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      <title>Daz Studio Discussion - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/daz-studio-discussion/p731/feed.rss</link>
      <pubDate>Tue, 15 Sep 2026 01:21:08 +0000</pubDate>
         <description>Daz Studio Discussion - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/daz-studio-discussion/p731/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Lip sync facial mockup</title>
      <link>https://www.daz3d.com/forums/discussion/14886/lip-sync-facial-mockup</link>
      <pubDate>Thu, 10 Jan 2013 14:39:21 +0000</pubDate>
      <dc:creator>fostensari</dc:creator>
      <guid isPermaLink="false">14886@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>I'm very interested in getting V4 or M4 to use their lips in a realistic manner.<br />
I'm targetting non-english language, italian and it is all about the language, therefore the way the lips move while talking is important.</p>

<p>I've tried the Mimic Pro and could not make it work with M3.</p>

<p>I've searched then and found that there are tools on the market such as Zing Track 2 that do automated scanning of the face, including the lips that I could use, however based on the opnions provided here it looks like it's not really working<br />
<a rel="nofollow" href="http://www.daz3d.com/forums/discussion/3748">http://www.daz3d.com/forums/discussion/3748</a></p>

<p><br />
Were you succesful in using other facial mock-up/recognition software to allow a Daz model to mimic exactly the lips of a real person?<br />
Do you know such softwares?<br />
Would I need any aditional hardware for it? the Zing Track 2 features no specific hardware a mere web cam would do.</p>

<p>Thank you</p>]]></description>
   </item>
   <item>
      <title>Packaging and delivering content for DazStudio</title>
      <link>https://www.daz3d.com/forums/discussion/13214/packaging-and-delivering-content-for-dazstudio</link>
      <pubDate>Wed, 12 Dec 2012 14:33:16 +0000</pubDate>
      <dc:creator>shoei321</dc:creator>
      <guid isPermaLink="false">13214@/forums/discussions</guid>
      <description><![CDATA[<p>A bunch of questions on how to package and deliver installable content for Daz Studio : </p>

<p><br />
- Is there any official guidance on how to best package and deliver content for Daz Studio?   </p>

<p>- What installation tool do most content producers use?    </p>

<p>- Which folders and registry keys should I look for when performing an installation?</p>

<p>- For plugins, do I have to create separate 32 and 64-bit installers, or can I just create a single one that delivers the appropriate version?</p>

<p>Thanks<br />
Ivan</p>]]></description>
   </item>
   <item>
      <title>ATT DAZ Staff ::'Already Bought' Store Feature Needs To Be ReInstated in the DAZ Store :(</title>
      <link>https://www.daz3d.com/forums/discussion/14924/att-daz-staff-already-bought-store-feature-needs-to-be-reinstated-in-the-daz-store</link>
      <pubDate>Fri, 11 Jan 2013 08:11:38 +0000</pubDate>
      <dc:creator>pixlgirl</dc:creator>
      <guid isPermaLink="false">14924@/forums/discussions</guid>
      <description><![CDATA[<p>I've been a Plat member for about 15 years, but after the DAZ site makeover I had to let my Plat account go back in July because I simply cannot afford to rebuy items that I have already bought....&amp; I certainly don't have the energy nor time to filter back thru my order history just to make sure I haven't already bought an item, &amp; as a longtime loyal customer, should not have to....its still hard to believe that feature has been taken away from us ..<span>DAZ PLEASE REINSTATE THIS FEATURE BACK INTO THE STORE SO I CAN BECOME PLATINUM AGAIN</span> ...I will be glad to pay the Plat initiation fee again just to be Plat again, but absolutely cannot afford to become Plat until the 'Already Bought ' feature has been reinstated in the store again. I haven't bought anything since I let my Plat go, &amp; won't be buying anything til this feature is reinstated, &amp; trust me when I say I've spent alot of $'s here at DAZ store, (or just check my account) so you are losing $'s every single day/week/month that the feature is not reinstated...PLEASE REINSTATE THE 'Already Bought'  FEATURE</p>]]></description>
   </item>
   <item>
      <title>Can Not Assign Compatibility Base</title>
      <link>https://www.daz3d.com/forums/discussion/14876/can-not-assign-compatibility-base</link>
      <pubDate>Thu, 10 Jan 2013 10:02:32 +0000</pubDate>
      <dc:creator>carney_3d87ff9c7b</dc:creator>
      <guid isPermaLink="false">14876@/forums/discussions</guid>
      <description><![CDATA[<p>Looking for help. Has anyone else had this problem?</p>

