Sorry - I am a bit dense this morning ... could you show a screenshot of what you are doing?
Being a commissioned work for a book, I can’t show the images publicly, yet. If email is ok with you, I can show you via email, maybe? If you are not comfortable with that, that’s ok, too. :D
If it is ok, my email is .(JavaScript must be enabled to view this email address)
OK, I will try to find the solution without pictures ...
Deleting the plane should work to get rid of it ... you really selected the plane in the scene tab and hit delete?
Just load another plane when you feel you want it back and apply pwCatch again.
OK, I will try to find the solution without pictures ...
Deleting the plane should work to get rid of it ... you really selected the plane in the scene tab and hit delete?
Just load another plane when you feel you want it back and apply pwCatch again.
I’m probably trying to use it wrong. I have a background image that is a view of the shore at one’s feet. A close-up. I then have a figure loaded, do it up in character and clothes, switch to top view then tried to use catch on a blank plain to grab the shadows.
When I couldn’t get it not to render yellow, I thought ‘duh’, I’ll just load the background image onto the plane itself, size accordingly, then render straight on the image from the top view. Skip catch all together. But it coming in grey instead of the photo of the background.
At first I thought it was because the catch settings did not reverse when the catch plane was deleted, so I started completely fresh, new scene entirely.
I never tried to render through the other cameras.
Try this: use Top view, Create new camera and select more options, select “copy current settings”, change to the new camera and render through that one.
I bought pwCatch some time ago, but never had need of it until now. Is these a tutorial out these somewhere that explains how to use it. I’m not sure what each of the options actually do ... lol
I bought pwCatch some time ago, but never had need of it until now. Is these a tutorial out these somewhere that explains how to use it. I’m not sure what each of the options actually do ... lol
Using DS3 :D
Thanks
Does it still work?
It works in DS2, 3, 4 and 4.5 ...
If you bought it, you should reset your downloads.
I never tried to render through the other cameras.
Try this: use Top view, Create new camera and select more options, select “copy current settings”, change to the new camera and render through that one.
I am getting frustrated ... I am not even using the catch now, and it is still giving me a grey ground in render, but in my scene, it’s the sand ..
OK ... I reset pwCatch ... hoping that was the issue. I still can’t get it to do what I need it to do.
If I select the first catch option, it turns the plane white, then when I select the last option under resources, it turns it yellow, which I am told it’s supposed to do. When I render, though, it captures the shadows on a yellow plane, not a clear one, meaning I can’t see my background. What am I doing wrong? It seems like a no-brainer, like any other shader, but I can’t make it work.
I also have pw/catch, I have never been able to use it. I follow the tutorial step by step, but the planes which turn red and yellow, render in those colours.
I also have pw/catch, I have never been able to use it. I follow the tutorial step by step, but the planes which turn red and yellow, render in those colours.
That’s what’s happening to me ... yet I’ve had people say it looks colored in daz then renders clear ... but I can’t figure what I may be doing wrong.
It is so disappointing, when I bought it I thought that it would be a very useful item, but it has never worked for me. The tutorial is very precise and easy to follow, there is only one thing wrong with it, it doesn’t work!
Please, please, please, someone help me figure the catch out. I don’t want to pay the client back her money ... lol. I need it for my oral surgery ... lol.
I’ve had PWCatch for ages and never been able to figure it out, never tried too hard either, I followed Jakiblue’s (thankyou) instructions on the previous page and it works for me, I tried a render with a plane curved using a Dformer from above and it works, the plane is rendering invisible for me.
My method.
Create>New Primitive>plane
Select plane in both surfaces and scene tab.
Apply first solo icon in PWCatch
Apply last icon in PWCatch presets.
I have reset it, re-installed it three times, and I still can’t get the plane to render clear. It either renders white or yellow ... but the shadows are there ... lol