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Tattoo Tut
Posted: 15 October 2012 05:09 PM   [ Ignore ]
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It’s not hard to apply a tattoo to skin texture prior to rendering, but depending on where you apply it, your design might stretch/distort when you pose the character. Plus, it’s a real chore to place your tattoo across seams, like for instance, on midback. This is a short (three-minute) tut I put together showing my method (after MUCH trial and error) for adding a black and white tattoo to a DAZ 3D character in post work (Photoshop Elements). I particularly wanted to find a way to preserve the skin’s texture, while also keeping the shading/highlights of the character’s body shape (musculature). It’s not rocket science, but it might help. grin

http://www.youtube.com/watch?v=hWTrhmqC9wk

M.

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Posted: 15 October 2012 07:18 PM   [ Ignore ]   [ # 1 ]
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Thank you. I appreciate the tut grin

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Posted: 15 October 2012 07:32 PM   [ Ignore ]   [ # 2 ]
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You’re welcome. Thanks for posting a response! smile

M.

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