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      <title>Carrara Discussion - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/carrara-discussion/p21/feed.rss</link>
      <pubDate>Thu, 18 Sep 2025 07:18:21 +0000</pubDate>
         <description>Carrara Discussion - Daz 3D Forums</description>
   <language>en-US</language>
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   <item>
      <title>Applying Poser poses in Carrara</title>
      <link>https://www.daz3d.com/forums/discussion/50196/applying-poser-poses-in-carrara</link>
      <pubDate>Sat, 20 Dec 2014 09:27:31 +0000</pubDate>
      <dc:creator>cobusp</dc:creator>
      <guid isPermaLink="false">50196@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, I'm somewhat frustrated. Working on a big project  (with deadly deadline) in which I place and render my Poser figures in Carrara scenes. All works well -- except that when applying poses form the Runtime library, the figure will "jump" to another position in the Carrara space. </p>

<p>The poses themselves are applied nicely, but it's a big time waster to have to re-position a figure after every pose.</p>

<p>Can anyone help please?</p>

<p>Cobus</p>]]></description>
   </item>
   <item>
      <title>Carrara Challenge #56 - "Let There Be Light." Winners illuminated :)</title>
      <link>https://www.daz3d.com/forums/discussion/471961/carrara-challenge-56-let-there-be-light-winners-illuminated</link>
      <pubDate>Mon, 08 Feb 2021 22:01:58 +0000</pubDate>
      <dc:creator>Headwax</dc:creator>
      <guid isPermaLink="false">471961@/forums/discussions</guid>
      <description><![CDATA[<h1><strong>Carrara Challenge #56 - &quot;Let There Be Light.&quot;</strong></h1>

<p>&nbsp;</p>

<h2><strong>Dates to Remember-</strong></h2>

<p><span><strong>Entry Thread Opens:</strong>&nbsp;<em>Now :)</em></span><br />
<span><strong>Entry Thread Closes &amp; Voting Begins:</strong>&nbsp;late in the evening&nbsp;<strong><em>Friday 19th February 2021&nbsp;</em></strong></span><br />
<strong>Voting Ends: Sometime on&nbsp;<em>Saturday 27th February 2021</em></strong></p>

<p>apologies because of personal reasons&nbsp;have to use this time zone&nbsp;<a rel="nofollow" href="https://www.timeanddate.com/worldclock/australia/sydney">Current Local Time in Sydney, New South Wales, Australia (timeanddate.com)</a></p>

<p>of course if anyone needs more time please let me know</p>

<p>&nbsp;</p>

<p><em>Please use the following format for your entries:</em></p>

<p><strong>Entry #:<br />
Title:<br />
Artist:<br />
Links to WIP thread:<br />
Credits:<br />
Discussion:</strong></p>

<p>---------------------------------</p>

<p>&nbsp;</p>

<h2>Recap on the &quot;Rules&quot;</h2>

<p>&nbsp;</p>

<ol>
	<li>Preferably render should be done in Carrara&rsquo;s engine &ndash; of course you can use one of Carrara&rsquo;s plugin engines if you like &ndash; but please keep in mind this challenge is aimed at showcasing Carrara&rsquo;s native abilities.</li>
	<li>Artists can enter up to 4 works.</li>
	<li>Daz once again is being kind enough to sponsor us &ndash; thank you Daz J For the prizes an artist can only win one prize.</li>
</ol>

<p>&nbsp;</p>

<p>Prizes: &nbsp;the $195&nbsp;Daz&nbsp;total&nbsp;prize&nbsp;into four parts ($50, $50, $50, $45) based on total participation, best render, and the two runners up in these categories.&nbsp;</p>

<p>&nbsp;</p>

<p>WIP thread is here&nbsp;<a rel="nofollow" href="https://www.daz3d.com/forums/discussion/465146/carrara-challenge-56-let-there-be-light/p1">Carrara Challenge #56 - &quot;Let There Be Light.&quot; - Daz 3D Forums</a></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Save a Face Pose/Morph in Carrara</title>
      <link>https://www.daz3d.com/forums/discussion/14547/save-a-face-pose-morph-in-carrara</link>
      <pubDate>Fri, 04 Jan 2013 10:24:58 +0000</pubDate>
      <dc:creator>3dOutlaw</dc:creator>
      <guid isPermaLink="false">14547@/forums/discussions</guid>
      <description><![CDATA[<p>I've got a v4 face that I want to save out, to reuse.  It's made with some morphs and some dial spinning.  </p>

<p>I know how to do this with PFE in DS and with morph targets in Poser...but I am not finding it here in Carrara.  Of course, I made all the adjustments in Carrara ;-)</p>

