My 3D New Year’s Resolutions (in order of importance)
1. Focus on creating and rendering my own fantasy characters
2. Learn lighting
3. Learn Bryce
4. Enter a few interesting contests, especially when my entry will allow me to further one of the three goals above.
This is probably one of the only renders you’ll see from me this year that doesn’t help me do any of the above. I was experimenting with mixing Young Teen Julie with Candace for S5, and she turned out so well that I decided to make a couple of friends for her, too. All three use Julie at half-strength.
Left: Julie and Candace for S5, Candace skin, Paul Hair, Kenzi Outfit
Center: Julie, V5, Keira, Benjiman, and Ethnicity; Chablis skin, Wild Dreads hair, Mall Girl
Right: Julie V5, Addison, and Ethnicity; Elite Marie skin; Pure Hair Bubblegum; Summer Dress
They’re supposed to be high school -aged girls, maybe 16-18.
The Wild Dreads hair is one of those products whose Poser mats don’t load perfectly in DS. I had to apply the bump and displacement maps manually, and set appropriate levels for them. I think it turned out rather well. Paul Hair took forever to render, but I think the results are stunning. This render uses a lighting preset from Zahir’s Palace (that’s the set, also), and it’s basic, non-Uber lights only. I rendered it using UE2 also, but I actually think I prefer this one. No postwork.
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