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      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p465/feed.rss</link>
      <pubDate>Tue, 28 Apr 2026 11:47:41 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p465/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>dForce Back to Class for G8M Update fails downloading</title>
      <link>https://www.daz3d.com/forums/discussion/371166/dforce-back-to-class-for-g8m-update-fails-downloading</link>
      <pubDate>Thu, 12 Dec 2019 03:59:35 +0000</pubDate>
      <dc:creator>Daventaki</dc:creator>
      <guid isPermaLink="false">371166@/forums/discussions</guid>
      <description><![CDATA[<p><span><span>It</span>[dForce Back to Class for G8M]&nbsp;</span> update downloads all the way to 99%, then fails. &nbsp; This is in the log file:</p>

<p>WARNING: Network Error while downloading to file &quot;I:/DAZ 3D/InstallManager/Downloads/IM00063421-01_dForceBackToClassforGenesis8Males.zip.{528c0236-ca2e-f36c-fa04-8a608f2f9744}.part&quot;:<br />
&nbsp;&nbsp; &nbsp;Could not complete download, file size does not match; 236736338 != 236763377.. Temporary file removed.</p>
]]></description>
   </item>
   <item>
      <title>Bones Orientations</title>
      <link>https://www.daz3d.com/forums/discussion/371501/bones-orientations</link>
      <pubDate>Fri, 13 Dec 2019 14:55:19 +0000</pubDate>
      <dc:creator>jesusaramenes</dc:creator>
      <guid isPermaLink="false">371501@/forums/discussions</guid>
      <description><![CDATA[<p>Hello, first I&#39;m sorry for the mistakes but I use a translator</p>

<p>my problem is the following, I converted genesis 2 characters to genesis 3 then to genesis 8 the result is perfect except for the thumb bones, look at the picture to better understand please, I used genx2 then character converter from genesis 3 to genesis 8 and also shape rigger +</p>

<p>how to realign the bones properly please?</p>

<p>in advance thank you;)</p>
]]></description>
   </item>
   <item>
      <title>Balance Pose</title>
      <link>https://www.daz3d.com/forums/discussion/371391/balance-pose</link>
      <pubDate>Thu, 12 Dec 2019 23:23:30 +0000</pubDate>
      <dc:creator>AbnerK</dc:creator>
      <guid isPermaLink="false">371391@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,&nbsp;</p>

<p>I did have a script for balancing your posed figure. It was in my favorites but I lost them in a crash and now I can&#39;t find the script. I&#39;ve looked all through the shop and my Utility folder but no luck. Anyone any idea what it&#39;s called? Oh, I&#39;m pretty sure it was Genesis 8</p>

<p>&nbsp;</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>Keeping the lighting while rendering another scene</title>
      <link>https://www.daz3d.com/forums/discussion/371191/keeping-the-lighting-while-rendering-another-scene</link>
      <pubDate>Thu, 12 Dec 2019 07:43:38 +0000</pubDate>
      <dc:creator>hapciupalit</dc:creator>
      <guid isPermaLink="false">371191@/forums/discussions</guid>
      <description><![CDATA[<p>What I&#39;m asking might not even exist, but I got to try.</p>

<p>I have a room with bunch of lights coming from bunch of different objects and doing a render in that room takes more than 2 hours on a GeForce&nbsp;1080TI. The result is nice, but the waiting time is killing me, It&#39;s not a problem when I have to render a single scene or something, but as soon as I&#39;m trying to render an animation or several shots from the same spot, only with different poses and facial emotions it&#39;s annoying to have to wait again 2 hours.</p>

<p>So I was wondering if there is a way to do it with layers? Let&#39;s say I first render the background and then I do the different poses. Is there a way to keep the lighting? Don&#39;t know, create an HDRI or something?</p>

