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      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p527/feed.rss</link>
      <pubDate>Sat, 06 Jun 2026 12:13:20 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p527/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>How to Get PowerPose to Work with Genesis 3?</title>
      <link>https://www.daz3d.com/forums/discussion/176556/how-to-get-powerpose-to-work-with-genesis-3</link>
      <pubDate>Fri, 16 Jun 2017 18:20:00 +0000</pubDate>
      <dc:creator>Inkubo</dc:creator>
      <guid isPermaLink="false">176556@/forums/discussions</guid>
      <description><![CDATA[<p>I didn&#39;t even know PowerPose existed until all the recent talk about it with the new update. Now I&#39;m trying it out, and it looks like it would be a fantastic help--if it worked.</p>

<p>Most of my library is Genesis 3, and for those characters, both male and female, several of the PowerPose dots don&#39;t work right.</p>

<p>For instance, if I load up a Genesis 2 character and use the Left Thigh or Right Thigh dot, I can use the mouse to adjust Bend, Twist, and Side-to-Side--basically, I can move the thigh just like you&#39;d expect.</p>

<p>But on a Genesis 3 character, those dots control Twist, Z Rotate (which does nothing), and X Rotate (which does nothing).</p>

<p>Is there an updated template I could get to make PowerPose work with Genesis 3?</p>
]]></description>
   </item>
   <item>
      <title>Moving Daz assets from one drive to another</title>
      <link>https://www.daz3d.com/forums/discussion/332926/moving-daz-assets-from-one-drive-to-another</link>
      <pubDate>Thu, 13 Jun 2019 11:30:44 +0000</pubDate>
      <dc:creator>chris-2599934</dc:creator>
      <guid isPermaLink="false">332926@/forums/discussions</guid>
      <description><![CDATA[<p>My old PC is running out of space because of all the Daz content I have, so I plan to buy a new external drive and move my Daz product library across to it. What&#39;s the best way of doing that?</p>

<p>My understanding is that scene files contain links to the files where the content actually lives - I really don&#39;t want to be bombarded with millions of &quot;can&#39;t find this file&quot; dialogs when I open an existing scene after I&#39;ve moved the underlying content.</p>
]]></description>
   </item>
   <item>
      <title>transfer utility problems, Help!</title>
      <link>https://www.daz3d.com/forums/discussion/334201/transfer-utility-problems-help</link>
      <pubDate>Tue, 18 Jun 2019 21:19:04 +0000</pubDate>
      <dc:creator>Caxar</dc:creator>
      <guid isPermaLink="false">334201@/forums/discussions</guid>
      <description><![CDATA[<p>Im trying to add some pants to a character that has been created by a morph. The morph has been set as character with the script shape rigger plus.</p>

<p>When I drop the OBJ with the pants, then I run the transfer utiliy and the pants don&#39;t chage at all his shape in the original not morphed character (a G8 female) but when morphed they contract, keeping the relative shape relation with G8 female and not the new morph. Any solution?</p>

<p>What I would expect is the&nbsp; pants don&#39;t change his shape at all and being able to deform with any pose of the new morph, but instead they are using as reference G8 and not the new morph.</p>

<p>I have tried to tick off the morph option in the transfer utility with no difference,</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Confused</title>
      <link>https://www.daz3d.com/forums/discussion/334066/confused</link>
      <pubDate>Tue, 18 Jun 2019 01:20:20 +0000</pubDate>
      <dc:creator>KeithH</dc:creator>
      <guid isPermaLink="false">334066@/forums/discussions</guid>
      <description><![CDATA[<p>We install things using the DAZ Install Manager. Recently did the 4.11 upgrade but unsure if that has anything to do with this.</p>

<p>Been having lots of trouble with anything to do with my items for The Girl 4 Pro Bundle.</p>

<p>Using the Install Manager to uninstall everything. However I go back into DAZ and they are still there and unsure why. I was going to uninstall and then re-install to see if it would fix anything.&nbsp;</p>