<p>I am no longer able to assign/change the compatibility base assignment for content. Some of my content does have an assigned compatibility base but much of it does not any longer. When I try to assign/reassign a compatibility base (Scene Tab - Edit - Scene Identification - Compatibility Base) I get the the window where I can assign/create compatibility bases but when I click Accept it does not save the setting. When I go back to see if it has been saved the Compatibility Base  field says "none". I get this same behavior with any of the other routes to creating /assigning compatibility bases within the program. </p>

<p>Any thought why this is not working? I'm thinking it's a new bug in the program? Everything else seems to be working fine... CMS and Smart Content is all present but just does not filter correctly for the content that does not have an assigned Compatibility Base.</p>

<p>I'm using Mac OS 10.8, and DazStudio Pro 4.5.1.56 (64bit)</p>]]></description>
   </item>
   <item>
      <title>need help using dynamic cloth in ds4.5</title>
      <link>https://www.daz3d.com/forums/discussion/14887/need-help-using-dynamic-cloth-in-ds4-5</link>
      <pubDate>Thu, 10 Jan 2013 14:51:22 +0000</pubDate>
      <dc:creator>zawarkal</dc:creator>
      <guid isPermaLink="false">14887@/forums/discussions</guid>
      <description><![CDATA[<p>Hi. I have never used the dynamic clothing in daz before even though I have wanted to many times. I have yet to figure out how to make it work.</p>

<p>I have loaded a figure in the scene and I have loaded a dynamic clothing object.<br />
The dynamic cloth item is an object. There are no bones to select for movement.<br />
I have tried an item that parented directly to the figure and I have tried an item that had to be Fit To the figure<br />
When I open the dynamic cloth tab I see all the settings as I can find in the tutorials, but the "active item" field always shows None<br />
How do I get an active item selected? Are dynamic cloth items supposed to be object files?<br />
Any help would be appreciated.</p>]]></description>
   </item>
   <item>
      <title>Skeleton to Geometry</title>
      <link>https://www.daz3d.com/forums/discussion/14805/skeleton-to-geometry</link>
      <pubDate>Wed, 09 Jan 2013 02:18:34 +0000</pubDate>
      <dc:creator>Oritteropoid</dc:creator>
      <guid isPermaLink="false">14805@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>does anyone know if it is possible to convert a genesis skeleton into actual geometry?</p>

<p>Thanks!</p>]]></description>
   </item>
   <item>
      <title>Not rendering</title>
      <link>https://www.daz3d.com/forums/discussion/14947/not-rendering</link>
      <pubDate>Fri, 11 Jan 2013 13:12:50 +0000</pubDate>
      <dc:creator>Shoniahagoodpolite</dc:creator>
      <guid isPermaLink="false">14947@/forums/discussions</guid>
      <description><![CDATA[<p>I have been running for 23 hours and my render is still at 0% can anyone please help me with this, I have never never did a video before but it is like 3 mins. Should it take this long or longer. Thank you so much for you time. I am very new to daz. running 4.5 pro also:roll:</p>]]></description>
   </item>
   <item>
      <title>Clothing scale problem DS 4.5</title>
      <link>https://www.daz3d.com/forums/discussion/13923/clothing-scale-problem-ds-4-5</link>
      <pubDate>Mon, 24 Dec 2012 07:05:21 +0000</pubDate>
      <dc:creator>Emberone</dc:creator>
      <guid isPermaLink="false">13923@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, sorry this is my first post and stuff but I got a problem and would like to ask for your help.</p>

