Shredded mesh when rendering
I came upon a new problem and wondered if it's known and what's the solution. Using Carrara 8.1.1, I had a character sitting on the floor, wearing long pants. When render was done, the pants had about three quarters of the polygons invisible making large jagged holes and the legs showed through. I made the legs invisible, then the figure, but it rendered the same. Tried two other pants, the same result. any ideas?