BTW, does anyone know what the “installed” minimum requirement is for Bryce 7 Pro in size? I might be able to delete a few demo programs I have to make space if it’s not too much. I might be able to install the program without the extras assuming they fixed the material crash that used to occur if you failed to install the materials as well.
You should be fine with 745 MB installed. That’s what I have from my PLE installation.
My Bryce 7 pro installation is actually less than that for some reason, only showing as 623 MB, installed on drive D
What would really sell the stiches for me would be if there was a slight indication of pulling the material together, little depressions where the stitching passes thru the material it’s stiching together. The way it is now it looks like the stiching is there more for show then to actually bind the material together. As it is now it’s as if the layers of leather are completely rigid with absolutely no give or flexibility and the stiching is unable to pull the material together any more then the pieces just being laid on top of each other. Below are some example images that show the look I’m trying to describe
Yes, that was my concern with the stitches too.
I’ve no idea how I could create that effect though, without having to make 100 negatives to boolean model to the sheath (there are 100 stitches. And as the sheath is already a complex boolean model, it wold mean having to ungroup certain parts and it would all get way too messy and confusing for me.
What I am going to try however is using ‘Transfer material of negative boolean’ to try and get a logo gold embossed on the belt loop section.
What would really sell the stiches for me would be if there was a slight indication of pulling the material together, little depressions where the stitching passes thru the material it’s stiching together. The way it is now it looks like the stiching is there more for show then to actually bind the material together. As it is now it’s as if the layers of leather are completely rigid with absolutely no give or flexibility and the stiching is unable to pull the material together any more then the pieces just being laid on top of each other. Below are some example images that show the look I’m trying to describe
Yes, that was my concern with the stitches too.
I’ve no idea how I could create that effect though, without having to make 100 negatives to boolean model to the sheath (there are 100 stitches. And as the sheath is already a complex boolean model, it wold mean having to ungroup certain parts and it would all get way too messy and confusing for me.
What I am going to try however is using ‘Transfer material of negative boolean’ to try and get a logo gold embossed on the belt loop section.
Yeah it would be rather tedious and I was thinking along the same lines only worse, I was thinking little negative toruses <sp?> at every point the stitch passed thru to create a depression. So if there are 100 stitches then that would mean 200 of those tiny negative booleans. That being said I’ve seen real world examples that are pretty close to what you achieved already so it’s not that it’s implausible for it to look like it does but in the real world examples the stiching is more for show then function.
Yes, true LHD.
I was thinking that a single negative joining up each stitch would do (if it wasn’t as tricky as it would be at this point), thereby managing to jeep the amount to 100 as each one would cover two points where the stitch penetrated the leather and also make a slight depressed groove along the stitch line.
Meanwhile, this is what I’m thinking for the embossed logo, these are just a few material tests:
Well no matter on the size, I got it installed so cheers Horo, Pam.
Got greeted with some weirdness though. Stuck two elongated cubes in the scene and rendered them. Then, I tried copying the material from one to another and it turned all the objects black and wouldn’t right itself without quitting.
@Peter
It wasn’t the 21st, it was the 3rd, and you missed it.
I’m famous now and have my comment on the map to show off to my Peasant Girls :mrgreen:
You can still get yours on there too, it’s still live!
@dwsel_
I completely forgot to comment on your snow test. Very nice, and I like the one on the bottom left the most because it looks closest to the snow we get here.