After a few hours sleep the answer to my lighting problem was simple - delete all of them and start again. I like this one much better, still have to do a bit of work on the background.
After a few hours sleep the answer to my lighting problem was simple - delete all of them and start again. I like this one much better, still have to do a bit of work on the background.
HOOKY SMOKES! That's one nice render. Love the lighting effects in this version. Well done and other types of praise...
After a few hours sleep the answer to my lighting problem was simple - delete all of them and start again. I like this one much better, still have to do a bit of work on the background.
That's cool - it is dark but you manage to keep all colors - and vibrant: wauw!
As we are all trying to make moody or spooky scenes this month I thought I would share my basic lighting set up for a night or dark interior scene using only the basic Daz lights. The problem I allways had was with light 'spilling' onto surfaces where I didn't want it so I tried this and so far I am happy with the results.
The top view shows lighting the figure.
A Linear Point Light about shoulder height in close to the body setting the start and end fall off close to floor level, raytraced shadows with shadow softness set around 60%. Intensity and colour vary depending on the mood.
A Spotlight for back-lighting, I set it so that the spill onto the floor is close enough to the camera so as not to be seen in the render. I also ramp the intesity right up, in this one I changed the intensity parameter to 400% and settled on 350% for the render. Again using raytraced shadows and softness around 60%.
The front view shows lighting the scene.
Here I used two Distant Lights one set to difuse only and one set to specular only both are set to no shadows and placed either side of the camera. In this one I set the difuse light down to 25% to make the background nice and dark.
Nice, and creepy. Question, did the render size change in the rules this month?
Sorry I get carried away - I like big images and want to show all crisp - like imax
I will limit them around 1200 wide - still wanna keep that feeling a bit
These are all looking really good! Thanks for sharing the lighting tips, bluemoon!
I've created a cast of spooky characters, but I'm still trying to figure out what to do with them...
bartman23: the maximum size for this contest is 800x800...we're not supposed to exceed 800 pixels in either dimension. I wish I could go bigger, too...
bartman23: the maximum size for this contest is 800x800...we're not supposed to exceed 800 pixels in either dimension. I wish I could go bigger, too...
I know it says 800 for the Official Entry only - but I'll make them 800 here - no worries
Yeah we did that so everyone was working on similar size canvases, makes it easier for the judges. Plus of course when we wrote the rules the forum wasn't resizing the images, so anything bigger was screwing up the forum formatting.
After a few hours sleep the answer to my lighting problem was simple - delete all of them and start again. I like this one much better, still have to do a bit of work on the background.
Great job. I like the perspective. It's like we're watching what the man, woman or a child is seeing before that creature grabs hold of its prey.
Here's an early stage of the entry for this challenge.
hi i just want to ask if all of you think that the light on my old hag is to dark, i wanted the spot light on the young one and focus on the young one and get the shadow on her but i dont want to darken out the hag making the wish
oh thats the title a halloween wish to be young.
i forgot also to ask most of my renders come out a little soft this happen when i move the pic to the wip page its like each time i move it it gets softer and softer.