<p>Can someone point me in the right direction?  I saw something about morph targets in the model room part of the doco, but for me the model room is like a very dark closet with monsters, so I want to make sure that is it, before I travel into it.</p>]]></description>
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   <item>
      <title>How to "glue" clothes and hair to the character for the export.</title>
      <link>https://www.daz3d.com/forums/discussion/496441/how-to-glue-clothes-and-hair-to-the-character-for-the-export</link>
      <pubDate>Sat, 22 May 2021 09:08:00 +0000</pubDate>
      <dc:creator>Artini</dc:creator>
      <guid isPermaLink="false">496441@/forums/discussions</guid>
      <description><![CDATA[<p>The title says it all.</p>

<p>How to have clothes baked to the character, and if possible remove parts of the body covered by such clothes all in Carrara 8.5 Pro?</p>

<p>I would like to have a character and all clothes and hair connected to the character permanently,</p>

<p>but still have a possibility to pose and animate such combo.</p>

<p>I have purchased my first Carrara 5 Pro in 2007 and I am still a newbie of using it.</p>

<p>And yes, I have also purchased Carrara 8.5 Pro in 2013 and still a newbie with using it, as well.</p>

<p>&nbsp;</p>
]]></description>
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   <item>
      <title>Carrara Challenge #57 - Album Cover (WIP thread)</title>
      <link>https://www.daz3d.com/forums/discussion/483331/carrara-challenge-57-album-cover-wip-thread</link>
      <pubDate>Tue, 30 Mar 2021 14:30:16 +0000</pubDate>
      <dc:creator>mschack</dc:creator>
      <guid isPermaLink="false">483331@/forums/discussions</guid>
      <description><![CDATA[<h3><strong>Come up with a &#39;vinyl&#39; style album cover image for the band of your choice (real or imagined)</strong></h3>

<p>(Yes, I was around when that&#39;s all there was. Except maybe 8-track but we won&#39;t go there, or OMG reel-to-reel...)</p>

<p><strong>Wikipedia:</strong> Album covers are one of the various ways in which first impressions affect an audience&#39;s perception of a given musician or band. Album covers&#39; design cover may also add to how an audience forms an opinion of them and their music.</p>

<p><strong>Here&#39;s the catch...(Rules):</strong><br />
-The full image is a single (square) render done in Carrara (or Carrara plugin renderer).<br />
-Any text must be done using Carrara&#39;s text primitive.<br />
-The image itself is limited only by your imagination... and of course the DAZ forum TOS.<br />
-Artists can enter up to 4 works.<br />
-Post work is fine but also post the unmodified render in the WIP thread.</p>

<p><strong>Optional:</strong><br />
-If you are <em>really</em> motivated do the back cover also as a separate image<br />
-If you are <em>really really</em> motivated do a double album (3 images) cover, gate fold (double width), and back cover</p>

<p><strong>DAZ sponsorship!</strong><br />
$195 prize divided into four parts ($50, $50, $50, $45) based on total participation, best render, and the two runners up in these categories.</p>

<p>This is more a creativity challenge than a technical one so have fun with it.</p>

<p><strong>Dates:</strong><br />
WIP thread open now (here)</p>

<p><strong>Entry thread NOW OPEN here;&nbsp;<a rel="nofollow" href="https://www.daz3d.com/forums/discussion/489396/carrara-challenge-57-album-cover-entry-thread">https://www.daz3d.com/forums/discussion/489396/carrara-challenge-57-album-cover-entry-thread</a></strong><br />
Entry thread closed and voting begins Friday April 30th<br />
Voting ends Saturday May 8th</p>

<p>&nbsp;</p>

<p>P.S. feel free to post any issues you have with the challenge in this thread, this is my first host, so, newb...</p>

<p>&nbsp;</p>

<p><strong>Addendum:</strong></p>

<p>-It is ok to convert your text primitives&nbsp;to vertex objects for further manipulation.</p>
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   </item>
   <item>
      <title>Five Minute Carrara Animation "Dream Vacation"</title>
      <link>https://www.daz3d.com/forums/discussion/488896/five-minute-carrara-animation-dream-vacation</link>
      <pubDate>Mon, 19 Apr 2021 20:13:57 +0000</pubDate>
      <dc:creator>Steve K</dc:creator>
      <guid isPermaLink="false">488896@/forums/discussions</guid>
      <description><![CDATA[<p>An entry in the 48 Hour Film&#39;s &quot;48x2 Animation Contest 2021&quot; (online, worldwide, 23 teams entered).&nbsp; The genre is comedy, the character Crunch Hardtack - a ranch hand, the prop a nail, and the dialogue &quot;Check.&nbsp; Check, check.&nbsp; We&#39;re ready.&quot;&nbsp; The &quot;x2&quot; means four days instead of the usual two for the regular 48 Hour Film contest.&nbsp;</p>

