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Caleb for M4/Genesis/M5 Out Now! [COMMERCIAL]
Posted: 20 October 2012 09:08 PM   [ Ignore ]   [ # 16 ]
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Phoenix1966 - 18 October 2012 07:55 PM

Thanks all!

As more of my Rendo characters find their way here, they will be updated to include Genesis support.

And I’ve got some new men up my sleeve, too! wink

I love your characters, have lots them. I’m so glad you are updating the Rendo ones for Genesis. And I look forward to more new men!!!!

grin LOL cheese smile

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Posted: 21 October 2012 02:03 AM   [ Ignore ]   [ # 17 ]
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Do the caleb files come with some DSON one ?

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Posted: 21 October 2012 08:35 AM   [ Ignore ]   [ # 18 ]
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There is .duf files in the pack so they should work for DSON

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Posted: 21 October 2012 09:09 AM   [ Ignore ]   [ # 19 ]
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Thank you but .duf files means to create poser companion files . I tried several times with other texture with…no succes .

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Posted: 21 October 2012 01:19 PM   [ Ignore ]   [ # 20 ]
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Yannich - 21 October 2012 02:03 AM

Do the caleb files come with some DSON one ?

No, he was already waiting for release before the importer was ready. But he does work within Poser.

Here is the Genesis version in PP2012. I loaded the Basic Male, dialed the body back down to zero. Dialed Caleb’s Head and Caleb’s Hair morph to 1 and then applied textures via the Material folder I included for the M4 version. They applied fine…simply tell Poser “No” when you apply the materials and it gives the stock response about “this material collection does not exist…do you want to create it”, because Genesis has less material zones than M4.

 

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Posted: 21 October 2012 02:36 PM   [ Ignore ]   [ # 21 ]
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Phoenix1966 - 18 October 2012 07:55 PM

Thanks all!

As more of my Rendo characters find their way here, they will be updated to include Genesis support.

And I’ve got some new men up my sleeve, too! wink

I stuck him on my wishlist smile  He was on it at Rendo too.. Just love your stuff!

Just curious - will you be updating older characters that are here like Callum and Agnes to be Genesis characters as well?

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Posted: 21 October 2012 06:46 PM   [ Ignore ]   [ # 22 ]
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Alisa Uh-Lisa - 21 October 2012 02:36 PM

Just curious - will you be updating older characters that are here like Callum and Agnes to be Genesis characters as well?

Don’t hold me to it, but probably not. I’m finding that it’s too time consuming and I really want to keep moving forward with figures, not backward too much.

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Posted: 21 October 2012 09:09 PM   [ Ignore ]   [ # 23 ]
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Phoenix1966 - 21 October 2012 06:46 PM
Alisa Uh-Lisa - 21 October 2012 02:36 PM

Just curious - will you be updating older characters that are here like Callum and Agnes to be Genesis characters as well?

Don’t hold me to it, but probably not. I’m finding that it’s too time consuming and I really want to keep moving forward with figures, not backward too much.

I can understand that smile.  Ah, well, I did recently pick up Generation X but haven’t dug into it yet.  Yours will definitely be characters I’ll try converting)

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Posted: 29 October 2012 03:35 PM   [ Ignore ]   [ # 24 ]
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I just bought Caleb and installed him. Very nice except I can’t find EHSS materials. I didn’t see them on the file list either. The promo says it includes “Texture Options in Standard, EHSS and SSS Versions. “

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Posted: 26 May 2013 04:21 PM   [ Ignore ]   [ # 25 ]
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Has anyone had any luck converting Callum to Genesis using Gen X?

I’ve tried several times. the morphs look good, but once I place the texture on the face, the mouth texture is on the chin, and the nostril shadows are on the lips… As in the bottom half of the face needs to be lower.

In Gen X, I:
Drag over M4
Drag over M4 Morphs ++ injections
Drag over Callum Face injections
Drag over Callum Neck injections
Drag over Callum body injections

Select: ON for all values not set to zero.
Transfer morphs.

Not sure what I’m missing,
I’ve successfully transferred LR’s Bianca for V4, but that is my only other experience with Gen X.

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Posted: 26 May 2013 05:41 PM   [ Ignore ]   [ # 26 ]
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Are you remembering to set the UVSet to M4 instead of the default (V4)?
Also if you then re-apply any textures, you’ll need to set it back to M4 again as it “forgets”, unless you lock the UVSet to M4 (little padlock symbol beside it).

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Posted: 26 May 2013 06:58 PM   [ Ignore ]   [ # 27 ]
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MelanieL - 26 May 2013 05:41 PM

Are you remembering to set the UVSet to M4 instead of the default (V4)?
Also if you then re-apply any textures, you’ll need to set it back to M4 again as it “forgets”, unless you lock the UVSet to M4 (little padlock symbol beside it).

Thank you MelanieL for your quick reply!
That totally did it and I’m looking forward to working with this Character once again!

Took me a little while to figure out what you were talking about as I’m getting used to DS instead of Carrara

For others new to the process,
1) Select your Genesis model
2) On the Surfaces tab Select Editor
3) Select the Genesis root node (so all the regiens are modified at the same time)
4) Scroll all the way to the bottom to UV Set
5)Select Michael 4 from the drop down menu
6) Lock the UV set with the pad lock icon.

Thank you again MelanieL.

**Update, a quick render using the Defiance textures on Valiant for M4

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Posted: 27 May 2013 07:40 AM   [ Ignore ]   [ # 28 ]
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Glad you sorted that out - sorry my post was a bit brief, but it was past my bedtime so I wasn’t thinking too well! (Midnight:40 here in UK)

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