| What's Included & Features |
Supported Platforms
Carrara 7: Windows, Macintosh
Carrara 8: Windows (32, 64), Macintosh (PPC, Intel32, Intel64)
Features
Export
Any object can be exported. On export, a pair of files will be created with the same name and different file extensions: an OBJ and an MDD. It will have material definitions, but no shading, grouping, or normals. Textures are not exported.
You may need to scale and/or rotate the resulting file in your destination application.
Import
Two files are required with the same name but different extensions: an OBJ and an MDD. The importer will import the OBJ, and will preserve materials but will remove any groups and normals. Textures are not imported. The MDD will be imported as a sequence of morphs, one per frame, and the importer will place keyframes to turn the morphs on and off. IMPORTANT: You need your default tweener set to "linear", or you must convert the tweeners to "linear" before using the animation. Otherwise, the animation will be badly distorted.
You may need to scale and/or rotate the figure to match your scene.
Also includes
- Presets to assist with import from/export to various popular 3D package
- Facility to save and load custom presets
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