<p>I mostly use Victoria 4.2 for renders, and often I have clothes that don´t fit her and have insufficient morphs to fit her. What I usually did with DS 4 Pro was scaling the clothes or only parts of it and mesh smoothing to properly fit it to the figure. This worked pretty well with DS 4 Pro. </p>

<p>Now a couple of days ago I installed DS 4.5.1.6 (Win 7, 64 bit) and all of a sudden I can not scale any clothes parts anymore, on clothes that are fir to V4.2. I usually select lothing parts like hips or abdomen and scale them with the parameters tab. It always worked fine with DS4 but in DS4.5 it does not. The scaling values are showed right in white color, like x &gt; 82% but the item itself is not scaled, it keeps it´s original form and the scaling is not applied. This only happens when the clothing is "Fit to". When the clothing is stand alone without being assigned to a figure the scaling works right. If I do that and then assign the clothing to the figure, it´s shape also resets to its original shape, but keeps the changed scale values in the parameter tab. This happens on V4 and V4.2 so that´s not the problem. It also happens when I load an old DS4 scene where everything worked fine, all the scaled clothing assigned to a figure resets to it´s original shape.</p>

<p>Sometimes I also use the translate function for some clothing parts, but this also stopped working. It shows the right values in the parameter tab but instead of translating the part it seems to get rotated or bend or such. I use scaling and translating quite often on clothes, and this problem really bugs me. I also tried to switch on/off the auto fit option in the preference tab of DS but it did not change anything.</p>

<p>Can someone please help me?</p>]]></description>
   </item>
   <item>
      <title>Michael 3 vs Michael 4</title>
      <link>https://www.daz3d.com/forums/discussion/14931/michael-3-vs-michael-4</link>
      <pubDate>Fri, 11 Jan 2013 10:09:27 +0000</pubDate>
      <dc:creator>texjones</dc:creator>
      <guid isPermaLink="false">14931@/forums/discussions</guid>
      <description><![CDATA[<p>Looking around the Daz store I'm finding stuff that I want. If something says it's for Michael 3, will it still work for M4? Or is M3 a Genesis based figure, like M5? Which I've already learned Genesis and Daz are not interchangeable, especially with stuff like hair and clothing. I need more hair but there's not much for M4, but lots for M3.<br />
 Next week, I get my last paycheck for the season with Holiday pay, so I plan to spend $$$ in the store. And then my W2 is ready for taxes, I get mine in early and it will be back in Feb which I plan to spend the whole thing on the rest of what I want and need.</p>]]></description>
   </item>
   <item>
      <title>Navigating through scenes</title>
      <link>https://www.daz3d.com/forums/discussion/14907/navigating-through-scenes</link>
      <pubDate>Fri, 11 Jan 2013 01:29:21 +0000</pubDate>
      <dc:creator>XoechZ</dc:creator>
      <guid isPermaLink="false">14907@/forums/discussions</guid>
      <description><![CDATA[<p>Hello!</p>

<p>Today I need your help again:</p>

<p>Navigating through scenes is always a pain for me. You have to scroll the mouse wheel for ages to get from one side to the other (especially in big environments), clicking and dragging and scrolling, again and again, on and on. This way it takes a very long time exploring the environment and finding a good place and angle for the camera. And sometimes it is simply frustrating.</p>

<p>So, what I would like to have is the ability to "fly" or "walk" throgh the scens like in a classic first person video game. Using the arrow keys to move forward, back, left and right. Maybe two additional keys to move up and down.</p>

<p>I have already searched the actions list under "Customize" but I could not find such actions for moving around. Neither for the viewport, nor for the camera.</p>

<p>My question is: Can this be done in any way?</p>

<p>If not, how do you "walk" through your scenes, searching for a nice place for your next render?</p>