<p><span><span id="youtube-Qt00htcKpqw"><span><a rel="nofollow" href="http://youtube.com/watch?v=Qt00htcKpqw#t="><img src="http://img.youtube.com/vi/Qt00htcKpqw/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></span><span></span></span></span></p>
]]></description>
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   <item>
      <title>pacific rockfish collection</title>
      <link>https://www.daz3d.com/forums/discussion/496006/pacific-rockfish-collection</link>
      <pubDate>Thu, 20 May 2021 07:50:39 +0000</pubDate>
      <dc:creator>laverdet_943f1f7da1</dc:creator>
      <guid isPermaLink="false">496006@/forums/discussions</guid>
      <description><![CDATA[<p>hello everybody!!! a long time ago, I&#39;ve buy the &quot;pacific rockfish collection&quot;, nice little tropical fish, and used them without problems... I need them again, re install them, but carrara can&#39;t open the cr2... I re download, and re install, but same problem... Something has changed between carrara (8, or 8.5) and the daz items??? thank you for help!,</p>
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   <item>
      <title>Animation in Carrara - Let's Animate - Q&amp;A - Come One &amp; All</title>
      <link>https://www.daz3d.com/forums/discussion/182676/animation-in-carrara-let-s-animate-q-a-come-one-all</link>
      <pubDate>Sun, 09 Jul 2017 06:31:52 +0000</pubDate>
      <dc:creator>wgdjohn</dc:creator>
      <guid isPermaLink="false">182676@/forums/discussions</guid>
      <description><![CDATA[<p>Come on in Folks... please wipe your feet at the door.&nbsp; :)&nbsp;&nbsp;</p>

<p>Why would I want to create an animation you might ask??... well I&#39;ve got quite a few objects I&#39;ve modeled and just hate to let them sit around collecting dust... still images are good but I like to them objects move... or have the camera move... or both. Nothing is as much fun as breathing life into your models and/or content.</p>

<p><em><strong>Animation is much easier than you or I think it is.</strong></em>&nbsp; The first time I made a simple animation in Carrara it was without reading anything... only playing with some of the gadget/tool settings.&nbsp; Admittedly I had made a few anims in Imagine 3D but that was long before Carrara and the interface was entirely different.</p>

<p>Please note that when I use Anim(s) I&#39;m talking about Animations.</p>

<p><span><em>&quot;Below are a few questions/answers I made up, in my tiny little mind, that anyone might have first.&quot;&nbsp; If you have more... just ask or send me a PM.</em></span></p>

<p><em><strong>q: What is the first thing I need to know?</strong></em><br />
<strong><em>a</em></strong>: <em>Well of course you must know how to use Carrara... ohh... goofy me, you probably mean about animation??... you do need to know what keyframes are... they tell Carrara any changes you&#39;ve made to a scene at different points in time.</em></p>

<p><em><strong>q: Can I post problems and questions of any kind here... as well as my own and others animations, renders and screengrabs?</strong></em><br />
<em><strong>a</strong>:</em> <em>Of course! Feel free to jump in anytime. That is the main reason for this tread.&nbsp; Anims must be located elsewhere like YouTube where they can be linked to.</em></p>

<p><em><strong>q: How hard is it to animate in Carrara?</strong></em><br />
<strong>a</strong>: <em>It is very easy to get started and create simple or even more complex animations. The more complex you want to make one the more you might need to learn.&nbsp; See next post for some Pay tutorials at reasonable prices and also check out some of the YouTube videos and Forum links.&nbsp; I&#39;ll also be posting some basic mini tutorials to get you jump started.&nbsp; Don&#39;t worry... I&#39;m no animation wizard like PhilW, 3DAGE, mmoir, Dartanbeck, Wendy and many others.</em></p>

<p><em><strong>q:&nbsp; Can add actual video I take along with a Carrara Animation?</strong></em><br />
<strong><em>a</em></strong>:&nbsp; <em>Yes of course.&nbsp; I&#39;ve seen it done but haven&#39;t tried yet.&nbsp; You can also incorporate more than 1 animation together... perhaps as a background, tv/monitor, moving pictures anims in frames/etc.. etc.&nbsp; <span>It has been pointed out to me that a compressed .AVI will likely not work, use an .avi that is Un-Compressed instead.</span></em></p>

<p><em><strong>q:&nbsp; Will other programs like Blender or DAZ Studio be discussed?</strong></em><br />
<strong>a</strong>:&nbsp; I don&#39;t expect so since this thread is for learning and helping to animate in Carrara.&nbsp; Anims done in both can be linked to of course.</p>

<p><em><strong>q:&nbsp; Will you be answering my questions?</strong></em><br />
<strong><em>a</em></strong>:&nbsp; This depends on the question. I admit that I don&#39;t have answers to everything. Right now I can only answer simple ones but hope to learn more of the features to animate better and easier.</p>

<p><strong><em>Come Learn With Me!</em></strong>&nbsp; Let&#39;s enjoy this ride... perhaps when it&#39;s over we will all be cranking out anims in no time at all.</p>