<p>If it&#39;s not possible than, that&#39;s it. I&#39;ll reduce the quality of the light and stuff like that so I can reduce the waiting time.</p>
]]></description>
   </item>
   <item>
      <title>how to create initial morphs for 'Classic Long Hair with Dforce'</title>
      <link>https://www.daz3d.com/forums/discussion/301576/how-to-create-initial-morphs-for-classic-long-hair-with-dforce</link>
      <pubDate>Wed, 09 Jan 2019 03:11:27 +0000</pubDate>
      <dc:creator>Nathuado</dc:creator>
      <guid isPermaLink="false">301576@/forums/discussions</guid>
      <description><![CDATA[<p>Having this problem with Linday&#39;s &#39;classic long hair dforce&#39;.&nbsp; In tutorial one, which comes with the hair, it explains how to create an initial&nbsp;custom hair shape, before simulating.&nbsp; In brief, this is done by&nbsp;simulating the hair in a new position (for gravity&#39;s sake) and then exporting the shape in base resolution, as an object file.&nbsp; You then clear the simulation and load the saved&nbsp;shape, using Morph Loader Pro, in order to start a new simulation and&nbsp;get a&nbsp;drape effect that is not possible with the generic shapes.&nbsp;&nbsp;</p>

<p>The problem for me, is that when I get to the stage of loading a morph, using Morph Loader Pro, I get an error message saying:&nbsp; WARNING: Geometry doesn&#39;t match - failed to create morph.</p>

<p>I&#39;ve watched the video (tutorial One)&nbsp;repeatedly and cannot see what I&#39;m doing wrong.&nbsp; I was thinking it might be a settings issue for either exporting or importing.&nbsp;&nbsp;If anyone&nbsp;can shed some light on this, would be most grateful.&nbsp; &nbsp;&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Wind node not responding in animated simulation</title>
      <link>https://www.daz3d.com/forums/discussion/371481/wind-node-not-responding-in-animated-simulation</link>
      <pubDate>Fri, 13 Dec 2019 12:35:40 +0000</pubDate>
      <dc:creator>daancouzijn</dc:creator>
      <guid isPermaLink="false">371481@/forums/discussions</guid>
      <description><![CDATA[<p>Hey guys, I&#39;m trying to animate a short scene in which a Genesis 8 Female character (with <a rel="nofollow" href="https://www.daz3d.com/classic-long-hair-with-dforce-for-genesis-8-females">dForce classic long hair</a>&nbsp;by Linday) is walking a few steps forward while the wind is blowing.<br />
I placed a wind node and set all the settings to my desires. When I simulate the current frame, it works perfectly and&nbsp;the hair responds to the wind node&nbsp;in a realistic way, just how I like it. But when I simulate the animation, the hair falls down without responding to the wind node.</p>

<p>Does anyone know what I&#39;m missing here?</p>

<p>* I am aware of the fact that, in the PDF instructions of the product by Linday, it is explained that the wind node has a small effect on the hair but I think it&#39;s strange that the wind node seems to work perfectly well when simulated in current frame, and seems&nbsp;to not work at all when simulating an animation. Makes me think there could be a simple solution that I&#39;m overlooking.</p>
]]></description>
   </item>
   <item>
      <title>detaching a shoe as a prop</title>
      <link>https://www.daz3d.com/forums/discussion/370751/detaching-a-shoe-as-a-prop</link>
      <pubDate>Tue, 10 Dec 2019 11:29:13 +0000</pubDate>
      <dc:creator>andy vron</dc:creator>
      <guid isPermaLink="false">370751@/forums/discussions</guid>
      <description><![CDATA[<p>i have a high heeled shoe set which when brought in by itself reverts to flat foot mode and will only take its proper high heeled shape when its directly loaded onto a genesis 8 female.&nbsp;</p>

<p>i want to take one of the shoes and place it on the floor like its not being worn yet.</p>

<p>so im expermenting but whatever i try the moment i try to detach the shoes then they revert to the flatfoot state.</p>

<p>i know i could have another genesis female wearing the shoe with visibility turned off but this seems so crude.</p>

