3D Manipulator
- All in one tool to do translation / rotation / scale
- Universal mode
- Translation only mode
- Rotation only mode
- Scale only mode
- Works on Objects / Faces / Edges / Vertices
- Works in absolute mode or relatively to the selection or to the object Bounding box
- Support per object pivot point for rotation and scale
Selections
- Advanced selection tools
- Selection mode: Objects / Faces / Edges / Vertices / auto
- Double-click selection mode switch
- Soft selection (Influence radius, roughness)
- Several selection methods: Paint, Drag, Rectangle lasso, Polygon Lasso
- Many selection accessories (Loop / Ring / Select between / Grow / Shrink / Boundary / Convert / 1/n / Invert / Select All / Unselect All)
Dynamic Geometry
- Keeps the construction history of complex operations
- Available for many tools including surface tools, Boolean operations, thickness, Smoothing, Chamfer, Bend, etc.
- Three Dynamic Geometry Modes: Full DG (advanced) , Restricted DG (normal) , No DG (beginners)
- Dynamic Geometry Tree (Select construction level, collapse Dynamic operations, Remove the last dynamic operation)
3D Primitives
- Cube / block
- Sphere / Geodesic Sphere / Control vertical/horizontal pucker and bloat
- Cone / Truncated Cone
Cylinder
- Platonic shapes (Tetrahedron, Octahedron, Icosahedron, Dodecahedron)
- 3D Grid
3D Text (TrueType Font, Bold, Italic, Alignment, Depth, Scale, Tessellation, Bevel)
Vertex Modeling
- Edge Tools (Extract Around / Extract Along / Fillet)
- Fast Extrude
- Move Along
- Symmetry
- Tesselate
- Tesselate by segment
- Tesselate by slice
- Connect by edge
- Smooth more/less
- Close surface/volume
- Weld points
- Average weld
- Target weld
- Sweep surface
- Extrude surface
- Facet
- Tweak
- Extract Faces
Lines
- Polyline
- Bézier
- Interpolated Curve
- Curve
- Composite Curves
- Rectangle
- Square
- Circle
- Circle from the center
- Circle from the basis
- Circle from diameter
- Circle from three points
- Arc
- Center - Start/Radius - Angle
- Start - Center/Radius - Angle
- Start - End - Middle
- Start - End - Center/Radius
- Start - End - Tangent
- 2D Text
- Helix
- 2D Symmetry
- Curve Extraction
- Curve Offset
- Insert Points
- Close Line
Surface Modeling
- Ruled surface
- Double sweep
- Coons surface
- Gordon surfaces
- Extrude line
- Sweep line
- Boolean operations
- Thickness
- Offset
- Smoothing
- Chamfer
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Utilities
- Stretch
- Lay on
- Snap/Align
- Taper, Bender and Twister Deformers
- Bend
- Copy
- Multiple Copies
- Copy on a support
- Weld objects
- Cut into Slices
- Hide / Show
- Group / Ungroup
- Decimate
- Extract openings
- Triangulate non planar facets
- Triangulate n-gons
- Merge duplicate points
- Merge coplanar facets
Display and Views
- Fast accelerated OpenGL render
- Multi views or single view mode
- 6 drawing styles
- 5 Light map drawing modes
- Back face culling
- Transparency during object edition
- Dynamic highlight of entities in 3D
- Highly customizable display of 3D entities, selection, highlight
- Line anti aliasing
- Multi texturing support
- Predefined hardware accelerated lighting
Scene Properties Palette
- Scene tree: hide/show, lock/unlock, unclone, etc.
- Scene properties: absolute/relative mode, grid control, set image on grid plane
Object Properties Palette
- Move, scale selection numerically in absolute or relative mode
- Rotate selection numerically in relative mode
- Display number of points edges and faces
- Change color
- Edit dynamic geometry
Editing Tools
- Copy/Paste/Cut edges, faces, objects
- Suppress/Dissolve points, edges, faces and objects
- Clone/Unclone
- Undo/Redo
- New working plane
- Automatic or manual selection of the current working plane
- Snapping and axis constraints
View Navigation
- Mouse navigation
- Keyboard navigation
- Full navigation mode using control panel
- View all
- View selection
- View detail
- Change viewpoint
- Change field of view
Materials, Texturing and UVs
- Material Palette
- Create new material
- Shading domains
- Create Shading domain on a selection of faces
- Using Domain names to recall a selection
- Renaming a domain
- Deleting a domain
- Texture mapping
- Apply material to Shading domains
- Stretch UV on points edges or faces globally or by domain
Imports / Exports
- Import file into current scene
- Open, Save, Save as
- Incremental saving
- Import OBJ, 3DS, A3D, DXF, DWG, Illustrator
- Export CAR, A3D, OBJ, 3DS, DXF, DWG, STL
- Import/Export parameters
- Shortcut and Preference editors
- All commands can have a keyboard shortcut
User Interface
- Immersive user interface organized around the 3D workspace
- Three predefined layout (immersive, normal, custom)
- Full screen or window mode
- Custom tool palette
- Detailed tool tips
- Access commands by menu, icons or keyboard shortcuts
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