.&nbsp;</p>

<p>Someone has any idea?</p>

<p>Many thanks in advance.</p>
]]></description>
   </item>
   <item>
      <title>Weird Spring Issue with Beach Cafe Construction Kit</title>
      <link>https://www.daz3d.com/forums/discussion/231046/weird-spring-issue-with-beach-cafe-construction-kit</link>
      <pubDate>Wed, 07 Feb 2018 19:57:49 +0000</pubDate>
      <dc:creator>Three Wishes</dc:creator>
      <guid isPermaLink="false">231046@/forums/discussions</guid>
      <description><![CDATA[<p>I love this set! Reminds me of Pensacola.&nbsp;&nbsp;<br />
But I&#39;m having a weird issue with the walk-up service window&nbsp;on Building #5 (and the others that I&#39;ve tested).&nbsp; When I slide either glass panel open using the appropriately-named slider to set up a pose for it, the panel immediately snaps shut again. But it doesn&#39;t reset the control slider.&nbsp; In addition there appears to be some kind of weird interaction between the left and right panels, in that when I slide one, the other will pop to the fully-open position until I mouse-up on the slider. Then they&#39;ll both snap shut again.&nbsp;&nbsp;</p>

<p>I&#39;ve looked through the Parameters tab and I don&#39;t spot any controllers or anything unusual hooked up to the window.&nbsp; I&#39;ve never seen this behavior on a DAZ item before, and I have no idea what&#39;s going on.&nbsp; Is this ringing a bell with anyone?</p>

<p>-- dan&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Help with shaping</title>
      <link>https://www.daz3d.com/forums/discussion/231006/help-with-shaping</link>
      <pubDate>Wed, 07 Feb 2018 18:49:18 +0000</pubDate>
      <dc:creator>Michael W</dc:creator>
      <guid isPermaLink="false">231006@/forums/discussions</guid>
      <description><![CDATA[<p>I have installed Supernatural Brows and&nbsp;Shimuzu&#39;s Elite Head Morphs. I can find the presets in smart content and I click to load either of these two products. Nothing changes in my preview or render. I am new to DAZ3d and would really appreciate any help. I use the latest versions of DAZ and Install manager. I use Windows 10 64bit OS.</p>

<p>I can get the colors on the supernatural brows to work, but I have yet to get any shapes to work that I have purchased. I have looked for help learning how to apply shapes, but nothing seems to be what I am experiencing. I don&#39;t have morphs for the head, or anything like that. I have no errors in my log file either.</p>

<p>Thanks in advance!</p>
]]></description>
   </item>
   <item>
      <title>Rendering with two graphic cards / rendering error / iray</title>
      <link>https://www.daz3d.com/forums/discussion/229911/rendering-with-two-graphic-cards-rendering-error-iray</link>
      <pubDate>Fri, 02 Feb 2018 22:47:33 +0000</pubDate>
      <dc:creator>ps2000</dc:creator>
      <guid isPermaLink="false">229911@/forums/discussions</guid>
      <description><![CDATA[<p>Hello,</p>

<p>I recently started working with daz and thought it would be a good idea to add my old graphic card with a pci-express extender (gtx 460 1GB) to speed up the iray rendering a bit for small scenes. Now I have the problem that I get a render error roughly at halt-time and then daz falls back to cpu-rendering (which is rather slow in my case). It renders without errors if I use only the main graphic card (GTX 745 4GB). The drivers and windows are all up to date.</p>

<p>I looked in the log file but unfortunately the error message doesn&#39;t help me to identify/solve the problem. According to it the GTX 745 causes the error (kernel error/whatever that means). But strangely rendering with the GTX 745 alone goes without problems. Perhaps someone with more experience can help me or give me a hint what&#39;s wrong?</p>

<p>The log:</p>

<p>2018-02-02 22:57:46.959 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Initializing local rendering.</p>

<p>2018-02-02 22:57:47.694 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Rendering with 2 device(s):</p>

