Michael's Changing Fantasy Suit

Michael's Changing Fantasy Suit

  • $16.95
    • $16.95
    SKU:728
    Artist:
    Compatible Figures:
    Michael 2 & 1
    Compatible Software:
    DAZ Studio, Poser
    SKU:728
    Artist:
    Compatible Figures:
    Michael 2 & 1
    Compatible Software:
    DAZ Studio, Poser
  • Details

    Knight or Djinni, Rouge or Gladiator, Michael's Changing Fantasy Suit is actually two posable/conforming clothing figures over-laid and then conformed to Michael.
    Each body part has alternate versions that can be swapped in by turning a "Change Part" dial on each part. With each turn of the dial the body part changes.
    Each of the two figures uses one map containing all the UV mapping for the various body part option for that figure. Also, each alternate part has its own material.
    Literally hundreds of combinations are possible expanded to thousands with additional textures.

    Add-ons for this product.

    What's Included and Features

    Features
    • Michael's Changing Fantasy Suit 1:
      • Muscular Pants
      • Pants w/jock
      • Cuffed Boots (2 cuffs)
      • Slave Brief
      • 2 Belts
      • Loin Flap
      • 1 Vest
      • 2 Breastplates
      • 3 Wrist cuffs
      • 2 Bicep bands
    • Michael's Changing Fantasy Suit 2:
      • 1 Plain Faceplate
      • 1 Angel's Helm
      • 1 Dragon Helm
      • 1 Plain Helmet
      • 2 Helmets w/Crests
      • 2 Shoulder Plates
      • 2 Thigh Bands
      • 2 Thigh plates
      • 1 Chest & Shoulder Pad
      • 1 Buckler Shield
      • 1 Crest Shield
      • 2 Belt Buckles
      • 2 Shoe Buckles
    • Included FREE:
      • 2 Texture Maps
      • 18 MAT files for Color Customization
      • 1 Sub-Dividing Material Pose for Michael that applies fabric to his body except his hands, feet and head. (Your Michael texture doesn't change.)
      • 3 SWAP (.pz2) files that automatically configure the armor for you by turning the 'Change Part' dials.
      • 5 Body Poses for Michael

    Notes

    Figure does not use props.
    Individual obj files can be imported and converted to standard props for use on other figures.
    Use only what you want. Make the rest invisible.

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