<p>i guess my question is can i apply or bake the high heeled morph that comes with the shoe to the shoe itself instead of having to go through a gf8 figure??.....thanks.</p>
]]></description>
   </item>
   <item>
      <title>The Morphs That Refuse To Die... *SOLVED*</title>
      <link>https://www.daz3d.com/forums/discussion/371431/the-morphs-that-refuse-to-die-solved</link>
      <pubDate>Fri, 13 Dec 2019 04:35:26 +0000</pubDate>
      <dc:creator>pfunkyfize</dc:creator>
      <guid isPermaLink="false">371431@/forums/discussions</guid>
      <description><![CDATA[<p>So I&#39;ve been removing the messed up morphs i made in the parameters tab in edit mode and when I am done deleting the properties, I save the scene and exit DAZ to get dinner.</p>

<p>I come back from dinner and reopen DAZ and the scene file i was working on and I see the morphs back in the parameter tab that I deleted before dinner. I delete them again, save the file and reopen it to see if i somehow forgot to&nbsp; to save the file before I left for dinner.. Nope, the morphs returned to the parameter tab. Huh???</p>

<p>This time after deleting the morph controllers in the parameter tab, i went to the data folder the morphs were stored in and deleted the morphs there.</p>

<p>Saved the file and exited.</p>

<p>I reopen the file and the morphs reappeared in my parameter tab, and they still work...</p>

<p>How do I kill these zombie resurrecting morphs?</p>

<p>I will open the base charcter G3F and see if the morphs are still stuck on her. Why can&#39;t cards to the sliders be like this?</p>

<p>lol</p>
]]></description>
   </item>
   <item>
      <title>Rendering Complication</title>
      <link>https://www.daz3d.com/forums/discussion/371381/rendering-complication</link>
      <pubDate>Thu, 12 Dec 2019 22:21:30 +0000</pubDate>
      <dc:creator>DxC09</dc:creator>
      <guid isPermaLink="false">371381@/forums/discussions</guid>
      <description><![CDATA[<p>Not entirely sure where this goes.. but having a issue with rendering I&#39;m very perplexed as to what&#39;s going on or why its started doing this since i updated to 4.12 What I mean is the scene I have starts to render.. then just goes in reverse and leaves me with..</p>

<p><img alt="" src="https://i.gyazo.com/fa93fd3f88b75b7be642fca86e51d86a.png" /></p>

<p>I mean its great that the floor&#39;s being rendered but I would like the entire scene too&nbsp;<img alt="frown" src="https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/confused_smile.png" title="frown" />&nbsp;I&#39;m unsure how to get the render log so that would likely help too any thoughts?&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Human skin selection for Niji the centaur not working</title>
      <link>https://www.daz3d.com/forums/discussion/371271/human-skin-selection-for-niji-the-centaur-not-working</link>
      <pubDate>Thu, 12 Dec 2019 15:34:03 +0000</pubDate>
      <dc:creator>Hera</dc:creator>
      <guid isPermaLink="false">371271@/forums/discussions</guid>
      <description><![CDATA[<p>Hi!</p>

<p>This product <a rel="nofollow" href="https://www.daz3d.com/niji-for-genesis-8-female-centaur">https://www.daz3d.com/niji-for-genesis-8-female-centaur</a> comes with a selection of human&nbsp;skin colours, which are supposedly bonuses as they are not mentioned in the original product descriptions. They are versions of pastel purple. But none of these skin selections seems to be working, When selecting them nothing happens. &nbsp;</p>

<p>Do anyone know how these are supposed to work?</p>
]]></description>
   </item>
   <item>
      <title>Reby Sky: Issues with Daz Studio?</title>
      <link>https://www.daz3d.com/forums/discussion/370676/reby-sky-issues-with-daz-studio</link>
      <pubDate>Tue, 10 Dec 2019 00:44:43 +0000</pubDate>
      <dc:creator>Aabacus</dc:creator>
      <guid isPermaLink="false">370676@/forums/discussions</guid>
      <description><![CDATA[<p><a rel="nofollow" href="https://www.daz3d.com/v4-elite-reby-sky">https://www.daz3d.com/v4-elite-reby-sky</a></p>