<p>2018-02-02 22:57:47.694 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 0 (GeForce GTX 745)</p>

<p>2018-02-02 22:57:47.694 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 1 (GeForce GTX 460)</p>

<p>2018-02-02 22:57:47.694 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Rendering...</p>

<p>2018-02-02 22:57:47.740 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend progr: CUDA device 0 (GeForce GTX 745): Processing scene...</p>

<p>2018-02-02 22:57:47.756 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend progr: CUDA device 1 (GeForce GTX 460): Processing scene...</p>

<p>2018-02-02 22:57:48.178 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend stat : Geometry memory consumption: 14.5104 MiB (device 0), 0 B (host)</p>

<p>2018-02-02 22:57:48.225 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.10&nbsp; IRAY&nbsp; &nbsp;rend stat : Geometry memory consumption: 14.5104 MiB (device 1), 0 B (host)</p>

<p>2018-02-02 22:58:14.027 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Initializing light hierarchy.</p>

<p>2018-02-02 22:58:14.027 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.10&nbsp; IRAY&nbsp; &nbsp;rend stat : Texture memory consumption: 1.11914 GiB (device 1)</p>

<p>2018-02-02 22:58:14.027 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend stat : Texture memory consumption: 1.11914 GiB (device 0)</p>

<p>2018-02-02 22:58:14.058 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Light hierarchy initialization took 0.03s</p>

<p>2018-02-02 22:58:14.058 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend stat : Lights memory consumption: 196 B (device 0)</p>

<p>2018-02-02 22:58:14.074 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.10&nbsp; IRAY&nbsp; &nbsp;rend stat : Lights memory consumption: 196 B (device 1)</p>

<p>2018-02-02 22:58:14.183 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend stat : Material measurement memory consumption: 0 B (GPU)</p>

<p>2018-02-02 22:58:14.183 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend stat : Materials memory consumption: 74.3086 KiB (GPU)</p>

<p>2018-02-02 22:58:14.792 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 1 (GeForce GTX 460): Scene processed in 27.046s</p>

<p>2018-02-02 22:58:14.792 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): out of memory (while allocating memory)</p>

<p>2018-02-02 22:58:14.792 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): Failed to allocate 858.636 MiB</p>

<p>2018-02-02 22:58:14.808 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 1 (GeForce GTX 460): Allocated 47.4612 MiB for frame buffer</p>

<p>2018-02-02 22:58:14.855 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 0 (GeForce GTX 745): Scene processed in 27.113s</p>

<p>2018-02-02 22:58:14.855 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 0 (GeForce GTX 745): Allocated 47.4612 MiB for frame buffer</p>

<p>2018-02-02 22:58:14.933 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 0 (GeForce GTX 745): Allocated 848 MiB of work space (1024k active samples in 0.071s)</p>

<p>2018-02-02 22:58:14.933 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 0 (GeForce GTX 745): Used for display, optimizing for interactive usage (performance could be sacrificed)</p>

<p>2018-02-02 22:58:17.456 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Allocating 1 layer frame buffer</p>

<p>2018-02-02 22:58:17.769 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00001 iterations after 30.024s.</p>

<p>2018-02-02 22:58:20.222 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00003 iterations after 32.484s.</p>

<p>2018-02-02 22:58:20.441 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00004 iterations after 32.697s.</p>

<p>2018-02-02 22:58:22.941 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00005 iterations after 35.199s.</p>

<p>2018-02-02 22:58:23.222 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00006 iterations after 35.485s.</p>

<p>2018-02-02 22:58:25.534 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00007 iterations after 37.792s.</p>

<p>2018-02-02 22:58:26.019 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00008 iterations after 38.275s.</p>

<p>2018-02-02 22:58:28.243 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00009 iterations after 40.502s.</p>

<p>2018-02-02 22:58:28.790 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00010 iterations after 41.051s.</p>