<p>Not sure what to do.</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>Daz to Unity</title>
      <link>https://www.daz3d.com/forums/discussion/334466/daz-to-unity</link>
      <pubDate>Wed, 19 Jun 2019 22:10:35 +0000</pubDate>
      <dc:creator>KeithH</dc:creator>
      <guid isPermaLink="false">334466@/forums/discussions</guid>
      <description><![CDATA[<p>I followed this tutorial on exporting DAZ figures into Unity.<br />
<span><span id="youtube-JwxDiABghvQ"><span><a rel="nofollow" href="http://youtube.com/watch?v=JwxDiABghvQ#t="><img src="http://img.youtube.com/vi/JwxDiABghvQ/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></span><span></span></span></span><br />
<br />
Everything worked except the quality. In his video his quality when imported to Unity is what I expect. On mine they look 8 bit.</p>

<p>Anyone have experience and advice on this?</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>Intel i7-3770K CPU @ 3.50GHz, 32GB RAM, with nvidia rtx 2080ti /11GB still useable?</title>
      <link>https://www.daz3d.com/forums/discussion/334376/intel-i7-3770k-cpu-3-50ghz-32gb-ram-with-nvidia-rtx-2080ti-11gb-still-useable</link>
      <pubDate>Wed, 19 Jun 2019 17:53:11 +0000</pubDate>
      <dc:creator>art_e0ea62ab6f</dc:creator>
      <guid isPermaLink="false">334376@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, I currently have an i7-3770K CPU @ 3.50GHz with 32GB RAM and a Gigabyte Z77-DS3H motherboard.</p>

<p>Does it make sense for the current DAZ Studio version to upgrade this computer with a 2080ti / 11 GB?</p>

<p>Do you have any experiences with this i7 in connection with a 2080ti?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Import from SketchUp?</title>
      <link>https://www.daz3d.com/forums/discussion/334436/import-from-sketchup</link>
      <pubDate>Wed, 19 Jun 2019 20:10:53 +0000</pubDate>
      <dc:creator>tonyhels555</dc:creator>
      <guid isPermaLink="false">334436@/forums/discussions</guid>
      <description><![CDATA[<p>Is there any way to import model with texture from SketchUp Pro to Daz Studio?</p>
]]></description>
   </item>
   <item>
      <title>Dear Riversoft Arts RSSY Hair Converter from Victoria 4 to Genesis 8 Female Not Coverting</title>
      <link>https://www.daz3d.com/forums/discussion/334416/dear-riversoft-arts-rssy-hair-converter-from-victoria-4-to-genesis-8-female-not-coverting</link>
      <pubDate>Wed, 19 Jun 2019 19:21:04 +0000</pubDate>
      <dc:creator>EnchantedPixie</dc:creator>
      <guid isPermaLink="false">334416@/forums/discussions</guid>
      <description><![CDATA[<p>Hiya Riversoft or anyone who can help here ,</p>

<p>I bought the V4 to Gen 8 hair converter the second I saw it and happily set off to convert hairs . I have tried literally tons now and only 2 have managed to successfully convert at all. I am getting folders sometimes with the hair name but nothing in them and other times nothing at all. The script will recognize the hair , then when it goes to convert it says 1 of 0 hair items converted and then nothing . Or it will say it has completed and then nothing shows up. I really wanna love this product any help will be appreciated.</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>Images Not Rendering</title>
      <link>https://www.daz3d.com/forums/discussion/334371/images-not-rendering</link>
      <pubDate>Wed, 19 Jun 2019 17:45:52 +0000</pubDate>
      <dc:creator>michael_7654011a</dc:creator>
      <guid isPermaLink="false">334371@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been off Daz Studio for a few years and today I decided to get back into and I upgraded to 4.11. I even did the tutorials again just to refamiliarize myself. When I went to render my work, the render window popped up but it instantly went to &quot;save&quot; as if the render had completed. Except there was no rendered image.</p>

