Duncan is a unique character set for M4.
With his custom sculpted head refined in Zbrush, textured completely from photographs, Duncan is a one-of-a-kind figure.
His pale skin is perfectly suited for one who spends his days in his armor or perhaps a more unnatural creature who only stirs after sunset. His body uses the Morphs ++, so dressing him should prove no problem.
Along with his six eye colors, Duncan has many texture options, ranging from chest hair or bare, elaborate tattoos, hand painted displacement maps and even a selection of facial hair.
In addition, as a nod to Duncan's darker side, there is a custom fang morph and a small collection of facial piercings.
As always, there are .pz2, .ds and .dsa mats for all options.
What's Included and FeaturesFeatures
- Head INJ/REM
- Neck INJ/REM
- Body INJ/REM
- Anatomical Element INJ/REM
- Teeth INJ/REM
- Apply All
- Hair with Goatee
- Duncan's Piercings (.PP2 and .OBJ):
- Eyebrow Rings
- Nose Ring
- Tongue Bar
- Piercings Material Options:
- Eyebrow Rings Silver
- Eyebrow Rings Gold
- Nose Ring Silver
- Nose Ring Gold
- Stud Silver
- Stud Gold
- Tongue Bar Silver
- Tongue Bar Gold
- 3 Body Texture Maps (4000 x 4000)
- 3 Body Bump Maps (4000 x 4000)
- 2 Body Displacement Map (4000 x 4000)
- 1 Body Specular Map (4000 x 4000)
- 1 Cornea Transparency Map (2048 x 2048)
- 6 Eyes Texture Maps (1024 x 1024)
- 1 Eyes Bump Map (1024 x 1024)
- 2 Eye Surface Texture/Bump Maps (2048 x 2048)
- 4 Face Texture Maps (4000 x 4000)
- 4 Face Bump Maps (4000 x 4000)
- 3 Face Displacement Maps (4000 x 4000)
- 1 Face Specular Map (4000 x 4000)
- 5 Gen Texture/Bump/Specular/Displacment/Transparency Maps (1500 x 1500)
- 1 Lash Transparency Maps (2048 x 2048)
- 2 Limbs Texture Maps (4000 x 4000)
- 3 Limbs Specular/Displacement/Bump Maps (4000 x 4000)
- 2 Mouth Texture/Bump Maps (2048 x 2048)
- 1 Reflection Map (480 x 297)
- 1 Silver Texture Map (600 x 600)
- Poser Material Poses (.PZ2)
- DAZ Studio Material Presets (.DS & .DSA)