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Posted: 21 April 2013 03:43 PM   [ Ignore ]   [ # 181 ]
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The Legend of Alewives Dagger
Now Playing on Youtube .. smile
https://www.youtube.com/watch?v=cSTcTFEh0T4

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Posted: 22 April 2013 01:52 AM   [ Ignore ]   [ # 182 ]
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Ivy - 21 April 2013 03:43 PM

The Legend of Alewives Dagger
Now Playing on Youtube .. smile
https://www.youtube.com/watch?v=cSTcTFEh0T4

Great job, Ivy !
Loved every bit of it. You’ve put so much work in it. The waves, the wind blowing in the sails, the humour, ...  Brilliant   cool smile

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Posted: 22 April 2013 08:16 AM   [ Ignore ]   [ # 183 ]
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BlackFeather1973 - 22 April 2013 01:52 AM
Ivy - 21 April 2013 03:43 PM

The Legend of Alewives Dagger
Now Playing on Youtube .. smile
https://www.youtube.com/watch?v=cSTcTFEh0T4

Great job, Ivy !
Loved every bit of it. You’ve put so much work in it. The waves, the wind blowing in the sails, the humour, ...  Brilliant   cool smile

Thank you Blackfeather I’m glad you enjoyed it smile

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Posted: 23 April 2013 08:06 AM   [ Ignore ]   [ # 184 ]
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Ivy - 21 April 2013 03:43 PM

The Legend of Alewives Dagger
Now Playing on Youtube .. smile
https://www.youtube.com/watch?v=cSTcTFEh0T4

Great job! Thank you that are using the island and the cave. wink
How much time was spent on the creation of this animated film?

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Posted: 23 April 2013 08:40 AM   [ Ignore ]   [ # 185 ]
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Andrey Pestryakov - 23 April 2013 08:06 AM
Ivy - 21 April 2013 03:43 PM

The Legend of Alewives Dagger
Now Playing on Youtube .. smile
https://www.youtube.com/watch?v=cSTcTFEh0T4

Great job! Thank you that are using the island and the cave. wink
How much time was spent on the creation of this animated film?

Thanks Andrey I’m glad you enjoyed it.
About 8 weeks give or take a day or 2 - it tooks a long time to render it .
Also thank you for the advice on the water fall it was a great Idea.
the water pane i used the nerds3d wave tool so i could animate it as well..


Thank you for watching smile

 

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Posted: 24 April 2013 07:45 AM   [ Ignore ]   [ # 186 ]
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Now that must have been quite some work indeed with all those different characters and their animations, and the voices and sound effects.

Very nice work….. cool smile

(BTW, the little dragon might still have a nasty bite, so still could hurt her LOL )

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Posted: 24 April 2013 10:39 AM   [ Ignore ]   [ # 187 ]
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glaseye2 - 24 April 2013 07:45 AM

Now that must have been quite some work indeed with all those different characters and their animations, and the voices and sound effects.

Very nice work….. cool smile

(BTW, the little dragon might still have a nasty bite, so still could hurt her LOL )

Thanks for watching and the comment
I dunno if you noticed but i used the glassseye sky dome in a few of the scenes which i gave credit to you for .

smile

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Posted: 24 April 2013 11:04 AM   [ Ignore ]   [ # 188 ]
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Ivy - 23 April 2013 08:40 AM

Thanks Andrey I’m glad you enjoyed it.
About 8 weeks give or take a day or 2 - it tooks a long time to render it .
Also thank you for the advice on the water fall it was a great Idea.
the water pane i used the nerds3d wave tool so i could animate it as well..


Thank you for watching smile

Ivy, I still wanted to ask. What is the average time goes on 1 frame now? Are you considering the option of using OctaneRender?

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Posted: 24 April 2013 12:56 PM   [ Ignore ]   [ # 189 ]
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Andrey Pestryakov - 24 April 2013 11:04 AM
Ivy - 23 April 2013 08:40 AM

Thanks Andrey I’m glad you enjoyed it.
About 8 weeks give or take a day or 2 - it tooks a long time to render it .
Also thank you for the advice on the water fall it was a great Idea.
the water pane i used the nerds3d wave tool so i could animate it as well..


Thank you for watching smile

Ivy, I still wanted to ask. What is the average time goes on 1 frame now? Are you considering the option of using OctaneRender?

Hi Andrey ,
The Alewives dagger animation was a 119 scenes with an average of 150 key-frames or 5 seconds per scene.  6 scenes i didn’t use or I cut from the film because after i rendered them I changed the story line so they didn’t work in my story.

On my render times. if I use Firefly render engine with a max of 4 deep shadow map lights it usually takes about 22 seconds per key-frame to render. I try to keep my rendering time under 30 seconds per keyframe. if the render times are longer than 30 seconds or require more light maps,  then I’ll either FXB the scene or use poser-fusion into Maya and render using Vray which speeds up render time a little, but in my opinion looses render quality.  My biggest issue is how much memory it takes to load a scene file. this film was the first time i used over 50% of my systems resources.
I did buy octane render on sale a few weeks ago for poser pro and i can render still photos great,  But I’m still trying to learn how to render it in poser with Key-frame animation. give me a little time and I’ll have it figured out .