<p>Any one have this issue?</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Camera focus?</title>
      <link>https://www.daz3d.com/forums/discussion/333941/camera-focus</link>
      <pubDate>Mon, 17 Jun 2019 11:54:18 +0000</pubDate>
      <dc:creator>Midyin</dc:creator>
      <guid isPermaLink="false">333941@/forums/discussions</guid>
      <description><![CDATA[<p>I want the objects in the foreground to be clear, while the objects in the background are fuzzy. I could do this in photoshop, but I&#39;m pretty sure theres a way to do it in DAZ, Isn&#39;t there?</p>
]]></description>
   </item>
   <item>
      <title>Anatomical Elements</title>
      <link>https://www.daz3d.com/forums/discussion/334321/anatomical-elements</link>
      <pubDate>Wed, 19 Jun 2019 11:32:48 +0000</pubDate>
      <dc:creator>kalidanielle</dc:creator>
      <guid isPermaLink="false">334321@/forums/discussions</guid>
      <description><![CDATA[<p>is it posible to put genitals on mods. thanks for help</p>
]]></description>
   </item>
   <item>
      <title>Still looking for the solution to 'Duplicate Formulas'</title>
      <link>https://www.daz3d.com/forums/discussion/333601/still-looking-for-the-solution-to-duplicate-formulas</link>
      <pubDate>Sat, 15 Jun 2019 16:38:08 +0000</pubDate>
      <dc:creator>ebonartgallery</dc:creator>
      <guid isPermaLink="false">333601@/forums/discussions</guid>
      <description><![CDATA[<p>All Genesis 3 females get this error. Nothing else. I&#39;ve read something like a dozen forum posts about it, with no distinct solution other than the absolutely insane one of manually going through every single morph for every single figure and re-doing (descends into computery gobblty-gook at that point).</p>

<p>How do you fix this message and never see it again?</p>
]]></description>
   </item>
   <item>
      <title>Daz 4.10 to 4.11 broke diffeomorphic blender plugin?</title>
      <link>https://www.daz3d.com/forums/discussion/334181/daz-4-10-to-4-11-broke-diffeomorphic-blender-plugin</link>
      <pubDate>Tue, 18 Jun 2019 18:12:34 +0000</pubDate>
      <dc:creator>unused account - glossedsfm</dc:creator>
      <guid isPermaLink="false">334181@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>&nbsp;</p>

<p>I just started using the diffeomorphic daz to blender plugin about two days ago.&nbsp; Yesterday i upgraded my Daz studio from 4.10 to 4.11 and now i cant open the .duf files in blender.&nbsp; I can open .duf files in blender if they were saved when i still had 4.10, but i cant open the one that was made with 4.11.&nbsp; Is it common for Daz revision changes to break plugins? or does that only happen with certain ones. The options for the plugin were still in 4.11 when i opened it up for the first time, and when i reinstalled the plugin again it still wont work.&nbsp; When opening up 4.11 for the first time I did get a new error message i have not gotten before and it was about a valid postgresql cms something.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Work around tip to use G8 skin builder on G3 and gens</title>
      <link>https://www.daz3d.com/forums/discussion/334221/work-around-tip-to-use-g8-skin-builder-on-g3-and-gens</link>
      <pubDate>Tue, 18 Jun 2019 23:50:58 +0000</pubDate>
      <dc:creator>Lorwinith</dc:creator>
      <guid isPermaLink="false">334221@/forums/discussions</guid>
      <description><![CDATA[<p>If own <a href="https://www.daz3d.com/lie-baker" target="_blank" rel="nofollow">https://www.daz3d.com/lie-baker</a> you can use that to save skins and gens on G8 skin on skin bulder for G8 then tranfer them to G3.</p>

