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Olympus Mons
Posted: 17 October 2012 03:07 PM   [ Ignore ]
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So, okay I’m browsing through the Environments and Props category, which is currently on sale, and once again came across the Olympus Mons Hangar—which has a very attractive promo. I’m in the PC so I’ve seen this item before, however, the description refers to an Olympus Mons “range” which the hangar is supposed to seamlessly integrate with.

I’ve never seen anything but the hangar. It’s a DAZ Original, with no artist name attached, so I have no clue as to who did the fabled main set that this was supposedly an add-on to.

Does this set still exist? I realize that it’s fairly old. It’s no longer in the store here. Has it been moved to another site, or simply withdrawn by the vendor.

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Posted: 17 October 2012 03:31 PM   [ Ignore ]   [ # 1 ]
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It’s by Red House Studios.  The readme says it was first released in July 2005.

The “range” you reference appears a cylinder with a 360 panoramic image and sand texture on floor, I prefer using spheres and have a number of images that I can use for that.

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Posted: 17 October 2012 04:24 PM   [ Ignore ]   [ # 2 ]
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Ah. I finally bought it and saw that it was from Redhouse. but the promos and description really do make it sound like an add-on to a larger set.

It’s old enough that a cylinder might have been used as well. The Multiplane Cyc is a segment of a cylinder, after all.

I suppose I could also ask over in Jack Tomalin’s thread as well, just to make sure I’ve covered all the possibilities.

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Posted: 17 October 2012 05:10 PM   [ Ignore ]   [ # 3 ]
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The Olympus Mons was a large environmental prop set from the PC. 

It was pulled not long after it was released and is another one of those items that was supposed to return but never has.

Here’s the file list from the original readme

Olympus Mons

——————————————————————————————
\Runtime\                                 
——————————————————————————————
——————————————————————————————
\Runtime\Geometries\                         
——————————————————————————————
——————————————————————————————
\Runtime\Geometries\RHS\                       
——————————————————————————————
——————————————————————————————
\Runtime\Geometries\RHS\OM\                     
——————————————————————————————
om_comms.obj                      
om_crate_lrg.obj                  
om_crate_sml.obj                  
om_enviro.obj                    
om_gen.obj                      
om_ground.obj                    
om_pers.obj                      
om_pers_dl.obj                    
om_pers_dr.obj                    
om_store.obj                      
om_walk.obj                      
om_walk_cnr.obj                    
om_walk_str.obj                    
om_walk_str_s.obj                  
——————————————————————————————
\Runtime\Libraries\                           
——————————————————————————————
——————————————————————————————
\Runtime\Libraries\Camera\                     
——————————————————————————————
——————————————————————————————
\Runtime\Libraries\Camera\OM\                   
——————————————————————————————
Camera 1.cm2                      
Camera 2.cm2                      
Camera 3.cm2                      
Camera 4.cm2                      
Camera 5.cm2                      
Camera 6.cm2                      
Camera 7.cm2                      
Camera 1.rsr                      
Camera 2.rsr                      
Camera 3.rsr                      
Camera 4.rsr                      
Camera 5.rsr                      
Camera 6.rsr                      
Camera 7.rsr                      
——————————————————————————————
\Runtime\Libraries\Light\                       
——————————————————————————————
——————————————————————————————
\Runtime\Libraries\Light\OM\                     
——————————————————————————————
P4_Clean.lt2                      
P4_Red.lt2                      
P4_Clean.rsr                      
P4_Red.rsr                      
——————————————————————————————
\Runtime\Libraries\Props\                       
——————————————————————————————
——————————————————————————————
\Runtime\Libraries\Props\OM\                     
——————————————————————————————
!Preload.pp2                      
Comms.pp2                        
Crate_Lrg_Z.pp2                    
Crate_Sml_Z.pp2                    
Crates.pp2                      
Environment.pp2                    
Generator.pp2                    
Ground.pp2                      
Pers_Doors.pp2                    
Personnel.pp2                    
Store.pp2                        
Walkway.pp2                      
WW_Cnr_Z.pp2                      
WW_Str_S_Z.pp2                    
WW_Str_Z.pp2                      
!Preload.rsr                      
Comms.rsr                        
Crate_Lrg_Z.rsr                    
Crate_Sml_Z.rsr                    
Crates.rsr                      
Environment.rsr                    
Generator.rsr                    
Ground.rsr                      
Pers_Doors.rsr                    
Personnel.rsr                    
Store.rsr                        
Walkway.rsr                      
WW_Cnr_Z.rsr                      
WW_Str_S_Z.rsr                    
WW_Str_Z.rsr                      
——————————————————————————————
\Runtime\Textures\                           
——————————————————————————————
——————————————————————————————
\Runtime\Textures\RHS\                         
——————————————————————————————
——————————————————————————————
\Runtime\Textures\RHS\OM\                       
——————————————————————————————
om_comms_1.jpg                    
om_comms_2.jpg                    
om_comms_3.jpg                    
om_comms_4.jpg                    
om_crate_lrg.jpg                  
om_crate_sml.jpg                  
om_enviro.jpg                    
om_gen_1.jpg                      
om_ground.jpg                    
om_pers_1.jpg                    
om_pers_2.jpg                    
om_pers_2_lock.jpg                  
om_store.jpg                      
om_walkway.jpg                    
om_walkway_sect.jpg