My biggest asset is render system, which is a Intel- Ivy-bridge 3800 6 core I7 running at 4.2 GHz and I over clock it at 20%. Then I can achieve 4.8 to 5.2 Ghz depending on which bank of cores i use. in the process for over clocking. I also have 2 Nvida GTX 560LE 2 gigs graphic cards & 24 gigs of RAM on my rendering system.which I am hope to use fully with Octane render once i learn how to use it properly..  I tried to use Pixar render man render engine (trial version) which worked great.  but at $6000 for the full version or $1100 a month to use pixar tractor cloud render farm. I’ll think I’ll stick with what I have.
I build my story-board scenes on My I7 laptop and render on my PC, that really has helped me speed up my work flow. so as when i am rendering one scene i can be working on getting the other scene ready to go. I accomplished this by using a network shared External 4TB HHD drive to keep all my 3d content I am using on.  I also use Adobe Premiere pro to upload my animations to achieve 1080 HD

The whole process has been trial & errors on what works & what don’t . also since i’ve been taking classes for Autodesk Animation suite that has help me greatly in my camera’s POV and lighting sampling. But i still have a lot to learn when it comes to animation.

I just picked up the school girl off the fast grab today with a Nerd3d back-drop and this is a render using octane render

 

 

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Posted: 24 April 2013 02:50 PM   [ Ignore ]   [ # 190 ]
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Ivy - 24 April 2013 10:39 AM

Thanks for watching and the comment
I dunno if you noticed but i used the glassseye sky dome in a few of the scenes which i gave credit to you for .

smile

Yep, I noticed, and thank you for giving the credits smile

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Posted: 25 April 2013 08:46 AM   [ Ignore ]   [ # 191 ]
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glaseye2 - 24 April 2013 02:50 PM
Ivy - 24 April 2013 10:39 AM

Thanks for watching and the comment
I dunno if you noticed but i used the glassseye sky dome in a few of the scenes which i gave credit to you for .

smile

Yep, I noticed, and thank you for giving the credits smile

You are very welcome and thank you for sharing the sky-dome i get a lot of uses out it and all the textures you have provided for it

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Posted: 25 April 2013 10:06 AM   [ Ignore ]   [ # 192 ]
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Ivy - 24 April 2013 12:56 PM

Hi Andrey ,
The Alewives dagger animation was a 119 scenes with an average of 150 key-frames or 5 seconds per scene.  6 scenes i didn’t use or I cut from the film because after i rendered them I changed the story line so they didn’t work in my story.

On my render times. if I use Firefly render engine with a max of 4 deep shadow map lights it usually takes about 22 seconds per key-frame to render. I try to keep my rendering time under 30 seconds per keyframe. if the render times are longer than 30 seconds or require more light maps,  then I’ll either FXB the scene or use poser-fusion into Maya and render using Vray which speeds up render time a little, but in my opinion looses render quality.  My biggest issue is how much memory it takes to load a scene file. this film was the first time i used over 50% of my systems resources.
I did buy octane render on sale a few weeks ago for poser pro and i can render still photos great,  But I’m still trying to learn how to render it in poser with Key-frame animation. give me a little time and I’ll have it figured out .

My biggest asset is render system, which is a Intel- Ivy-bridge 3800 6 core I7 running at 4.2 GHz and I over clock it at 20%. Then I can achieve 4.8 to 5.2 Ghz depending on which bank of cores i use. in the process for over clocking. I also have 2 Nvida GTX 560LE 2 gigs graphic cards & 24 gigs of RAM on my rendering system.which I am hope to use fully with Octane render once i learn how to use it properly..  I tried to use Pixar render man render engine (trial version) which worked great.  but at $6000 for the full version or $1100 a month to use pixar tractor cloud render farm. I’ll think I’ll stick with what I have.
I build my story-board scenes on My I7 laptop and render on my PC, that really has helped me speed up my work flow. so as when i am rendering one scene i can be working on getting the other scene ready to go. I accomplished this by using a network shared External 4TB HHD drive to keep all my 3d content I am using on.  I also use Adobe Premiere pro to upload my animations to achieve 1080 HD

The whole process has been trial & errors on what works & what don’t . also since i’ve been taking classes for Autodesk Animation suite that has help me greatly in my camera’s POV and lighting sampling. But i still have a lot to learn when it comes to animation.

I just picked up the school girl off the fast grab today with a Nerd3d back-drop and this is a render using octane render

You are in what does not deny! wink
Of course if the processor renders faster than the OctaneRender, then the meaning in it is lost. I like to OctaneRender: speed, rendering quality, and that is very important - scalability.
That is, into the computer can put up to 4 video cards Titan and get a pretty steep increase in performance without changing the system unit, the truth in this case will need a powerful PSU.

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Posted: 28 April 2013 07:23 AM   [ Ignore ]   [ # 193 ]
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You’ve got new subscriber. smile Anyways, I liked the legend and Diane Dublin story. The second more because I’m very much into dragon’s and brave female protagonist who best a mighty creature and of the battle animations. As for the Legend of Alewives dagger knew the second the dragon appeared he is going to make a run for it…and the ending is totally nice… “Let me out now. I said I’m sorry.” He is going to be in that jar a long time unless he has some loyal to death crew member but given their new captain I doubt that. lol

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Posted: 28 April 2013 09:12 AM   [ Ignore ]   [ # 194 ]
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Ilena52 - 28 April 2013 07:23 AM

You’ve got new subscriber. smile Anyways, I liked the legend and Diane Dublin story. The second more because I’m very much into dragon’s and brave female protagonist who best a mighty creature and of the battle animations. As for the Legend of Alewives dagger knew the second the dragon appeared he is going to make a run for it…and the ending is totally nice… “Let me out now. I said I’m sorry.” He is going to be in that jar a long time unless he has some loyal to death crew member but given their new captain I doubt that. lol

Thank you Ilena, smile

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Posted: 11 May 2013 05:59 AM   [ Ignore ]   [ # 195 ]
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I’m enjoying all your compositions. So much detail, I especially like the pirate-themed ones. Nice interpretation of Merida too. I’ll be interested to see what else you come up with.

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