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First render completed, need comments and advice (no brickbats, please, I’m a noob! :D)
Posted: 12 October 2012 06:44 AM   [ Ignore ]
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I’ve completed my first render in Daz Studio last night, a very experimental, tinker-around, complete-newbie sort of thing, last night using the V4 Leather Teddy and the Portia Hair. I can already identify a couple of issues that I need to learn about/get help on:

1) I need to find some good nude body meshes/mats for Victoria 4. The default bra and panties look weird under garments like this.
2) I need to learn how to manipulate figures’ feet in high heels. For some reason, the feet got crooked way forward (you can see it in the final render).
3) I need to learn how to move around clothed limbs so that the limbs don’t leave their clothes (or maybe the saved file will allow you to do that? I did save the file, by the way, so I can go back and tinker with it some more.)

Comments very much appreciated.  JPG file attached (The original is actually 2700 pixels wide but I had to reduce it to 2000 to post here.)

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First_Complete_Render_2000_pixels.jpg
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Posted: 12 October 2012 08:23 AM   [ Ignore ]   [ # 1 ]
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go here - lot of info
http://www.daz3d.com/forums/viewforum/16/

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Posted: 12 October 2012 08:33 AM   [ Ignore ]   [ # 2 ]
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bigh We don’t send our New Users haring off to another forum, especially not when they have been told to post an image here for help and feedback. That is what the New Users Forum is for.

These forums are going to be moderated more strictly than our general forums. As a community it will be important for us to cultivate an atmosphere of collaboration and encouragement that will allow for our newest additions to have fun and to learn in an environment that is conducive to both.

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Posted: 12 October 2012 11:36 AM   [ Ignore ]   [ # 3 ]
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I was looking into some answers but have been called away, I’m really sorry.  If I’m able, I’ll reply later, if not then hopefully someone else can help.

But in the meantime, I can say that if you go to your content library, to the folder Daz Studio Formats/My Library/People/Victoria 4/Materials/V4 Sample-Res there’s an option there called !All_Natural_NG.  If Victoria 4 is selected, double click on !All_Natural_NG and Vicky should lose her bra and pants!

Secondly, if you make sure Victoria is selected when you double click on a clothing figure, it SHOULD fit itself to Victoria, meaning you can pose Victoria and the clothes will follow.  If not, there are manual options on the clothing for “Fit To”.  If you click that, then select V4 from the list, the same result should occur.

Got to shoot off now.

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Posted: 12 October 2012 11:36 AM   [ Ignore ]   [ # 4 ]
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V4 does come with a texture that does away with the purple bikini.grin

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Posted: 12 October 2012 02:22 PM   [ Ignore ]   [ # 5 ]
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OK, I did my second experiment this afternoon. It took less than an hour this time to produce what I think is a pretty decent figure for just my second time to complete a render, as seen below. This one is a beautiful, blonde, well-endowed Black Widow type wielding the .308 assault rifle from the Firearm Set, and dressed, as before, in the V4 Leather Teddy set; hair is Portia, same as before. Thanks for the information on the all-natural mat for V4 and the “fit to” information. This helped me get a much better result this time, as you can see, and I was able to manipulate the figure without having it drift outside the clothing. I’m still having issues with skin patches showing outside the clothing items where they shouldn’t, though, and I also need to learn how to fit a hairpiece/hairstyle to Vicky so that that won’t drift off the character when I move it around. Obviously, I also still need a good deal of practice in fine-tuning the limbs and moving the fingers to grasp items properly; I wanted to have this character hold her rifle in both hands, but couldn’t manage it though I did get a fairly decent grip with her right hand. As before, please comment.

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Josephine_1_2000_x_1000_.jpg
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Posted: 12 October 2012 04:04 PM   [ Ignore ]   [ # 6 ]
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Posing hands is not easy. The best way for this is to buy some like “Every Day Hands Poses for V4 and M4” (you can take a look at here http://www.daz3d.com/shop/everyday-hands-poses-for-v4-and-m4) or full body poses like this http://www.daz3d.com/shop/kochi-castle-assault.
If you search through the shop you will find something that fit your needs.

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Posted: 12 October 2012 04:32 PM   [ Ignore ]   [ # 7 ]
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R25S - 12 October 2012 04:04 PM

Posing hands is not easy. The best way for this is to buy some like “Every Day Hands Poses for V4 and M4” (you can take a look at here http://www.daz3d.com/shop/everyday-hands-poses-for-v4-and-m4) or full body poses like this http://www.daz3d.com/shop/kochi-castle-assault.
If you search through the shop you will find something that fit your needs.

