Digital Art Zone

 
   
22 of 77
22
Garibaldi Express: Hair and Fur Plugin Beta [Commercial] 
Posted: 09 November 2012 04:05 AM   [ Ignore ]   [ # 316 ]
Power Member
Avatar
RankRankRank
Total Posts:  1627
Joined  2012-09-16
I just stumbled upon this!
Email send ^^
And indeed, I got the mail in my Gmail spam folder!
 Signature 

You’re welcome to visit my GALLERY
Need a review or looking for tips? Pay a visit HERE

Profile
 
 
Posted: 09 November 2012 04:27 AM   [ Ignore ]   [ # 317 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4890
Joined  2009-02-26
That was what I realised happened lol, I waited for 10 mins for it to arrive... And low and behold, Gmail put it in spam haha
 Signature 

- SpyroRue’s Deviant Art -

Profile
 
 
Posted: 09 November 2012 04:34 AM   [ Ignore ]   [ # 318 ]
Member
Avatar
Rank
Total Posts:  121
Joined  2007-11-26
DaremoK3 - 09 November 2012 02:10 AM
Gone:

Thank you very much. I think I remember that being said, but forgot when I was working. I kept trying the "house", and "target" buttons at the top of screen thinking those were what was mentioned as the solution. I will seek out the "update surfaces" button at the bottom.

Regarding the maps, yes, I know the differences, and I am using the one (1024 grey PNG) saved by Garibaldi. But, you clued me into something I did not think of checking. Perhaps they ended up 24 bit color instead of 8 bit grey. I will check, make any necessary changes, and try again. Thanks again for your help. Much appreciated.


MangeyDesigner:

That's how I created my base density map. Via V4's default 1024 "purple bikini" with hair diffuse map. It is kind of a pain to load (as noted by fivecat), but due to her testing, and insight I was able to get it to load.

The trick is to NOT create a new color map before you import a color map, and you don't actually select an image (at first). You select the folder containing the image you would like to import, and then Garibaldi allows you to select an image, and will give you a drop down selection box where you can select color, and name your map. I hope this helps...

*EDITS: For general stoopidity...



Thanks for that I worked out what I was doing wrong :D

 Signature 

Please check out my new art gallery below
A New York based fine art gallery where I am showing a collection of my work

http://www.trilliumgallery.com/maynard-ellis.html


Also checkout my FAA gallery where I have a much larger sample of my art
FAA may appeal to many artists here as they offer a great service for artists to sell prints of their work

http://maynard-ellis.fineartamerica.com

Profile
 
 
Posted: 09 November 2012 05:46 AM   [ Ignore ]   [ # 319 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4890
Joined  2009-02-26
Are we supposed to have a serial for this? My email didn't give me one and Daz is asking for it.
 Signature 

- SpyroRue’s Deviant Art -

Profile
 
 
Posted: 09 November 2012 06:09 AM   [ Ignore ]   [ # 320 ]
Active Member
Avatar
RankRank
Total Posts:  548
Joined  2007-08-14
Haven't gotten a serial, the plugin works without.
 Signature 

These are not the tutorials you’re looking for. Move along.
My old profile

Profile
 
 
Posted: 09 November 2012 06:17 AM   [ Ignore ]   [ # 321 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4890
Joined  2009-02-26
Ah, thanks man... I wasn't sure and thought I better ask smile
 Signature 

- SpyroRue’s Deviant Art -

Profile
 
 
Posted: 09 November 2012 07:23 AM   [ Ignore ]   [ # 322 ]
Member
Avatar
Rank
Total Posts:  121
Joined  2007-11-26
Yes no serial needed at this stage.

I finally got a hairline I am happier with and I worked out how to do colour maps which is just as well cos this hairline is created with a second hair node and the colour matches perfectly using a colour map.

I still think my take on hair styles is a little dated but I am getting there lol

I need to take the advice given and use a photo reference for my next attempt!

Image Attachments
MyNewGH03.jpg
 Signature 

Please check out my new art gallery below
A New York based fine art gallery where I am showing a collection of my work

http://www.trilliumgallery.com/maynard-ellis.html


Also checkout my FAA gallery where I have a much larger sample of my art
FAA may appeal to many artists here as they offer a great service for artists to sell prints of their work

http://maynard-ellis.fineartamerica.com

Profile
 
 
Posted: 09 November 2012 08:10 AM   [ Ignore ]   [ # 323 ]
Power Member
Avatar
RankRankRank
Total Posts:  2353
Joined  2007-12-07
MangeyDesigner - 09 November 2012 07:23 AM
Yes no serial needed at this stage.

