I seem to be having a bit of trouble getting good renders out of this character. The design is awesome but his texture is extremely dark. If I load him into a scene I have to set up a high powered spotlight on his face to get much in the way of detail at all. Is there a trick I’m missing? I’ve seen other people’s renders and they look amazing. I don’t have this problem with other texture sets either. I can do a quick load and render with just default studio lighting if anyone wants to see what I mean.
As generic help for darker skin characters, you might want to try adjusting the specularity in your lighting. If using one light that’s slightly blue and another that’s slightly peach/orange, you may want to swap their intensity levels. What are your lighting settings?