<p><span><em>&quot;I will be adding more questions above... if anyone has a simple one liner or more... please share it with me&quot;</em></span></p>
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   <item>
      <title>How to turn off Genesis Bones in viewport</title>
      <link>https://www.daz3d.com/forums/discussion/14502/how-to-turn-off-genesis-bones-in-viewport</link>
      <pubDate>Thu, 03 Jan 2013 15:43:57 +0000</pubDate>
      <dc:creator>0oseven</dc:creator>
      <guid isPermaLink="false">14502@/forums/discussions</guid>
      <description><![CDATA[<p>I just decided to "explore " genesis" having ignored it so far.</p>

<p>When selecting a body part it immediately displays all the bones which at times I find  annoying as they "clutter" the view especially if there are other things going on in the scene so ........ Is there a way of hiding them ?  <br />
I looked for an option but couldn,t find one</p>

<p>Thankyou</p>]]></description>
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   <item>
      <title>Forum error link</title>
      <link>https://www.daz3d.com/forums/discussion/489476/forum-error-link</link>
      <pubDate>Thu, 22 Apr 2021 06:25:37 +0000</pubDate>
      <dc:creator>Stezza</dc:creator>
      <guid isPermaLink="false">489476@/forums/discussions</guid>
      <description><![CDATA[<p>did anyone notice that whilst in the Carrara or Bryce or Hexagon or DS boards ( Software ) and you click on the breadcrumb it takes you back to the 3rd Party Software page and not&nbsp; the Software page where it should take you..</p>

<p><img alt="cool" src="https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/shades_smile.png" title="cool" /></p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/1a/0833937126f2cde93d6e762c32db63.jpg" /></p>
]]></description>
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   <item>
      <title>an alternative to voice actors, Silent Movie Title Writing</title>
      <link>https://www.daz3d.com/forums/discussion/484886/an-alternative-to-voice-actors-silent-movie-title-writing</link>
      <pubDate>Sun, 04 Apr 2021 03:33:30 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">484886@/forums/discussions</guid>
      <description><![CDATA[<p>was just reading this and realized this could be the answer to not having voice actors</p>

<p>&nbsp;</p>

<p>in the silent movie era, the Oscars gave an award for&nbsp;</p>

<h1><a rel="nofollow" href="http://www.awardsandshows.com/features/best-title-writing-33.html" target="_blank"><span>Best Title Writing</span></a></h1>

<p>The early 20th&nbsp;century was referred to as the &#39;Silent Era of the Motion Picture Industry&#39;. &#39;Oscar for Best Title Writing&#39; was awarded by the Academy at the end of this era. The award was given only once, in the year 1928. Before the advent of &quot;talkies&quot;, dialogue was dependent on the titles that appeared between scenes. Their importance was acknowledged at the first Academy Awards, which incorporated a separate category for &#39;Best Title Writing&#39;. With the next award ceremony, sound started dominating the industry and the award for &#39;Best Title Writing&#39; was eliminated.</p>

<p>&nbsp;</p>
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   <item>
      <title>anyone done pbr on the landscapes yet?</title>
      <link>https://www.daz3d.com/forums/discussion/494961/anyone-done-pbr-on-the-landscapes-yet</link>
      <pubDate>Sat, 15 May 2021 19:34:08 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">494961@/forums/discussions</guid>
      <description><![CDATA[<p>i&#39;m deciding if the omens are auspicious for pbr ing the terrains and landscape native presets.<br />
replacing the fake gi ing with hdr domes</p>

<p>is it too taxing on system resources?</p>

<p>does ground shaders with displacement alleviate the twinklies in animation?</p>

<p>at a crossroads, dont which way to go with my animation workflow</p>

<p>the drawback to not using realistic skies is animating clouds gonna be more work,<br />
can point force blow volumetric clouds around?&nbsp; i&#39;ve used point force on hair, but thats about it.<br />
motion paths in the sky?<br />
i havent learned how to control the speed on a motion path</p>
]]></description>
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   <item>
      <title>youtube and copyright discussion - not legal but informative</title>
      <link>https://www.daz3d.com/forums/discussion/495901/youtube-and-copyright-discussion-not-legal-but-informative</link>
      <pubDate>Wed, 19 May 2021 19:38:23 +0000</pubDate>
      <dc:creator>Diomede</dc:creator>
      <guid isPermaLink="false">495901@/forums/discussions</guid>
      <description><![CDATA[<p>those of us (especially me) who have compaioned about the youtube content rights system might be interested in the folloiwing discussion.&nbsp; Not a legal class, but I thought it was informative.</p>

<p><a rel="nofollow" href="https://youtu.be/1Jwo5qc78QU" target="_blank">https://youtu.be/1Jwo5qc78QU</a></p>

<p>(I saw it posted in another forum - I think the Commons, and suspect it could be of interest to Carrara folks who integrate sounds, images, etc in posted stuff)</p>
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   <item>
      <title>the Hugh Grant interview in Carrara LOL</title>
      <link>https://www.daz3d.com/forums/discussion/495296/the-hugh-grant-interview-in-carrara-lol</link>
      <pubDate>Mon, 17 May 2021 06:33:46 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">495296@/forums/discussions</guid>
      <description><![CDATA[<p>stumbled across this after watching a tutt on phong tesslation.</p>

