<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>Daz Studio Discussion - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/daz-studio-discussion/p676/feed.rss</link>
      <pubDate>Mon, 14 Sep 2026 09:28:06 +0000</pubDate>
         <description>Daz Studio Discussion - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/daz-studio-discussion/p676/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>DAZ Studio 4.6 Pro Interface Customisation</title>
      <link>https://www.daz3d.com/forums/discussion/27061/daz-studio-4-6-pro-interface-customisation</link>
      <pubDate>Sun, 11 Aug 2013 19:58:22 +0000</pubDate>
      <dc:creator>BackDoor3D</dc:creator>
      <guid isPermaLink="false">27061@/forums/discussions</guid>
      <description><![CDATA[<p>Hiya,</p>

<p>Does anybody know how to add custom items to the "Toolbars"? I recently watched a video from Pret-a-3D and Paulo has what I can only assume a customised toolbar.....</p>

<p>I would like to add my own but I'm having difficulty figuring it out....</p>

<p><br />
Comparison screen shots attached.</p>

<p>Cheers</p>

<p><br />
Stiks</p>]]></description>
   </item>
   <item>
      <title>Game Developer Kit for DAZ Studio and the Install Manager</title>
      <link>https://www.daz3d.com/forums/discussion/27077/game-developer-kit-for-daz-studio-and-the-install-manager</link>
      <pubDate>Sun, 11 Aug 2013 23:35:58 +0000</pubDate>
      <dc:creator>Shoiko2</dc:creator>
      <guid isPermaLink="false">27077@/forums/discussions</guid>
      <description><![CDATA[<p>The only thing that is appearing for install in the manager is the decimator. Why would I not be able to download the Atlas plugin as well?</p>]]></description>
   </item>
   <item>
      <title>Anyway to Decimate DAZ Stuff without Buying DECIMATOR product?</title>
      <link>https://www.daz3d.com/forums/discussion/27070/anyway-to-decimate-daz-stuff-without-buying-decimator-product</link>
      <pubDate>Sun, 11 Aug 2013 22:11:37 +0000</pubDate>
      <dc:creator>nokoteb99</dc:creator>
      <guid isPermaLink="false">27070@/forums/discussions</guid>
      <description><![CDATA[<p>I want to take my stuff to Unity and they say it's good to Decimate the figures.</p>

<p>Decimate is 100 dollars i dont have momney now.</p>

<p>Are there any free tools or plugins?</p>]]></description>
   </item>
   <item>
      <title>Impossilbe to install content.</title>
      <link>https://www.daz3d.com/forums/discussion/27063/impossilbe-to-install-content</link>
      <pubDate>Sun, 11 Aug 2013 20:17:24 +0000</pubDate>
      <dc:creator>danketchum32_66b4a02676</dc:creator>
      <guid isPermaLink="false">27063@/forums/discussions</guid>
      <description><![CDATA[<p>I have tried several times to install Daz3d content to Studio, and nothing ever makes it to the content library. You guys have really made the process of loading content into this program way too difficult. Installing content in Poser is amazingly simply, with the installer handling all the details of paths and such. I was really looking forward to the features of this program, but clearly I won't be using them.</p>]]></description>
   </item>
   <item>
      <title>How to Prepare DAZ Animated Characters for use in Unity(3D Game development app) ?</title>
      <link>https://www.daz3d.com/forums/discussion/27041/how-to-prepare-daz-animated-characters-for-use-in-unity-3d-game-development-app</link>
      <pubDate>Sun, 11 Aug 2013 13:58:19 +0000</pubDate>
      <dc:creator>nokoteb99</dc:creator>
      <guid isPermaLink="false">27041@/forums/discussions</guid>
      <description><![CDATA[<p>Hello everybody.</p>

<p>so i can successfuly import scenes and stuff into Unity.</p>

<p>But i don't really know how to export and create Animated DAZ characters?</p>

<p>AND PS no i'm not doing commercial games, it's just games for myself and my family in my house.</p>

<p>Anyways,<br />
So Yeah. I tried importing Assets (DS 4 animation of V4 exported as FBX using DAZ 4) and the character does get imported in Unity but no matter if i follow tutorials that do the same thing, my characters don't animate.</p>

<p>They do seem to animate in the Preview little screen that Unity has in one of the tabs, but it doesn't animate in the main game. at all.</p>

<p>I'm using Unity 4.1.5  for Mac. The 4.2 mac installer doesn't work and it produces a nonworking Installer so i went back to 4.1.5.</p>

