I would like to use Daz Studio’s models/animations in Unity3d. Does Daz work? Is the a problem with the number of polygons? Is there a way to reduce the number of polygons? Thanx
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To use the Mesh Files in a game you will need to get this http://www.daz3d.com/shop/indie-game-developer-license or this http://www.daz3d.com/shop/commercial-game-developer-license and other ones depending on the items you wish to use. The Daz3D EULA only allows the use of rendered images in games without a license.
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Have you used Daz to develop a model with an animation(fbx) and inserted it into Unity3d?
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