fixmypcmike - 16 October 2012 07:21 PM
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Genesis clothes are weight-mapped, so to use them on a Gen 4 figure you would need to rig them with old-style parametric Poser rigging.
Thanks for the explanation, unfortunately I don’t know a thing about rigging and stuff :-(
Jaderail - 16 October 2012 09:34 PM
Also try this, do a Fit to, then Right click your figure in a area the clothing does not cover. In the Pop up menu pick this, Transfer Active Morphs, after it runs select the clothing item in the Scene Tab and open the Parameters Tab. Try Smoothing at other levels. This will not work for items that are not close at load but it might help, for the smoothing be sure V4 or the G4 figure is the collision target.
Thank You, I tried, it looks better now.
Now I found this Tutorial
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/rigging/tutorials/transfer_utility/start
It did look pretty straightforward, so I thought i’d try .
The tutorial uses genesis as source figure and a clothing item as target. Now I want to use M4 as source figure and a genesis clothing item as target., but I cannot select M4 as source.
Does it simply not work this way round or did I just miss any settings/options etc ?
Sorry for asking a lot of stupid questions, help would still be very much appreciated *g*