<p>Macos X here 10.6.8</p>]]></description>
   </item>
   <item>
      <title>Lights...adding to and replacing</title>
      <link>https://www.daz3d.com/forums/discussion/27014/lights-adding-to-and-replacing</link>
      <pubDate>Sun, 11 Aug 2013 00:30:56 +0000</pubDate>
      <dc:creator>whispers65</dc:creator>
      <guid isPermaLink="false">27014@/forums/discussions</guid>
      <description><![CDATA[<p>I've noticed this issue before but it came up again tonight.   I'm working on a set and it comes with several different light presets.</p>

<p>So let's say one preset turns on a set of lights around the wall.  Another one will turn on the overhead lights.</p>

<p>The problem is when I click on one, it will add it.  Ok.  Then I click on the next, it replaces whatever lights are in the scene.  It doesn't add to what is there.</p>

<p>I tried to research it and saw two things.  One holding down the CTRL key and dragging into the scene (doesn't work).  And right clicking and selecting Merge into scene.  That doesn't either.  No matter what I do it also replaces the lights rather than adding to what is already there.</p>

<p>So what am I doing wrong?  I was almost tempted to save each separately and try and merging the files together but that's just too much work.  Besides some settings are opposite like make ambience high and make ambience low.</p>

<p>It's got to be something simple but I'm not seeing yet.</p>

<p>Thanks.</p>]]></description>
   </item>
   <item>
      <title>Ques about Genesis 2</title>
      <link>https://www.daz3d.com/forums/discussion/27049/ques-about-genesis-2</link>
      <pubDate>Sun, 11 Aug 2013 15:50:47 +0000</pubDate>
      <dc:creator>jaebea</dc:creator>
      <guid isPermaLink="false">27049@/forums/discussions</guid>
      <description><![CDATA[<p>Will any of the texture and morphs for the original Genesis work with Genesis2?</p>]]></description>
   </item>
   <item>
      <title>A few bugs in "register_file_ext.bat" from the 4.6.0.18 zip install files</title>
      <link>https://www.daz3d.com/forums/discussion/27052/a-few-bugs-in-register-file-ext-bat-from-the-4-6-0-18-zip-install-files</link>
      <pubDate>Sun, 11 Aug 2013 16:16:15 +0000</pubDate>
      <dc:creator>ChrisLock</dc:creator>
      <guid isPermaLink="false">27052@/forums/discussions</guid>
      <description><![CDATA[<p>I have never used Daz Studio before.<br />
Today, I downloaded and installed the Daz 3D Install Manager,<br />
which in turn downloaded the Daz Studio 4.6 (Win 32-bit) zip / dsx files<br />
- which then got extracted and used to install Daz Studio 4.6.0.18. </p>

<p>Since I am very curious when I install programs, I usually check afterwards what's been done / added / changed.<br />
I noticed that in the .dsx manifest file &#40;the 237 KB one&#41;, at the end, it said<br />
 <br />
And when I looked at that file, it was apparently some bugs in it:</p>

<p><span>First:</span></p>

<p>The goal is obviously to make several<br />
[***file\shell\\open\command\] keys with <br />
</p><pre><code>&quot;C:\Program Files (x86)\DAZ 3D\DAZStudio4\DAZStudio.exe&quot; &quot;%1&quot;</code></pre><br />
(again, the 32-bit variant here.)

<p>However, in the registry, this instead becomes<br />
</p><pre><code>&quot;C:\Program Files (x86)\DAZ 3D\DAZStudio4\DAZStudio.exe&quot; &quot;&quot;</code></pre><br />
The reason why the <strong>%1</strong> disapears is that <strong>percents must be doubled in a batch file</strong>.<br />
E.g. see <a rel="nofollow" href="http://windowsitpro.com/windows-server/how-can-i-use-percent-symbol-batch-file">http://windowsitpro.com/windows-server/how-can-i-use-percent-symbol-batch-file</a>

<p>So the code should be like</p>

<p></p><pre><code>REG ADD &quot;HKEY_CLASSES_ROOT\dazfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f</code></pre><br />
instead of<br />
<pre><code>REG ADD &quot;HKEY_CLASSES_ROOT\dazfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%1\&quot;&quot; /f</code></pre>

<p><br />
<span>Second:</span></p>

<p>The "DAZ Script 2 (Encrypted)" section reads like this:</p>

<p></p><pre><code>REG ADD &quot;HKEY_CLASSES_ROOT\dseile&quot; /ve /d &quot;DAZ Script 2 (Encrypted)&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dseile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,6&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsefile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f</code></pre>