<p>2018-02-02 22:58:30.816 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00011 iterations after 43.067s.</p>

<p>2018-02-02 22:58:31.576 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00012 iterations after 43.839s.</p>

<p>2018-02-02 22:58:33.529 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00013 iterations after 45.791s.</p>

<p>2018-02-02 22:58:34.363 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00014 iterations after 46.618s.</p>

<p>2018-02-02 22:58:36.087 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00015 iterations after 48.345s.</p>

<p>2018-02-02 22:58:37.150 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00016 iterations after 49.411s.</p>

<p>2018-02-02 22:58:38.806 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00017 iterations after 51.059s.</p>

<p>2018-02-02 22:58:39.940 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00018 iterations after 52.197s.</p>

<p>2018-02-02 22:58:41.383 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00019 iterations after 53.636s.</p>

<p>2018-02-02 22:58:42.742 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00020 iterations after 55.005s.</p>

<p>2018-02-02 22:58:44.086 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00021 iterations after 56.345s.</p>

<p>2018-02-02 22:58:45.555 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00022 iterations after 57.809s.</p>

<p>2018-02-02 22:58:46.664 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00023 iterations after 58.917s.</p>

<p>2018-02-02 22:58:51.089 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00025 iterations after 63.342s.</p>

<p>2018-02-02 22:58:51.854 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00027 iterations after 64.107s.</p>

<p>2018-02-02 22:58:56.479 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00029 iterations after 68.733s.</p>

<p>2018-02-02 22:58:57.214 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00031 iterations after 69.478s.</p>

<p>2018-02-02 22:59:01.956 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00033 iterations after 74.209s.</p>

<p>2018-02-02 22:59:02.269 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00035 iterations after 74.525s.</p>

<p>2018-02-02 22:59:07.331 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CUDA device 1 (GeForce GTX 460): Allocated 160.346 MiB of work space (193k active samples in 0.037s)</p>

<p>2018-02-02 22:59:07.378 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00037 iterations after 79.630s.</p>

<p>2018-02-02 22:59:07.441 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00039 iterations after 79.705s.</p>

<p>2018-02-02 22:59:10.649 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00042 iterations after 82.908s.</p>

<p>2018-02-02 22:59:15.065 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00046 iterations after 87.316s.</p>

<p>2018-02-02 22:59:15.205 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00049 iterations after 87.458s.</p>

<p>2018-02-02 22:59:21.393 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00055 iterations after 93.645s.</p>

<p>2018-02-02 22:59:22.945 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00058 iterations after 95.209s.</p>

<p>2018-02-02 22:59:28.884 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00065 iterations after 101.135s.</p>

<p>2018-02-02 22:59:30.700 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00068 iterations after 102.959s.</p>

<p>2018-02-02 22:59:38.109 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00077 iterations after 110.376s.</p>

<p>2018-02-02 22:59:38.496 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00080 iterations after 110.748s.</p>

<p>2018-02-02 22:59:48.500 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00090 iterations after 120.754s.</p>

<p>2018-02-02 22:59:48.719 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00094 iterations after 120.982s.</p>

<p>2018-02-02 22:59:59.284 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00098 iterations after 131.548s.</p>

<p>2018-02-02 22:59:59.893 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00109 iterations after 132.155s.</p>

<p>2018-02-02 23:00:01.691 WARNING: cloud\dzcloudtasknotifier.cpp(178): curl_easy_perform(<a href="https://hpclscruffy.daz3d.com/Server/ping?SID=rg8jg040ep731qi84s47levsq0" target="_blank" rel="nofollow">https://hpclscruffy.daz3d.com/Server/ping?SID=rg8jg040ep731qi84s47levsq0</a>) failed: Couldn&#39;t resolve host name</p>

<p>2018-02-02 23:00:11.910 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00114 iterations after 144.162s.</p>

<p>2018-02-02 23:00:12.363 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00126 iterations after 144.618s.</p>

