Digital Art Zone

 
   
12 of 100
12
Show Us Your Bryce Renders! Part 2
Posted: 30 October 2012 03:29 AM   [ Ignore ]   [ # 166 ]
Member
Avatar
Rank
Total Posts:  99
Joined  2004-12-19

Hi…

Not sure if it’s okay to post this here
But it is My interview about my Bryce 3d art in 3ddirect magazine October 2012 http://issuu.com/tosk/docs/issue22?mode=window&backgroundColor;=#222222 
BTW: Erich Mestriner is my real name…

Profile
 
 
Posted: 30 October 2012 03:56 AM   [ Ignore ]   [ # 167 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2559
Joined  2004-07-06
@tlantis - 30 October 2012 03:29 AM

Hi…

Not sure if it’s okay to post this here
But it is My interview about my Bryce 3d art in 3ddirect magazine http://issuu.com/tosk/docs/issue22?mode=window&backgroundColor;=#222222 
BTW: Erich Mestriner is my real name…

Excellent!  Yes, I think you definitely should post this here!  Showing off Bryce to the 3D community, that’s a big plus for all us “Brycers” I reckon.  Well done!

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 30 October 2012 03:59 AM   [ Ignore ]   [ # 168 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3470
Joined  2004-10-01

I saved the link, Erich, and will read the interview, and the rest of the magazine later at home. What I’ve seen while browsing through was amazing.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 30 October 2012 04:43 AM   [ Ignore ]   [ # 169 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15628
Joined  2003-10-09
David Brinnen - 30 October 2012 03:56 AM
@tlantis - 30 October 2012 03:29 AM

Hi…

Not sure if it’s okay to post this here
But it is My interview about my Bryce 3d art in 3ddirect magazine http://issuu.com/tosk/docs/issue22?mode=window&backgroundColor;=#222222 
BTW: Erich Mestriner is my real name…

Excellent!  Yes, I think you definitely should post this here!  Showing off Bryce to the 3D community, that’s a big plus for all us “Brycers” I reckon.  Well done!


Totally agree with David on this, we need to show DAZ 3D that Bryce is far from dead, but alive and kicking and still going strong around the 3d community.

ANd obviously I say this as a Brycer, not as a member of DAZ 3D forum team. cool smirk

 Signature 

Chohole’s Space        Neil’Vs Freebies and stuff        L Summer Bryce Rendering Challenge        August Freebie Challenge
My DAZ 3D Gallery    11915

Profile
 
 
Posted: 30 October 2012 04:53 AM   [ Ignore ]   [ # 170 ]
Member
Avatar
Rank
Total Posts:  99
Joined  2004-12-19

Well.. just imagine this… Bryce will be come to a real big audience..cause on the ” Prometheus blue ray disk ” My name is mentioned and link shown to my gallery at AVPgalaxy .. I didn’t know this.. one of the AVPgalaxy admins emailed me about it . So it’s possible that suddenly Daz 3d also will go more popular..if people start to check out wat bryce is ..

Profile
 
 
Posted: 30 October 2012 06:15 AM   [ Ignore ]   [ # 171 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2559
Joined  2004-07-06

Another simple TA render and a short tutorial to go with it.  Bryce 10 minute project - Wings3D text to Bryce - a tutorial by David Brinnen

Image Attachments
Twisted_text1.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 30 October 2012 10:58 AM   [ Ignore ]   [ # 172 ]
Power Member
Avatar
RankRankRank
Total Posts:  1446
Joined  2011-09-25

@silver:  Thanks, another lesson learned.

@tlantis:  That’s a nice article, and those images are fantastic.  Well done.

 Signature 

If you constantly look backward, it’s guaranteed you’ll run into something on your forward journey.
My Gallery Page: GussNemo’s Efforts

Profile
 
 
Posted: 30 October 2012 12:08 PM   [ Ignore ]   [ # 173 ]
Active Member
Avatar
RankRank
Total Posts:  927
Joined  2003-10-09
GussNemo - 29 October 2012 10:59 PM

@Dave:  Overall, I too prefer the first image.  I wonder if lifting the haze a bit wouldn’t make the one bank of rocks, and maybe the water, look a bit better.  It seems to my eyes the haze if a bit too close.

I still have plans to add to my pull toy, but in the meantime, I’ve been trying to learn how Wings 3D works or at least get something that looks half decent.  And because it’s close to Halloween decided to try my hand making a plan jack-o-lantern.  It’s nothing fancy, but I did get something made.  I found out when trying to color the stem and pumpkin that neither could be separated when imported into Bryce.  So I had to go back into Wings and cut off the stem, save it and then save the pumpkin body.  As I said, it ain’t fancy but I got something made.