<p>As you see, there is an inconsistency - the two first lines use "dseile" while the last one uses "dse<strong>f</strong>ile".<br />
Since I have not used Daz before, I'm not sure, but - I would guess that "dse<strong>f</strong>ile" is the correct (intended) one..?<br />
If that is the case, in addtion to changing the 2 "dseile" keyname  entries into "dsefile" in this "register_file_ext.bat",<br />
it will also be needed in the "unregister_file_ext.bat" - i.e.: <br />
</p><pre><code>REG DELETE &quot;HKEY_CLASSES_ROOT\dseile&quot; /va /f</code></pre><br />
into<br />
<pre><code>REG DELETE &quot;HKEY_CLASSES_ROOT\dsefile&quot; /va /f</code></pre>

<p><br />
<span>Third:</span></p>

<p>Shouldn't there also be some entries that assigns the actual filename extensions..? I.e. like this..:<br />
</p><pre><code>
REG ADD &quot;HKEY_CLASSES_ROOT\.daz&quot; /ve /d &quot;dazfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.ds&quot; /ve /d &quot;dsfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dsb&quot; /ve /d &quot;dsbfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dsa&quot; /ve /d &quot;dsafile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dse&quot; /ve /d &quot;dsefile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dsf&quot; /ve /d &quot;dsffile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.duf&quot; /ve /d &quot;duffile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dsx&quot; /ve /d &quot;dsxfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\.dsi&quot; /ve /d &quot;dsifile&quot; /f</code></pre>

<p></p>

<p>Putting all these fixes together - I created my own variant of this:</p>

<p></p><pre><code><a rel="nofollow" href="/forums/profile/ECHO">@ECHO</a> OFF
SET curDir=%~dp0
IF %curDir:~-1%==\ SET curDir=%curDir:~0,-1%

REG ADD &quot;HKEY_CLASSES_ROOT\.daz&quot; /ve /d &quot;dazfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dazfile&quot; /ve /d &quot;DAZ Studio Scene&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dazfile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,2&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dazfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.ds&quot; /ve /d &quot;dsfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsfile&quot; /ve /d &quot;DAZ Script (Ascii)&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsfile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,3&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dsb&quot; /ve /d &quot;dsbfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsbfile&quot; /ve /d &quot;DAZ Script (Binary)&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsbfile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,4&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsbfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dsa&quot; /ve /d &quot;dsafile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsafile&quot; /ve /d &quot;DAZ Script 2 (Ascii)&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsafile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,5&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsafile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dse&quot; /ve /d &quot;dsefile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsefile&quot; /ve /d &quot;DAZ Script 2 (Encrypted)&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsefile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,6&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsefile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dsf&quot; /ve /d &quot;dsffile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsffile&quot; /ve /d &quot;DSON Support File&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsffile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,7&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsffile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.duf&quot; /ve /d &quot;duffile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\duffile&quot; /ve /d &quot;DSON User File&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\duffile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,8&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\duffile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dsx&quot; /ve /d &quot;dsxfile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsxfile&quot; /ve /d &quot;DAZ Shared XML&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsxfile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,9&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsxfile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f

REG ADD &quot;HKEY_CLASSES_ROOT\.dsi&quot; /ve /d &quot;dsifile&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsifile&quot; /ve /d &quot;DAZ Studio Layered Image&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsifile\DefaultIcon&quot; /ve /d &quot;%curDir%\DAZStudio.exe,10&quot; /f
REG ADD &quot;HKEY_CLASSES_ROOT\dsifile\shell\open\command&quot; /ve /d &quot;\&quot;%curDir%\DAZStudio.exe\&quot; \&quot;%%1\&quot;&quot; /f
</code></pre>]]></description>
   </item>
   <item>
      <title>trouble with genesis and genesis2 - update 8-4-2013</title>
      <link>https://www.daz3d.com/forums/discussion/24605/trouble-with-genesis-and-genesis2-update-8-4-2013</link>
      <pubDate>Wed, 26 Jun 2013 10:15:08 +0000</pubDate>
      <dc:creator>goofygrmom3</dc:creator>
      <guid isPermaLink="false">24605@/forums/discussions</guid>
      <description><![CDATA[<p>I am at my wit's end!  I had Daz 4.5 and the genesis essentials installed.  <strong>Everything was working fine. </strong> Yesterday I decided to upgrade to 4.6 and install genesis2 essentials.  I used the install manager to do this.  When I tried to use the genesis2  character, I got a 'boxy' figure.  Ok I uninstalled <strong>everything</strong>.  Did a restart and system restore to several days ago.  That did not help.  This morning I uninstalled the 4.5 and just for good measure, I put all my studio files in a separate file in my docs.  Fresh start and all that.  I then downloaded the 4.6 and installed manually.  Downloaded and installed the genesis essentials and genesis2 essentials manually.  I'm till getting these 'boxy' figures.  Sorry, I don't have screen shots at the moment.</p>

<p>Can someone please help me?  I'm really frustrated and ready to quit playing in DAZ.</p>

