I’m feeling pretty good today too. I just finished my low polygon basic figure. I optimised my previous low polygon figure, got rid of any N-polys and significantly streamlined the hands from their previous polygon soup. I could go even few polygons but he’d start to look pretty blocky and lose some of his anatomical definition.
The majority of the polygons are in the head just so I could get more versatility with head shaping but even still he only clocks in at 1502 polygons.
He even looks good in most genesis clothing.
I call him Mr. Lo.


