As I’ve been making progress on learning to make clothing I thought as Spyro mentioned that the clothing he was looking for was hard to find that I would have a go at trying to make the items in one of the pictures he posted. So this clothing is inspired by this image but will not necessarily be exactly the same.
This is looking terrific Pendraia! I love seeing things in progress Also, If this will be built up in separate material zones, I can see this product being of many variants.
This is looking terrific Pendraia! I love seeing things in progress Also, If this will be built up in separate material zones, I can see this product being of many variants.
Material zones are important, I’m not sure how many I will be doing on the skirt though. I think I’ve worked out a fix for the skirt with a fur hem but I will probably need to create a morph for it as it involves creating a little overlay over the skirt trim.
This is looking terrific Pendraia! I love seeing things in progress Also, If this will be built up in separate material zones, I can see this product being of many variants.
Material zones are important, I’m not sure how many I will be doing on the skirt though. I think I’ve worked out a fix for the skirt with a fur hem but I will probably need to create a morph for it as it involves creating a little overlay over the skirt trim.
OH Wow! Yep! Consider that fixed! Perfect, and usable for a non fur hem as well. Good for variation between characters This just keeps getting better
OH Wow! Yep! Consider that fixed! Perfect, and usable for a non fur hem as well. Good for variation between characters This just keeps getting better
*sheepish grin…I have to confess to being a little bit anal. I wasn’t hem with the morph so I went back a couple of saves and tried uv mapping it which seems to have fixed the original problem.
Render using shader suit fur and suede…
UV map is just a quick one basically cut down the side seams and did a quick flatten.
Brog peeks over Jades shoulder, really surprising as he was playing with flint tools just a second ago. Brog motions his mate over, she stares at the screen with a large grin on her face and a twinkle in her eyes.
I think you have more fans than you know Pen. This is looking so good. I just wish to thank for your time and work. The Tribe and I will be happily following along.
Brog peeks over Jades shoulder, really surprising as he was playing with flint tools just a second ago. Brog motions his mate over, she stares at the screen with a large grin on her face and a twinkle in her eyes.
I think you have more fans than you know Pen. This is looking so good. I just wish to thank for your time and work. The Tribe and I will be happily following along.
michaeltoo - 14 October 2012 06:17 AM
Hi Pendraia,
very beautiful work, I’ll definitely have to keep coming back to see your progress.
*blushes* Thanks for the nice comments…there probably won’t be any more pics until the weekend. Works pretty busy at the moment…and by the time I get home my brain is fried.; )
Take all the time you need. I’m still gathering items and waiting on a Plugin that I will need to master before I even think of getting any real work done on my Primitives. You keep RL in sight and just have fun when you can. I love watching this stuff I will admit, seeing how things are done always fascinates me.
First, nice work, Pen! And does the furify-shader works in DS4.5Pro?? Looks at the fur and it looks good!! I’ll definitly want to look using it as I’m familiar with it in DS3A.
And a second question. Might peel off into a new thread if you wish, but I was looking for a way to convert some M4 clothing to genesis. It worked decently, except in parts where polygons are missing after using weightmapping. Wonder if triaxe will help. You’re the resident expert according to posters in the Stupidity-thread in the Commons. Posted some screen-shots a to show what I mean.
First, nice work, Pen! And does the furify-shader works in DS4.5Pro?? Looks at the fur and it looks good!! I’ll definitly want to look using it as I’m familiar with it in DS3A.
And a second question. Might peel off into a new thread if you wish, but I was looking for a way to convert some M4 clothing to genesis. It worked decently, except in parts where polygons are missing after using weightmapping. Wonder if triaxe will help. You’re the resident expert according to posters in the Stupidity-thread in the Commons. Posted some screen-shots a to show what I mean.
lol…me an expert….that’s a surprise! Lol
Can you give me more info on what you’ve done so far ? Perhaps in the thread Spryo pointed to so it’s kept in the one place…
Just wanted to let anyone watching this thread I haven’t forgotten that I’m doing this. Unfortunately Mum went into the hospital Friday night and I’ve been really busy with real life. I’m hoping to get some chance to do some more next weekend.