<p>Remember you have to save G8 and gens separately, also clear shader to the skin and gens before you reaply your new skin.</p>
]]></description>
   </item>
   <item>
      <title>Is there a way to turn smoothing on and off globally?</title>
      <link>https://www.daz3d.com/forums/discussion/139021/is-there-a-way-to-turn-smoothing-on-and-off-globally</link>
      <pubDate>Thu, 05 Jan 2017 19:07:42 +0000</pubDate>
      <dc:creator>Rodrij</dc:creator>
      <guid isPermaLink="false">139021@/forums/discussions</guid>
      <description><![CDATA[<p>When posing a figure smoothing slows down workflow, is there a way to turn off all smoothing on all figures without having to select everything which also takes time to do.</p>
]]></description>
   </item>
   <item>
      <title>Trouble with texture on clothing</title>
      <link>https://www.daz3d.com/forums/discussion/334161/trouble-with-texture-on-clothing</link>
      <pubDate>Tue, 18 Jun 2019 13:47:15 +0000</pubDate>
      <dc:creator>p1xen</dc:creator>
      <guid isPermaLink="false">334161@/forums/discussions</guid>
      <description><![CDATA[<p>Hi.</p>

<p>&nbsp;</p>

<p>Im new to Daz3D so im still learning as i go.</p>

<p>I have a problem with the texture on some piece of underwear. The garter belt and panties are fine. But, the stockings are just all black, when they should have texture to them, and some see-through effect. Adding picture.</p>

<p>There probably is a easy solution to this. If anyone could help me i would appreciate it. Thanx.</p>
]]></description>
   </item>
   <item>
      <title>How To Prevent The Clothes From Changing With The Figure?</title>
      <link>https://www.daz3d.com/forums/discussion/332756/how-to-prevent-the-clothes-from-changing-with-the-figure</link>
      <pubDate>Wed, 12 Jun 2019 23:06:04 +0000</pubDate>
      <dc:creator>LenioTG</dc:creator>
      <guid isPermaLink="false">332756@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone :D</p>

<p>When we modify a character, the clothes he/she has on modify with him/her, following the transformations.</p>

<p>Is it possible to prevent this from happening? If yes, how?</p>

<p>In particular, I&#39;d like to create a scene when a figure shrinks, but the clothes keep the dimension they had before.</p>

<p>Thanks to everyone in advance! :D</p>
]]></description>
   </item>
   <item>
      <title>How to Apply MDD Fire and Water Materials to G8 Male Orc</title>
      <link>https://www.daz3d.com/forums/discussion/333996/how-to-apply-mdd-fire-and-water-materials-to-g8-male-orc</link>
      <pubDate>Mon, 17 Jun 2019 18:57:22 +0000</pubDate>
      <dc:creator>stephangrixti</dc:creator>
      <guid isPermaLink="false">333996@/forums/discussions</guid>
      <description><![CDATA[<p>Hello, I have just bought the MDD Fire &amp; Water by Maddelerium from Renderosity and want to apply the red skin texture to the Genesis 8 Male Orc... The problem is that when I click on the materials in the Poser section, while the Orc is selected, nothing happens... Does it have to be applied in a different way? as I think maybe they are made for old versions, but Shibashake artist used it in here:&nbsp;<a rel="nofollow" href="https://www.deviantart.com/shibashake/art/Fantasy-Red-Orc-Magician-Warrior-3D-Iray-Art-729495047">https://www.deviantart.com/shibashake/art/Fantasy-Red-Orc-Magician-Warrior-3D-Iray-Art-729495047</a></p>
]]></description>
   </item>
   <item>
      <title>Easy face generator?</title>
      <link>https://www.daz3d.com/forums/discussion/332621/easy-face-generator</link>
      <pubDate>Wed, 12 Jun 2019 07:17:16 +0000</pubDate>
      <dc:creator>odastein</dc:creator>
      <guid isPermaLink="false">332621@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m curious about the &quot;easy face generator&quot; on sale today :&nbsp;<a rel="nofollow" href="https://www.daz3d.com/ej-easy-face-generator-for-genesis-8-females">https://www.daz3d.com/ej-easy-face-generator-for-genesis-8-females</a></p>

