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High Heel Platform Sandals for Aiko3 and a Walk Posamation
Posted: 30 May 2012 07:06 AM   [ Ignore ]
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——>  download page will be:  https://sites.google.com/site/mcasualsdazscripts2/mcjaiko3sandals

it’s a prop, 3 included morphs to handle small rotations of the feet

each shoe is only 1800 polygons

they are tailored for fast renders using blender-cycles/luxrender, octane, etc ...

look down there, the included pose-animation walk which took a great number of hours to build


note about the walk: Aiko never puts weight on the heels, at 10 FPS we don’t notice this,
but at 30fps we do and it gives the impression of some slippage. i’ll possibly post a second
version of the walk , so it’s worth returning to my google site, say, a week from now.

i may even throw in a dance

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History
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June 1st 6:59pm, added a poser version of the walk since the
      old version loses the root node animation when imported by Poser 7
May 31 Fixed the walk animation which had an error at frame 30
May 30 Release
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Posted: 30 May 2012 07:47 AM   [ Ignore ]   [ # 1 ]
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Casual - 30 May 2012 07:06 AM

i just have to add a morph and package the shoes with a walk and it will be free !

it’s a prop, 2 included morphs to handle small rotations of the feet

each shoe is only 1800 polygons

they are tailored for fast renders using blender-cycles/luxrender, octane, etc ...

 

Well - she does have a good sense of equilibrium! wink
Honestly - they are looking good!

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Posted: 30 May 2012 10:42 AM   [ Ignore ]   [ # 2 ]
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oops mis-posted

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Posted: 30 May 2012 11:39 AM   [ Ignore ]   [ # 3 ]
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Great stuff. Thanks again, Pete!

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Posted: 30 May 2012 12:26 PM   [ Ignore ]   [ # 4 ]
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Thank you!

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Posted: 30 May 2012 12:54 PM   [ Ignore ]   [ # 5 ]
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Thanks!!

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Cheers,
Alisa

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Posted: 30 May 2012 01:22 PM   [ Ignore ]   [ # 6 ]
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A3 stuff is sooo welcomed! Thank you very very much!

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Posted: 30 May 2012 05:07 PM   [ Ignore ]   [ # 7 ]
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Thank you!

I’ve added a link to these to the Aiko 3 Free Resources list.

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Rob Kelk (a.k.a. “the guy with all those freebie lists”)

Come take part in the Freebie Challenge, or the RRRR, or one of the other contests. I think Jaderail would have wanted that.

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Posted: 30 May 2012 10:32 PM   [ Ignore ]   [ # 8 ]
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Thank you Casual!!!


I love A3! :D

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Posted: 31 May 2012 07:24 AM   [ Ignore ]   [ # 9 ]
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Update - News - Update - News - Update - News - Update - News - Update - News - 


History
May 31, 2012 9:19 AM   fixed the walk animation which had an error at frame 30

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Posted: 31 May 2012 10:25 AM   [ Ignore ]   [ # 10 ]
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Thanks for the update smile

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Alisa

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Posted: 31 May 2012 03:00 PM   [ Ignore ]   [ # 11 ]
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these are so cute, I want a pair for my feet!!!

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old post count 2826   ETO and all around crazy person

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Posted: 31 May 2012 04:06 PM   [ Ignore ]   [ # 12 ]
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I like the walking animation, though I do have one suggestion. As it stands, the animation always has her placing her fright foot down on a light pink square, even when she’s moving to the dark pink one. The square changes color. It would be better if you extended the sequence through a full walk from light pink to dark pink to light pink so that when the sequence is looped, it is a smooth, continuous loop showing her step from light a light pink square to a dark pink square, then to another light pink one, and so on.

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Posted: 31 May 2012 05:34 PM   [ Ignore ]   [ # 13 ]
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Tramp Graphics - 31 May 2012 04:06 PM

I like the walking animation, though I do have one suggestion. As it stands, the animation always has her placing her fright foot down on a light pink square, even when she’s moving to the dark pink one. The square changes color. It would be better if you extended the sequence through a full walk from light pink to dark pink to light pink so that when the sequence is looped, it is a smooth, continuous loop showing her step from light a light pink square to a dark pink square, then to another light pink one, and so on.

i didn’t take the time to do it ( but but i had remorses i swear ) ( though brief )

it’s indeed possible to get a perfect loop, because her speed is constant

the floor would need to be the distance she covers in 300 frames , something around 6.5 meters and each square could be 1/10th of that distance

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Posted: 01 June 2012 12:45 PM   [ Ignore ]   [ # 14 ]
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oops mis-posted

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Posted: 01 June 2012 04:54 PM   [ Ignore ]   [ # 15 ]
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News ~ Update ~ News ~ Update ~ News ~ Update ~ News ~ Update ~ News ~ Update ~ News ~ Update

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History
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
June 1st 7 pm, added a poser version of the walk since the
      old version loses the root node animation when imported by Poser 7

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