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What a difference a day makes ...
Posted: 07 October 2012 08:23 AM   [ Ignore ]
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Not sure if it has been mentioned anywhere, but the ‘render in progress’ dialog box now continues counting time beyond 23h 59m 59s ... as my current render happily proves (I think I was a bit OTT with stuff with transmaps, ray-traced and UberArea lighting as well as UberEnv2)!  Thank you, coders! smile

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Posted: 11 October 2012 01:55 PM   [ Ignore ]   [ # 1 ]
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LOL, finally!

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Posted: 11 October 2012 02:15 PM   [ Ignore ]   [ # 2 ]
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You’ll also be pleased to know, doubtless, the hours field will happily go into 3 figures *glares at current render ...* wink

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Posted: 11 October 2012 02:24 PM   [ Ignore ]   [ # 3 ]
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And I thought it was only Reality that renders longer than 23h 59m 59s LOL

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Posted: 11 October 2012 03:19 PM   [ Ignore ]   [ # 4 ]
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DoctorJellybean - 11 October 2012 02:24 PM

And I thought it was only Reality that renders longer than 23h 59m 59s LOL

Note to self ... don’t combine Gemoetry shells on Genesis, Hair and convert them to UberArea lights whilst using pwGhost on underlying figures, combined with UberEnv along with 4 point lights and a distant light using ray-traced shadows with props with a lot of transmaps ...!!!
I am now determined to see the damned thing finished, regardless of how rubbish it ends up being! smile

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Posted: 11 October 2012 03:25 PM   [ Ignore ]   [ # 5 ]
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We want to see the finished render wink

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Posted: 11 October 2012 03:37 PM   [ Ignore ]   [ # 6 ]
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Don’t hold your breath - I was hoping it would be done by about now, but it’s just at 71% wink

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Posted: 11 October 2012 08:03 PM   [ Ignore ]   [ # 7 ]
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SimonJM - 11 October 2012 03:19 PM
DoctorJellybean - 11 October 2012 02:24 PM

And I thought it was only Reality that renders longer than 23h 59m 59s LOL

Note to self ... don’t combine Gemoetry shells on Genesis, Hair and convert them to UberArea lights whilst using pwGhost on underlying figures, combined with UberEnv along with 4 point lights and a distant light using ray-traced shadows with props with a lot of transmaps ...!!!

Ummm….well…about the only thing you don’t have listed are environmental reflections.  I bet if you go back and add them you can get it up to four or five days…

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Posted: 12 October 2012 02:17 AM   [ Ignore ]   [ # 8 ]
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Up to???  It’s past that mark already.  The final quater galloped past so it took a ‘mere’ 150-160 hours (so pretty much a whole week).

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Posted: 12 October 2012 02:22 AM   [ Ignore ]   [ # 9 ]
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It looks good! Now add a few stars and restart the render tongue rolleye

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Posted: 12 October 2012 02:44 AM   [ Ignore ]   [ # 10 ]
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LOL.  Stars, I’ll give you stars ...! smile

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Posted: 12 October 2012 06:30 AM   [ Ignore ]   [ # 11 ]
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SimonJM - 12 October 2012 02:17 AM

Up to???  It’s past that mark already.  The final quater galloped past so it took a ‘mere’ 150-160 hours (so pretty much a whole week).

But I think it looks awfully good!
Thanks for posting and I’ll give you at least 10 stars for it (not that I think it matters a lot…. smile

Love, Jeanne

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Posted: 12 October 2012 06:33 AM   [ Ignore ]   [ # 12 ]
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JeanneM - 12 October 2012 06:30 AM
SimonJM - 12 October 2012 02:17 AM

Up to???  It’s past that mark already.  The final quater galloped past so it took a ‘mere’ 150-160 hours (so pretty much a whole week).

But I think it looks awfully good!
Thanks for posting and I’ll give you at least 10 stars for it (not that I think it matters a lot…. smile

Love, Jeanne

Thanks! smile

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Posted: 12 October 2012 09:19 AM   [ Ignore ]   [ # 13 ]
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Great render…

Now grab the stand alone 3Delight and try it again…

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Posted: 12 October 2012 05:45 PM   [ Ignore ]   [ # 14 ]
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Wow, you have a LOT of patience. No way would I wait for 23 hrs just for a render to finish. I can just barely wait an hour and rarely at that.

Great looking render, by the way. smile

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Posted: 12 October 2012 07:47 PM   [ Ignore ]   [ # 15 ]
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mjc1016 - 12 October 2012 09:19 AM

Great render…

Now grab the stand alone 3Delight and try it again…

 

may I ask what is this stand alone you talk about?


BTW very amazing render and also my patient is very low !

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