SKU:10674Artist:Compatible Figures:N/ACompatible Software:DAZ StudioSKU:10674Artist:Compatible Figures:N/ACompatible Software:DAZ Studio
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Game engines and other real-time applications are all about efficiency and performance. While high-resolution textures make great looking models for rendering purposes they can also be cumbersome to manage and may consume too many system resources. Texture Atlas for DAZ Studio allows you to automatically collect all of the textures associated with a selected figure, size and scale those images, and combine them into a single texture atlas.
Optimize the space used in the combined texture atlas to reduce the overall size of the images and improve performance in real-time applications.
Convert texture images to other image formats and scale them to power of two sizes to conform to popular game engines.
What's Included and Features
- Set preview image size
- Auto Arrange the texture images by image size
- Assign relative size weight
- Reset size weights
- Preview changes
- Scale images
- Display image settings
- Send images forward/backward in Atlas
- Show/hide UVs
- Save texture images as JPG, PNG, TIFF, or BMP formats.
- Set texture size including power of two sizes.
- Specify which image maps will be included in the Atlas including: