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Woodgod M4 H4

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Availability: In stock

Special Price: $13.97

Regular Price: $19.95 save 30%

 
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sku: 8887

Description

 

Envision Micheal 4 or Hiro 4 as a sylvan woodland barbarian with the Woodgod clothing and prop set. This set includes a conforming vest, shorts, skirt with belt, loincloth (for use without the shorts) moccasins, and gloves, a smart prop antlered hood with dreadlocks, two torcs, and two weapons. The clothing comes with several movement morphs to lend dynamic impact to your renders, and is richly textured in two different distressed leather tones resplendant with celtic motifs.

 
 
Additional Information
Notes No
Compatible 3D Figures Michael 4, Hiro 4
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
Features
  • Gloves (cr2 & obj)
  • MORPH LIST
    • R_UpperTieFloat
    • R_UpperTieUp
    • R_UpperTieFront
    • R_UpperTieBack
    • L_UpperTieFloat
    • L_UpperTieUp
    • L_UpperTieFront
    • L_UpperTieBack
    • R_LowerTieFloat2
    • R_LowerTieFloat1
    • L_LowerTieFloat2
    • L_LowerTieFloat1
    • FBMBeerBelly
    • PBMBicepsFlex
    • FBMH4HiroBuilt
    • FBMEmaciated
    • PBMForearmsThickness
    • FBMH4HiroBody
    • FBMH4HiroRealistic
    • PBMShouldersMassive
    • FBMH4HiroStylized
    • FBMThin
    • PBMTricepsFlex
    • FBMYoung
    • FBMBodyBuilder
    • FBMBulk
    • FBMHeavy
    • FBMSuperHero
    • FBMJeremy
    • PBMBicepsFlexPeak
    • PBMArmSize
    • PBMAdjustForearms
    • PBMAdjustShldrs
    • AdjustRShoulder
    • AdjustLShoulder
    • Adjust_LForeArm
    • Adjust_RForeArm
  • LoinCloth (cr2 & obj)
  • For use without the shorts
  • MORPH LIST
    • JCMrThighSS
    • JCMlThighSS
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMH4HiroBuilt
    • FBMBulk
    • FBMEmaciated
    • PBMGluteFlexL
    • PBMGluteFlexR
    • PBMGluteRaiseL
    • PBMGluteRaiseR
    • PBMHipsSize
    • FBMH4HiroBody
    • FBMJeremy
    • PBMLoveHandleL
    • PBMLoveHandleR
    • FBMH4HiroRealistic
    • FBMH4HiroStylized
    • FBMSuperHero
    • PBMThighsThickness
    • PBMThighsTone
    • FBMThin
    • PBMTorsoThickness
    • PBMTummyOut
    • PBMWaistWidth
    • FBMYoung
    • FBMHeavy
    • PBMGlutesSize
  • Moccasins (cr2 & obj)
  • MORPH LIST
    • RightStrings_R
    • RightStrings_L
    • RightStrings_Back1
    • RightStrings_Back2
    • RightStrings_Front1
    • RightStrings_Front2
    • RightStrings_Longer
    • LeftStrings_R
    • LeftStrings_L
    • LeftStrings_Back1
    • LeftStrings_Back2
    • LeftStrings_Front1
    • LeftStrings_Front2
    • LeftStrings_Longer
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMH4HiroBuilt
    • FBMBulk
    • PBMCalvesFlex
    • FBMEmaciated
    • FBMH4HiroBody
    • FBMJeremy
    • FBMH4HiroRealistic
    • PBMShinsThickness
    • FBMH4HiroStylized
    • FBMSuperHero
    • PBMThighsThickness
    • FBMThin
    • FBMYoung
    • FBMHeavy
    • PBMAdjustShins
  • Shorts (cr2 & obj)
  • MORPH LIST
    • JSMrThghBFw
    • R_FrontFloat1
    • R_FrontFloat2
    • R_RearFloat1
    • R_RearFloat2
    • R_BlowRight
    • R_BlowLeft
    • JSMlThghBFw
    • L_FrontFloat1
    • L_FrontFloat2
    • L_RearFloat1
    • L_RearFloat2
    • L_BlowRight
    • L_BlowLeft
    • PBMGluteFlexL
    • PBMGluteFlexR
    • PBMGluteRaiseL
    • PBMGluteRaiseR
    • PBMGlutesSize
    • PBMHipsSize
    • FBMH4HiroBody
    • PBMLoveHandleL
    • PBMLoveHandleR
    • FBMH4HiroRealistic
    • PBMThighsTone
    • FBMThin
    • PBMTorsoThickness
    • PBMTummyOut
    • PBMWaistWidth
    • FBMYoung
    • FBMBodyBuilder
    • FBMEmaciated
    • FBMHeavy
    • FBMBeerBelly
    • FBMSuperHero
    • FBMJeremy
    • FBMH4HiroBuilt
    • FBMH4HiroStylized
    • PBMThighsThickness
    • FBMBulk
    • PBMAdjustButtocks
    • A_ButtocksOut
    • PBMAdjustInThighs
    • PBMAdjustWaist
  • Skirt (cr2 & obj)
  • MORPH LIST
    • JCMlThighSS
    • JCMrThighSS
    • A_LButtockOut
    • A_RButtockOut
    • A_RearOut
    • A_ExpandFront1
    • A_ExpandFront2
    • A_RFrontOut
    • A_LFrontOut
    • A_Front_LLegBent
