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Show Us Your Bryce Renders! Part 2
Posted: 20 October 2012 02:25 AM   [ Ignore ]   [ # 46 ]
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Merci Monsieur GussNemo… I’m not completely agree with your comment.

OK, my image is far from complete… but I find it interesting to show what volumetric textures are capable of making. It is the purpose of this image unpretentious.

I follow each tuto of David but difficult to compare me to him… I do not have the same level of mastery, of course.

What I especially like in this picture is mostly the file size… It is mainly for this reason that I wanted to show it.

On the other hand, in the images that I created, I am rarely in search of realism…  perfect rendering of a toy box not seem very interesting… And i’m not sure that Bryce is the perfect 3D tool for realism (compare to Vray for exemple). Bryce is the tool of 3D dreams… I love this software.

If you look more ready, rock fleets around without touching the bottom. Normal because it is a cloud texture initially…

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Posted: 20 October 2012 02:27 AM   [ Ignore ]   [ # 47 ]
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GabrielMOREAU1968 - 19 October 2012 03:12 PM

Shark reef… ans play with volumetric texture…

File br7 : 383 ko…
Shark from http://www.planit3d.com/source/meshes_files/shark1.html modified in Hexagon
Texture volumetric for reef…
Render time : 3 h (Regular AA)

Stunning work on the volumetric reef!  That is fantastic.  Here is one of Horo’s, the overall effect is very good, but it does not stand up to such close inspection as your reef.  http://www.bryce5.com/details.php?image_id=3806&mode=search

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Posted: 20 October 2012 07:26 AM   [ Ignore ]   [ # 48 ]
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The colour version turned out really bad… luckily, the old cowboy films were in black and white. LOL

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Posted: 20 October 2012 07:37 AM   [ Ignore ]   [ # 49 ]
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TheSavage64 - 20 October 2012 07:26 AM

The colour version turned out really bad… luckily, the old cowboy films were in black and white. LOL

The rock effects on the upper left have turned out very nicely in this scene.  Only, I wonder how this would look with lens flare… no… no… only kidding.

Edit.  I swapped out the standard Bryce haze for Dan Whiteside’s fog mat.  Rendered.  Saved as HDRI and tonemapped.

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Posted: 20 October 2012 08:08 AM   [ Ignore ]   [ # 50 ]
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David Brinnen - 20 October 2012 07:37 AM

The rock effects on the upper left have turned out very nicely in this scene.  Only, I wonder how this would look with lens flare… no… no… only kidding.

I was most pleased with the dust that the horses hooves are kicking up, but there are parts of that Canyon and Vegetation texture of yours that I used that do look very good on this particular terrain… lol! at lens flare. LOL

David Brinnen - 20 October 2012 07:37 AM

Edit.  I swapped out the standard Bryce haze for Dan Whiteside’s fog mat.  Rendered.  Saved as HDRI and tonemapped.

Now it looks a little bit too bleached out. I think Dan’s volumetric fog mat may be bouncing light around too much and turning the sun down will help.

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Posted: 20 October 2012 01:33 PM   [ Ignore ]   [ # 51 ]
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Savage...vey nice effect..must try it in a work sometime.

David...forgive my ignorence here. I’ve heard this word ‘Tone-mapped’ a few times now, could you explain what it is and what it does. And, is it a useful appliance to a scene.

Cheers
Jay

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Posted: 20 October 2012 01:41 PM   [ Ignore ]   [ # 52 ]
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Hi…  I’d like to share a few images of my recent show.  Images are computer-printed on fabric and canvas.  The panels are 3x4 feet, and stretched on a frame.  The show was a big success and I sold 5 pieces.  Very happy with it.

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show4.jpgshow3.jpgshow2.jpgshow1.jpg
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Posted: 20 October 2012 01:44 PM   [ Ignore ]   [ # 53 ]
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Jamahoney - 20 October 2012 01:33 PM

David...forgive my ignorence here. I’ve heard this word ‘Tone-mapped’ a few times now, could you explain what it is and what it does. And, is it a useful appliance to a scene.

Cheers
Jay

I may answer this question. Bryce renders internally with a precision of 48 bit (16 bit per colour). Once you save the scene or the rendered picture, it will be converted to 24 bit (8 bit per colour). However, if you export the rendered image just when it finished rendering, you can export it as 48 bit TIFF or as 96 bit (32 bit per colour) HDRI. This picture contains all the information Bryce put into it.

On the monitor, you are limited to 24 bit because of the graphics card. You have now to bring down the dynamic range of 96 or 48 bit to 24 bit. This process is called tone-mapping. There are about 50 tone-mappers around, some with up to a dozen controls that can be adjusted. The result of a tone-mapping process is either a completely spoiled picture - or one that looks very much better. Tone-mapping is an art. Bryce features two built-in tone-mappers: linear (just squeezing everything into 256 levels per pixel) and a photographic one. Both are global, there are also local tone-mappers.

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Posted: 20 October 2012 01:45 PM   [ Ignore ]   [ # 54 ]
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Hello everyone. This is a render of my version of Bryce Canyon in Utah. Which is 150 mile,s north of me. I tried to use dave’s tutatorial of blending material and tex. but still need to work on that some more. Band colors are close to right. the forground trees are a little bland. looking to put some more green at the creek edge. I tried to find Dave Tutatoral on blending again but lost it.

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Posted: 20 October 2012 01:48 PM   [ Ignore ]   [ # 55 ]
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@MFrank . Outstanding. maybe after a few years at this i,ll get close to that. I,m very impressed.

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Posted: 20 October 2012 01:49 PM   [ Ignore ]   [ # 56 ]
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canyonmanterry - 20 October 2012 01:48 PM

@MFrank . Outstanding. maybe after a few years at this i,ll get close to that. I,m very impressed.

Thanks very much for your nice comment, I really appreciate it!

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Posted: 20 October 2012 02:00 PM   [ Ignore ]   [ # 57 ]
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M1chaelFrank - 20 October 2012 01:41 PM

Hi…  I’d like to share a few images of my recent show.  Images are computer-printed on fabric and canvas.  The panels are 3x4 feet, and stretched on a frame.  The show was a big success and I sold 5 pieces.  Very happy with it.


So glad the show went well Michael.  I think you know my opinion of your work by now. Superb is the lest of the accolades I have used.

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Posted: 20 October 2012 02:24 PM   [ Ignore ]   [ # 58 ]
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Horo...many thanks for the info., on Tonemapping. It looks, to all intents and purposes, a useful method, and will have to look into it further (I really haven’t gone down the HDRI route quite yet).

Just checked out Luminance HDR -a freeware HDR software, which I downloaded some time back (it was mentioned once in the old Bryce forum), and see it has a Tonemapping button. So, will play around with a just-saved Tiff Bryce render (the ‘ware, however, has no good instructions with it, so experimention required).

Many thanks again
Jay

Edit: David...no need to answer wink

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Posted: 20 October 2012 03:06 PM   [ Ignore ]   [ # 59 ]
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chohole - 20 October 2012 02:00 PM
M1chaelFrank - 20 October 2012 01:41 PM

Hi…  I’d like to share a few images of my recent show.  Images are computer-printed on fabric and canvas.  The panels are 3x4 feet, and stretched on a frame.  The show was a big success and I sold 5 pieces.  Very happy with it.


So glad the show went well Michael.  I think you know my opinion of your work by now. Superb is the lest of the accolades I have used.

Thanks so very much!  I’m really quite happy right now.

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Posted: 20 October 2012 03:15 PM   [ Ignore ]   [ # 60 ]
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BTW Michael I cam across a site, selling copies of some of your work as cards. Called Redbubble.

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