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Show Us Your Bryce Renders! Part 2
Posted: 25 October 2012 05:51 AM   [ Ignore ]   [ # 121 ]
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@ Jamahoney OMG these are to die for what exceptional works these are, I feel like a real novice, i would love to do something like this, it so beautiful to view, thanks for viewing Flickr i don’t expect you to view them all LOL thanks for your support

Question did you buy the tree’s or use the Bryce stock in the program?

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Posted: 25 October 2012 05:57 AM   [ Ignore ]   [ # 122 ]
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@Jamahoney: Both pictures look fantastic. Brillant use of Bryce trees.
@silverdali: Very interesting picture (pity that it was removed) and very well done. A bit “daliesque” (but who wonders with that nickname wink

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Posted: 25 October 2012 06:07 AM   [ Ignore ]   [ # 123 ]
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Jamahoney - 25 October 2012 04:49 AM

Got to see your work before removal, Silver, and simply incredible. As to removal of it from the forum itself…SIGH. Yes, I know, the moderators have their reasons, and the rules are highlighted, however, I never agreed with them back then when first introduced, and still don’t agree with them today.

Jay


Yes, I do apologise, I know some people don’t agree with the rules but unfortunately, at the moment, we have no content filters. There are quite a few younger members and on the old forum they had automatic content filters applied, based on the DOB they put in when they opened the account. It also added automatic filters if a new member forgot to add a birth date when joining, which actually caught out not a few older members who didn’t bother with a birthdate. cool smirk

Also of course there are also members who do browse the forums whilst at work, so images displayed without filters have to be deemed as “safe for work”

We do have a discussion before removing an image, and one member of the Forum team does pull in whilst at work, so can give that point of view.

It is totally frustrating, but I am afraid we have to put up with it until DAZ 3D find the right plug in that will add some content filters to the forum.

silverdali - 25 October 2012 05:13 AM

“?‘S it all mean” here is a link to my image, I was not sure about it no hard feelings http://silverdali.deviantart.com/art/s-it-all-mean-334195621?q=gallery:silverdali&qo=0

Thankyou for understanding our predicament.

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Posted: 25 October 2012 06:17 AM   [ Ignore ]   [ # 124 ]
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cheers chohole, i live to fight another day LOL here is something a little more tasty

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Posted: 25 October 2012 10:22 AM   [ Ignore ]   [ # 125 ]
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Silver...many thanks. As to your tree query, yes, most are Bryce with the odd one or two brought in from outside. Love your new replaced picture…so exotic. Off now to check out your Flickr ones as just in the door.

Elector-elvis...cheers also for the kind comments. A work with too many trees in it, with too many leaves also, can get very busy and so leads to confusion. Autumn, where the latter are less was a great excuse to produce sparse-looking trees, allowing more sky to come through, too.

Chohole…ah yes, I understand the reasons concerning the nude’s issue, as I’m sure decisions aren’t/weren’t made initially from a ‘prudish’ perspective. We could be forever talking as to the whys and wherefores on this topic, so, I’m letting dead dogs lie.

Cheers all
Jay

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Posted: 26 October 2012 10:25 AM   [ Ignore ]   [ # 126 ]
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silverdali - 24 October 2012 01:00 AM
David Brinnen - 23 October 2012 10:23 AM
silverdali - 22 October 2012 09:00 PM

Thanks David for the tut it was interesting and great to learn something new, I have a question for you could you direct me to a tut for masking objs ext….......and if you could also show me how to fix it in Photoshop if possible

Let me know the specifics of what you want to achieve and I’ll see what I can rustle up come the weekend.  Kinda stretched this week, but come weekend I should be able to do something.  Maybe a short video if it is somewhat involved.  So if you can describe what you want to do, so I can offer as complete an answer as possible.

Thanks David, well the best way is to explain when i did my last image Frac-man the background reflected the sky on my black background plan so i did not get a pure black background but did not want to change the sky setting as that changed the effect of the image and i thought maybe a mask may do the trick….....having said that i have no clue how to do that or what’s evolved, gosh I hope this all makes sense.

Now how i got round this…........ i put flat black mat spheres behind the objs, it did the trick but that to me is a lot of work when there could be and easer way around it ..........please take your time no hurry

Does this shed any light on the issue?

Bryce “Nuts and Bolts” - masking and using masks - a 20 minute tutorial by David Brinnen

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 26 October 2012 06:41 PM   [ Ignore ]   [ # 127 ]
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@ David I looked at your tut on masks YES that’s what I was looking for, very informative and helpful thanks heaps

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Posted: 27 October 2012 07:52 AM   [ Ignore ]   [ # 128 ]
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The poor folks over in the east coast of America are currently watching Hurricane Sandy – preparing for the worst over the next few days.

