Animation Project - Blender vs Carrara
I am about to start my first serious animation project a 3 or 4 minute short. My goal was to use it as a learning project about animation in Carrara. which I bought from Evovia just before it was acquired by Daz. However, I am having second thoughts and may do the animation in Blender instead.
I admit I love using content and Genesis but the animation tool set is a little more robust in Blender. I have been using Blender more and more. In fact, I have done maybe twice as many animation in Blender then I have in Carrara. However, all of my sets are content and the outdoor scenes would be much easier to in Carrara.
I could bring them in as objects and I already have a couple of characters that I modeled and rigged in blender, but they are not as good as what I can get from Daz
Blender's dynamic hair, dynamic cloth and the particle system are better than what is available in Carrara (or I don't really know how to use them as well) and I am not sure if Daz is really going to invest the development time into improving those parts of Carrara.
But Blender does not support content and I truly love the versatility that brings
I guess my dilemma is do I invest the several months working on this animation into Carrara or Blender. If I use blender, I will have to do a lot more modeling and rigging and that will extend the time that it takes to finish and I am not sure I can really get the look that I want.
I have not had much luck moving things from carrara to blender.