I also saw an addon on Renderosity (I think) that was called something like “Firearms Poses for Victoria 4”. Would that one work? Also just did a search in the Daz store and found two other items called “Victoria 4 Gun Pose Construction Set” and “Sexy Bodyguards Volume 1”. Those sound pretty much ideal for the kinds of action scenes I’m planning to create. The Kochi item is for Japanese swordfighting; I would want to find something with poses for Western swordfighting/fencing, particularly with rapiers or sabers.

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Posted: 12 October 2012 04:42 PM   [ Ignore ]   [ # 8 ]
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joea64 - 12 October 2012 04:32 PM
R25S - 12 October 2012 04:04 PM

Posing hands is not easy. The best way for this is to buy some like “Every Day Hands Poses for V4 and M4” (you can take a look at here http://www.daz3d.com/shop/everyday-hands-poses-for-v4-and-m4) or full body poses like this http://www.daz3d.com/shop/kochi-castle-assault.
If you search through the shop you will find something that fit your needs.

I also saw an addon on Renderosity (I think) that was called something like “Firearms Poses for Victoria 4”. Would that one work? Also just did a search in the Daz store and found two other items called “Victoria 4 Gun Pose Construction Set” and “Sexy Bodyguards Volume 1”. Those sound pretty much ideal for the kinds of action scenes I’m planning to create. The Kochi item is for Japanese swordfighting; I would want to find something with poses for Western swordfighting/fencing, particularly with rapiers or sabers.

I have the V4 Gun Pose Con Pack it is pretty good and easy once you learn it. Tip it works best with guns that have a Pose to prop and pose the gun to the hand. The good news is lots of them (gun sets) come with that pose included.

I think you are doing this right by the way. Learn to load and use the items, learn to pose the items (that includes the character) and then move on to the next things. When you get to using sets for the characters you will know how to pose them, then you move on to lighting and your in a brand new render class over night. And we have help and info ready for all of it as you get ready for each new thing. I hope you enjoy all this as much as I do. keep up the good work.

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Posted: 12 October 2012 04:52 PM   [ Ignore ]   [ # 9 ]
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Jaderail - 12 October 2012 04:42 PM
joea64 - 12 October 2012 04:32 PM
R25S - 12 October 2012 04:04 PM

Posing hands is not easy. The best way for this is to buy some like “Every Day Hands Poses for V4 and M4” (you can take a look at here http://www.daz3d.com/shop/everyday-hands-poses-for-v4-and-m4) or full body poses like this http://www.daz3d.com/shop/kochi-castle-assault.
If you search through the shop you will find something that fit your needs.

I also saw an addon on Renderosity (I think) that was called something like “Firearms Poses for Victoria 4”. Would that one work? Also just did a search in the Daz store and found two other items called “Victoria 4 Gun Pose Construction Set” and “Sexy Bodyguards Volume 1”. Those sound pretty much ideal for the kinds of action scenes I’m planning to create. The Kochi item is for Japanese swordfighting; I would want to find something with poses for Western swordfighting/fencing, particularly with rapiers or sabers.

I have the V4 Gun Pose Con Pack it is pretty good and easy once you learn it. Tip it works best with guns that have a Pose to prop and pose the gun to the hand. The good news is lots of them (gun sets) come with that pose included.

I think you are doing this right by the way. Learn to load and use the items, learn to pose the items (that includes the character) and then move on to the next things. When you get to using sets for the characters you will know how to pose them, then you move on to lighting and your in a brand new render class over night. And we have help and info ready for all of it as you get ready for each new thing. I hope you enjoy all this as much as I do. keep up the good work.

I’ll look into the V4 Gun Pose pack then. Thanks for the good word; what I want to do is throw myself into the deep end all at once, but I know it’s best to take it one step at a time and drill with loading items, dressing figures and posing them until I have it down cold. In that regard, I think my next lesson is to learn how to put hair on figures so that it won’t “drift” off their heads when I move said figures, or so that they don’t get unsightly bald spots or like that. I’m using the Portia hair as a testbed, and I’ve noticed that when I apply it, it seems to sit on the V4 head a little too low by default, leaving a bald spot as I mentioned, so I have to jigger it to get it to look right on the character (which so far seems to mean giving the lady 1980’s-style big hair. raspberry )

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Posted: 12 October 2012 05:24 PM   [ Ignore ]   [ # 10 ]
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Hair help: Check if the Item comes with a V4 Fit pose That might be in the DS folder for the item. Some times they are built into the hair and will List in your Parameters Tab when you have the Hair selected in the Scene Tab. Sometimes you will need to look in the different parts of the item, the little triangle next to the name of the item in the Scene Tab will open the item so you can check for built in morphs, fit settings and styles.

