finally when I was thinking all is working good . I decided I give it a go with PWsurface and do a few changes to my character skin with that when after a few renders I my system is crashing . and I’m using 64 bit so not sure what is the problem .
the CPU using 100%
report version="1"> <platform>Win64-x64</platform>
<application>DAZ Studio</application> <version/> <computer>OWNER-PC</computer> -<ips> <ip></ip> </ips>
<user>owner</user> <timestamp>129948140255200000</timestamp> -<error>
<what>ACCESS_VIOLATION</what> -<process> <name>DAZStudio.exe</name> <id>3112</id> </process>
<module>D:\Program Files\DAZ 3D\DAZStudio4\dz3delight.dll</module>
<address>0033:00000000E7AC6FAB</address> -<function> <name>Dz3DelightDll::DSlo_DetailtoStr</name><offset>1655947</offset>
some from the log file :
CPU Brand String: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
Cache Line Size = 64
L2 Associativity = 6
Cache Size = 256
Total Physical Memory: 8172 Mb (8569880576)
Available Physical Memory: 6938 Mb (7275520000)
Total Virtual Memory: 8388607 Mb (8796092891136)
Available Virtual Memory: 8388411 Mb (8795886698496)
Current Memory Usage: 15%
??? ? 15. ??? 22:22:13 2012
Temp folder: D:/AppData
Total temp disk size: 841266 Mb, Available: 338960 Mb
Locale: he_IL
No translator found.
Reading style definition D:/Program Files/DAZ 3D/DAZStudio4/resources/style/Highway.style
Creating managers
Reading help index
Reading help file D:/Program Files/DAZ 3D/DAZStudio4/docs/DAZ Studio/DAZStudioHelp.dsx
Reading help file D:/Program Files/DAZ 3D/DAZStudio4/docs/inlinehelp.dsx
Scanning import folders
Scanning content folders
Using GLEW 1.7.0
Loading Startup Scene : D:/Users/owner/Documents/DAZ 3D/Studio/My Library/People/Genesis/Genesis.duf
*** Scene Cleared ***
D:/Users/owner/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis/Base/Morphs/Oskarsson/Galaxy For Genesis/Nails Gone.dsf (41,16): Syntax Error - expected ‘,’ or ‘}’
WARNING: fileinput\dzassetdaz.cpp(4957): Could not find target property for formula: Genesis:/data/DAZ 3D/Genesis/Base/Morphs/DAZ 3D/Evolution/PHMSurprise.dsf#PHMSurprise?value in file : /data/DAZ 3D/Genesis/Base/Morphs/DAZ 3D/Victoria 5/MCMV5Surprise.dsf
WARNING: fileinput\dzassetdaz.cpp(4957): Could not find target property for formula: Genesis:/data/DAZ 3D/Genesis/Base/Morphs/DAZ 3D/Evolution/PHMSnarlRight.dsf#PHMSnarlRight?value in file : /data/DAZ 3D/Genesis/Base/Morphs/DAZ 3D/Victoria 5/MCMV5SnarlRight.dsf
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
WARNING: general\dztokenbuffer.cpp(1516): The token “float GlossinessStrength” already exists!
3Delight message #45 (Severity 1): S2072: the shader
‘D:/Program Files/DAZ 3D/DAZStudio4/shaders/pwSurface2.sdl’ uses a different interface version. Automatic conversion was successful. It should be recompiled for better performance