<p><strong><br />
Update 8-4-2013</strong><span></span></p>

<p><br />
I'm back from vacation and then a death in the family. </p>

<p>I decided to try and install my old Aiko 3.  Still getting the boxy figures.  However, when I rendered her (just for fun) I get Aiko.  This is really wierd.  I now have a trouble ticket at the help desk.  Any thoughts are still very much apprecitaed.  Thanks in advance.</p>]]></description>
   </item>
   <item>
      <title>Genesis 2 -- feel like I am missing something obvious...</title>
      <link>https://www.daz3d.com/forums/discussion/27046/genesis-2-feel-like-i-am-missing-something-obvious</link>
      <pubDate>Sun, 11 Aug 2013 14:52:01 +0000</pubDate>
      <dc:creator>ILJackson</dc:creator>
      <guid isPermaLink="false">27046@/forums/discussions</guid>
      <description><![CDATA[<p>So I got Daz 4.6 Pro thinking that Genesis 2 came as part of it, but I don't see it in the library. I then thought I would just buy it outright, Couldn't find it in the store. Looked at products for Genesis 2 trying to find the "you need Genesis 2" link to find it that way. No links. What am I missing?</p>]]></description>
   </item>
   <item>
      <title>Alter Content Database without Daz Studio</title>
      <link>https://www.daz3d.com/forums/discussion/27001/alter-content-database-without-daz-studio</link>
      <pubDate>Sat, 10 Aug 2013 16:12:12 +0000</pubDate>
      <dc:creator>rockminstrel_5189d7f50c</dc:creator>
      <guid isPermaLink="false">27001@/forums/discussions</guid>
      <description><![CDATA[<p>Hallo,</p>

<p>can somebody please tell me, what type of database Daz Studio 4.6 uses? I know its a dat-file but that doesn't help me as long as I don't know which format is behind. I want to write a program that automatically adds Products and categorizes them depending on the folder structure I use on disk. So I don't have to do it manually. Whould be great if someone can help me.</p>]]></description>
   </item>
   <item>
      <title>report bugs</title>
      <link>https://www.daz3d.com/forums/discussion/27037/report-bugs</link>
      <pubDate>Sun, 11 Aug 2013 13:28:00 +0000</pubDate>
      <dc:creator>CMacks</dc:creator>
      <guid isPermaLink="false">27037@/forums/discussions</guid>
      <description><![CDATA[<p>I just went to check the age-old bug reporting system at bugs.daz3d.com and it<br />
now sends me to <a rel="nofollow" href="https://helpdaz.zendesk.com/home">https://helpdaz.zendesk.com/home</a><br />
which is not the same thing, as far as I can tell.  How does one report bugs now?</p>]]></description>
   </item>
   <item>
      <title>importing models from Hexagon</title>
      <link>https://www.daz3d.com/forums/discussion/27018/importing-models-from-hexagon</link>
      <pubDate>Sun, 11 Aug 2013 08:02:56 +0000</pubDate>
      <dc:creator>Tabian</dc:creator>
      <guid isPermaLink="false">27018@/forums/discussions</guid>
      <description><![CDATA[<p>I have modeled a jar in Hexagon and exported it as an OBJ file but when I import it into Studio the control handles are about six miles underneath the jar (slight exaggeration) but they are too far away to use when setting up a scene. The jar that I have made is of a particular shape for a scene that I have plans for.<br />
If anyone knows how to get the jar in Studio so that it is as smooth as it is in Hexagon and with all the control handles on it or within a usable distance, please oh please let me know..</p>]]></description>
   </item>
   <item>
      <title>SUPERSUIT ADDONS DO NOT WORK</title>
      <link>https://www.daz3d.com/forums/discussion/27003/supersuit-addons-do-not-work</link>
      <pubDate>Sat, 10 Aug 2013 16:57:16 +0000</pubDate>
      <dc:creator>artsclusive</dc:creator>
      <guid isPermaLink="false">27003@/forums/discussions</guid>
      <description><![CDATA[<p>Has ANYONE ever gotten the supersuit addons like the World's Finest cape and cowl and basically ANY of the addons to ACTUALLY work? They never seem to. They just show up and are locked out and don't move or do ANYTHING properly. I've tried Daz Tech Support but NEVER gotten a response. I was hoping some of the more technical in the group could maybe explain to me what's going on.</p>

<p>Possibly help me figure it out.</p>

<p>They have NEVER worked.</p>

<p>When I attach it to M5 Hero for instance it shows up, looking somewhat flimsly and wrinkled. But if I try to change morphs the mask doesn't act like normal clothing props.</p>