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Posted: 12 October 2012 08:14 PM   [ Ignore ]   [ # 11 ]
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Obtained the Gun Pack and did my 3rd completed render, with an actual expression on my character’s face this time and a proper pose. See attached image. I’m pleased so far, except that hair is still giving me fits; the parameters tab is confusing me (I never was good at math) and trying to use the !V4 option in Portia hair presets isn’t seeming to work properly. I still have to fiddle around in the main screen to get a hairdo that looks halfway decent and I know it won’t stay in place if I move my character a whisker, so ???? (I couldn’t find a V4 Fit option with Portia and those little triangles you told me about didn’t seem to be present, so I was at sea without a life jacket. :\) Anyway, aside from the hair, I think I’m moving along fine, so here’s render #3:

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josephine_render_2_2000_x_1000.jpg
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Posted: 13 October 2012 07:43 PM   [ Ignore ]   [ # 12 ]
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OK, tonight’s session has produced three views of my character with guns akimbo, from front, side and rear. One important thing I’ve done that I somehow overlooked before was to save a base (nude) file of the character so that I don’t have to redo it all from scratch every time, as well as another base file of the character wearing the Leather Teddy outfit. I’m still having some issues with hair, chiefly that when I load a pose onto a character, the hair flies off the character and I have to do a fair bit of fiddling to get it seated properly on the head again. I have the distinct feeling that I’m still missing something.

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determined_josephine_with_9mm_pistols_akimbo_rear_view_2000_x_1000.jpgdetermined_josephine_with_9mm_pistols_akimbo_side_view_2000_x_1000.jpgdetermined_josephine_with_9mm_pistols_akimbo_2000_x_1000.jpg
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Posted: 14 October 2012 01:38 AM   [ Ignore ]   [ # 13 ]
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did you use - fit to - for the hair - it works just like cloth

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Posted: 14 October 2012 02:40 AM   [ Ignore ]   [ # 14 ]
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bigh - 14 October 2012 01:38 AM

did you use - fit to - for the hair - it works just like cloth

I think I used it when first applying the hair while constructing the base figure, but the problem is that it won’t stay in place when I select a new pose for the figure. That’s why I say I may have been missing something. The two images I’m attaching show the problem; the first is the base figure with the hair properly in place. The second shows the figure in a pose, with the hair being knocked out of place when the pose is loaded.

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josephine_base_figure_posing_with_hair_out_of_place.jpgjosephine_base_figure_with_hair_in_place.jpg
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Posted: 14 October 2012 03:07 AM   [ Ignore ]   [ # 15 ]
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OK, here’s what’s going on. I’m going to attach several renders that are showing the problem, and I have Daz Studio open right now and looking at the Portia hair menu. The first picture (actually, the one on bottom) shows the base figure (with make-up and eyes applied) before the hair is applied. The other four images show front, side and top views of the hair as it’s applied (before any tweaking or changing is done).

Now, here’s the problem. There IS no “fit to” option that I can find for the Portia hair!!!  This hair appears, when installed, in the in-program menu:

DAZ Studio Formats -> My Library -> Hair -> AprilYSH

There’s a submenu for presets (color, etc.) as follows:

DAZ Studio Formats -> My Library -> Hair -> AprilYSH -> Portia Presets

In this menu, there’s an item labeled “Portia !V4”, but when I click it after applying the hair, it doesn’t work. The fourth image shows what actually happens.

Again, when I right-click the hair, there is no “fit to” option that appears.

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josephine_base_figure_with_laci_luv_eyes_and_makeup_before_hair_applied.jpgjosephine_base_figure_with_hair_applied_front.jpgjosephine_base_figure_with_hair_applied_side.jpgjosephine_base_figure_with_hair_applied_top.jpgjosephine_base_figure_with_portia_v4_preset_applied_before_hair_applied.jpg
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