<p>I&#39;m unclear about the differences/advantages with existing face morphing assets. Does anybody knows or understands?</p>
]]></description>
   </item>
   <item>
      <title>Fireflies increased with sets</title>
      <link>https://www.daz3d.com/forums/discussion/332921/fireflies-increased-with-sets</link>
      <pubDate>Thu, 13 Jun 2019 11:24:32 +0000</pubDate>
      <dc:creator>Obsidianpoet</dc:creator>
      <guid isPermaLink="false">332921@/forums/discussions</guid>
      <description><![CDATA[Hi.  A few months ago I switched to 4.11 Beta because I read about a human surface shader issue that was fixed in the current Beta.  I used 4.11 almost exclusively and had no problems.  Maybe last week or the week before the Beta had an update.  Then I started having problems with those white specks.  At first I thought it was just a poor product I had chosen. Then I lucked up on some new StoneMason sets.  Inhad issues with the plants when I used the included lighting. Big white holes. 

I have my renders set to run 15 000 on min and max with firefly enabled.  I change filtering to 0.80.  I get about 2 to 4 K iterations.  

I have noticed I have the most problem with sets and just using their included lights.  These are top quality things like Terra Dome 3.

I have less problem when I set the lights up myself. Using one of my HDRI sets. 

I have attached a screen grab of Elios and his hair.  Terra Dome 3 preset background set of those mountains with snow.  The white spots in his hair never filled in, which is rather annoying.  This is using the 4.11 public upgrade.  I haven't had the chance to render in the new, new beta.  Or render with my LY set. 

Any ideas?  Do most people add more lights to their sets?  I am getting real frustrated. 

Thank you in advance!
]]></description>
   </item>
   <item>
      <title>Question about Ansiko's Sci-fi surgery room</title>
      <link>https://www.daz3d.com/forums/discussion/334031/question-about-ansiko-s-sci-fi-surgery-room</link>
      <pubDate>Mon, 17 Jun 2019 21:59:13 +0000</pubDate>
      <dc:creator>ChallyII</dc:creator>
      <guid isPermaLink="false">334031@/forums/discussions</guid>
      <description><![CDATA[<p>I bought Ansiko&#39;s Sci-Fi surgery room: <a href="https://www.daz3d.com/sci-fi-surgery-room" target="_blank" rel="nofollow">https://www.daz3d.com/sci-fi-surgery-room</a></p>

<p>The promotional renders have a nice, clean, bright white look to them, which is very much the look that I&#39;m going for. However, when I render out of the box using the default lighting and mats, I get something far more shadowed and grey. Even when I increase the value of the emission in the lights, I still get a very dark look- nothing like the promo renders. Has anybody used this set and can tell me what I&#39;m doing wrong? Do I need to be adding my own lighting to the set, and if so, what should I use? Or, if not, what mistake am I making?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Editing surface, doesn't render in color - SOLVED</title>
      <link>https://www.daz3d.com/forums/discussion/334076/editing-surface-doesn-t-render-in-color-solved</link>
      <pubDate>Tue, 18 Jun 2019 04:14:18 +0000</pubDate>
      <dc:creator>ArcoCreates</dc:creator>
      <guid isPermaLink="false">334076@/forums/discussions</guid>
      <description><![CDATA[<p>Here is what I am trying to do. I am editing the .jpg of the torso (or the shoulders) for the purpose of putting a tattoo on the skin. I am doing this in Affinity Photo. That is the easy-ish part. When I go to render in iRay, however, the tattoo&#39;s do not render in colour, but rather in a rust-coloured shade. You can see in the attached files what I mean.</p>

<p>My question is this: what setting on the Surfaces tab do I have to change in order for the iRay render to come out looking like it is supposed to, as referenced in the texture shaded example?</p>