<p>Trying to use this in 4.12 on Mac Mojave. Some items work but others do not (like expressions and some textures).</p>

<p>My question is if this is an issue where it will only work with Poser or if I&#39;m not applying an older asset properly.</p>

<p>Any thoughts/ideas are well appreciated. I like the model as she&#39;s got a unique look but I&#39;m not really able to get the most out of the asset if I can&#39;t access some of the options.</p>

<p>On a scale of 1-10 this is a 0.5 (read: super low prioritity but a touch higher than idle curiosity.)</p>

<p>Honestly, I&#39;m finding these older V4 assets to be tough to work with sometimes. Maybe I&#39;m better using them in Poser?&nbsp;</p>

<p>Thanks in advance!</p>
]]></description>
   </item>
   <item>
      <title>If I change my CPU will I lose my content??</title>
      <link>https://www.daz3d.com/forums/discussion/370961/if-i-change-my-cpu-will-i-lose-my-content</link>
      <pubDate>Wed, 11 Dec 2019 12:57:53 +0000</pubDate>
      <dc:creator>pscott2</dc:creator>
      <guid isPermaLink="false">370961@/forums/discussions</guid>
      <description><![CDATA[<p>I will be upgrading my Motherboard and CPU in my PC, which means&nbsp;I will have to re-install my Windows. If i do so, am I going to lose all of my smart content from&nbsp;the install manager?</p>

<p>Will I have to start all over again?</p>

<p>&nbsp;</p>

<p>RSVP Thanks!</p>
]]></description>
   </item>
   <item>
      <title>DAZ crash with LAMH</title>
      <link>https://www.daz3d.com/forums/discussion/23755/daz-crash-with-lamh</link>
      <pubDate>Thu, 13 Jun 2013 18:13:47 +0000</pubDate>
      <dc:creator>SimonJM</dc:creator>
      <guid isPermaLink="false">23755@/forums/discussions</guid>
      <description><![CDATA[<p>I suspect it's the new computer as i never used to have a problem ... whenever I load a LAMH preset (either via the LAMH dialog) or as part of a figure load (RawArts new LAMH-enabled Tauran or Manwolf) Daz Studio either hangs or crashes:</p>

<p>DAZStudio.exe caused ACCESS_VIOLATION in module "C:\3D\DAZStudio4\plugins\lamhPlugin.64.dll" at 0033:000000000DB62EAB, DzLine3::operator=()+856219 byte(s)</p>

<p>If I load a preset (such as the ones for DAZ Horse 2) via LAMH itself then LAMH and DS hang (AppHangB1).</p>

<p>Using LAMH without using presets seems to work without problem.</p>

<p>Using DS 4.6.0.18 Pro, 64-bit.</p>]]></description>
   </item>
   <item>
      <title>dForce Crashes program now, no longer responding!</title>
      <link>https://www.daz3d.com/forums/discussion/371151/dforce-crashes-program-now-no-longer-responding</link>
      <pubDate>Thu, 12 Dec 2019 01:13:54 +0000</pubDate>
      <dc:creator>kelly_a501c92e</dc:creator>
      <guid isPermaLink="false">371151@/forums/discussions</guid>
      <description><![CDATA[<p>I tried the update to fix, updated my drivers, but NADA. My dforce no longer simulates, takes a LONG time to load up and then makes the error &quot;program not responding&quot;. Any help is really appreciated!!!</p>
]]></description>
   </item>
   <item>
      <title>I See RED!!!</title>
      <link>https://www.daz3d.com/forums/discussion/371126/i-see-red</link>
      <pubDate>Wed, 11 Dec 2019 22:26:22 +0000</pubDate>
      <dc:creator>tdc</dc:creator>
      <guid isPermaLink="false">371126@/forums/discussions</guid>
      <description><![CDATA[<p>Has anyone seen this before? It just started happening out of nowhere. I&#39;m at a loss to understand what&#39;s going on.</p>