<p>Any help is very welcome. Thanks!</p>]]></description>
   </item>
   <item>
      <title> (SOLVED)Missing Deltas</title>
      <link>https://www.daz3d.com/forums/discussion/14934/solved-missing-deltas</link>
      <pubDate>Fri, 11 Jan 2013 10:31:49 +0000</pubDate>
      <dc:creator>Oldminer</dc:creator>
      <guid isPermaLink="false">14934@/forums/discussions</guid>
      <description><![CDATA[<p>using DS4.5 with V4 Morph ++ installed I still need some Deltas ! I appear to be missing <br />
1-  Deltas/Muscle/InjDeltas.PBMExternalOblique.pz2 and <br />
2- Deltas/InjDeltasEliteAll.pz2</p>

<p>where can I get these Injs?</p>]]></description>
   </item>
   <item>
      <title>3D University - A few questions and issues ...</title>
      <link>https://www.daz3d.com/forums/discussion/14458/3d-university-a-few-questions-and-issues</link>
      <pubDate>Thu, 03 Jan 2013 02:41:54 +0000</pubDate>
      <dc:creator>markhendy_399c68b726</dc:creator>
      <guid isPermaLink="false">14458@/forums/discussions</guid>
      <description><![CDATA[<p>I just received the latest DAZ email "Start 2013 With a Whole New Look for 65% OFF", and noticed at the bottom of it a banner for the new 3D University ... "Learn &amp; Tune Your 3D Skills FOR FREE".</p>

<p>"GREAT!!!"   I thought, so clicked and sat fidgetting while the page loaded and excellent! Some free training videos for Studio 4.5 and other products, all by Dreamlight ... another plus point as I do think their stuff hits the spot quite well.</p>

<p>But wait!!!   They are not all free ... two of the videos are un-FREE ... and right now I am skint.  Oh, well, I'll wishlist them and wait, I guess.</p>

<p>So on to the other items, the associated products to support the training, a fair spread from Stonemason and Favarel and others, soem discounted, some full price, so I wishlist each of those in turn, checking what each is and then spot a few that seem out of place ...</p>

<p>The Render Presets are for Poser only, not Studio 4.5, so why recommend them here?</p>

<p>And then the "Render Throttle" product says this:<br />
"•This Plug-in DOES NOT work with DAZ Studio 4+. The options it exposed are available in the Advanced Render settings of DAZ Studio 4+."</p>

<p>... Which kinda means it won't work with Studio 4.5, and if I did buy it I would be double making a mistake as the functions are now integrated in 4.5 ... so again, why recommend it here?</p>

<p>Now I feel a bit uncertain of the compatibility of the "Ink Render Plugin" that is also recommended, but the page gives no hint of which versions of Studio it works with.   </p>

<p>Oh, well, slam 'em all on the wishlist and cross my fingers for enlightenment soon ...</p>

<p></p>

<p>So, DAZ, why are two of the FREE training modules not free?</p>

<p>And what about the recommended products to support the course?</p>]]></description>
   </item>
   <item>
      <title>A Gas Station</title>
      <link>https://www.daz3d.com/forums/discussion/14871/a-gas-station</link>
      <pubDate>Thu, 10 Jan 2013 09:28:34 +0000</pubDate>
      <dc:creator>texjones</dc:creator>
      <guid isPermaLink="false">14871@/forums/discussions</guid>
      <description><![CDATA[<p>Does anyone know where I can get a Gas Station scene? I have tried to make a gas pump in Hexagon, and needless to say I get #@#@!! I'm getting better at Hexagon, but still there's just certain things that are better in Blender. Anyways, one of the final things I need to fill up my downtown scene, I need a gas or service station. I looked through the store and nothing there. In Bryce, there is an old time gas pump, but I can't get it to go into Daz. It keeps crashing, or if I just try to save it as a Collada it crashes, if I save it as an obj, nothing there. Daz is so bad about Obj files. I want a gas station. HOW do I get that pump in Bryce into Daz? I really like that old look. Somebody did a great job on it.</p>]]></description>
   </item>
   <item>
      <title>decimator included or not</title>
      <link>https://www.daz3d.com/forums/discussion/14649/decimator-included-or-not</link>
      <pubDate>Sat, 05 Jan 2013 20:28:25 +0000</pubDate>
      <dc:creator>mosjo</dc:creator>
      <guid isPermaLink="false">14649@/forums/discussions</guid>
      <description><![CDATA[<p>I really wish DAZ could release coherent info about their products, it would save so much time.</p>