<p>I hope this makes sense.</p>

<p>Solution: I have to change the transparency map too. Then in works perfectly.</p>
]]></description>
   </item>
   <item>
      <title>-</title>
      <link>https://www.daz3d.com/forums/discussion/334071/</link>
      <pubDate>Tue, 18 Jun 2019 03:29:45 +0000</pubDate>
      <dc:creator>Koolipso</dc:creator>
      <guid isPermaLink="false">334071@/forums/discussions</guid>
      <description><![CDATA[<p>---</p>
]]></description>
   </item>
   <item>
      <title>Genesis Catgirl UVs for Genesis 2</title>
      <link>https://www.daz3d.com/forums/discussion/258201/genesis-catgirl-uvs-for-genesis-2</link>
      <pubDate>Sat, 09 Jun 2018 23:34:15 +0000</pubDate>
      <dc:creator>wickedprince3d_fd273b40ac</dc:creator>
      <guid isPermaLink="false">258201@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m trying to figure out how to port these skins: <a href="https://www.daz3d.com/catgirl-genesis" target="_blank" rel="nofollow">https://www.daz3d.com/catgirl-genesis</a> and the related bunny and foxy/wolfy ones to Genesis 2 - I&#39;m guessing there are UVs I need. The V5 ones and the few others I have don&#39;t work. I get a substantial gap between the neck and head, and between the body and limbs with any UV I have tried. I picked these up JUST so I could try using them on G2. Anyone got any ideas?</p>
]]></description>
   </item>
   <item>
      <title>Update issue?</title>
      <link>https://www.daz3d.com/forums/discussion/334026/update-issue</link>
      <pubDate>Mon, 17 Jun 2019 21:41:48 +0000</pubDate>
      <dc:creator>lryhall_17d185bd0d</dc:creator>
      <guid isPermaLink="false">334026@/forums/discussions</guid>
      <description><![CDATA[<p>At some point last night, a storm killed my power and turned off my computer. This morning, I turned it back on, and it went into &#39;update&#39; mode. I waited for Windows to finish it&#39;s update and re-started. Everything seemed fine until this afternoon when I opened Daz Studio. It basically went almost all &#39;white&#39; on me. I do recall as I was downloading a purchase through DIM, that there was an option to update Daz, so I clicked on it inside DIM. This is what I got when I opened it today:<br />
<br />
&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Question about Riversoft Art's Assembly Line Pose Automation Kit</title>
      <link>https://www.daz3d.com/forums/discussion/334011/question-about-riversoft-art-s-assembly-line-pose-automation-kit</link>
      <pubDate>Mon, 17 Jun 2019 20:00:32 +0000</pubDate>
      <dc:creator>Those Things</dc:creator>
      <guid isPermaLink="false">334011@/forums/discussions</guid>
      <description><![CDATA[<p>It seems the &quot;Create Bottom Half Poses&quot; script doesn&#39;t consider the figure&#39;s Y translation. I can understand why you wouldn&#39;t want to have a top half pose affect the Y translation, but I&#39;d really like to keep my figure on the ground when I apply different bottom half poses to it. Is there a way to modify the script, so that it copies the Hip&#39;s Y translation of the original pose?</p>
]]></description>
   </item>
   <item>
      <title>Breast Control 8 - Morph target changes as I use Puppeteer</title>
      <link>https://www.daz3d.com/forums/discussion/334006/breast-control-8-morph-target-changes-as-i-use-puppeteer</link>
      <pubDate>Mon, 17 Jun 2019 19:58:22 +0000</pubDate>
      <dc:creator>nestor.alexis.salomon</dc:creator>
      <guid isPermaLink="false">334006@/forums/discussions</guid>
      <description><![CDATA[<p>Hi there!</p>

<p>I am using Breast Control 8, in a Genesis 8 figure and trying to&nbsp;to bring Daz characters into Unreal Engine 4</p>

<p>I am following this guide:</p>

<p><a rel="nofollow" href="https://www.youtube.com/watch?v=Ob73cexdD_w">https://www.youtube.com/watch?v=Ob73cexdD_w</a></p>

