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M4 Elite Texture: Lee

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Availability: In stock

  • Badge Daz Original
sku: 9676



Finally, the Elite series for M4 has arrived. Professionally lit, extremely high-resolution, full-body photo-reference was captured and then carefully assembled to preserve natural asymmetry and remove all possible seams. Each Elite Skin Texture product is wholly original and 100% unique from any other texture set on the market, anywhere. Custom, hand-crafted specular and bump maps were created following techniques used by professional artists from the high-end 3D industry. Whether you use Carrara, DAZ Studio, or even Poserâ„¢, the Elite Skin Textures will truly help you achieve photo-realism in your renders.

Everything necessary to accomplish this is assembled into an easy-to-use package so that the end user can enjoy superb renders right out of the box. Details of the Model Used for Photo-Reference:

Name: Lee
Age: 23
Ethnicity: Asian
Weight: 130 lbs
Height: 5'6"
Eye Color: Brown
Skin Type: Tanned
Additional Information

This product includes the Elite Human Surface Shader that requires DAZ Studio version or higher.

To see a tutorial by Melmoth in the forums, please see this thread
Compatible 3D Figures Michael 4
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
  • Elite Human Surface Shader
  • 1 High Resolution Texture Set for Michael 4
  • 4 Skin Options for DAZ Studio (.DS):
    • Full Texture with AO
    • Full Texture without AO
    • Eye Texture with AO
    • Eye Texture without AO
  • 10 Skin Options for Poser (.MC6 and .PZ2):
    • Lee MAT no AO
    • Lee MAT with AO
    • Lee Eyes1 no AO
    • Lee Eyes1 with AO
    • Lee Eyes2 no AO
    • Lee Eyes2 with AO
    • Lee Gen no AO
    • Lee Gen with AO
  • 22 Textures:
    • 2 Eye Textures, Bump and Transparency Maps (2048 x 2048)
    • Face Texture, Bump and Specular Map (4096 x 4096)
    • Genital Texture, Bump, Transparency and Specular Map (2048 x 2048)
    • Eyelash Transparency Map(2048 x 2048)
    • Limb Texture, Bump and Specular Maps (4096 x 4096)
    • Mouth Texture and Bump Map (4096 x 4096)
    • Torso Texture, Bump and Specular Map (4096 x 4096)
  • DAZ Studio Material Presets to Apply All Options (.DS)
  • Poser 5+ MAT Poses to Apply All Options (.PZ2)
  • P6+ Material Presets to Apply All Options (.MC6)
  • Facial Morph Preset (requires Michael 4 Morphs++)

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