<p>Working with the Bete 4.12.1</p>

<p>But is happening on 4.12 aswell</p>

<p>I tried messing around with the render settings and found that if I switched OPTIMIZATION from SPEED to MEMORY it sorta worked. But a repeat proved to fail again.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Z Expecting - Pregnancy Preset and Poses for Genesis 3 and 8</title>
      <link>https://www.daz3d.com/forums/discussion/334526/z-expecting-pregnancy-preset-and-poses-for-genesis-3-and-8</link>
      <pubDate>Thu, 20 Jun 2019 05:24:04 +0000</pubDate>
      <dc:creator>jniemiec86</dc:creator>
      <guid isPermaLink="false">334526@/forums/discussions</guid>
      <description><![CDATA[<p>Hello Everyone,&nbsp;</p>

<p>So I purchased the above package from the shop and the package states it has a pregnancy morph but I cannot locate it anywhere. I cannot find the morph using the search function in parameters or by going through each option individually. Does anyone know how I can incorporate this morph?</p>
]]></description>
   </item>
   <item>
      <title>eyes issues</title>
      <link>https://www.daz3d.com/forums/discussion/371046/eyes-issues</link>
      <pubDate>Wed, 11 Dec 2019 19:03:49 +0000</pubDate>
      <dc:creator>abiflash</dc:creator>
      <guid isPermaLink="false">371046@/forums/discussions</guid>
      <description><![CDATA[<p>I want to render a G8M character with a X+10 camera angle and black bands are produced in the eyes. If the camera angle is for example 0, the render is ok and those bands dont appear. Does anyone know why this happens and how to correct it?</p>
]]></description>
   </item>
   <item>
      <title>Super Bodysuit for Genesis 3 Male(s) missing geometry File</title>
      <link>https://www.daz3d.com/forums/discussion/311451/super-bodysuit-for-genesis-3-male-s-missing-geometry-file</link>
      <pubDate>Mon, 25 Feb 2019 01:50:04 +0000</pubDate>
      <dc:creator>Wallace3D</dc:creator>
      <guid isPermaLink="false">311451@/forums/discussions</guid>
      <description><![CDATA[<p>When ever I select any of the Geo trims that have the Mask I get the following error. and no mask trim loads</p>

<p>anyone else receive this error?</p>
]]></description>
   </item>
   <item>
      <title>buy shoes</title>
      <link>https://www.daz3d.com/forums/discussion/370926/buy-shoes</link>
      <pubDate>Wed, 11 Dec 2019 10:39:19 +0000</pubDate>
      <dc:creator>juanluis_tr</dc:creator>
      <guid isPermaLink="false">370926@/forums/discussions</guid>
      <description><![CDATA[<p>What shoes are there to buy, which is compatible with these?</p>
]]></description>
   </item>
   <item>
      <title>Can't change pixel size for renders</title>
      <link>https://www.daz3d.com/forums/discussion/368546/can-t-change-pixel-size-for-renders</link>
      <pubDate>Fri, 29 Nov 2019 04:19:10 +0000</pubDate>
      <dc:creator>Tallulahdahling</dc:creator>
      <guid isPermaLink="false">368546@/forums/discussions</guid>
      <description><![CDATA[<p>All of a sudden I can&#39;t change the pixel size for my DAZ/Studio 4.10 renders.&nbsp; I highlight the number I want to change, as usual, and try to type into the box, but it won&#39;t accept new numbers.&nbsp;<br />
<br />
I have closed D/S and opened it again twice, but the problem persists.&nbsp;<br />
<br />
I have no idea how to solve this.&nbsp; Has anybody here&nbsp;ever fixed this problem?</p>
]]></description>
   </item>
   <item>
      <title>Sudden Catastrophic Problem With Files</title>
      <link>https://www.daz3d.com/forums/discussion/369181/sudden-catastrophic-problem-with-files</link>
      <pubDate>Mon, 02 Dec 2019 14:53:37 +0000</pubDate>
      <dc:creator>Spacewarper7</dc:creator>
      <guid isPermaLink="false">369181@/forums/discussions</guid>
      <description><![CDATA[<p>For some reason my DAZ program has been suffering some severe problems lately, mainly in making so many files inaccessible that the whole thing is generally unusable. First began yesterday when some products and poses were stated as missing or needed installing. Today though so many of my props have become useless, shapeless lumps and the array of poses so sevrely restricted as to be completely useless.Programstill starts but is so messed up I can&#39;t really work with it</p>

