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Applying an extracted donor figure.
Posted: 09 October 2012 10:56 PM   [ Ignore ]
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Let’s say I’m building a figure that is more or less the same size and anatomy of a Genesis figure but has a different surface geometry so I can’t create a morph from it. If I use the Extract Donor Figure from the genesis figure how do I rig that skeleton to my new model?

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Posted: 10 October 2012 04:44 AM   [ Ignore ]   [ # 1 ]
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If the figure is close enough to Genesis why not just use the Transfer Utility? But remember that if you use Genesis as a donor it’s derivative product and you may distribute it only if it’s an add-on (clothing, hair or additional body-parts).

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Posted: 08 July 2014 11:10 PM   [ Ignore ]   [ # 2 ]
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Revisiting this topic because I’m making a new figure that is somewhat similar in size and shape to the Chibi figure I previously made and I’d like to save myself some of the work by extracting the Chibi’s skeleton and using it in the new figure. The Daz Document centre is completely useless when it comes to this topic.

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