Thanks Andrey I’m glad you enjoyed it.
About 8 weeks give or take a day or 2 - it tooks a long time to render it .
Also thank you for the advice on the water fall it was a great Idea.
the water pane i used the nerds3d wave tool so i could animate it as well..
Thank you for watching
Ivy, I still wanted to ask. What is the average time goes on 1 frame now? Are you considering the option of using OctaneRender?
Hi Andrey ,
The Alewives dagger animation was a 119 scenes with an average of 150 key-frames or 5 seconds per scene. 6 scenes i didn’t use or I cut from the film because after i rendered them I changed the story line so they didn’t work in my story.
On my render times. if I use Firefly render engine with a max of 4 deep shadow map lights it usually takes about 22 seconds per key-frame to render. I try to keep my rendering time under 30 seconds per keyframe. if the render times are longer than 30 seconds or require more light maps, then I’ll either FXB the scene or use poser-fusion into Maya and render using Vray which speeds up render time a little, but in my opinion looses render quality. My biggest issue is how much memory it takes to load a scene file. this film was the first time i used over 50% of my systems resources.
I did buy octane render on sale a few weeks ago for poser pro and i can render still photos great, But I’m still trying to learn how to render it in poser with Key-frame animation. give me a little time and I’ll have it figured out .
My biggest asset is render system, which is a Intel- Ivy-bridge 3800 6 core I7 running at 4.2 GHz and I over clock it at 20%. Then I can achieve 4.8 to 5.2 Ghz depending on which bank of cores i use. in the process for over clocking. I also have 2 Nvida GTX 560LE 2 gigs graphic cards & 24 gigs of RAM on my rendering system.which I am hope to use fully with Octane render once i learn how to use it properly.. I tried to use Pixar render man render engine (trial version) which worked great. but at $6000 for the full version or $1100 a month to use pixar tractor cloud render farm. I’ll think I’ll stick with what I have.
I build my story-board scenes on My I7 laptop and render on my PC, that really has helped me speed up my work flow. so as when i am rendering one scene i can be working on getting the other scene ready to go. I accomplished this by using a network shared External 4TB HHD drive to keep all my 3d content I am using on. I also use Adobe Premiere pro to upload my animations to achieve 1080 HD
The whole process has been trial & errors on what works & what don’t . also since i’ve been taking classes for Autodesk Animation suite that has help me greatly in my camera’s POV and lighting sampling. But i still have a lot to learn when it comes to animation.
I just picked up the school girl off the fast grab today with a Nerd3d back-drop and this is a render using octane render
Click thumbnail to see full-size image