I’m not terribly knowledgable about modeling, and I know next to nothing about wings3D other then it’s a modeling program, however in dabbling with modeling I’ve found that if you can color sections, in the modeling program that you want to be able to seperate, when you import them into other programs like Bryce for example those different colored sections will be able to seperate or texture seperately. Which for a pumpkin is good since the stem is usually a greenish or brownish color whereas the pumpkin itself is of course orange. Now of course this can also be accomplished with a single object where the parts are inseperable, thru texture mapping, but having them able to seperate is often times preferable.

Profile
 
 
Posted: 30 October 2012 12:20 PM   [ Ignore ]   [ # 174 ]
Active Member
Avatar
RankRank
Total Posts:  927
Joined  2003-10-09
@tlantis - 30 October 2012 03:29 AM

Hi…

Not sure if it’s okay to post this here
But it is My interview about my Bryce 3d art in 3ddirect magazine October 2012 http://issuu.com/tosk/docs/issue22?mode=window&backgroundColor;=#222222 
BTW: Erich Mestriner is my real name…

Excellent work and a refreshing interview (lots of honest direct answers and very little self promotion).

Profile
 
 
Posted: 30 October 2012 12:25 PM   [ Ignore ]   [ # 175 ]
Active Member
Avatar
RankRank
Total Posts:  927
Joined  2003-10-09
David Brinnen - 29 October 2012 03:27 PM

Here are my latest batch.

Bryce desert landscape - part 1 - a 15 minute tutorial in two parts by David Brinnen 
Bryce desert landscape - part 2 - a 15 minute tutorial in two parts by David Brinnen
* Bryce still life project - “capsules” - a 15 minute tutorial by David Brinnen
Bryce lake in a landscape - a 15 minute tutorial by David Brinnen
Bryce shoreline - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 1 - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 2 - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - for less powerful computers - a video tutorial by David Brinnen
Bryce ‘Nuts and Bolts’ - using Pan V and Pan H - a video tutorial by David Brinnen
Bryce Abstract 360 HDRI Specular effect - a 15 minute tutorial by David Brinnen
Bryce lighthouse “light beam” effect - a 15 minute tutorial by David Brinnen
* Bryce red hot metal effect - a 15 minute tutorial by David Brinnen
* Bryce “Nuts and Bolts” - HDRI lighting project - red dragon in a white box - part 1 - a video tutorial by David Brinnen
* Bryce “Nuts and Bolts” - HDRI lighting project - red dragon in a white box - part 2 - a video tutorial by David Brinnen
* Bryce (TA) True Ambiance still life render of a red dragon - a 15 minute tutorial by David Brinnen
Bryce 10 minute material project - leatherette - a tutorial by David Brinnen
Bryce 10 minute material project - red pearlescent paint - a tutorial by David Brinnen
* Bryce 20 minute lighting project - upgrading lighting - a tutorial by David Brinnen
Bryce grass terrains - a 25 minute tutorial by David Brinnen
Bryce light gel underwater effect - a 15 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - object cubic and spherical mapping - a 30 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - radial lights - a 30 minute tutorial by David Brinnen
Bryce 10 minute material project - rainbow texture - a tutorial by David Brinnen
Bryce 10 minute material project - using the rainbow texture and scene converter - by David Brinnen
* Bryce “Nuts and Bolts” - TA optimised radial lights - a 40 minute tutorial by David Brinnen
Getting a Little Green Man from DAZ Studio to Bryce - a 10 minute tutorial by David Brinnen
* Rainbow Vicky effect - a 10 minute tutorial by David Brinnen
Streaming light or “God rays” effect - a 25 minute tutorial by David Brinnen
* Bryce “Nuts and Bolts” - TA optimised radial lights advanced - a 15 minute tutorial by David Brinnen
* Bryce 25 minute lighting project - upgrading advanced lighting - a tutorial by David Brinnen
* Bryce “Nuts and Bolts” - TA RGB response - a 15 minute tutorial by David Brinnen
* Bryce 20 scene lighting project - Using IBL with boost light and TA gels - by David Brinnen
* Bryce 5 minute scene - TA hue saturation shift trick - a tutorial by David Brinnen
* Bryce 20 minute scene lighting project - the Xyzrgb Stanford Dragon - a tutorial by David Brinnen
Bryce 5 minute scene project - turn your Xyzrgb dragon scene into a Vicky scene - by David Brinnen
Bryce 5 minute project - put a label on a jar - a tutorial by David Brinnen
* Bryce 20 minute experiment - TA generated caustics - a video by David Brinnen
Bryce 20 minute scene lighting project - TA caustics effect - a tutorial by David Brinnen
8 minute Wings3D project - two part box - a tutorial by David Brinnen
Bryce 30 minute project - using Spherical Mapper to remap from HDRI backdrop onto 2D surfaces - a video by David Brinnen
* Bryce 5 minute project - rendering a simple grey scene - a tutorial by David Brinnen
Bryce 15 minute scene - underwater city effect - a tutorial by David Brinnen
Bryce 10 minute scene - underwater city effect - made even more underwatery - by David Brinnen
Bryce 25 minute lighting project - advanced underwater effects - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - material lab channels - an overview by David Brinnen
Using Photoshop or HDRShop to use Masks - Appendix to “making and using masks” - by Horo Wernli
Bryce 15 minute material project - optical illusion moving spots - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - masking and using masks - a 20 minute tutorial by David Brinnen
Bryce 10 minute skylab project - basic sunset effect - a tutorial by David Brinnen
Bryce 25 minute skylab project - adding volume clouds to basic sunset effect - by David Brinnen
Bryce 10 minute skylab project - sunset effect, with clouds and put in a scene - by David Brinnen
Bryce 15 minute lighting project - low pressure sodium lights on a foggy night - by David Brinnen
Bryce 25 minute scene project - wings3D to render to postworks - a video by David Brinnen