<p>How did this pass the quality control at Daz Studio?.</p>]]></description>
   </item>
   <item>
      <title>Luxus and SpotLight</title>
      <link>https://www.daz3d.com/forums/discussion/26982/luxus-and-spotlight</link>
      <pubDate>Sat, 10 Aug 2013 04:07:48 +0000</pubDate>
      <dc:creator>Philopp</dc:creator>
      <guid isPermaLink="false">26982@/forums/discussions</guid>
      <description><![CDATA[<p>Hello dear all,</p>

<p>I am not quite sure where to put this question so I will simply put it here.</p>

<p>I used a single SpotLight for the following scene and rendered it both with 3Delight and with Luxus. While in 3Delight the light looks very good in Luxus the light is too strong. And I cannot turn the intensity down. Even if I turn the intensity of the light to 0.01 it doesn't change anything. Put a pane between the light and the scene doesn't change anything either.</p>

<p>Can anyone give me some tips on how to work on this?</p>

<p>Also, is there a tutorial on how to use LuxRender for DAZ Studio scenes? What need to be done and how and such things?</p>

<p>Thank you very much for the help.</p>

<p>Greetings<br />
P.</p>

<p>Attached:<br />
Image 1 with 3Delight<br />
Image 2 with LuxRender via Luxus</p>]]></description>
   </item>
   <item>
      <title>I am having problem with 4.6</title>
      <link>https://www.daz3d.com/forums/discussion/24863/i-am-having-problem-with-4-6</link>
      <pubDate>Sun, 30 Jun 2013 11:38:30 +0000</pubDate>
      <dc:creator>TomViola</dc:creator>
      <guid isPermaLink="false">24863@/forums/discussions</guid>
      <description><![CDATA[<p>I have having problems with 4.6. I cannot find any of my objects. I have been using 3.1.2 almost exclusively for my graphic novels. I have been trying to update to 4.5 and then 4.6. I still have not learned to navigate the 4.5 and 4.6, in spite of the Youtube and other tutorials. I purchased Genesis Victoria 6. I do want to grow with DAZ but, I have been blocked by the new methodology. I must have more than 800 objects. And yet, even when I direct 4.5 and 4.6 to my content directories, they see everything but the actual object itself. I am sure the problem is with me, rather than the program. The tutorials do not seem to help because they instruct me assuming I have my objects.</p>]]></description>
   </item>
   <item>
      <title>Aiko 5 Compatibilities</title>
      <link>https://www.daz3d.com/forums/discussion/26980/aiko-5-compatibilities</link>
      <pubDate>Fri, 09 Aug 2013 23:58:41 +0000</pubDate>
      <dc:creator>jetstream14</dc:creator>
      <guid isPermaLink="false">26980@/forums/discussions</guid>
      <description><![CDATA[<p>I'm not really new of knowing about DAZ studio but I have a lot to learn... My question is this. I"m getting Aiko 5 Pro Bundle and I also want Scrubs Outfit ( <a rel="nofollow" href="http://www.daz3d.com/scrubs-outfit">http://www.daz3d.com/scrubs-outfit</a>) and Doctor Accessories ( <a rel="nofollow" href="http://www.daz3d.com/doctor-accessories">http://www.daz3d.com/doctor-accessories</a> ) for some of the characters I make but the Scrubs Outfit and Doctor Accessories calls for V4 and A4. since this is just clothes can it still fit on A5??  Current Version: DAZ Studio Pro 4.6     System: Windows 7</p>]]></description>
   </item>
   <item>
      <title>no 3d bridge in 4.6</title>
      <link>https://www.daz3d.com/forums/discussion/26955/no-3d-bridge-in-4-6</link>
      <pubDate>Fri, 09 Aug 2013 14:42:13 +0000</pubDate>
      <dc:creator>Hellcat</dc:creator>
      <guid isPermaLink="false">26955@/forums/discussions</guid>
      <description><![CDATA[<p>i've recently installed daz 4.6. all other plugins are present that should be included except for the 3d bridge. it is not listed under installed plugins, nor under the file menu. and i do not see it under my automate menu in photoshop. using 64 bit daz 4.6 and 64 bit CS6.</p>]]></description>
   </item>
   <item>
      <title>To Gamma or Not To Gamma, this is the question</title>
      <link>https://www.daz3d.com/forums/discussion/26773/to-gamma-or-not-to-gamma-this-is-the-question</link>
      <pubDate>Tue, 06 Aug 2013 12:11:23 +0000</pubDate>
      <dc:creator>Rareth</dc:creator>
      <guid isPermaLink="false">26773@/forums/discussions</guid>
      <description><![CDATA[<p>Ok here we have two Images of the Same Scene, everything is exactly the same except in the render settings one has Gamma correction ON with a Gamma of 2.2 and one has the default setting (Gamma Correction OFF and Gamma of 1) <br />
Top Pic is Gamma ON, Bottom Pic is Gamma OFF</p>