<p>After wasting about 1 hour of sleep, this time the question is:</p>

<p>Is this decimator included (as stated by DAZ) or not in 4.5 Pro/Pro beta, i.e. has to be purchased? Thanks in advance.</p>]]></description>
   </item>
   <item>
      <title>water plane render</title>
      <link>https://www.daz3d.com/forums/discussion/14911/water-plane-render</link>
      <pubDate>Fri, 11 Jan 2013 02:50:50 +0000</pubDate>
      <dc:creator>witcherask_a3dd58a1c6</dc:creator>
      <guid isPermaLink="false">14911@/forums/discussions</guid>
      <description><![CDATA[<p>How to do water plane render in daz. I mean it works perfectly in poser but not in daz</p>]]></description>
   </item>
   <item>
      <title>Accomodating more extreme morphs [Solved]</title>
      <link>https://www.daz3d.com/forums/discussion/14913/accomodating-more-extreme-morphs-solved</link>
      <pubDate>Fri, 11 Jan 2013 04:48:04 +0000</pubDate>
      <dc:creator>Herald of Fire</dc:creator>
      <guid isPermaLink="false">14913@/forums/discussions</guid>
      <description><![CDATA[<p>So, as some might be aware I'm working on a tennis set for Genesis (see <a rel="nofollow" href="http://www.daz3d.com/forums/discussion/14880/">this thread</a> for details). Now for the most part this is all fine and dandy, but I've noticed a few snags with some of the more extreme character morphs. In the pictured example I'm using Hitomi and there's significant poke-through on the breasts, though the rest of the morphs seem to work fairly well.</p>

<p>Any artists out there willing to lend a few tips that I may fix the outfit so that it can work with even Hitomi's ample bosom?</p>]]></description>
   </item>
   <item>
      <title>Noob question</title>
      <link>https://www.daz3d.com/forums/discussion/14904/noob-question</link>
      <pubDate>Thu, 10 Jan 2013 22:22:17 +0000</pubDate>
      <dc:creator>norte31_e761ee3f47</dc:creator>
      <guid isPermaLink="false">14904@/forums/discussions</guid>
      <description><![CDATA[<p>I have a problem, when I move a figure or object in the viewport, rotates and moves or zoom on wire when I stop moving the controls again shaded smoth</p>]]></description>
   </item>
   <item>
      <title>Saving edited dials?</title>
      <link>https://www.daz3d.com/forums/discussion/14865/saving-edited-dials</link>
      <pubDate>Thu, 10 Jan 2013 06:29:41 +0000</pubDate>
      <dc:creator>Herald of Fire</dc:creator>
      <guid isPermaLink="false">14865@/forums/discussions</guid>
      <description><![CDATA[<p>Recently been playing with GenX and adding in some new dials. However, I recently went back and made a few edits to one of the dials (namely, the icon and label) and I'd like to save this out without having to go back and export the entire thing again with the original settings and then tidy up the junk.</p>