<p>I made no changes to the files other than to download recent purchases (including installing DAZ Studio 4.12) *after* the program had already begun. I am completely baffled and frustrated and have no idea what to do as everything just seems to be getting worse and worse. Desperately need advice.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>gpu fallback??</title>
      <link>https://www.daz3d.com/forums/discussion/370911/gpu-fallback</link>
      <pubDate>Wed, 11 Dec 2019 07:36:00 +0000</pubDate>
      <dc:creator>andy vron</dc:creator>
      <guid isPermaLink="false">370911@/forums/discussions</guid>
      <description><![CDATA[<p>i am on daz 4.12.0.86 with nvidia driver 441.20 on a 2080 ti rtx gpu card...</p>

<p>i am currently <strong>experiencing gpu fall back issue of readily reverting to cpu even when the VRam is only partially used.</strong></p>

<p><strong>&nbsp; ...i have seen some talk online but not clear as to what is the culrpit.</strong></p>

<p><strong>its even leaving the memory full and running with a daz studio programme in task manager even after exiting the daz programme itself .</strong></p>

<p><strong>so its defintely a bug somewhere.</strong></p>

<p><strong>just wondering if there is a definitive fix to this issue and if any of you guys can please help me out here??</strong></p>

<p><strong>many thanks...</strong></p>
]]></description>
   </item>
   <item>
      <title>More Issues With Measure Metrics</title>
      <link>https://www.daz3d.com/forums/discussion/369396/more-issues-with-measure-metrics</link>
      <pubDate>Tue, 03 Dec 2019 03:24:47 +0000</pubDate>
      <dc:creator>sorakuno</dc:creator>
      <guid isPermaLink="false">369396@/forums/discussions</guid>
      <description><![CDATA[<p>So, after haviing&nbsp;to reinstall Daz due to verious issues, I&#39;m experiancing&nbsp;a problem with Measure Metrics. As usual when reinstalling the program,&nbsp;the Measure Metrics Pane won&#39;t display, so I followed the usual steps, to uninstall and reinstall the Figure Metrics and Measure Metrics in the DIM, however when I&nbsp;went to do the secod part of the typical solution, inputting the serial number in Help&gt;About Installed Plugins&gt; Measure Metrics, Measure Metric doesn&#39;t appear in my list of installed plugins. What do I do in this scenario?</p>
]]></description>
   </item>
   <item>
      <title>Files Not Accessible After Mac OS update</title>
      <link>https://www.daz3d.com/forums/discussion/370876/files-not-accessible-after-mac-os-update</link>
      <pubDate>Wed, 11 Dec 2019 00:13:52 +0000</pubDate>
      <dc:creator>warpgasm</dc:creator>
      <guid isPermaLink="false">370876@/forums/discussions</guid>
      <description><![CDATA[<p>Something weird happening. Just updated my Mac to Catalina a few days ago. Just today I opened Daz Studio and got a message saying &quot;configuration has changed. User must reauthenticate&quot; - or something to that effect. Restarted Daz. Message didnt come back so I figured everything must be fine. However, when I go to Open a file, the file (any file) is grayed out and I can&#39;t open it (I can&#39;t select it, can&#39;t double click it or anything). I can navigate Folders, but Duf files are not accessible. However I can still open a file by using the Smart Content window and importing scenes, etc.</p>