<p>Which do YOU think looks like it has better lighting?</p>]]></description>
   </item>
   <item>
      <title>Trying to Up My Game</title>
      <link>https://www.daz3d.com/forums/discussion/26950/trying-to-up-my-game</link>
      <pubDate>Fri, 09 Aug 2013 13:31:24 +0000</pubDate>
      <dc:creator>whispers65</dc:creator>
      <guid isPermaLink="false">26950@/forums/discussions</guid>
      <description><![CDATA[<p>In the new series of stuff I'm working on, I really want to up my game and make renders look better.  Before I've just pretty much rendered as is.  Then I got to the point where I started changing from "Plastic" all the time to "Matte".  Then I started playing around with Uber lighting.  Now I'm starting to play around with shaders other than just for people.</p>

<p>So here are two shots.  I'm not sure which load order it will be.  But the one with the "whiter" looking glass on the shower is pretty much as is except I added a Uber Base light and changed the settings on the mirror which I'm pretty pleased with.</p>

<p>On the other shot I've - changed the floor to be more shiny, changed the metal to chrome (which is just a shader I have.  I have no idea where it came from even but to me even tho it is supposed to be hi-quality, it still looks fake), Changed the glass to clear (so clear it doesn't look like anything is there lol).</p>

<p>So I've made some changes like that.  The faucets just don't look real to me. and I messed the towel up.  It looked better the other way.  I was going for more of a fluffy terry cloth type look.  And I haven't did anything with the toilet yet. (I don't see where I can do anything shiny and white). Nor have I tried anything with the window.</p>

<p>So anyway, advice?  I just want to make things like this look more realistic and give renders a more consistent appearance at least for this Day-in-the-Life series I'm working on.</p>

<p>Thanks for your time!</p>]]></description>
   </item>
   <item>
      <title>WeightMapps</title>
      <link>https://www.daz3d.com/forums/discussion/26870/weightmapps</link>
      <pubDate>Thu, 08 Aug 2013 06:59:02 +0000</pubDate>
      <dc:creator>bloodboy</dc:creator>
      <guid isPermaLink="false">26870@/forums/discussions</guid>
      <description><![CDATA[<p>Just wondering what is the best way to test weightmapps on a cloth ?</p>

<p>By rotate the joints or by aply a Pose ?</p>]]></description>
   </item>
   <item>
      <title>Gen Female 2 Morph Questions?</title>
      <link>https://www.daz3d.com/forums/discussion/26943/gen-female-2-morph-questions</link>
      <pubDate>Fri, 09 Aug 2013 10:21:25 +0000</pubDate>
      <dc:creator>KimberSue</dc:creator>
      <guid isPermaLink="false">26943@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, please bare with me because this is something I've never done except for myself. I might have morph and injection confused. Not sure.</p>

<p><br />
1st, stupid question. I can use the Parameters values to create my own person and that is called a morph? 2) I can give away or sell those morph settings?  Correct? </p>

<p>I've made a child body and face with Gen female 2.  I want to make sure I'm doing this correctly before testing the morph at Sharecg.</p>

<p>I saved as a preset character in  My DAZ 3D Library\Data\DAZ 3D\Genesis 2\Female\Morphs\Kimberly  is that the correct spot to save it?  I have a feeling that is the wrong spot. </p>

<p>I also so tried save as &gt; support asset&gt; Morph asset which I would think is correct however I can't find the file location it only gave me the main folder options to pick from when saving. </p>

<p>I looked in the help guide but if anyone knows of a good tutor for making a morph show as a bar in Parameters values, please share it. </p>

<p><br />
Thanks<br />
Kimberly</p>]]></description>
   </item>
   <item>
      <title>save as Pose File .pos</title>
      <link>https://www.daz3d.com/forums/discussion/26820/save-as-pose-file-pos</link>
      <pubDate>Wed, 07 Aug 2013 08:48:58 +0000</pubDate>
      <dc:creator>KimberSue</dc:creator>
      <guid isPermaLink="false">26820@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, I'm working with Aiko 5 and need to save her pose as a Pose File .pos to import for use in  marvelous designer. How would I export or save the pose to a .pos?</p>

<p><br />
Thanks<br />
Kimberly</p>]]></description>
   </item>
   <item>
      <title>What do I need to do this?</title>
      <link>https://www.daz3d.com/forums/discussion/26874/what-do-i-need-to-do-this</link>
      <pubDate>Thu, 08 Aug 2013 08:42:14 +0000</pubDate>
      <dc:creator>edmond.hetu_b1804d821d</dc:creator>
      <guid isPermaLink="false">26874@/forums/discussions</guid>
      <description><![CDATA[<p>I want to be able to produce this image ( <a rel="nofollow" href="http://www.renderosity.com/mod/bcs/fw-lindsay-for-victoria-4-2-v-4/97526">http://www.renderosity.com/mod/bcs/fw-lindsay-for-victoria-4-2-v-4/97526</a>) -- Lindsay for Victoria by FWArt, but I need to know which package(s) I need as base.</p>