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Posted: 17 October 2012 05:13 PM   [ Ignore ]   [ # 4 ]
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The crates and walkway you see in the Olympus Mons Hanger promo are actually from the original Olympus Mons set.

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Posted: 17 October 2012 08:23 PM   [ Ignore ]   [ # 5 ]
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The promos for the AMS mech that jack built also show elements of the larger environment in the background.  Some hints of Weyland/Yutani type complex

http://www.daz3d.com/shop/a-m-s-rt-05

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Posted: 18 October 2012 01:38 AM   [ Ignore ]   [ # 6 ]
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Yea it was pulled sadly.. but it’s about time it got a redux wink

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Posted: 18 October 2012 09:00 AM   [ Ignore ]   [ # 7 ]
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If I remember right there was a problem with the scale (the doors weren’t the right scale, I think). RHS pull it and at first said they would fix it, but later said it wasn’t fixable and the whole thing was dropped

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Posted: 18 October 2012 09:41 AM   [ Ignore ]   [ # 8 ]
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Not quite - but it certainly wasn’t down to us for it not reappearing sadly.

But alas.  Looking at it now I think I can extend on it somewhat.

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Posted: 18 October 2012 10:48 AM   [ Ignore ]   [ # 9 ]
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There’s an image of the set posted in this other thread. 

http://www.daz3d.com/forums/viewthread/184/P460

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Posted: 18 October 2012 12:25 PM   [ Ignore ]   [ # 10 ]
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Jack Tomalin - 18 October 2012 09:41 AM

Not quite - but it certainly wasn’t down to us for it not reappearing sadly.

But alas.  Looking at it now I think I can extend on it somewhat.

I’m not really clear; you still have it and could return it to marketplace? Which would be great. Are saying that you might make more pieces for it? I would defiantly interested in that? This is a set piece I made using all the Olympus Mon pieces. It’s so large it work best in Bryce.

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Olympus_Mons.jpg
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Posted: 18 October 2012 12:34 PM   [ Ignore ]   [ # 11 ]
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Oh sorry… I mean I will replace it with something similar, but created totally from scratch.  I dip in and out of Sci-fi stuff, like most genres really, so I will pencil it in and see what comes around wink

Greycat - 18 October 2012 12:25 PM
Jack Tomalin - 18 October 2012 09:41 AM

Not quite - but it certainly wasn’t down to us for it not reappearing sadly.

But alas.  Looking at it now I think I can extend on it somewhat.

I’m not really clear; you still have it and could return it to marketplace? Which would be great. Are saying that you might make more pieces for it? I would defiantly interested in that? This is a set piece I made using all the Olympus Mon pieces. It’s so large it work best in Bryce.

 

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Posted: 02 March 2013 01:01 PM   [ Ignore ]   [ # 12 ]
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Can anyone tell me how to contact RHS?  I’d like to see if I can get a copy of the Olympus Mons set.

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Posted: 02 March 2013 02:24 PM   [ Ignore ]   [ # 13 ]
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Jack was half of RHS, so use the PM button under his post above yours.

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Posted: 02 March 2013 02:33 PM   [ Ignore ]   [ # 14 ]
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nightwolf1982 - 02 March 2013 01:01 PM

Can anyone tell me how to contact RHS?  I’d like to see if I can get a copy of the Olympus Mons set.

Olympus Mons was a PC item.  It would be considered a DAZ Original.  Jack and RHS no longer own the product.  That’s why Jack posted earlier he would have to make a new one that is similar.

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