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Show Us Your Bryce Renders! Part 2
Posted: 20 October 2012 03:21 PM   [ Ignore ]   [ # 61 ]
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chohole - 20 October 2012 03:15 PM

BTW Michael I cam across a site, selling copies of some of your work as cards. Called Redbubble.

That’s actually my page… I’m registered there.  I don’t sell much work through them, and don’t promote it much, as I get very little of the profit. The work I upload is very small in file size, so people can’t do much with it beyond the purchase of little cards.  Those sites aren’t much more than social networking sites, and I don’t take it seriously.  I do sell high quality work through my own webpage though.

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Posted: 20 October 2012 03:30 PM   [ Ignore ]   [ # 62 ]
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OK, so now I want a link, although a couple of special people are going to get special cards next birthday.

I lost a lot of my bookmarks when I changed computers, as I didn’t back them up right. red face

You should put your site link in the signature bar in your profile.

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Posted: 20 October 2012 03:34 PM   [ Ignore ]   [ # 63 ]
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chohole - 20 October 2012 03:30 PM

OK, so now I want a link, although a couple of special people are going to get special cards next birthday.

You should put your site link in the signature bar in your profile.

Aww, very nice!

I think I will start adding a signature with a link.  For now, there’s this:
https://sites.google.com/site/michaelfrankphotographs/

It isn’t updated with my recent work yet, but when I do, I’ll be adding a price guide.  And maybe a link too, to Etsy, as soon I’m signed up. 

 

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Posted: 20 October 2012 03:45 PM   [ Ignore ]   [ # 64 ]
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canyonmanterry - 20 October 2012 01:45 PM

Hello everyone. This is a render of my version of Bryce Canyon in Utah. Which is 150 mile,s north of me. I tried to use dave’s tutatorial of blending material and tex. but still need to work on that some more. Band colors are close to right. the forground trees are a little bland. looking to put some more green at the creek edge. I tried to find Dave Tutatoral on blending again but lost it.

Maybe this will help Bryce “Nuts and Bolts” - material lab channels - an overview by David Brinnen ti’s hot off the press.

Michael, well the thing that is most striking to me, aside from the high quality of your work (that always strikes me) but how well the pieces are fitted into their environment and also how well they suit one another.  That being said, the piece that immediately drew my attention from the link - relic - perhaps because it is the odd one out, or because of some quality of the light, with minor changes to the material and lighting, I think it would be hard to tell this from an exhibition fossil, in form, entirely plausible.  Amazing work!

And from me, something fun and trivial… Bryce 15 minute material project - optical illusion moving spots - a tutorial by David Brinnen

 

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 20 October 2012 03:57 PM   [ Ignore ]   [ # 65 ]
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David Brinnen - 20 October 2012 03:45 PM
canyonmanterry - 20 October 2012 01:45 PM

Hello everyone. This is a render of my version of Bryce Canyon in Utah. Which is 150 mile,s north of me. I tried to use dave’s tutatorial of blending material and tex. but still need to work on that some more. Band colors are close to right. the forground trees are a little bland. looking to put some more green at the creek edge. I tried to find Dave Tutatoral on blending again but lost it.

Maybe this will help Bryce “Nuts and Bolts” - material lab channels - an overview by David Brinnen ti’s hot off the press.

Michael, well the thing that is most striking to me, aside from the high quality of your work (that always strikes me) but how well the pieces are fitted into their environment and also how well they suit one another.  That being said, the piece that immediately drew my attention from the link - relic - perhaps because it is the odd one out, or because of some quality of the light, with minor changes to the material and lighting, I think it would be hard to tell this from an exhibition fossil, in form, entirely plausible.  Amazing work!

And from me, something fun and trivial… Bryce 15 minute material project - optical illusion moving spots - a tutorial by David Brinnen

David, thanks very much!  That piece, “relic” was made into a large poster for a client a year ago, and it was quite a surprise to see it so huge.  It made me think of a lot of new things; namely, how to improve the quality of the materials and lighting.  I may revisit it sometime, as it remains a favorite of mine.  I’ve made a lot of progress since then.

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Posted: 21 October 2012 12:12 AM   [ Ignore ]   [ # 66 ]
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Whilst we’re in the Wild West:

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I’ve got nothing of my own to promote, no models, no tutorials, no website, nothin’, nada, nill, nowt.