I finally got a hairline I am happier with and I worked out how to do colour maps which is just as well cos this hairline is created with a second hair node and the colour matches perfectly using a colour map.

I still think my take on hair styles is a little dated but I am getting there lol

I need to take the advice given and use a photo reference for my next attempt!


That looks really good!
 Signature 

Some writings by a friend:
http://www.lizardsofthehost.co.uk/11.html
http://www.lizardsofthehost.co.uk/13.html
http://www.lizardsofthehost.co.uk/7.html

Profile
 
 
Posted: 09 November 2012 09:20 AM   [ Ignore ]   [ # 324 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4890
Joined  2009-02-26
Wow thats awesome man! This is all so cool, content creation in regards to hair has reached a whole new level cheese
 Signature 

- SpyroRue’s Deviant Art -

Profile
 
 
Posted: 09 November 2012 09:29 AM   [ Ignore ]   [ # 325 ]
Member
Avatar
Rank
Total Posts:  201
Joined  2006-03-02
MangeyDesigner - 09 November 2012 07:23 AM

I still think my take on hair styles is a little dated but I am getting there lol

Looks like 80's bangs, lol. Much better than anything I've managed.
Profile
 
 
Posted: 09 November 2012 10:20 AM   [ Ignore ]   [ # 326 ]
Member
Rank
Total Posts:  64
Joined  2012-03-11
Did anyone try rendering it using Reality 2.5 to LuxRender yet? What was the outcome?
Profile
 
 
Posted: 09 November 2012 11:21 AM   [ Ignore ]   [ # 327 ]
Member
Avatar
Rank
Total Posts:  201
Joined  2006-03-02
KibbyCabbit - 09 November 2012 10:20 AM
Did anyone try rendering it using Reality 2.5 to LuxRender yet? What was the outcome?

The hair curves are 3delight only. You would have to save hairs as mesh to export, like fibermesh from zbrush.
Profile
 
 
Posted: 09 November 2012 01:24 PM   [ Ignore ]   [ # 328 ]
Power Member
Avatar
RankRankRank
Total Posts:  1242
Joined  2004-08-24
Not being into "what the current style is" but rather "what I like", I think it's really nice!!
 Signature 

Cheers,
Alisa

**********************************************************************
Post Count - just add 6775 to what it says here smile
**********************************************************************
Coordinator & updater for KCTC Freebies *Remembering France*

Profile
 
 
Posted: 09 November 2012 01:54 PM   [ Ignore ]   [ # 329 ]
Member
Avatar
Rank
Total Posts:  218
Joined  2010-08-03

DaremoK3 - 08 November 2012 11:21 PM
I look forward to some documentation, and tutorials to help out those of us struggling with this great plug-in.

Hopefully soon... They've been more things to fix than expected which has been the priority.
I've been thinking about getting down to some documentation a lot recently... This thread is expanding it's becoming harder to read every post that has some random bit of info for new comers.

DaremoK3 - 08 November 2012 11:21 PM

1. Can you make an allowance for the hair cutting tool to make straight cuts via key modifiers (CTRL, SHIFT, etc.)?

I need to add geometry ocullusion to the cut tool (stop curves being cut out of view behind figures geometry)... When I get round to this I might have a look into this if I can think of a really quick/easy solution...

DaremoK3 - 08 November 2012 11:21 PM

2. Within the scope of #1 above, will there be different view planes usable in the plug-in (front, side, top, etc.) including change in perspective/orthographic, and orbit banking?

Originally there was going to be orthographic views options... There is a camera menu above the top left of the viewport, as time has progressed this seems to dropping down to the bottom of the todo list. Due to how some features work in in garibaldi it's not quite as trivial as changing the openGL view setup. I thinking it is unlikely to get into version 1 now.


Profile
 
 
Posted: 09 November 2012 01:59 PM   [ Ignore ]   [ # 330 ]
Member
Avatar
Rank
Total Posts:  218
Joined  2010-08-03
MangeyDesigner - 09 November 2012 01:29 AM
How do you import colour maps? When I am in the Paint window and select Import I get no options and the colour map I imported came in as grey and not coloured.

After selecting the directory of containing the maps you wish to import you should see a dialog box where you can specify a garibaldi texture name and type (grey/colour) using a drop down menu.
Profile
 
 
   
22 of 77
22