<p>Is there an easier way to save your modifications?</p>]]></description>
   </item>
   <item>
      <title>Conform coat to Genesis question</title>
      <link>https://www.daz3d.com/forums/discussion/14834/conform-coat-to-genesis-question</link>
      <pubDate>Wed, 09 Jan 2013 11:56:28 +0000</pubDate>
      <dc:creator>Sphinx Magoo</dc:creator>
      <guid isPermaLink="false">14834@/forums/discussions</guid>
      <description><![CDATA[<p>I'm trying to use the M4 Warpmaster set with Genesis (in DS 4.5). The sleeves and main body conform well, but the ends of the long coat look tattered and abused. Is there a way to conform the coat so that this doesn't happen?</p>

<p>Thanks!</p>]]></description>
   </item>
   <item>
      <title>Scrolling through tracks on animate 2</title>
      <link>https://www.daz3d.com/forums/discussion/14877/scrolling-through-tracks-on-animate-2</link>
      <pubDate>Thu, 10 Jan 2013 10:16:54 +0000</pubDate>
      <dc:creator>gregtupper88_5f5f06663b</dc:creator>
      <guid isPermaLink="false">14877@/forums/discussions</guid>
      <description><![CDATA[<p>Selecting an object on the screen should bring up the track for that object on animate 2. But it is often above or below the viewing window for tracks. How do you scroll the window to view the track you have selected as this is not happening automatically?</p>]]></description>
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   <item>
      <title>Do the shader lights cast shadows?</title>
      <link>https://www.daz3d.com/forums/discussion/12191/do-the-shader-lights-cast-shadows</link>
      <pubDate>Sun, 25 Nov 2012 19:21:53 +0000</pubDate>
      <dc:creator>Khory</dc:creator>
      <guid isPermaLink="false">12191@/forums/discussions</guid>
      <description><![CDATA[<p>I really like the look of renders done with the shader lights (light presets/DS Default) but I swear I am not seeing any of them cast either kind of shadow. And since someone was nice enough to add them it would be super if they were fully useful. </p>

<p>And on a similar note. Why does saving a light not give you the option to not have it over ride the other lights in the scene? The shader lights do that and newly created light presets do it. I've been saving them as a scene subset..but it makes the save as a light preset less than handy. I can see times when you would want lights to remove the old lights but it isn't logical that it is the only save option. I think holding down control prevents the over ride but it doesn't give the pop up option window to choose. And to be honest not everyone knows to try that trick.</p>]]></description>
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   <item>
      <title>My DAZ Studio tutorials</title>
      <link>https://www.daz3d.com/forums/discussion/13687/my-daz-studio-tutorials</link>
      <pubDate>Thu, 20 Dec 2012 13:27:54 +0000</pubDate>
      <dc:creator>SnowSultan</dc:creator>
      <guid isPermaLink="false">13687@/forums/discussions</guid>
      <description><![CDATA[<p>I've written a few new tutorials to help with saving Genesis presets, customizing the interface, and creating a special lighting setup that I hope you can find useful. They're on my deviantArt page, but here are the direct links:</p>

<p><br />
<strong>Saving Genesis Presets</strong> (Poses, Shapes, Hands, and Expressions): <a rel="nofollow" href="http://snowsultan.deviantart.com/art/Saving-Genesis-Presets-in-Studio-4-5-updated-343297091">http://snowsultan.deviantart.com/art/Saving-Genesis-Presets-in-Studio-4-5-updated-343297091</a></p>

<p><strong>Basic Symmetry</strong> (swapping a Hand pose): <a rel="nofollow" href="http://snowsultan.deviantart.com/art/Basic-Symmetry-in-Studio-swapping-Hand-poses-343446891">http://snowsultan.deviantart.com/art/Basic-Symmetry-in-Studio-swapping-Hand-poses-343446891</a></p>

<p><strong>Shadow-Only Lights in DAZ Studio</strong>: <a rel="nofollow" href="http://snowsultan.deviantart.com/art/Shadow-Only-Lights-in-Studio-325589206">http://snowsultan.deviantart.com/art/Shadow-Only-Lights-in-Studio-325589206</a></p>