<p>I have the DS 4.6 with stock Genesis and Genesis 2 figures. I understand I need Victoria 4.2 and the morphs++ .. what is the easiest &amp; cheapest way to get what I need? </p>

<p>And will I be able to achieve the quality in the FWArt render (they used Poser...can DS4.6 be that good`?)</p>

<p>TIA!</p>

<p>Ed</p>]]></description>
   </item>
   <item>
      <title>morph loader scaling oddity</title>
      <link>https://www.daz3d.com/forums/discussion/26928/morph-loader-scaling-oddity</link>
      <pubDate>Fri, 09 Aug 2013 06:08:50 +0000</pubDate>
      <dc:creator>WendyLuvsCatz</dc:creator>
      <guid isPermaLink="false">26928@/forums/discussions</guid>
      <description><![CDATA[<p>I made a "pumpkinhead" sphere head morph by using the smoothing modifier on Genesis colliding with a sphere<br />
exported the obj no subdivision<br />
deleted the sphere in Hexagon<br />
loaded it on Genesis with morphloader<br />
but dialing it in makes genesis grow into a GIANT "pumpkinhead" <br />
the obj imports the same size as Genesis</p>]]></description>
   </item>
   <item>
      <title>M SubDragon expansion not working</title>
      <link>https://www.daz3d.com/forums/discussion/26844/m-subdragon-expansion-not-working</link>
      <pubDate>Wed, 07 Aug 2013 17:24:56 +0000</pubDate>
      <dc:creator>info_83d3d27fdd</dc:creator>
      <guid isPermaLink="false">26844@/forums/discussions</guid>
      <description><![CDATA[<p>Hello, so after I bought the Millennium SubDragon for DS, I purchased the expansion with the different face morphs. They only show up in the right side content library and they don't do anything. A little window pops up for a fraction of a second saying Importing, but nothing happens. Whats going on here?</p>

<p>-Kenny</p>]]></description>
   </item>
   <item>
      <title>Trying to track down some RawArt morphs... any help?</title>
      <link>https://www.daz3d.com/forums/discussion/6695/trying-to-track-down-some-rawart-morphs-any-help</link>
      <pubDate>Wed, 29 Aug 2012 08:11:48 +0000</pubDate>
      <dc:creator>Sphinx Magoo</dc:creator>
      <guid isPermaLink="false">6695@/forums/discussions</guid>
      <description><![CDATA[<p>I was cleaning up some DS4 files that installed incorrectly, then I started getting errors like this:</p>

<p>/data/DAZ 3D/Genesis/Base/Morphs/RawArt/Laticis n Genesis/The Watcher.dsf<br />
/data/DAZ 3D/Genesis/Base/Morphs/RawArt/Laticis n Genesis/LI Genesis SweetHeart.dsf</p>

<p>Could anyone tell me what set this might be from? I want to try and reinstall the files but I'd like to know what files I need to access.</p>

<p>Thanks!</p>]]></description>
   </item>
   <item>
      <title>Trouble Installing 3rd party content ..</title>
      <link>https://www.daz3d.com/forums/discussion/26883/trouble-installing-3rd-party-content</link>
      <pubDate>Thu, 08 Aug 2013 11:26:33 +0000</pubDate>
      <dc:creator>theisen_c_2332321</dc:creator>
      <guid isPermaLink="false">26883@/forums/discussions</guid>
      <description><![CDATA[<p>I'm sure you've seen this a million times already but I just can't seem to figure out how to add new content that I download from other websites (like from ShareCG). Most of the tutorials I've seen for installing 3rd party content talk about a "Content" folder, but I can't seem to find it anywhere.</p>

<p>Please help.</p>]]></description>
   </item>
   <item>
      <title>I keep trying to leave, but DAZ/Friends keep bringing me back! Military Project</title>
      <link>https://www.daz3d.com/forums/discussion/26789/i-keep-trying-to-leave-but-daz-friends-keep-bringing-me-back-military-project</link>
      <pubDate>Tue, 06 Aug 2013 16:24:04 +0000</pubDate>
      <dc:creator>revenger681</dc:creator>
      <guid isPermaLink="false">26789@/forums/discussions</guid>
      <description><![CDATA[<p>So... I left the world of daz for a while, came back after buying Reality 2.5, burnt out on rendering for a few, and now I have some friends who stumbled accross my mostly hidden deviant art page and want me to make some renders for their upcoming clan pages...  So here I am once again. lol.</p>

