PowerStar Final

PowerStar Final

  • $21.95
    • PowerStar Final
    • $21.95
    SKU:14413
    Artist:
    Compatible Figures:
    N/A
    Compatible Software:
    DAZ Studio, Poser
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
      • PowerStar Final
    SKU:14413
    Artist:
    Compatible Figures:
    N/A
    Compatible Software:
    DAZ Studio, Poser
  • Details

    The Powerstar Final is the last component of the Powerstar spaceship saga. It is the rear component and it completes the perimeter of the large Powerstar interior spaceship.


    The Powerstar Final can be used as a standalone model or in combination with the other powerstar models (Powerstar and Powerstar Command) to shape a large spaceship interior. The Powerstar Final is allocated in place when uploaded with the others powerstar models in Daz studio and Poser. The Powerstar Final consists of the maindeck section with a couple of blast deflectors, lifts to access the sub-deck entries, gates and ejection passages to launch small ships outboard plus the rear wall section and rear exterior hull, the roof section and the side walls sections . All sections can be set individually invisible for better camera handling.


    Note: The Powerstar, Powerstar Command and the Thunderbike small ship in the promo images are sold separately in my store here in DAZ.

    What's Included and Features

    • PowerStar Final: (.CR2 and .OBJ)
      • Subdivided for ease of use:
        • PSFdeck
        • PSFroof
        • PSFleftwall2
        • PSFrightwall2
    • Pre-scaled for Poser and Daz Studio human figures
    • Named dials in parameters palette and unused dials hidden.
    • Moving parts with simple dials:
      • Deflector 1
      • Deflector 2
      • Lift 1
      • Lift 2
      • Reargate 1
      • Reargate 2
      • Main desk panel
    • 23 Camera Presets: (.CM2)
    • 1 Poser and Daz studio Interior Light Preset (.LT2 and .DSB)
    • Textures:
      • 2 Diffuse Maps (256 x 256)
      • 1 Glass Map (512 x 512)
      • 2 Bump & Diffuse Maps (1280 x 1280)
      • 50 Bump & Diffuse Maps (1536 x 1536)

    Notes

    No

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