<p>2018-02-02 23:00:24.769 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend progr: 12.74% of image converged</p>

<p>2018-02-02 23:00:24.831 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00131 iterations after 157.094s.</p>

<p>2018-02-02 23:00:26.816 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00145 iterations after 159.074s.</p>

<p>2018-02-02 23:00:40.035 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00151 iterations after 172.289s.</p>

<p>2018-02-02 23:00:42.503 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend progr: 29.06% of image converged</p>

<p>2018-02-02 23:00:42.503 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00166 iterations after 174.765s.</p>

<p>2018-02-02 23:00:55.394 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00172 iterations after 187.655s.</p>

<p>2018-02-02 23:00:59.972 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00189 iterations after 192.238s.</p>

<p>2018-02-02 23:01:13.316 Iray VERBOSE - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend progr: 45.39% of image converged</p>

<p>2018-02-02 23:01:13.394 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Received update to 00196 iterations after 205.660s.</p>

<p>2018-02-02 23:01:21.769 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.14&nbsp; IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): Kernel [9] failed after 0.028s</p>

<p>2018-02-02 23:01:21.769 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.4&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while copying device buffer)</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.14&nbsp; IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while launching CUDA renderer in core_renderer_wf.cpp:807)</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): Failed to merge device frame buffer into master buffer</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.14&nbsp; IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): Failed to launch renderer</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): Device failed while rendering</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): Device failed while rendering</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while initializing memory buffer)</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend warn : All available GPUs failed.</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.831 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Falling back to CPU rendering.</p>

<p>2018-02-02 23:01:21.831 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while initializing memory buffer)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: All workers failed: aborting render</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.847 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.2&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.3&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.863 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 0 (GeForce GTX 745): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend error: CUDA device 1 (GeForce GTX 460): unknown error (while de-allocating memory)</p>

<p>2018-02-02 23:01:21.878 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CPU: using 4 cores for rendering</p>

<p>2018-02-02 23:01:21.878 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Rendering with 1 device(s):</p>

<p>2018-02-02 23:01:21.878 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : CPU</p>

<p>2018-02-02 23:01:21.878 Iray INFO - module:category(IRAY:RENDER):&nbsp; &nbsp;1.0&nbsp; &nbsp;IRAY&nbsp; &nbsp;rend info : Rendering...</p>

<p>2018-02-02 23:15:39.046 Finished Rendering</p>

<p>2018-02-02 23:15:39.109 Total Rendering Time: 17 minutes 57.90 seconds</p>

<p>Best regards</p>
]]></description>
   </item>
   <item>
      <title>Mocap formats for Daz</title>
      <link>https://www.daz3d.com/forums/discussion/230606/mocap-formats-for-daz</link>
      <pubDate>Tue, 06 Feb 2018 03:17:56 +0000</pubDate>
      <dc:creator>rubazepe</dc:creator>
      <guid isPermaLink="false">230606@/forums/discussions</guid>
      <description><![CDATA[<p>Hi guys,</p>

<p>I&#39;m working on a project that involves hiperrealistic animation so I want to use a female G3 figure with mocap animation.</p>

<p>I&#39;ve loaded a .bvh file&nbsp; (a running cycle) into my Genesis 3 female figure but the arms are in T pose and they keep all the time like she is flapping to fly. This problem is not happening with G2 figures, they work fine.</p>

<p>1.- Is this a matter of bone mapping correctly?</p>

<p>2.- Does Daz 4.10 supports FBX&nbsp; mocap files?&nbsp; which files can be used with G3 figures?</p>

<p>Maybe there&#39;s a work around that involves exporting to other software, any ideas?</p>

