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Loading my saved Hexagon file crashes application on load.
Posted: 07 October 2012 03:16 PM   [ Ignore ]
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I cannot understand it! I got stuck with my project - took a screen print and sent in the previous posting in this listing.

I saved the project as the standard hexagon file and left the machine on.

When I came back later it crashes the application on loading… Even rebooting does not solve the issue.

Is Hexagon always unreliable? If so it’s not worth doing large projects on it is it?

Terry

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Posted: 07 October 2012 09:15 PM   [ Ignore ]   [ # 1 ]
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Not at all - I and others regularly do very large projects, sometimes over many months, with very little problems.

Could be you did something in your project which Hex objects to.

Try opening some of the supplied models, saving somewhere else under a different name and re-opening. - they will be in your installation folder under Models.

If you give your machine specs, we can see whether there may be a problem there?

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Posted: 08 October 2012 10:45 AM   [ Ignore ]   [ # 2 ]
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Two computers do the same thing.

PC1: Intel Core 2 Quad CPU Q6600 @ 2.4Ghz
4Gb Ram
Windows XP Pro with SP3
500Gb drive - 300 Gb free

PC2:  Intel I7-3770 CPU 3.9 Ghz
16Gb RAM
Windows 7 64 bit
1TB drive 900Gb free

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Posted: 08 October 2012 11:27 AM   [ Ignore ]   [ # 3 ]
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Thank you for those, but you left out one of the important details.  Which graphic cards?

 

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Posted: 08 October 2012 12:47 PM   [ Ignore ]   [ # 4 ]
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OK - dxdiag comes up with the following.

PC1: MSI NX7300 GT (NVIDIA GeForce 7300 GT)


PC2: Intel HD Graphics 4000

Both computers running at 1920 x 1080 32 bit 60Hz

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Posted: 08 October 2012 02:46 PM   [ Ignore ]   [ # 5 ]
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Well, your specs are certainly good enough to handle Hex.  Have you tried my suggestion regarding opening and saving other Hex files.

Something else you could try is to increase your undo levels to something like 30 - don’t know why, but that seems to help.  Also set your OGL - both in the edit preferences - to no optimization.  If that works, you can increase the optimization and see how that goes.

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Posted: 08 October 2012 05:28 PM   [ Ignore ]   [ # 6 ]
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Well - I upped the UNDO limit to 40 (since I could) and it seems to have resolved the issue - I can even load the big one in the models folder.
As for the OGL bit above - sorry haven’t a clue what this means… but since the computer is fixed now - I ain’t going to change it…

Thank you for the useful tip - though I wonder why this should affect the loading of the files in the first place…

Terry

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Posted: 08 October 2012 10:46 PM   [ Ignore ]   [ # 7 ]
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Great!

No idea why upping undo should work - seems counter-intuitive.  I picked up that trick here years ago and it does seem to make a difference.

For future reference, the OGL settings are in the 3D display tab under advanced.  There are three options - “no optimization” is the lowest.  That is also something folks here often recommend that seems to work.  My specs are far below yours and mine is set at the highest level without causing any problems.

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Posted: 15 October 2012 05:41 AM   [ Ignore ]   [ # 8 ]
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Ignore this it was not relevant sorry.

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Posted: 21 October 2012 01:44 AM   [ Ignore ]   [ # 9 ]
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maybe it’s not relevant Virginia, but now we’ll sit here for months wondering what it was… :(

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Posted: 23 October 2012 12:13 PM   [ Ignore ]   [ # 10 ]
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Gloom, still sitting here.  confused

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Posted: 23 October 2012 12:14 PM   [ Ignore ]   [ # 11 ]
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According to Einstein, everything is relevant ...or is that relative?

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Posted: 23 October 2012 12:30 PM   [ Ignore ]   [ # 12 ]
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tongue rolleye

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