<p>OMG so funny, cant catch my breath</p>

<p><span><span id="youtube-CAuzmli_hTM"><span><a rel="nofollow" href="http://youtube.com/watch?v=CAuzmli_hTM#t="><img src="http://img.youtube.com/vi/CAuzmli_hTM/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></span><span></span></span></span></p>
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      <title>A Li'l Side Render Fun #2022 - Tuesday is Soylent Green Day edition</title>
      <link>https://www.daz3d.com/forums/discussion/475831/a-li-l-side-render-fun-2022-tuesday-is-soylent-green-day-edition</link>
      <pubDate>Wed, 24 Feb 2021 20:15:28 +0000</pubDate>
      <dc:creator>Diomede</dc:creator>
      <guid isPermaLink="false">475831@/forums/discussions</guid>
      <description><![CDATA[<h3><em>Dystopian Science Fiction</em></h3>

<p>I am offering a $10 Daz3D gift card for&nbsp;a first place and a second place Carrara rendered image (or Carrara plug in renderer).&nbsp; Why?&nbsp; Because &quot;Tuesday is Soylent Green Day.&quot;&nbsp; You don&#39;t have to incorporate Soylent Green.&nbsp; You can imagine any dystopia you want, or refer to any other dystopia imagined by anyone else.</p>

<p>Here in&nbsp;Texas, we are saying that the pandemic year 2020 was hell, and 2021 was the year hell froze over.&nbsp; Brrrr.&nbsp; Well, a quick check of a scifi movie chart shows that next year, 2022, is the year that the movie Soylent Green was set in.&nbsp; Have you seen Soylent Green?&nbsp; It is a movie about people.&nbsp;&nbsp;<img alt="devil" src="https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/devil_smile.png" title="devil" /></p>

<p><strong>Requirements</strong> - use Carrara in your workflow for an image displaying a dystopian future.&nbsp; Post your image in the&nbsp;designated entry thread when the time comes.&nbsp; You can use scene assets (props, figures, lights, shaders,...) from any source, not just Carrara. Postwork is fine, but please post the un-postworked render in the WIP thread.&nbsp; Speaking of that, at least one work-in-progress post to this discussion thread is required.&nbsp; The render must be new (started and finished during the time of the Lil Side Render Fun).&nbsp; Have fun.</p>

<p><strong>Dates</strong> - to be announced, but this WIP thread will be open at least through <del>March 31st.</del>&nbsp; May 1st.</p>

<p><strong>Dystopia defined on the internet</strong><br />
Definition of dystopia<br />
1: an imagined world or society in which people lead wretched, dehumanized, fearful lives<br />
Use in sentence, &quot;There&#39;s almost a flavor of science fiction to the scenes Chilson describes, as though he were giving us a glimpse into a 21st-century dystopia of mad egoism and hurtling hulks of metal.&quot;<br />
&mdash; Adam Goodheart<br />
&quot;Over the course of the movie, the late-60&#39;s ideal of togetherness turns into a dystopia of violence, revulsion and finally death.&quot;<br />
&mdash; John Leland<br />
2: ANTI-UTOPIA sense 2<br />
writing a dystopia<br />
Use in a sentence, &quot;&hellip; leaping across the century to the 1990&#39;s to attempt a dystopia about the disintegration of Australian democracy into startling, irreversible despotism.&quot;<br />
&mdash; Pearl K. Bell</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/98/2c8b4dae321863e20b3b53e7dcea65.jpg" /></p>
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      <title>Weightmapping V4 in Carrara</title>
      <link>https://www.daz3d.com/forums/discussion/53011/weightmapping-v4-in-carrara</link>
      <pubDate>Sun, 22 Feb 2015 20:35:17 +0000</pubDate>
      <dc:creator>Jonstark</dc:creator>
      <guid isPermaLink="false">53011@/forums/discussions</guid>
      <description><![CDATA[<p>So this is a thing I'm thinking of doing as a future project, which is to weightmap a V4 and a M4 in Carrara.</p>

<p>However I want to make sure I really understand what weightmapping is.  I know that it controls the amount of influence over vertexes that any particular bone movement has.  Originally I thought that with the correct weightmapping it could be used to control the way the mesh falls at any particular movement, to correct some of the strange bends that V4 sometimes gets in certain movements.  Perhaps the most infamous example is the problem with V4's shoulders and the way they 'crease' when the shoulders are moved down by the side, just as an example, and there have been numerous vendors who have made and sold 'fix' morphs for this problem, like Corvus or Xameva and Meipe over at rendo, for example.</p>

<p>But while weight mapping correctly might help alleviate this problem slightly, I'm thinking that it would take more than just weight-mapping to create a Carrara-specific V4 that has perfect bends.  I'm guessing for that I would also need to use Fenric's ERC and add specific movement morphs for each degree of movement of the relevant bones.</p>