<p>Any help will be appreciated.</p>
]]></description>
   </item>
   <item>
      <title>Heres a problem I been having off and on for a while.</title>
      <link>https://www.daz3d.com/forums/discussion/229401/heres-a-problem-i-been-having-off-and-on-for-a-while</link>
      <pubDate>Wed, 31 Jan 2018 23:33:12 +0000</pubDate>
      <dc:creator>Midyin</dc:creator>
      <guid isPermaLink="false">229401@/forums/discussions</guid>
      <description><![CDATA[<p>I don&#39;t usually remember long enough&nbsp;to go through the trouble of making a thread about it, but it JUST happened to me, so its still fresh in my memory.&nbsp;</p>

<p>Does anyone else here ever encounter what i&#39;ve come to hatefully nickname &quot;The Eternal Render&quot;?</p>

<p>Usually, I can click Render and go do whatever. when I come back a few hours later the Render is done and everything is great. but sometimes i have moments where i come back 5-6 hours later and the render is only at like 30% for some reason. the first time I encountered this I told it to start rendering in the middle of the day. I then went to do normal life stuff, and when I was about to go to bed i checked it &quot;Huh, still not done? thats odd..... Whatever, I&#39;ll just go to bed and it&#39;ll be done by morning.&quot; it was not done by morning..</p>

<p>12+ hours had past it it was still somehow at less than 50%.&nbsp;</p>

<p>&nbsp;</p>

<p>It just happened to me again today. I started rendering. Well, it winter and the weather is butt outside, so I was able to keep a close eye on my render today. at about one and a half hours in the render was at 40% fast forward a bit up until just right now. I check the render that has been cooking for 4 hours and 42 minutes. 40%... &quot;WHAT!?&nbsp;HOW COULD THIS BE!?&quot; I&#39;m assuming my PC isnt a time traveler, so it must be somthing else.</p>

<p>This happens to me.... Oh,&nbsp;I would say about 2&nbsp;times out of every 5-6 renders...&nbsp;</p>

<p>&nbsp;</p>

<p>Anyone haveing the same problem,&nbsp;or know why this happens?</p>
]]></description>
   </item>
   <item>
      <title>RuntimeDNA.com purchased items</title>
      <link>https://www.daz3d.com/forums/discussion/230881/runtimedna-com-purchased-items</link>
      <pubDate>Wed, 07 Feb 2018 08:30:06 +0000</pubDate>
      <dc:creator>MisstressMinion</dc:creator>
      <guid isPermaLink="false">230881@/forums/discussions</guid>
      <description><![CDATA[<p>My computer nerfed&nbsp;itself quite recently and I lost a shit ton of stuff. Most importantly I lost EVERYTHING I bought when RuntimeDNA.com was a thing. NOTHING I bought merged with DAZ3d when DAZ bought them out. How do I get everything back? I lost Hair&#39;s by Aerysoul, or whatever name they had been using, I lost clothing textures, poses, and hair. and without the runtimedna&nbsp;site, I can&#39;t remember the names of the items. What do I do to get them back now that DAZ3D bought them out?</p>
]]></description>
   </item>
   <item>
      <title>Wet Skin GeoShell of dForce HD Wet and Dry Baby Doll Outfit for Genesis 8 Female(s)</title>
      <link>https://www.daz3d.com/forums/discussion/230866/wet-skin-geoshell-of-dforce-hd-wet-and-dry-baby-doll-outfit-for-genesis-8-female-s</link>
      <pubDate>Wed, 07 Feb 2018 07:59:27 +0000</pubDate>
      <dc:creator>alexandersmith</dc:creator>
      <guid isPermaLink="false">230866@/forums/discussions</guid>
      <description><![CDATA[<p>I have a issue with&nbsp;Wet Skin GeoShell of &quot;dForce HD Wet and Dry Baby Doll Outfit for Genesis 8 Female(s)&quot;</p>

<p><a href="https://www.daz3d.com/dforce-hd-wet-and-dry-baby-doll-outfit-for-genesis-8-female-s" target="_blank" rel="nofollow">https://www.daz3d.com/dforce-hd-wet-and-dry-baby-doll-outfit-for-genesis-8-female-s</a></p>

