Mapping a poseable figure? *fixed*
ok, I have created a simple ghost in Hexagon. In Hexagon I created the uvmaps, and the shading domains. I exported the object. In DS4.5 I grouped it and applied the rigging with the Figure Setup Tools. The figure works and poses. However, it will not accept the uv maps. When in the process should I uv map my figure? What am I doing wrong?