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Locke

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Availability: In stock

$17.95
 

Required Products: 

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sku: 11308

Description

 

Locke is a unique character set for M4. His head is a custom sculpt, refined in ZBrush, and requires no morphs. His body uses the Morphs++ set.

Locke's face was crafted completely from photographs and he comes with a variety of options ranging from facial hair to camouflage.

From modern warrior to a rogue of lore, Locke is a man for all renders.

 
 
Additional Information
Notes No
Compatible 3D Figures Michael 4, Michael 4 Elite
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
  • Locke:
    • Head INJ/REM
    • Body INJ/REM
  • Textures:
    • Texture_Default
    • Genital_Default
    • Texture_Hairy
    • Genital_Hairy
  • Eyes:
    • !Default
    • Black
    • Blue
    • Brown
    • Green
    • Hazel
  • Eye_Reflections:
    • No_Reflection
    • Reflection 1
    • Reflection 2
  • Tatoos:
    • Arm
  • Hair:
    • !Hair
    • Camo
    • Goatee
    • Goatee_Camo
    • Scar
    • Scar_Camo
    • Scar_Goatee
    • Scar_Goatee_Camo
  • No_Hair:
    • !Default
    • Camo
    • Goatee
    • Goatee_Camo
    • Scar
    • Scar_Camo
    • Scar_Goatee
    • Scar_Goatee_Camo
  • Textures:
    • 03 Body Texture Maps (4000 x 4000)
    • 03 Body Bump Maps (4000 x 4000)
    • 02 Body Displacement Map (4000 x 4000)
    • 01 Body Specular Map (4000 x 4000)
    • 01 Cornea Transparency Map (2048 x 2048)
    • 02 Cornea Transparency Map (1024 x 1024)
    • 06 Eyes Texture Maps (2000 x 2000)
    • 01 Eyes Bump Map (2000 x 2000)
    • 01 Each Eye Surface Texture and Bump Map (2048 x 2048)
    • 16 Face Texture Maps (4000 x 4000)
    • 04 Face Bump Maps (4000 x 4000)
    • 04 Face Displacement Maps (4000 x 4000)
    • 01 Face Specular Map (4000 x 4000)
    • 02 Gen Texture Maps (900X900)
    • 01 Each Bump, Specular, Displacment and Transparency Map (1500 x 1500)
    • 01 Lash Transparency Maps (2048 x 2048)
    • 02 Limbs Texture Maps (4000 x 4000)
    • 01 Each Limbs Specular, Displacement and Bump Map (4000 x 4000)
    • 01 Each Mouth Texture and Bump Map (2048 x 2048)
    • 01 Reflection Map (800 x 800)
  • P6 Material Poses (.PZ2)
  • DAZ Studio Material Presets (.DS)
 

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