<p>Anyone familiar with this issue? I can only assume it has something to do with my recent Mac update to Catalina. Any ideas on how to resolve? Maybe I never &quot;reauthenticated&quot; properly? If so, exactly what do I do?</p>

<p>Mac Os Catalina ver 10.15.1</p>

<p>Daz Studio ver 4.12.0.86 Pro edition 64 bits</p>

<p>Thanks to anyone who can help!</p>

<p>Charles</p>
]]></description>
   </item>
   <item>
      <title>From Daz To Clo3D Skin Rendering</title>
      <link>https://www.daz3d.com/forums/discussion/370861/from-daz-to-clo3d-skin-rendering</link>
      <pubDate>Tue, 10 Dec 2019 22:54:51 +0000</pubDate>
      <dc:creator>terterthierry</dc:creator>
      <guid isPermaLink="false">370861@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone,<br />
This is basic Genesis 8 male from Daz<br />
I&#39;ve exported him as FBX and imported into CLO3D<br />
The difference between these two softwares about how they render the figure skin is quite<br />
Can someone help me to improve the workflow ?<br />
Maybe I need to merge all the surface setting into one texture.. ?<br />
<br />
DAZ G8M</p>

<p><span>Image removed</span><br />
<br />
<br />
CLO 3D Mesh Property<br />
<img alt="" src="https://s3.amazonaws.com/s3.md.web.upload/mdweb/20191210/59748e27e3e74f469407378d8de91e4e.JPG" /><br />
CLO3D G8M<br />
<img alt="" src="https://s3.amazonaws.com/s3.md.web.upload/mdweb/20191210/3d9e113c722344068cea992e0f56dc4d.JPG" /></p>
]]></description>
   </item>
   <item>
      <title>Urbansprawl 2 &amp; 3 combinable?</title>
      <link>https://www.daz3d.com/forums/discussion/370616/urbansprawl-2-3-combinable</link>
      <pubDate>Mon, 09 Dec 2019 09:27:11 +0000</pubDate>
      <dc:creator>bjoernb78</dc:creator>
      <guid isPermaLink="false">370616@/forums/discussions</guid>
      <description><![CDATA[<p>Hi there,</p>

<p>I have Urban Sprawl 3 and I consider to get Urban Sprawl 2 as well.</p>

<p>So my question is: Are Urbansprawl 2 &amp; 3 combinable in any way? Does the street layout fits each other? And If yes, do I see a huge difference between them when rendering in Iray (relating 3DL vs IRAY textures)?</p>

<p>Overall, does it make any sense by now to get US2 if you already have US3?</p>

<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Character Converter from Genesis 3 Male to Genesis 8 Male</title>
      <link>https://www.daz3d.com/forums/discussion/370841/character-converter-from-genesis-3-male-to-genesis-8-male</link>
      <pubDate>Tue, 10 Dec 2019 20:56:31 +0000</pubDate>
      <dc:creator>Desouza</dc:creator>
      <guid isPermaLink="false">370841@/forums/discussions</guid>
      <description><![CDATA[<p>&amp;nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Saving Character Preset: Eyelashes Problem...</title>
      <link>https://www.daz3d.com/forums/discussion/370786/saving-character-preset-eyelashes-problem</link>
      <pubDate>Tue, 10 Dec 2019 14:58:37 +0000</pubDate>
      <dc:creator>TomCatOliver</dc:creator>
      <guid isPermaLink="false">370786@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve created a custom character - morph and textures - and now I&#39;m trying to save it as a character preset, but it loads up with the default G8F lashes texture instead of the lashes that I&#39;m saving it with.</p>

<p>I&#39;m doing: Save As &gt; Character Preset, then in the pop up dialogue &quot;shape settings&quot; and &quot;material settings&quot; are ticked. &quot;Post Load&quot; is ticked and the script path is correct, but while it loads complete with the eyelashes geograft, the lashes texture map is just the default G8, not the one that is loaded on the figure when I&#39;m saving it.</p>