<p>&nbsp;</p>

<p>That product includes &quot;Wet Skin Geometry Shell&quot; and It is really useful.</p>

<p>So I like this.</p>

<p>But, It has a problem.</p>

<p>&nbsp;</p>

<p>Lines visible on middle of waist and hip slightly.</p>

<p>Lines visible on middle of crotch and legs slightly, too.</p>

<p>( Please check attachments)</p>

<p>&nbsp;</p>

<p>I think something wrong with Top Coat Bump Map or Cutout Opacity.</p>

<p>I tried fix that but...</p>

<p>&nbsp;</p>

<p>Please give me a advice.</p>

<p>&nbsp;</p>

<p>Thanks a million always.</p>

<p><span>Image removed. Please do not post textures from products. ~Mod</span></p>
]]></description>
   </item>
   <item>
      <title>Using male Genesis 2 shapes on Genesis 2 female shapes?</title>
      <link>https://www.daz3d.com/forums/discussion/230841/using-male-genesis-2-shapes-on-genesis-2-female-shapes</link>
      <pubDate>Wed, 07 Feb 2018 03:42:20 +0000</pubDate>
      <dc:creator>antoniocaroppos</dc:creator>
      <guid isPermaLink="false">230841@/forums/discussions</guid>
      <description><![CDATA[<p>Hi!</p>

<p>I would like to know if I can apply any Genesis 2 Male shape on a Genesis 2 Female as well, or does it depend on the product?</p>

<p>Or is that not possible at all?</p>

<p>I&#39;m asking because I wanted to apply a male bodybuilder shape to a Genesis 2 Female.</p>

<p>I was hoping that it would more or less completely &quot;overwrite&quot; the Genesis 2 Female shape.</p>

<p>This didn&#39;t work, and I don&#39;t know if that&#39;s because of the product or if I need to do something special to make it work.</p>

<p>&nbsp;</p>

<p>Thank you!</p>
]]></description>
   </item>
   <item>
      <title>Make smart prop from multi-mesh</title>
      <link>https://www.daz3d.com/forums/discussion/230861/make-smart-prop-from-multi-mesh</link>
      <pubDate>Wed, 07 Feb 2018 06:51:54 +0000</pubDate>
      <dc:creator>Usagigraphics</dc:creator>
      <guid isPermaLink="false">230861@/forums/discussions</guid>
      <description><![CDATA[<p>I know there are threads and youtube videos, etc&nbsp;on this, they&#39;re all from well before 4.10</p>

<p>Is there a simple way in 4.10 to make a smart prop from an object made of multiple parts... it&#39;s simple enough to make a smart prop of one piece but i&#39;ve tried having other objects be children of that object and it only exports the parent even if they&#39;re all selected.</p>

