Does bake work?
DAZ Studio 220.127.116.11 Pro 64bit - Windows
I use the smoothing modifier to deform meshes such as furniture against genesis figures. It works well for a single figure but the modifier cannot use two or more figures as collision items. So I tried to bake the deformations into the furniture but the bake smoothed morphs does not add a morph to the furniture.
So does bake work at all?
Can a mesh be deformed by more than one figure?
Thanks for any help on this