<p>Other characters that I&#39;ve bought load with their own lashes texture when they&#39;re loaded from the character preset, so I&#39;m obviously doing something wrong here. But what exactly?</p>
]]></description>
   </item>
   <item>
      <title>Duplicate formulas found in files.</title>
      <link>https://www.daz3d.com/forums/discussion/370716/duplicate-formulas-found-in-files</link>
      <pubDate>Tue, 10 Dec 2019 08:46:30 +0000</pubDate>
      <dc:creator>Db3d</dc:creator>
      <guid isPermaLink="false">370716@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m getting an error when loading Genesis 8 Female that reads, &quot;Duplicate formulas found in files.&quot;</p>

<p>How do I fix this?</p>

<p>I&#39;ve tried deleting and reinstalling FWSA Jade, as well as Josie 7, but I still get the error message.</p>

<p>Here are some of the lines from my log file (too many to list, but most are similar in they reference FWSA Jade...</p>

<p>2019-12-10 03:39:35.421 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking xOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.421 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.421 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?center_point/x</p>

<p>2019-12-10 03:39:35.421 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking yOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?center_point/y</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking zOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?center_point/z</p>

<p>2019-12-10 03:39:35.437 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking xEnd &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?end_point/x</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking yEnd &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?end_point/y</p>

<p>2019-12-10 03:39:35.453 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking zEnd &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: hip:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#hip?end_point/z</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking xOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: pelvis:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#pelvis?center_point/x</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking yOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: pelvis:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#pelvis?center_point/y</p>

<p>2019-12-10 03:39:35.468 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.484 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking zOrigin &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>2019-12-10 03:39:35.484 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5996): owner: Genesis8Female</p>

<p>2019-12-10 03:39:35.484 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5997): output: pelvis:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#pelvis?center_point/z</p>

<p>2019-12-10 03:39:35.484 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5998): input: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/Fred%20Winkler%20Art%2CSabby/FWSA%20Jade%20HD%20for%20Teen%20Josie%207/MCM_RS_Josie7Navel.dsf#MCM_RS_Josie7Navel?value</p>

<p>2019-12-10 03:39:35.484 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(5995): Duplicate formula found linking xEnd &amp; MCM_RS_Josie7Navel in /data/DAZ 3D/Genesis 8/Female/Morphs/Fred Winkler Art,Sabby/FWSA Jade HD for Teen Josie 7/MCM_RS_Josie7Navel.dsf.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Superhero emblem, looks like this is the right method to follow</title>
      <link>https://www.daz3d.com/forums/discussion/370816/superhero-emblem-looks-like-this-is-the-right-method-to-follow</link>
      <pubDate>Tue, 10 Dec 2019 17:30:54 +0000</pubDate>
      <dc:creator>comixfana</dc:creator>
      <guid isPermaLink="false">370816@/forums/discussions</guid>
      <description><![CDATA[<p><a rel="nofollow" href="https://www.youtube.com/watch?v=8CR0ssZAdiM&amp;t=307s"><span>[</span></a><span>Superhero emblem, looks like this is the right method to follow] </span><a rel="nofollow" href="https://www.youtube.com/watch?v=8CR0ssZAdiM&amp;t=307s">https://www.youtube.com/watch?v=8CR0ssZAdiM&amp;t=307s</a></p>

<p>Except I&#39;m using the No Suit for G8 Male (and female) rather than the Supersuit, and I use Gimp rather than Photoshop.&nbsp; I think I can use a Geoshell instead of the basic suit, where I&#39;m stuck though is how to create the emblem in Gimp; the terminology is different so I&#39;m in the dark as far as creating the color (or diffuse) map, the displacement map and the Opacity map. Gimp Gurus, some advice?</p>

<p>&nbsp;</p>

<p>Thanks!</p>
]]></description>
   </item>
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