<p>My newest project includes a bunch of real-world russian and american military vehicles including armor, air (Both jets and choppers). Their list is quite demanding on me.... Mostly financially since I DO NOT model... Which means I'm going to have to break out the old bookmarks and find which site sells what, and hopefully for not too much!</p>

<p>I need historically correct models for U.S. marine soldiers, as well as some russian special forces uniforms (not yet specified as to what which special forces, I know they're all different. But they will be whatever forces are more gurilla style fighting). here's what has been requested from me:</p>

<p><strong>Apache AH-64</strong>, <strong>AH-6J Little Bird</strong>, UH-1Y Venom, WZ-10, Z9, <strong>Mi-28 Havoc</strong> and <strong>AH-1z Viper</strong>. </p>

<p><strong>Planes include</strong>: FA-18 Hornet, Su-35 Flanker, A-10,<strong> Lockheed Martin F-35 Lightning II</strong>, Su-25 Flanker. Full U.S. Marine core modern combat clothing, perhaps a few assault rifles. Also need russian models of current active special forces uniforms and hand-held rockets including: <strong>RPG-7</strong>. <strong>SMAW</strong>, <strong>Javlin</strong>, ATA4, Stinger, IGLA.</p>

<p><strong>Then I need tanks</strong>: <strong>M1 Abrams</strong> (luckly, I already have a model.), <strong>T-90</strong>, Type 99, <strong>M1128</strong>, Sprut-SD</p>

<p>I put units that my friends clans have specifically said they really need for their front page in bold. Ugh, it's quite the list! Then we need launch points, either military hangers (runway and towers with the tarmac are the most important focus) and carriers. </p>

<p><strong>Carrier models include</strong>: <br />
USS Yorktown (CV-5), USS Enterprise (CV-6) and the USS Hornet (CV-8)</p>

<p>I'm curious: <br />
If anyone here does DAZ/Poser work for profit and you get a request like this: how do you go about getting the models and charging (if any)? I am thinking about asking them to use some of our server donations to do the same for me, perhaps then we can all pitch in and get models quickly, of those we can find anyways... No profit what-so-ever will be made off the entire bits we make, and most will be small banners and etc. Headers/Footers for the forums, etc.</p>

<p>So far I have found 2 great apache models, the F-18, M1-Abrams, a RPG (Though it isn't the best, it looks more generic, but it may do alright). Carriers I have found 0 models so far. The two top models requested of me atm is the AH-64 and the F-35 Lightning II. I have yet to find a F-35 model as of yet. The Little Bird is also very much up there since we use them in-game a lot.</p>

<p>Lastly, and probably not used much will be the uniform outfits. I am thinking just taking in-game footage, and extracting snap-shots will work. Especially if I convert those images into backgrounds/IBL to pop into the photos of various vehicles. Lastly: Since aircraft carriers will be used extensively for the main ground, I need great looking ocean (makes me think that after setting it up in DAZ (I don't own Poser), Exporting to Bryce may be a good choice. Unless DAZ can do large ocean scenes?</p>

<p><br />
I find it funny they asked me to do it, As I am just a casual 3d artist who does things for fun, I'm hardly very skilled at it. But apparently they like my work. So I suppose I'll try my best and get some banners going, etc. I found one site which has a lot of models on their site, but their prices are WAY too high for a none-profit type project, ranging from $300.00-$900 for a single artillary model... I'm looking for something in the range of $10.00~$40.00- per model.</p>

<p>This will certainly be a fun little project. I can see the price of this skyrocketing depending on which ones we end up using, as I highly doubt we will use them all.... at least for the sake of my wallet I hope not. lol.</p>]]></description>
   </item>
   <item>
      <title>Fitting V4 and Genesis shoes to Genesis 2 Female</title>
      <link>https://www.daz3d.com/forums/discussion/26704/fitting-v4-and-genesis-shoes-to-genesis-2-female</link>
      <pubDate>Mon, 05 Aug 2013 06:13:57 +0000</pubDate>
      <dc:creator>SandmanGFX</dc:creator>
      <guid isPermaLink="false">26704@/forums/discussions</guid>
      <description><![CDATA[<p>I'm having trouble fitting shoes made for V4 or Genesis to G2F. The two issues seems to be that when auto-fitting them, they either aren't recognised (btw, I have V4 for G2F installed - everything's up to date...), and if the shoe(s) load they don't conform to the zero'd foot pose (or any, for that matter). I'm having no difficulties loading any other types of clothing. Can anyone help?</p>]]></description>
   </item>
   </channel>
</rss>