<p><strong>Customizing DAZ Studio's Interface</strong> (Basic): <a rel="nofollow" href="http://snowsultan.deviantart.com/art/Customizing-DAZ-Studio-Interface-Tutorial-1-309379885">http://snowsultan.deviantart.com/art/Customizing-DAZ-Studio-Interface-Tutorial-1-309379885</a></p>

<p><strong>Customizing DAZ Studio's Interface</strong> (Menus): <a rel="nofollow" href="http://snowsultan.deviantart.com/art/Customizing-DAZ-Studio-Interface-Menus-310684759">http://snowsultan.deviantart.com/art/Customizing-DAZ-Studio-Interface-Menus-310684759</a></p>

<p><br />
I'll try to update this post whenever I add a new tutorial. Thanks for taking a look!</p>]]></description>
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   <item>
      <title>Posing from scratch - some advices needed please</title>
      <link>https://www.daz3d.com/forums/discussion/14711/posing-from-scratch-some-advices-needed-please</link>
      <pubDate>Mon, 07 Jan 2013 06:03:40 +0000</pubDate>
      <dc:creator>XoechZ</dc:creator>
      <guid isPermaLink="false">14711@/forums/discussions</guid>
      <description><![CDATA[<p>Hello!</p>

<p>I am tired of using pre-made poses for my figures. It is boring and you rarely get what you really want. Of course you can try to tweak and change poses, but mostly this ends in a mess. And again, you rarely get what you really need. Especially when you do not need a "stand alone" pose, but one where your figure interacts with props (sitting, lying, leaning,...)</p>

<p>So I try to create my own poses. But I found out that this is really tough. Especially the hip seems to be a problem, because you cannot move or turn or twist the hip - this makes the whole body move.</p>

<p>My question to all advanced pose creators is:<br />
Can you give me some tips and advices to learn posing from scratch? Where and how to start?</p>

<p>Thanks in advance,</p>

<p>XoechZ</p>]]></description>
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      <title>Daz Lights having invisible keyframes</title>
      <link>https://www.daz3d.com/forums/discussion/14832/daz-lights-having-invisible-keyframes</link>
      <pubDate>Wed, 09 Jan 2013 11:32:11 +0000</pubDate>
      <dc:creator>2getit</dc:creator>
      <guid isPermaLink="false">14832@/forums/discussions</guid>
      <description><![CDATA[<p>Every now and then without ever messing with the lights, if I go down the timeline frame by frame my distant lights will turn into specular lights on random frames without any keyframes on them. If I click on the distant light via the scene tab no keyframes are on the timeline or even on my timeline using keymate, so I have to go frame by frame of over 100's to see which ones were changed to specular lights</p>]]></description>
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   <item>
      <title>reposting from Nuts N bolts "Images Missing for Smart Content"</title>
      <link>https://www.daz3d.com/forums/discussion/14797/reposting-from-nuts-n-bolts-images-missing-for-smart-content</link>
      <pubDate>Tue, 08 Jan 2013 21:44:54 +0000</pubDate>
      <dc:creator>swirler</dc:creator>
      <guid isPermaLink="false">14797@/forums/discussions</guid>
      <description><![CDATA[<p>I've marked them, as you may be able to notice. LOL</p>

<p>Is there any way to fix these missing images on my Smart Content? They work fine, it's just annoying. Would reinstalling help?</p>]]></description>
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      <title>Daz Script Window Opacity Syntax?</title>
      <link>https://www.daz3d.com/forums/discussion/13784/daz-script-window-opacity-syntax</link>
      <pubDate>Fri, 21 Dec 2012 23:13:32 +0000</pubDate>
      <dc:creator>athenenoctua</dc:creator>
      <guid isPermaLink="false">13784@/forums/discussions</guid>
      <description><![CDATA[<p>What is the Daz Script syntax to set window opacity?</p>

<p>Here are a few lines from the mcjListRender script, declaring a dialog box:<br />
var wDlg = new DzDialog;<br />
 <br />
 wDlg.caption = programName + " " + versionName;</p>

