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Genesis Meets Poser - Introducing DSON Importer for Poser
Posted: 12 October 2012 05:30 PM   [ Ignore ]   [ # 526 ]
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I haven’t had time to be online much, so when I saw this in the store, I literally squealed!!  My family does not understand my glee, so I have to vent it here!  Yippee!!!!  Yippee!!!!  Yippee!!!!

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Posted: 12 October 2012 05:36 PM   [ Ignore ]   [ # 527 ]
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You should find the gens in the figures library with your genesis figure or V5 or M5. That’s where they are in DS, so that is where they are likely to be in Poser. They are not something to dial they’re a geografted add on.

Speaking of… how well does geografting work in Poser on Genesis?

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Posted: 12 October 2012 05:38 PM   [ Ignore ]   [ # 528 ]
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Hi, thanks, I noticed that most of the other things in the bundle have a “poser companion” file, but the Gens do not. I’m thinking they are not getting imported to Poser, just sitting in Daz studio.

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Posted: 12 October 2012 05:52 PM   [ Ignore ]   [ # 529 ]
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Ok, next fun issue! :D

How do I get the morphs for my Genesis shapes into the clothing I manually convert over to Poser?  Some carry over… some do not.

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Posted: 12 October 2012 06:04 PM   [ Ignore ]   [ # 530 ]
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Sunfire - 12 October 2012 05:36 PM

You should find the gens in the figures library with your genesis figure or V5 or M5. That’s where they are in DS, so that is where they are likely to be in Poser. They are not something to dial they’re a geografted add on.

Speaking of… how well does geografting work in Poser on Genesis?

The M5 gens work. I posted a render on MPE’s gallery for those with access. Just make when you add the gens you transfer morphs to it as it works like any other conformer.

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Posted: 12 October 2012 06:14 PM   [ Ignore ]   [ # 531 ]
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Nightsong - 12 October 2012 05:52 PM

Ok, next fun issue! :D

How do I get the morphs for my Genesis shapes into the clothing I manually convert over to Poser?  Some carry over… some do not.

There’s a Transfer Active Morphs script in the DSON folder in the Scripts menu. Make sure you have either Genesis or the clothes selected and click on that script, i believe (haven’t tried it yet).

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Posted: 12 October 2012 06:16 PM   [ Ignore ]   [ # 532 ]
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jago187 - 12 October 2012 05:38 PM

Hi, thanks, I noticed that most of the other things in the bundle have a “poser companion” file, but the Gens do not. I’m thinking they are not getting imported to Poser, just sitting in Daz studio.

Lokks like you’ll have to wait for either DAZ or some kind DS user to get round to making the Poser support files for the gens (or try them out in DS). When the Posef support files are done and installed, you should find the gens figure in your Poser library alongside the Genesis figure.

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Posted: 12 October 2012 06:19 PM   [ Ignore ]   [ # 533 ]
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Male-M3dia - 12 October 2012 06:04 PM

The M5 gens work. I posted a render on MPE’s gallery for those with access. Just make when you add the gens you transfer morphs to it as it works like any other conformer.

So they are just conformers, they don’t replace some of the hip mesh and weld into place like in DS, then?

Would have been a bit much to hope for, I suppose. I don’t know how they are implementing the subdivision in Poser, nevermind how one could actually achieve the full geografting.

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Posted: 12 October 2012 06:19 PM   [ Ignore ]   [ # 534 ]
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DavidGB - 12 October 2012 06:14 PM
Nightsong - 12 October 2012 05:52 PM

Ok, next fun issue! :D

How do I get the morphs for my Genesis shapes into the clothing I manually convert over to Poser?  Some carry over… some do not.

There’s a Transfer Active Morphs script in the DSON folder in the Scripts menu. Make sure you have either Genesis or the clothes selected and click on that script, i believe (haven’t tried it yet).


Aha!  Worked like a charm!  Thank you!!!

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Posted: 12 October 2012 06:22 PM   [ Ignore ]   [ # 535 ]
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DavidGB - 12 October 2012 06:19 PM
Male-M3dia - 12 October 2012 06:04 PM

The M5 gens work. I posted a render on MPE’s gallery for those with access. Just make when you add the gens you transfer morphs to it as it works like any other conformer.