As NASA/NOAA recently released a b/w image of the hurricane, and it happened to look like a digital elevation model (it’s not really), I though treating it as if so in Bryce one could get a somewhat 3D perspective on it. The Bryce render below may not have any scientific value to it, but what is certain is that this is a monster awoken – I wish those all in its path safety.

Image credits (top): NASA/NOAA (click for larger view which shows the outline of the coast, islands and surrounds, and how these relate to the bottom render).
Jay

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Posted: 27 October 2012 08:55 AM   [ Ignore ]   [ # 129 ]
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Heh,  I like that, what a novel idea.

Edited to add, you could always post it in this thread   http://www.daz3d.com/forums/viewthread/10368/

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Posted: 27 October 2012 09:52 AM   [ Ignore ]   [ # 130 ]
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Thanks for that link Chohole (didn’t know there was a discussion going on about it). Have just put the image up now.

Jay

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Posted: 27 October 2012 02:42 PM   [ Ignore ]   [ # 131 ]
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silverdali - 26 October 2012 06:41 PM

@ David I looked at your tut on masks YES that’s what I was looking for, very informative and helpful thanks heaps

Horo has kindly provided an addition to this tutorial for users of Photoshop and HDRShop.  The solution offered for HDRShop is particularly elegant.  Using Photoshop or HDRShop to use Masks - Appendix to “making and using masks” - by Horo Wernli

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 28 October 2012 12:18 AM   [ Ignore ]   [ # 132 ]
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Jamahoney - 27 October 2012 07:52 AM

I wish those all in its path safety.

Thanks, first a death in the family, then my wife breaks her hip and now most of the models for the hurricane place it coming onshore and rolling right over my town near the Maryland/Delaware boarder, this just isn’t shaping up to be a great fall for me. On the bright side though hopefully most of the leaves in my yard will be blown somewhere else and I won’t have to rake them up. smile

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Posted: 28 October 2012 02:00 AM   [ Ignore ]   [ # 133 ]
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Jamahoney - 27 October 2012 07:52 AM

The poor folks over in the east coast of America are currently watching Hurricane Sandy – preparing for the worst over the next few days.

As NASA/NOAA recently released a b/w image of the hurricane, and it happened to look like a digital elevation model (it’s not really), I though treating it as if so in Bryce one could get a somewhat 3D perspective on it. The Bryce render below may not have any scientific value to it, but what is certain is that this is a monster awoken – I wish those all in its path safety.

Image credits (top): NASA/NOAA (click for larger view which shows the outline of the coast, islands and surrounds, and how these relate to the bottom render).
Jay

Cool idea. I once played that game with the weather data from one year. I collect several sensors each half hour. And they can also be converted to grey scale and be used as terrain.

@David - thanks for publishing that addition to your masking video on such short notice.

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Posted: 28 October 2012 02:51 AM   [ Ignore ]   [ # 134 ]
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Thanks for the nice comments my abstract renders.

@ Silver – Frac-man is a very interesting render. Just browsed your flickr account, your work is amazing. I love the abstract effect you have in almost all your renders. Are they all Bryce renders or other programs as well?

@ Jamahoney – lovely renders. The trees look awesome.

I enjoyed doing both following David’s Panoramic Caverns and optical illusion. I don’t see any illusion in my image ~~sad~~
Does anyone see any illusion?????

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Posted: 28 October 2012 05:19 AM   [ Ignore ]   [ # 135 ]
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Lord...mann…will it ever be over – you probably saw this YouTube vid the other day, it is so dramatic. On the leaves issue, if they don’t blow away on you naturally, I saw advice given by Phil PLatt (aka The Bad Astronomer) – QUOTE:”I heard an interesting piece of advice that seems sound to me: rake your leaves! Leaves get clogged in drains and can aid flooding. By getting leaves up out of your yard, it lowers the odds of flooding – though by how much I couldn’t say. Still, it sounds like something that can’t hurt, especially given some of the predictions I’ve seen for more than 20 centimeters (8-10 inches) of rain!”END-QUOTE

Horo...that sounds also interesting using the weather data that way.

Mermaid...many thanks. Yeah, like with David’s illusion, yours works too – the movement of the dots for my eyes anyway are counter-clockwise (right to left), and it seems also to work better when just a single image of the illusion is on its own (looking at a general area in the bottom right quadrant sector of the image helps aid in the illusion, too). But, it’s probably different for other people.

David...great vids on sky and sunsets…I’ve so much to learn still. How does that saying go: “When the student calls, the master appears.”

Jay

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