<p><br />
If I extrapolate from the syntax I see in the scripts I'm looking at, the declaration of window opacity would go something like </p>

<p>wDlg.windowOpacity = ".5";   </p>

<p>No love when I insert this line, though.</p>]]></description>
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   <item>
      <title>Please Help with Generation X?</title>
      <link>https://www.daz3d.com/forums/discussion/14795/please-help-with-generation-x</link>
      <pubDate>Tue, 08 Jan 2013 21:04:36 +0000</pubDate>
      <dc:creator>JasmineSkunk</dc:creator>
      <guid isPermaLink="false">14795@/forums/discussions</guid>
      <description><![CDATA[<p>I have recently purchased Generation X for Genesis and it seems it installed OK and the serial number seems to have registered fine, but I can not find it in the Windows/Tab like the manual says I should. (See images) Anyone know what I need to do?</p>]]></description>
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      <title>Does the Ethnicity Bundle include head shapes and textures?</title>
      <link>https://www.daz3d.com/forums/discussion/14781/does-the-ethnicity-bundle-include-head-shapes-and-textures</link>
      <pubDate>Tue, 08 Jan 2013 15:40:19 +0000</pubDate>
      <dc:creator>Jowry</dc:creator>
      <guid isPermaLink="false">14781@/forums/discussions</guid>
      <description><![CDATA[<p>I'm relatively new to Daz3D Studio, and I get confused over what works with what, especially now that Genesis is here, and some textures work with it, some don't, etc. As I understand it, any texture for the Four version of Victoria, Michael, etc, will work with Genesis. </p>

<p>I'm thinking of buying the Ethnicity Bundle, but want to make sure that it will work with the Genesis base characters, as well as the Gen 3 iconic shapes. I also have a third party set of morphs which creates some really nice ethnic faces using the Genesis base (dietrying's 182 morphs, and RAMWorks great head morphs), and I want to make sure it works with that as well before I buy it. </p>

<p>I basically want to optimize my textures and choices, without having to buy too many of them. I've pretty much got shaping unique looking characters by dialing them in, but textures still have me somewhat stumped. I'm a 12 year 3DS Max user, so I'm no newbie to 3D - it's just that the process with Daz is quite a bit different. Thanks.</p>

<p>  Jowry</p>]]></description>
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      <title>Exporting V4 pose Zbrush problem</title>
      <link>https://www.daz3d.com/forums/discussion/14760/exporting-v4-pose-zbrush-problem</link>
      <pubDate>Tue, 08 Jan 2013 08:01:42 +0000</pubDate>
      <dc:creator>g_roca_o_eb87419d47</dc:creator>
      <guid isPermaLink="false">14760@/forums/discussions</guid>
      <description><![CDATA[<p>Hello everyone,</p>

<p>I'm using Daz Studio and Zbrush, I pose V4 in Daz Studio an export it (default settings) as .obj file so once I import it into Zbrush I can smooth areas like the joints of the tights or arms.</p>

<p>Then once I smoothed these areas I export the .obj file and use Morph Loader Pro to load the new .obj as a morph, however when I move the dial to 100 to use the morph, V4 body starts deforming in a weird way and looks like her arms and legs start to grow longer and even the eyes and tongue move outside.</p>

<p><br />
My guess is that there is something wrong when exporting the OBJ file, which are the settings to export V4 in Zbrush so I can smooth the pose and bring it back to Daz?</p>

<p>Thank you very much.</p>

<p>Roca</p>]]></description>
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   <item>
      <title>Varying opacity</title>
      <link>https://www.daz3d.com/forums/discussion/14677/varying-opacity</link>
      <pubDate>Sun, 06 Jan 2013 12:47:59 +0000</pubDate>
      <dc:creator>vindazi</dc:creator>
      <guid isPermaLink="false">14677@/forums/discussions</guid>
      <description><![CDATA[<p>How do I vary the opacity of a figure in Daz? Bryce?</p>]]></description>
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