So they are just conformers, they don’t replace some of the hip mesh and weld into place like in DS, then?

Would have been a bit much to hope for, I suppose. I don’t know how they are implementing the subdivision in Poser, nevermind how one could actually achieve the full geografting.

I have no idea how it works, but there is a parameter dial on Genesis and the clothing I’ve converted over that controls the subdivision level.  And, also, Python Scripts that set it, too.  I saw them when I went looking for the Transfer Morphs one.

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Posted: 12 October 2012 06:46 PM   [ Ignore ]   [ # 536 ]
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@DAZ: please add this (http://www.daz3d.com/forums/viewthread/9489/#131498) to the FAQ on page 1. I’ve just downloaded a ton of the WRONG FILES from new purchases today :-(

Now I need to go uninstall/redownload/reinstall everything I bought today. It was a lot, trust me.

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Posted: 12 October 2012 06:47 PM   [ Ignore ]   [ # 537 ]
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DavidGB - 12 October 2012 06:19 PM
Male-M3dia - 12 October 2012 06:04 PM

The M5 gens work. I posted a render on MPE’s gallery for those with access. Just make when you add the gens you transfer morphs to it as it works like any other conformer.

So they are just conformers, they don’t replace some of the hip mesh and weld into place like in DS, then?

Would have been a bit much to hope for, I suppose. I don’t know how they are implementing the subdivision in Poser, nevermind how one could actually achieve the full geografting.

Well I have a LITTLE knowledge of the gens.  They are geo grafted so it really does seem to, at least to me, do a geom switch because if I make the gens transparent there is a gaping hole.  Kinda reminded me of the Apollo figure!  lol BUT if you delete the gens then the piece of the hip that was “replaced” pops back and fills up the hole again.

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Posted: 12 October 2012 06:57 PM   [ Ignore ]   [ # 538 ]
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RAMWolff - 12 October 2012 06:47 PM

Well I have a LITTLE knowledge of the gens.  They are geo grafted so it really does seem to, at least to me, do a geom switch because if I make the gens transparent there is a gaping hole.  Kinda reminded me of the Apollo figure!  lol BUT if you delete the gens then the piece of the hip that was “replaced” pops back and fills up the hole again.

Thanks for the info. So they have got full actual geografting in Poser - wow! Colour me impressed.

Can’t imagine how all this is being done. It’s almost like the plugin was actually a full but hidden version of DS4.5 that just grabs the parameter dial twiddles from Poser, does what it normally does with Genesis within itself and then sends back the appropriately posed, grafted and subdivided mesh into Poser for rendering or something. I am really amazed. And if they’d only fix the body proportiion scaling too, I’d be really, really happy.

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Posted: 12 October 2012 06:57 PM   [ Ignore ]   [ # 539 ]
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RAMWolff - 12 October 2012 06:47 PM
DavidGB - 12 October 2012 06:19 PM
Male-M3dia - 12 October 2012 06:04 PM

The M5 gens work. I posted a render on MPE’s gallery for those with access. Just make when you add the gens you transfer morphs to it as it works like any other conformer.

So they are just conformers, they don’t replace some of the hip mesh and weld into place like in DS, then?

Would have been a bit much to hope for, I suppose. I don’t know how they are implementing the subdivision in Poser, nevermind how one could actually achieve the full geografting.

Well I have a LITTLE knowledge of the gens.  They are geo grafted so it really does seem to, at least to me, do a geom switch because if I make the gens transparent there is a gaping hole.  Kinda reminded me of the Apollo figure!  lol BUT if you delete the gens then the piece of the hip that was “replaced” pops back and fills up the hole again.

To back up a bit - does everything we want to use in Poser that is exclusively for Genesis require this “Companion” file? What purpose does that file serve? Are we out of luck until there is some kind of universal compatibility “importer”?

Lots of questions.

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Posted: 12 October 2012 07:13 PM   [ Ignore ]   [ # 540 ]
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The hampton hair is supposed to be DSON importer compatable, but when I reset my V5 pro bundle there’s no DSON core file, legacy file and especially NO Poser Companion file… Help???

And will Daz be making a poser companion file for the Gens?

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