    • A_Front_RLegBent
    • A_Belt_NO_SKIRT
    • F_BlowBackR1
    • F_BlowBackL1
    • F_BlowBackR2
    • F_BlowBackL2
    • F_BlowFrontR1
    • F_BlowFrontL1
    • F_BlowFront2
    • F_BlowUpR
    • F_BlowUpL
    • F_BetweenLegs
    • F_NarrowCenter
    • F_Longer-Shorter
    • B_BlowBack1
    • B_BlowBack2
    • B_BlowUpR
    • B_BlowUpL
    • B_BlowFrontL
    • B_BlowFrontR
    • B_BetweenLegs
    • B_Longer-Shorter
    • PBMGluteFlexL
    • PBMGluteFlexR
    • PBMGluteRaiseL
    • PBMGluteRaiseR
    • PBMGlutesSize
    • PBMHipsSize
    • FBMH4HiroBody
    • PBMLoveHandleL
    • PBMLoveHandleR
    • FBMH4HiroRealistic
    • PBMThighsTone
    • FBMThin
    • PBMTorsoThickness
    • PBMTummyOut
    • PBMWaistWidth
    • FBMYoung
    • FBMBodyBuilder
    • FBMEmaciated
    • FBMHeavy
    • FBMBeerBelly
    • FBMSuperHero
    • FBMJeremy
    • FBMH4HiroBuilt
    • FBMH4HiroStylized
    • PBMThighsThickness
    • FBMBulk
    • SkirtWidenX
    • SkirtWidenZ
    • PBMAdjustHips
    • PBMAdjustButtocks
    • PBMAdjustWaist
  • Vest (cr2 & obj)
  • MORPH LIST
    • JCMLCollarUp
    • JCMRCollarUp
    • JCMLArmUp
    • JCMRArmUp
    • BackOut1
    • RightOut1
    • LeftOut1
    • R_FrontOpen1
    • R_FrontOpen2
    • R_FrontOpen3
    • L_FrontOpen1
    • L_FrontOpen2
    • L_FrontOpen3
    • BlowBack1
    • BlowBack2
    • BlowBack3
    • BlowFront1
    • BlowFront2
    • SpinRight
    • SpinLeft
    • L_BottomFlutter
    • L_SlightOpen
    • R_BottomFlutter
    • R_SlightOpen
    • FBMH4HiroBuilt
    • FBMBulk
    • PBMChestBuilt
    • PBMChestDiameter
    • PBMChestLarge
    • PBMChestMassive
    • PBMChestSize
    • PBMChestSmall
    • FBMH4HiroBody
    • PBMLoveHandleL
    • PBMLoveHandleR
    • FBMH4HiroRealistic
    • PBMShouldersMassive
    • FBMH4HiroStylized
    • FBMThin
    • PBMTorsoThickness
    • PBMWaistWidth
    • FBMYoung
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMEmaciated
    • FBMHeavy
    • FBMJeremy
    • FBMSuperHero
    • A_RShldrUp
    • A_LShldrUp
    • A_WidenNeck
    • A_ExpandChest
    • A_RArmPit
    • A_LArmPit
  • Torcs (pp2 & obj)
    • One for higher on the neck for use with the vest
    • One that rests on collars for use without the vest
  • Weapons (pp2 & obj)
    • Axe (LH, RH, and unparented versions)
    • Sword (LH, RH, and unparented versions)
    • The sword has morphs for ring movement, and to adjust the blade length
  • Hood (pp2 & obj)
  • MORPH LIST
  • Dreads
    • DBlowUp
    • DSwayBack
    • DBlowBack1
    • DBlowBack2
    • DBlowF1
    • DSwayR
    • DBlowR1
    • DBlowR2
    • DSwayL
    • DBendL1
    • DBlowL2
    • DLonger
  • Hood
    • HBack1
    • HBack2
    • HBlowUp
    • HBackL
    • HBackR
    • HSwingL
    • HSwingR
    • HForward
    • HNarrow
    • HLCollarUp
    • HRCollarUp
  • Flaps
    • LFlapF1
    • LFlapF2
    • LFlapL1
    • LFlapL2
    • LFlapR
    • LFlapB1
    • LFlapB2
    • LFlapB3
    • LFlapTwist
    • LFlapUp
    • RFlapF1
    • RFlapF2
    • RFlapL
    • RFlapR1
    • RFlapR2
    • RFlapB1
    • RFlapB2
    • RFlapB3
    • RFlapTwist
    • RFlapUp
    • RFlapLonger
    • LFlapLong-Short
    • FlapsGone
  • Feather & Tooth
    • FeathersB
    • FeathersF
    • FeathersL
    • FeathersUp
    • FeathersLengthen
    • ToothBack
    • ToothFront
    • ToothL
    • ToothR
    • ToothUp
    • ToothLengthen
  • Shaping Morphs
    • LowerEyes
    • EyesSmaller
    • WidenCheeks
    • CheeksWiden2
    • CheeksDeepen
    • TemplesWiden
    • BrowOut
    • NoseOut
    • NoseOut2
    • NoseBridgeOut
    • NoseBridgeOut2
    • MaskOut
    • EarRoom
    • HoodBackLarger
    • HoodSidesWider
    • AntlersLower-Higher
    • CloseHoodHole
    • CloseAntlerHoles
    • AntlersOnHead
    • Hiro4
    • Realistic
    • American1
    • American2
    • Stylized1
    • Stylized2
  • 58 texture, bump/displacement, and specular maps most @ 2500x2500
  • 25 MAT poses with Poser and DAZ Studio presets
  • 11 MAT poses to alter the antler and dreadlock colors
  • Utility poses to hide different material zones for variety
  • Left and right hand grasp poses for the axe and sword
Resource Files
 

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