<p>e.g.</p>

<p>handle<br />
&gt;bat<br />
&gt;ball</p>

<p>&nbsp;</p>

<p>I want to smart parent the handle, and have the rest of the object go with it.</p>
]]></description>
   </item>
   <item>
      <title>Is it possible to parent shoes to each foot individually (without autofitting)?</title>
      <link>https://www.daz3d.com/forums/discussion/230811/is-it-possible-to-parent-shoes-to-each-foot-individually-without-autofitting</link>
      <pubDate>Wed, 07 Feb 2018 00:15:59 +0000</pubDate>
      <dc:creator>RedSoul</dc:creator>
      <guid isPermaLink="false">230811@/forums/discussions</guid>
      <description><![CDATA[<p>Most shoes I&#39;ve noticed load together, and the &quot;Parent to&quot; option parents both shoes to the chosen body part, which becomes a problem if you try to parent them to the feet since each foot is its own option. So, you end up with both shoes moving with the one foot.<br />
<br />
Is it possible to parent the shoes individually to each foot if both shoes load together?</p>
]]></description>
   </item>
   <item>
      <title>LAMH 2 Iray Catalyzer Causing "fatal error" - resolved (sort of)</title>
      <link>https://www.daz3d.com/forums/discussion/230371/lamh-2-iray-catalyzer-causing-fatal-error-resolved-sort-of</link>
      <pubDate>Mon, 05 Feb 2018 02:20:23 +0000</pubDate>
      <dc:creator>FenixPhoenix</dc:creator>
      <guid isPermaLink="false">230371@/forums/discussions</guid>
      <description><![CDATA[<p>So I&#39;ve been trying to use <a rel="nofollow" href="https://www.daz3d.com/lamh-2-iray-catalyzer">LAMH 2 Iray Catalyzer</a> for the first time on <a rel="nofollow" href="https://www.daz3d.com/black-panthers-for-daz-big-cat-2">Black Panthers for DAZ Big Cat 2</a>.&nbsp; The problem I&#39;m encountering is that after saving the scene, I can&#39;t open it because DAZ &quot;encounters a fatal error&quot;.&nbsp; This has happened twice today. The first time, I figured something corrupted it. So I pulled out an earlier version (without the Cat) and Daz was able to open it. Then, again, I added the cat with the Catalyzer fur, posed him, closed the app and went to do something. When I came back to work, I was once again told Daz had encountered a fatal error and wouldn&#39;t allow me to open the scene.</p>

<p>This is what I get:</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/5d/faa1a474557d7af9578050890ea134.jpg" /></p>

<p>Machine info:</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/36/2ad730bad1ef72178ecda87747ad6a.jpg" /></p>

<p>I&#39;m also attaching the report I get.</p>

<p>Does anyone know if there&#39;s a fix for this? I recently installed (without meaning to) the update to Daz Studio, so I&#39;m working on the 4.10 version. Could this be what&#39;s causing the problem? And, if so, is there a way to revert back to 4.9?</p>
]]></description>
   </item>
   <item>
      <title>Arranging UI Gizmos in the main DAZ Studio viewport</title>
      <link>https://www.daz3d.com/forums/discussion/230771/arranging-ui-gizmos-in-the-main-daz-studio-viewport</link>
      <pubDate>Tue, 06 Feb 2018 20:42:35 +0000</pubDate>
      <dc:creator>nonesuch00</dc:creator>
      <guid isPermaLink="false">230771@/forums/discussions</guid>
      <description><![CDATA[<p>Arranging UI Gizmos in the main DAZ Studio viewport, how do you do that?</p>

<p>I want to move the gizmos for &#39;viewport preview style&#39;, the cube that changes view direction,&nbsp;&nbsp;and the 6 gizmo icons to the right of the view cube on the right hand edge of the viewport all to the left hand edge of the viewport under the posing / pin-unpin sphere that&#39;s in the top left hand corner when a bone is selected. Actually I would like to move that pose sphere to be directly underneath the view cube.</p>

<p>How do I do that and save that&nbsp;UI layout in the viewport to be my defaul viewport layout?</p>

<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Please Help!  ( dared to touch content directory manager ) nothing will link</title>
      <link>https://www.daz3d.com/forums/discussion/230766/please-help-dared-to-touch-content-directory-manager-nothing-will-link</link>
      <pubDate>Tue, 06 Feb 2018 20:07:25 +0000</pubDate>
      <dc:creator>GIMLOT</dc:creator>
      <guid isPermaLink="false">230766@/forums/discussions</guid>
      <description><![CDATA[<p>I made the foolish mistake of moving my content from one drive to another and used the Content Directory Manager to relink things and completly broke all connections.</p>

<p>even after deleting everything DAZ related off my computer,&nbsp;&nbsp;uninstalling and reinstalling several times, making another account,&nbsp; DAZ remembers my ( wrong ) Content Directory Settings and nothing works its absolutly driving me mad..&nbsp;</p>

<p>can someone tell me what are the default settings or paths in the CDM or how to reset it even.&nbsp;</p>

