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Set the Stage with the Spectacular World of Genesis - Render Thread!
Posted: 20 December 2012 01:14 PM   [ Ignore ]   [ # 151 ]
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This uses the new Genesis teens Julie and Justin. It was originally posted in the members only forum, but here it is for the non-PC forumites to enjoy. They were just too wonderful not to render immediately!

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Posted: 21 December 2012 06:56 PM   [ Ignore ]   [ # 152 ]
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Great render HeraldOfFire grin

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Posted: 23 December 2012 05:06 PM   [ Ignore ]   [ # 153 ]
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Whoops, wrong forum..my apologies.

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Posted: 24 December 2012 03:27 AM   [ Ignore ]   [ # 154 ]
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pete.c44 - 23 December 2012 05:06 PM

Time for Sugarplums to dance in our heads.

Is that Genesis ? If so thats wonderful how did you do it.

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Posted: 24 December 2012 07:57 AM   [ Ignore ]   [ # 155 ]
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Genesis figure
Super Suit
Fantasy and Sci-Fi Effects
Background done in Bryce

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Posted: 24 December 2012 03:46 PM   [ Ignore ]   [ # 156 ]
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MARIPOSA

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Black is Beautiful II - a repository of links and rendering tips for darker skinned characters

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Posted: 26 December 2012 03:31 AM   [ Ignore ]   [ # 157 ]
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Hitomi, chibi girl dress, hat hat hat and rope sandal and Furiry/Lethearize.

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Playing with shaders

http://www.daz3d.com/forums/viewthread/20283/

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Posted: 26 December 2012 12:03 PM   [ Ignore ]   [ # 158 ]
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Opening Move

The chess player, as well as the knight, bishop and king chess pieces are all Genesis.

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Posted: 26 December 2012 11:41 PM   [ Ignore ]   [ # 159 ]
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It took a brand new computer, but I finally got DSON to work in my PP12, much to my delight!  Here’s a render I did of a dial-spun character, using Evolution, Morph Kits, and a dash of Gen4 via GenX.

My only minor beef with Genesis right now is the lack of an EyeSurface material and the fact that there’s no way (that I know of) to turn shadows off for the eyes so that the supposedly transparent cornea doesn’t cast a dark shadow over the iris. 

For this render, I cut out a bowl from the high-res sphere primitive with the grouping tool, saved it as a prop, and nested one snugly inside the other.  I then turned shadows off for both of them, created a displacement map for the corneal bulge, and used the same map as a transparency on the inner bowl.  Finally, I parented the inner bowl to the outer one, saved them both as a combined prop, loaded another one for the other eye, and parented each outer bowl to its respective eye. 

The only problem now is that any morph that affects scaling requires manual re-alignment of my eye props.

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Posted: 28 December 2012 03:41 AM   [ Ignore ]   [ # 160 ]
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Just started playing with Julie

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Posted: 28 December 2012 09:38 AM   [ Ignore ]   [ # 161 ]
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One of my Platinum Club Inspirations entries;  both figures are Genesis.  I didn’t keep track of what morphs I used, but the foreground figure’s using one of the Candace textures, and the figure in the mirror’s using one of the Enticing Ladies texturesDS4.5Pro render, postwork in GIMPLarger version in my deviantART gallery here.
   
Warning in the Mirror

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Posted: 28 December 2012 09:39 AM   [ Ignore ]   [ # 162 ]
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One of my Platinum Club Inspirations entries;  the figure’s Genesis using Niara V5DS4.5Pro render, prework & postwork in GIMPLarger version in my deviantART gallery here.
 
Vimana - The Adventure Begins

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Posted: 28 December 2012 12:33 PM   [ Ignore ]   [ # 163 ]
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Here is a render of Xina.  She was done completely in DAZ Studio 4.5.  The figure started out as Genesis Riley with a SteamPunk Dress, bikini and boots.  There are many lights in here.  I morphed the face and body to get what you see. The second image is Xina up close.

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Posted: 30 December 2012 04:12 PM   [ Ignore ]   [ # 164 ]
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Sultry: I like her face, it’s rather unique!

Hello. :o I’ve been away for a while. Now I’m back as a newbie, having forgotten a lot about DAZ… This is my first render in DAZ Studio 4.5, featuring Julie. I’ve remembered to apply the HumanSurface shader to the skin surfaces; however I’ll have to re-learn how to set up lights, shaders and materials properly. Some post-processing in Photoshop. smile

ETA: Ooops, actually, it’s not just Julie, it’s Andrea!

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Posted: 30 December 2012 09:00 PM   [ Ignore ]   [ # 165 ]
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Jaderail - 20 December 2012 07:31 AM

After months of work I can now say this…. Genesis Jaderail is Finished!! This version is a combo of M5, Shadow Kin, Hand dialed settings and about 8 other M5, M4 and Genesis items all blended together. The Mix is my secret and will stay that way. Not one bit is Gen X’ed and to prove it is a PURE DS4.5.1.6 Render I did not Postwork the Bracer Displacement Error out. I hope you Like him.

...woah, bots to this thread went AWOL again.  That is very impressive.

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