The ones prefaced by an * are more focused on lighting.  Although it does crop up on others.

And older ones can be found here http://www.bryce-tutorials.info/bryce-tutorials.html under my name.  Horo’s are there too, many of which also relate to lighting.

Wow. When seeing this list and especially knowing there is even more out there then just this, it’s hard to believe you find time to do anything else. I also wanted to say that I’m noticing how your tutorials are really improving the works of others, like Icescribe for example. Not that IceScribe’s work was bad before but now it just seems better. Not meaning to reflect badly in any way Erich’s interview but I think your tutorials and the influence they have on others will do more to promote Bryce and keep it alive.

Profile
 
 
Posted: 30 October 2012 12:26 PM   [ Ignore ]   [ # 176 ]
Power Member
Avatar
RankRankRank
Total Posts:  1583
Joined  2007-12-10

A final go at this scene.

And it’s a bit convoluted because I set the render going over night (it was telling me just under 9 hours) and this morning when I got up, it didn’t look good… The clouds were fine but the scene was way too noisy and the light not right.
So before I headed out for the day I re-rendered the scene (without the clouds) at a much higher RPP and I’ve just now got home and rendered a quick object mask, then put the two renders together in Photoshop.

I have also taken some of the comments on board, I’ve moved the haze back, darkened the material on the ocean (well, I took the ambient back down to 0) and increased the sunlight intensity.

Image Attachments
Couple-Island-Cloud2.jpg
 Signature 

I’ve got nothing of my own to promote, no models, no tutorials, no website, nothin’, nada, nill, nowt.

Profile
 
 
Posted: 30 October 2012 12:30 PM   [ Ignore ]   [ # 177 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3470
Joined  2004-10-01

@tlantis - very good article to show what Bryce can (well, actually you).

@David - good video, smoothing was interesting. I still think that Elefont will give faster and very nice results. But it is good to know how Wingds 3D can be used for that.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 30 October 2012 12:31 PM   [ Ignore ]   [ # 178 ]
Active Member
Avatar
RankRank
Total Posts:  927
Joined  2003-10-09
TheSavage64 - 30 October 2012 12:26 PM

A final go at this scene.

And it’s a bit convoluted because I set the render going over night (it was telling me just under 9 hours) and this morning when I got up, it didn’t look good… The clouds were fine but the scene was way too noisy and the light not right.
So before I headed out for the day I re-rendered the scene (without the clouds) at a much higher RPP and I’ve just now got home and rendered a quick object mask, then put the two renders together in Photoshop.

I have also taken some of the comments on board, I’ve moved the haze back, darkened the material on the ocean (well, I took the ambient back down to 0) and increased the sunlight intensity.

Looks real good to me, the only thing that doesn’t seem right is the color of the palm leaves, in my memory of seeing such trees in person the leaves always seemed a darker shade of green then that. Although I must admit it’s been a long time since I’ve seen such trees in person and so maybe my memory is wrong?

Profile
 
 
Posted: 30 October 2012 12:31 PM   [ Ignore ]   [ # 179 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3470
Joined  2004-10-01

@TheSavage64 - that looks excellent.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 30 October 2012 02:44 PM   [ Ignore ]   [ # 180 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2559
Joined  2004-07-06

Fantastic render Dave, the clouds and the light and the sea, all look excellent.  Top notch.

Yes Mark, I don’t find time for much else…

Bryce 25 minute scene - anisotropic reflection in a landscape - a tutorial by David Brinnen

Image Attachments
Test_for_aniso_reflect4.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
   
12 of 100
12