<p>OR</p>

<p>Is there a way to completely remove daz and reinstall as if it were new and remove it as if it were never on the machine so it install as new with no&nbsp; memory settings of previous installs.&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Texture distortion in viewport</title>
      <link>https://www.daz3d.com/forums/discussion/230741/texture-distortion-in-viewport</link>
      <pubDate>Tue, 06 Feb 2018 18:07:56 +0000</pubDate>
      <dc:creator>evilcho_</dc:creator>
      <guid isPermaLink="false">230741@/forums/discussions</guid>
      <description><![CDATA[<p>Any idea what might cause this? I think it was fine the first time I loaded the scene in, but then it started doing these distortions and I have no idea what caused this...<br />
In Iray viewport everything looks fine, but in all other ports it&#39;s like this and it kind of hurts the eyes when you work on the scene for a long time.</p>
]]></description>
   </item>
   <item>
      <title>Listing purchased 3D content.</title>
      <link>https://www.daz3d.com/forums/discussion/230716/listing-purchased-3d-content</link>
      <pubDate>Tue, 06 Feb 2018 16:26:58 +0000</pubDate>
      <dc:creator>The Brig</dc:creator>
      <guid isPermaLink="false">230716@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve encountered a problem with Install Manager. After this last oh-so-crucial update, it now sees only about 350 installed products, where before it could see over 800.&nbsp; In the &quot;ready to download&quot; category, it shows 185 products where there should be over 300.</p>

<p><strong>Here&#39;s the problem.</strong>&nbsp; I&#39;m trying to compose a list of all my purchases to submit to Daz and show them exactly what&#39;s going wrong.&nbsp; I know how to make a list of products from DIM. I&#39;ve got a list of what DIM sees as installed and ready to dowload.</p>

<p><strong>What I want to do</strong> is make a list of all my purchases from the Product Library on &quot;My Account.&quot;&nbsp; Can that be done?&nbsp; Or does this require some old school searching and typing? (Not looking forward to that, because somehow I bought a lot more stuff than I thought I did...)</p>
]]></description>
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   <item>
      <title>Why Daz uses so much space Mac OSX</title>
      <link>https://www.daz3d.com/forums/discussion/221006/why-daz-uses-so-much-space-mac-osx</link>
      <pubDate>Wed, 27 Dec 2017 12:14:36 +0000</pubDate>
      <dc:creator>niculescuady</dc:creator>
      <guid isPermaLink="false">221006@/forums/discussions</guid>
      <description><![CDATA[<p>I am running Daz Studio 3.10 on a Mac Pro 5.1 OSX Yosemite.</p>

<p>I have a 1Tb SSD drive and I was notiffied it was getting full and I am trying to clean it up.</p>

<p>I have about 67Gb used by Daz in my Documents/DAZ&nbsp;3D/Studio/My Daz Connect Library/data/Cloud</p>

<p>Is this normal?</p>

<p>I have a bunch of stuff purchassed but all this does not show under my regular library where I save my stuff.</p>

<p>I was wonderring what is this folder used for? Is that some sort of cloud backup? Can I delete some fo those files?</p>

<p>Thank you in advance.</p>
]]></description>
   </item>
   <item>
      <title>Don't Want Install Manager</title>
      <link>https://www.daz3d.com/forums/discussion/230591/don-t-want-install-manager</link>
      <pubDate>Mon, 05 Feb 2018 23:33:20 +0000</pubDate>
      <dc:creator>davenadeau</dc:creator>
      <guid isPermaLink="false">230591@/forums/discussions</guid>
      <description><![CDATA[<p>I purchased a package of textures, brushes and layer styles for use in Photoshop. Is there any way to just download that and not use the Install Manager? I really don&#39;t want to put anything on my computer that I&#39;ll not use and just uninstall right away.</p>

<p>Seems pretty ridiculous to have to jump through multiple hoops for something simple.</p>
]]></description>
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