Hi everybody. Very new here, and a lot of stuff to learn. I used Ueberenviromnent2 for a night scene with candle light - Indirect light with directionnal shadows. Intensity 100%. Intensity scale 100% and occlusion strength 100%. Color occlusion: black 0. The picture is saturated by a smooth “grain” effect. Do you now what is my mistake and on what parameter I should play in order to have a better render ? Thanks for the help.
UEber environment 2 - Grains in the picture |
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