<p>But maybe I've got it wrong, and simply properly weightmapping V4/M4 will make them more friendly in Carrara and bend more naturally and correctly.  Can anyone more knowledgeable on the subject (which is likely to be everyone :) ) comment so I can be sure I understand?</p>

<p>Also while Genesis and Genesis2 are touted by Daz as having much more natural bends at the joints, it still isn't perfect (as evidenced by the many Daz vendors selling joint fixes), I'm wondering if we can also weightmap and correct triax figures too in Carrara.</p>

<p>In short, any advice is appreciated, since I know little to nothing about the subject  :)</p>]]></description>
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      <title>TangoAlpha's Coming Soon Thread [Commercial]</title>
      <link>https://www.daz3d.com/forums/discussion/69384/tangoalpha-s-coming-soon-thread-commercial</link>
      <pubDate>Thu, 14 Jan 2016 16:24:01 +0000</pubDate>
      <dc:creator>TangoAlpha</dc:creator>
      <guid isPermaLink="false">69384@/forums/discussions</guid>
      <description><![CDATA[<p>Somewhere down the lane between the fictional villages of Much Hemlock and Little Snoring, old Farmer Jackson&#39;s paddock looks a little decrepid. Sure, he&#39;d still have his horses, if he didn&#39;t keep forgetting to shut both gates, no one&#39;s seen the chickens for weeks now, and one day he&#39;ll get around to fixing that tarp under the barn roof. But there&#39;s still milk and fresh eggs to sell by the road, and the crocodile that supposedly lives in the ditch has been mercifully quiet . . .</p>

<p>Full scene for Carrara 8.5 and Studio, <span>currently going through QA</span> &nbsp;out now:&nbsp;<a href="http://www.daz3d.com/jackson-s-field" target="_blank" rel="nofollow">http://www.daz3d.com/jackson-s-field</a></p>
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      <title>Dragonframe - Stop Motion Software</title>
      <link>https://www.daz3d.com/forums/discussion/493246/dragonframe-stop-motion-software</link>
      <pubDate>Sat, 08 May 2021 00:09:18 +0000</pubDate>
      <dc:creator>Steve K</dc:creator>
      <guid isPermaLink="false">493246@/forums/discussions</guid>
      <description><![CDATA[<p>This company is sponsoring the 48x2 Animation Contest (currently in judging) from the 48 Hour Film folks.&nbsp; DAZ may delete this if its inappropriate, but I appreciate any&nbsp;support of animation and invite Carrara folks to take a look if interested (I have never done stop motion animation):</p>

<p><a href="https://www.dragonframe.com/" target="_blank" rel="nofollow">https://www.dragonframe.com/</a></p>
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      <title>Render engine for Carrara 8.5 on Mac?</title>
      <link>https://www.daz3d.com/forums/discussion/494471/render-engine-for-carrara-8-5-on-mac</link>
      <pubDate>Thu, 13 May 2021 18:04:09 +0000</pubDate>
      <dc:creator>Khoe</dc:creator>
      <guid isPermaLink="false">494471@/forums/discussions</guid>
      <description><![CDATA[<p>a question is there an external render engine for a mac with iMac (27-inch, Mid 2011) 3.4 GHz Intel Core i7 processor R.A.M; 32 GB 1333 MHz DDR3 GPU NVIDIA Quadro K4100M by nikey22 4 GB for Carrara 8.5 or has a totese end been reached.<br />
sorry for my bad english . i&#39;m a German&nbsp;<br />
thanks for infos</p>

<p>&nbsp;</p>
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      <title>Lyra Original Figure in Carrara</title>
      <link>https://www.daz3d.com/forums/discussion/466106/lyra-original-figure-in-carrara</link>
      <pubDate>Tue, 19 Jan 2021 06:08:54 +0000</pubDate>
      <dc:creator>ProPose</dc:creator>
      <guid isPermaLink="false">466106@/forums/discussions</guid>
      <description><![CDATA[<p>Just picked up Lyra by&nbsp;Vyusur at Rendo.&nbsp; Converted rigging to blended and the figure works wonderfully.&nbsp; I&#39;ll post a render when I&#39;ve converted the clothing</p>
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      <title>48 Hour Film Project - Free 20 Year Retrospective On YouTube 6May</title>
      <link>https://www.daz3d.com/forums/discussion/492796/48-hour-film-project-free-20-year-retrospective-on-youtube-6may</link>
      <pubDate>Wed, 05 May 2021 23:45:56 +0000</pubDate>
      <dc:creator>Steve K</dc:creator>
      <guid isPermaLink="false">492796@/forums/discussions</guid>
      <description><![CDATA[<p>I have mentioned the 48 Hour Film contest which takes place most weekends in cities worldwide.&nbsp; The contest is to make a four to seven minute video in two days, given a random genre from a list of a couple of dozen (comedy, western, scifi, etc.), plus a required character (name and occupation), prop and line of dialogue.&nbsp; There are also online contests with similar rules for animation and other versions.&nbsp; The vast majority of entries are live action, but a few animations show up in some cities.&nbsp; This is the 20th anniversay of the contest, so ...&nbsp;</p>