<p>I made use of this method before and it worked&nbsp;just fine, however, for some reason when I apply keys to the timeline using puppeteer with Breast Control, I get morphs values changes too. (i.e. when I move breasts, the size morph is changed too, also some other applied morphs to the body)</p>

<p>I put a gif here showing the problem, (contains nudity)</p>

<p><a rel="nofollow" href="https://i.imgur.com/TUYoa8T.gif">https://i.imgur.com/TUYoa8T.gif</a></p>

<p>Someone know if this is some kind of bug o it is meant to work this way?</p>

<p>I could re-adjust all the morphs in each keyframe, but I think that would be too tedious.</p>

<p>&nbsp;</p>

<p>Thanks in advance and excuse my English.</p>
]]></description>
   </item>
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      <title>Can't find many shaders anymore, such as Uber. 4.11.0.383</title>
      <link>https://www.daz3d.com/forums/discussion/333706/can-t-find-many-shaders-anymore-such-as-uber-4-11-0-383</link>
      <pubDate>Sun, 16 Jun 2019 03:25:00 +0000</pubDate>
      <dc:creator>lukon100</dc:creator>
      <guid isPermaLink="false">333706@/forums/discussions</guid>
      <description><![CDATA[<p>I used to find the Uber shader in my Surfaces tab, under Presets, and by then filtering with the word &quot;Uber&quot;.</p>

<p>Since this last update to 4.11.0.383 (Pro 64), the Uber shader (and many others) can no longer be accessed that way. They don&#39;t show up.</p>

<p>I presume the developers are changing the way these shaders are acessed. So what is the new way?</p>
]]></description>
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      <title>Making clothing</title>
      <link>https://www.daz3d.com/forums/discussion/333981/making-clothing</link>
      <pubDate>Mon, 17 Jun 2019 17:02:51 +0000</pubDate>
      <dc:creator>toussaint_18b9c935fc</dc:creator>
      <guid isPermaLink="false">333981@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m making clothing for the very first time in Daz Studio, I&#39;ve been using the &quot;Genesis 8 base male&quot; figure&nbsp;to model my wardrobe on. I&#39;m almost halfway thru&nbsp;finishing the weight painting part&nbsp;but, I just wanted to test my wardrobe on my own orignal figure (which is genesis 8 too) but there is somthing odd that happens to the outfit? It mimics the same shapes as my orignal gensis 8 character which is not what I expected. Because the time I&#39;ve modeled the outfit on the GEN8 base it looked nothing like the image below. (I will be more than happy to go over this on Skype or team viewer. I will really love to get this problem resovled)&nbsp;</p>

<p>Thank you,&nbsp;</p>

<p>Carla &lt;3&nbsp;</p>

<p><a href="http://prntscr.com/o30ahd" target="_blank" rel="nofollow">http://prntscr.com/o30ahd</a></p>
]]></description>
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   <item>
      <title>Upgraded from 4.10 to 4.11 and now cannot render in 3Delight</title>
      <link>https://www.daz3d.com/forums/discussion/333986/upgraded-from-4-10-to-4-11-and-now-cannot-render-in-3delight</link>
      <pubDate>Mon, 17 Jun 2019 18:15:05 +0000</pubDate>
      <dc:creator>davidleblond</dc:creator>
      <guid isPermaLink="false">333986@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been using Daz Studio for over a year and really love it. However,...</p>

<p>I purchased 2 products yesterday and when I downloaded them using the IM I noticed an upgrade to Daz Studio 4.11 was available to download. Wanting to keep things up to date I downloaded and installed the upgrade. No issues of any kind were noted with the install.</p>

<p>However, now I cannot render using 3Delignt any (quite simple actually) saved scenes that previously rendered in 3Delight (under 4.10) with no problems.</p>

<p>Any thoughts? I am running under 64bit Windows 8.1 with 8GB of RAM using a i7 processor</p>

<p>Thanks so much!!</p>
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