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Posted: 21 October 2012 12:44 AM   [ Ignore ]   [ # 67 ]
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David Brinnen - 20 October 2012 03:45 PM
canyonmanterry - 20 October 2012 01:45 PM

 

4 Tori smile , (as Horo already explained its not Toruss or toruses).
could well be used to make a pic of an Einstein Rosen bridge.

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Posted: 21 October 2012 12:46 AM   [ Ignore ]   [ # 68 ]
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Here one of my first images following a bit Davids tutorial smile

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Posted: 21 October 2012 01:11 AM   [ Ignore ]   [ # 69 ]
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@Dave:  That black and white image reminds me of a very old photograph.  I think it’s really nice.  The last one is also very nice, though I think you’d not want to leave the leftovers from lunch laying around.  That one also looks very hot in that area.

@Michael:  Those are some very beautiful images.  What type of printer do you use that prints on canvas or cloth?

@canyon:  I like what you’ve done in the canyon image.  Feels like I could cool off in that water.

@eireann:  Looks like you’re getting squared away.  That image looks as though it made of ceramics.  That’s a nice job.

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Posted: 21 October 2012 02:42 AM   [ Ignore ]   [ # 70 ]
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@canyonmanterry - You’re making progress.

@TheSavage64 - That monochrome render looks like an old photograph. Very well done. The Wild West as well.

@David - The haze distribution looks very nice. Video is worth watching.

@M1chaelFrank - The pictures at the exhibition look great. I can imagine that they look even greater at a larger size. Framing them makes them look even richer. Great to hear that it was a success, you’ve certainly earned it.

@eireann.sg - Great result and nicely presented.

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Posted: 21 October 2012 03:25 AM   [ Ignore ]   [ # 71 ]
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Dave, good looking desert scene.  You may already know this, but since the regular render engine is a different engine to the premium engine, you can sometimes get a radical improvement on high frequency bump materials (like your ground mat) by switching over and just using 16/32 rpp even if you don’t engage any of the premium effects.

Eireann, I hope you are pleased with the results of your hollow cube, because I think it looks beautiful.  The only improvement I would suggest would be rendering with a HDRI backdrop in place to pick up the highlights on your metals.

Horo, thank you.

Here is another horrible squirmy image…

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 21 October 2012 04:50 AM   [ Ignore ]   [ # 72 ]
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Wow this thread is galloping at a very fast pace – we now have part 2 and I can’t keep up. All the renders are very inspirational and the feedback and comments very informative. I spent most of my Sunday morning viewing both threads and some of the others. There is too much to catch up on. 

Renders by TheSavage, Keryna, Canyonman, abstracts by Silverdali and the interior one by Jaymohoney are my fav.

@Michael Frank - very stunning amazing work.

@ eireann - cool cube is that the 3D wing tut. I think I need to download that program.

@GussNemo - great work with the wagon, I’m really impressed and I admire your dedication in completing it. Mine is on hold at the moment.

@Gabriel - I love the underwater effect you achieved. I worked with David’s tuts too taking a bit from this tut and a bit from that and using Horo’s emitter tut for bubbles. I’m having problems with rendering it. The Render time reads 3 or so hrs and Bryce crashes within 15-20mins lol. I think I need to make the document smaller.

A big thank you to David and Horo for sharing their talent with us; thanks to advances in technology, I can watch the videos while commuting, a good way to past the time.

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Posted: 21 October 2012 05:25 AM   [ Ignore ]   [ # 73 ]
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David Brinnen - 21 October 2012 03:25 AM

Eireann, I hope you are pleased with the results of your hollow cube, because I think it looks beautiful.  The only improvement I would suggest would be rendering with a HDRI backdrop in place to pick up the highlights on your metals.

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Yes, for having Bryce only since one week I am very happy with it.
I am still exploring that HDRI backdrop technique. I havent figured it all out, yet.
I tried to put in one of Horo’s HDR images but it didnt look too good. Guess I have got to practice some more smile

@mermaid010 Yes, its from David’s Wings tut. Wings seems to do a few quite neat tricks. Tried to do something similar with Hexagon but it seems more difficult to handle.

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Posted: 21 October 2012 05:51 AM   [ Ignore ]   [ # 74 ]
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David Brinnen - 21 October 2012 03:25 AM

Here is another horrible squirmy image…

Darn thing doesn’t stay put.

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Posted: 21 October 2012 05:52 AM   [ Ignore ]   [ # 75 ]
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David Brinnen - 21 October 2012 03:25 AM

  The only improvement I would suggest would be rendering with a HDRI backdrop in place to pick up the highlights on your metals.

OK, found it and the specs got more.

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