<table border="0" cellpadding="0" cellspacing="0">
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						<p><strong>Watch Top Films</strong></p>

						<p><strong>48HFP Retrospective</strong></p>

						<p>&nbsp;</p>
						</td>
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						<p>&nbsp;</p>

						<p>&nbsp;</p>

						<p>&nbsp;</p>

						<p>We&#39;ll be showing films dating all the way back to the very first 48HFP in 2001.&nbsp; Check out the free screening to see how things have changed over the years. Join us&nbsp;<strong>Thursday, May 6 at 9 pm</strong>&nbsp;Eastern by going to our YouTube channel.&nbsp;&nbsp;It will also stream on the 48HFP Facebook page.</p>

						<p>Add it to your calendar!</p>

						<p>Livestream Link:&nbsp;<a rel="nofollow" href="https://www.youtube.com/c/48HFPCENTRAL/" target="_blank">https://www.youtube.com/c/48HFPCENTRAL/</a></p>
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      <title>Daz, STOP removing Carrara items from Store!</title>
      <link>https://www.daz3d.com/forums/discussion/476886/daz-stop-removing-carrara-items-from-store</link>
      <pubDate>Mon, 01 Mar 2021 20:41:35 +0000</pubDate>
      <dc:creator>tsarist</dc:creator>
      <guid isPermaLink="false">476886@/forums/discussions</guid>
      <description><![CDATA[Dear Daz
<p></p>
Please refrain from removing anymore Carrara items from the marketplace (aka putting them in the "vault").
<p></p>
I know when there have been removals before, some of us take issue with the foul deed and others (inexplicably) cheer it on.  Cararra should be looked at in an entirely different way.
<p></p>
Carrara is a wonderful piece of software with a loyal base. We want to grow that base. While yes, it is true that Carrara can utilise products made for Daz Studio &amp; Poser, it is very nice to have items made specifically FOR Carrara.
<p></p>
When a prospective buyer evaluates a piece of software, he looks at what is available for it, what it does, and so forth. Having a decent sized catalogue can be a deciding factor. Unfortunately, Carrara's catalogue is shrinking!
<p></p>
It is bad enough that we have lost a good many items to the "vault" in February, but I noticed excellent products like Walden Park, Venice, Orange Street, and all of Holyforest's shaders are no longer in the store. Now, I have all of these, but I want them available for new users to be able to enjoy &amp; help us grow.
<p></p>
I do applaud Daz for at least letting people know about items they are taking out of the marketplace and offering them at a price that will allow people to pick them up without too much strain. I strongly urge you to cease shrinking our catalogue and hurting future potential sales.
]]></description>
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      <title>GMIC Plugin Installed - Where is the list of filters?</title>
      <link>https://www.daz3d.com/forums/discussion/492516/gmic-plugin-installed-where-is-the-list-of-filters</link>
      <pubDate>Wed, 05 May 2021 00:34:24 +0000</pubDate>
      <dc:creator>Diomede</dc:creator>
      <guid isPermaLink="false">492516@/forums/discussions</guid>
      <description><![CDATA[<p>Finally getting around to re-installing several plugins.&nbsp; Thank you, Philemo, Alberto, Sparrowhawke, etc.&nbsp; Don&#39;t remember some of the details of installation.&nbsp; Why doesn&#39;t my GMIC filter plugin have the list of filters?</p>

<p>GMIC Plugin Installed - Where is the list of filters?</p>
]]></description>
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      <title>The Cripeman Tutorials</title>
      <link>https://www.daz3d.com/forums/discussion/490266/the-cripeman-tutorials</link>
      <pubDate>Mon, 26 Apr 2021 00:02:32 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">490266@/forums/discussions</guid>
      <description><![CDATA[<p>worth every minute</p>

<p>The Cripeman Tutorials</p>

<h1><a rel="nofollow" href="https://www.youtube.com/playlist?list=PL648123B18E0E9FF6" target="_blank"><span>Cool Carrara Tricks</span></a><span>&nbsp;Playlist</span></h1>

<h3><a rel="nofollow" href="https://www.youtube.com/watch?v=U1_gq7DHd9k&amp;list=PL3A51709D27D136F0&amp;index=1&amp;t=342s"><span>Modeling Ruled Surfaces</span></a></h3>

<p>&nbsp;</p>

<p>&nbsp;</p>

<div>
<div>
<div>
<div>&nbsp;</div>
</div>
</div>
</div>
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      <title>2021 Oscar Best Short Animation</title>
      <link>https://www.daz3d.com/forums/discussion/492041/2021-oscar-best-short-animation</link>
      <pubDate>Mon, 03 May 2021 00:50:30 +0000</pubDate>
      <dc:creator>Steve K</dc:creator>
      <guid isPermaLink="false">492041@/forums/discussions</guid>
      <description><![CDATA[<p>&quot;If Anything Happens I Love You&quot;, a very moving story about a very depressing current topic.&nbsp;&nbsp;</p>

