Spyro - 12 November 2012 06:20 AM
I'm having some weirdness happening... And I'm only in the paint section lol
Am I doing something wrong? When I paint, the paint goes all over the place :S
This seems to be a problem introduced in the .5 beta since it didn't happen in.4.
As far as I have been able to determine, you can still paint on morphed/posed figures as long as you set them up first. If you make changes to the figure and use the update surfaces button in the setup tab, then any hair nodes that already exist will do that. New nodes may or may not work properly after you use update surfaces.
There also seems to be a problem with starting the paint in that nothing will happen until you "jiggle" the image first.
I think this may be related to the UV map problem that was fixed. In the previous version, if you changed the texture on the character so that it uses a different UV map from the one that was used when you create the hair then the hair would not render. This is fixed in .5.