| 1 2 3 4 5 6 7 8 9 Next>> | |
| Making Morphing Props in Lightwave 3D for use in DAZ|Studio (2008-03-01) By: JoeMamma2000 How to make simple morphing props with UV textures in Lightwave 3D Modeler for use in DAZ|Studio |
|
| Explosions: Blowing up your digital toys in Carrara (2008-03-13) By: WarMachineX0 This tutorial will explain how to use the advanced “modifier” tool in Carrara on your models to add an explosion special effect to your renders. |
|
| Fitting M3 clothing to the V4.2 Male in DAZ|Studio (2008-03-01) By: DrVesuvius With the inclusion of the new V4.2 Male Morphs, Victoria can now explore her masculine side. But whatever can Victor wear? The good news is that with a little work, Victor can wear a lot of Michael 3's hand-me downs. This tutorial will show you how to adapt M3 clothing, using only DAZ|Studio. |
|
| Procedural shader for watered silk in Carrara 6.1 (2008-03-08) By: Indigone This tutorial will provide the user with steps to create a procedural shader in Carrara 6.1. Watered silkis deep and rich in color and texture. Carrara's shading tools are perfect for creating a procedural shader that mimics the richness and beauty of this gorgeous silk. This can be altered to any color with the same rich results. |
|
| Making of Breakfast Time (2008-03-11) By: yaniko How to make a realistic broken boiled egg |
|
| Using Magnet Sets for Clothing Fits (2008-03-11) By: Kemp Sparky This tutorial will explain in detail how to utilize magnet fit sets, like those by Lyrra or Netherworks, to add morphs to clothing in Poser. |
|
| Jets and Muzzle Flashes: Playing with Fire in Carrara 6 (2008-02-25) By: WarMachineX0 This tutorial will show how to use Carrara 6’s “Fire” tool for special flame effects on jet engines and gun muzzles. |
|
| Integrating Third Party Products Into DAZ Runtimes (2008-02-27) By: Tarafore There are literally thousands of excellent DAZ|Studio and Poser freebies available, but getting them to actually show up in the “Load” section of DAZ|Studio can be daunting to a newcomer. This tutorial will show you how to actually SEE third party downloads in DAZ|Studio's Load screen and access them without importing, even if they lack a readme or premade runtime. |
|
| Creating a conch shell in Hexagon 2.2 (2008-02-22) By: Indigone This tutorial is for beginners in Hexagon or modeling to create a 3d model of a conch shell. Skills will be developed in using line tools, extrusion tools, dynamic geometry and vertex modeling. |
|
| Creature creation - modeling (2008-02-14) By: jasmin This tutorial uses the elevation drawings from Creature creation- design stage help you to build a 3d model. The tools used for this are present in any 3d modeling program- this tutorial is intended for people who have basic knowledge of the program they’re using, but aren’t sure where to start. |
|
| 1 2 3 4 5 6 7 8 9 Next>> | |