<p>Another nominee was something I have never seen anything similar to, &quot;Opera&quot;.&nbsp; The best I can say is that its like watching H. Bosch&#39;s &quot;Garden of Earthly Delights&quot; animated.&nbsp; The whole thing, in every frame, with action.&nbsp; This video does a better job of explaining:</p>

<p><span><span id="youtube-y9PjQuMke0Y"><span><a rel="nofollow" href="http://youtube.com/watch?v=y9PjQuMke0Y#t="><img src="http://img.youtube.com/vi/y9PjQuMke0Y/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></span><span></span></span></span></p>
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      <title>resolution</title>
      <link>https://www.daz3d.com/forums/discussion/491331/resolution</link>
      <pubDate>Fri, 30 Apr 2021 06:52:06 +0000</pubDate>
      <dc:creator>VIArts</dc:creator>
      <guid isPermaLink="false">491331@/forums/discussions</guid>
      <description><![CDATA[<p>So,i did a big 5400x3600px render at 300dpi resolution for a big print.</p>

<p>&nbsp;</p>

<p>Once it was printed, i felt like something was off. So i checked the properties via Windows File Explorer and discovered it was 72d[i.</p>

<p>&nbsp;</p>

<p>does Carrara&#39;s resolution thing really work?</p>
]]></description>
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      <title>how to use spline in carrara 8.5 pro</title>
      <link>https://www.daz3d.com/forums/discussion/490096/how-to-use-spline-in-carrara-8-5-pro</link>
      <pubDate>Sun, 25 Apr 2021 05:41:53 +0000</pubDate>
      <dc:creator>opabloa@aol.com</dc:creator>
      <guid isPermaLink="false">490096@/forums/discussions</guid>
      <description><![CDATA[<p>hi my name is pablo banegas I like to know how to use spline in carrara</p>
]]></description>
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   <item>
      <title>3D Paint Questions</title>
      <link>https://www.daz3d.com/forums/discussion/488681/3d-paint-questions</link>
      <pubDate>Mon, 19 Apr 2021 00:03:42 +0000</pubDate>
      <dc:creator>Zach Wilson</dc:creator>
      <guid isPermaLink="false">488681@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been playing with this for a few minutes and came up with this. I know this isn&#39;t Substance Painter but just how good is this tool for say painting texture&#39;s from scratch to create thing like textured clothing, fantasy animal skins, etc.</p>
]]></description>
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      <title>Carrara Handbooks for previous editions - Pinup Art</title>
      <link>https://www.daz3d.com/forums/discussion/491021/carrara-handbooks-for-previous-editions-pinup-art</link>
      <pubDate>Wed, 28 Apr 2021 19:24:06 +0000</pubDate>
      <dc:creator>Diomede</dc:creator>
      <guid isPermaLink="false">491021@/forums/discussions</guid>
      <description><![CDATA[<h3>I see Dart&#39;s Carrara 5 Pro and Carrara 3 Pro, and I raise the Carrara 1 Bible.</h3>

<p><img alt="laugh" src="https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png" title="laugh" /></p>

<p>by Doug Sahlin</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/0a/29077e3ce16675173b30d446452537.jpg" /></p>
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   <item>
      <title>HDRLightDome Mac version [ v1.2 update ]</title>
      <link>https://www.daz3d.com/forums/discussion/392136/hdrlightdome-mac-version-v1-2-update</link>
      <pubDate>Sun, 15 Mar 2020 10:24:08 +0000</pubDate>
      <dc:creator>RuudL</dc:creator>
      <guid isPermaLink="false">392136@/forums/discussions</guid>
      <description><![CDATA[<p>A few days ago I offered my help to Philemo. He responded with the release of the HDRLightDome source and ask me to do the mac build.</p>

<p><strong>Status:</strong></p>

<ul>
	<li>finished the setup of the xcode project</li>
	<li>resolved all the compiler and building&nbsp;issues</li>
	<li>build a debug version that is now to be tested</li>
	<li>Carrara did not crash after installation</li>
	<li>concluded the tests; no crashes or errors</li>
	<li>build a final release version</li>
	<li>build a new final release version without compiler optimization. Fixing a problem with replicators.</li>
</ul>

<p><strong>Tests</strong>:</p>

<ul>
	<li>I&#39;ll be using the 16 steps mini course that FENgari posted.</li>
	<li>Tried to replicate the issue that Stezza had with replicated volumetric clouds, but I did not get any errors. [ using the debug version ]</li>
</ul>

<p><strong>Release date:</strong>&nbsp;&nbsp;&nbsp;<del>very soon</del></p>

<p>&nbsp;</p>

<p><strong>Temporarily available at: </strong><a href="https://sourceforge.net/projects/supporting-cts/files" target="_blank" rel="nofollow">https://sourceforge.net/projects/supporting-cts/files</a></p>
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